I keep getting this:
---- Minecraft Crash Report ----
// I feel sad now
Time: 11/8/13 8:58 PM
Description: Reading NBT data
java.lang.ClassCastException: bx cannot be cast to cj
at by.d(SourceFile:120)
at aaw.a(SourceFile:99)
at aaw.a(SourceFile:110)
at aaw.a(SourceFile:137)
at of.c(SourceFile:800)
at of.d(SourceFile:816)
at of.a(SourceFile:570)
at tm.a(SourceFile:43)
at of.C(SourceFile:896)
at nn.y(SourceFile:363)
at of.y(SourceFile:163)
at og.y(SourceFile:128)
at nn.l_(SourceFile:278)
at of.l_(SourceFile:1149)
at og.l_(SourceFile:169)
at tm.l_(SourceFile:29)
at abw.a(SourceFile:1349)
at js.a(SourceFile:479)
at abw.g(SourceFile:1327)
at abw.h(SourceFile:1234)
at js.h(SourceFile:364)
at net.minecraft.server.MinecraftServer.t(SourceFile:471)
at net.minecraft.server.MinecraftServer.s(SourceFile:406)
at bkz.s(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(SourceFile:340)
at hi.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Corrupt NBT tag --
Details:
Tag type found: BYTE
Tag type expected: SHORT
Tag name: id
Stacktrace:
at by.d(SourceFile:120)
at aaw.a(SourceFile:99)
at aaw.a(SourceFile:110)
at aaw.a(SourceFile:137)
at of.c(SourceFile:800)
at of.d(SourceFile:816)
at of.a(SourceFile:570)
at tm.a(SourceFile:43)
at of.C(SourceFile:896)
at nn.y(SourceFile:363)
at of.y(SourceFile:163)
at og.y(SourceFile:128)
at nn.l_(SourceFile:278)
at of.l_(SourceFile:1149)
at og.l_(SourceFile:169)
at tm.l_(SourceFile:29)
at abw.a(SourceFile:1349)
at js.a(SourceFile:479)
at abw.g(SourceFile:1327)
-- Entity being ticked --
Details:
Entity Type: Skeleton (tr)
Entity ID: 11
Entity Name: TESTING! DO NOT KILL!
Entity's Exact location: 40.30, -65.48, -113.31
Entity's Block location: World: (40,-66,-114), Chunk: (at 8,-5,14 in 2,-8; contains blocks 32,0,-128 to 47,255,-113), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.00, -2.43, 0.00
Stacktrace:
at abw.h(SourceFile:1234)
at js.h(SourceFile:364)
-- Affected level --
Details:
Level name: NBT Edit test
All players: 0 total; []
Chunk stats: ServerChunkCache: 625 Drop: 0
Level seed: -4625419604587328699
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (57,4,-105), Chunk: (at 9,0,7 in 3,-7; contains blocks 48,0,-112 to 63,255,-97), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 22335 game time, 9222 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 42119 (now: false), thunder time: 59500 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.t(SourceFile:471)
at net.minecraft.server.MinecraftServer.s(SourceFile:406)
at bkz.s(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(SourceFile:340)
at hi.run(SourceFile:583)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 295896808 bytes (282 MB) / 414777344 bytes (395 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 178 (9968 bytes; 0 MB) allocated, 178 (9968 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdaterSmooth, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Vec3 Pool Size: 44 (2464 bytes; 0 MB) allocated, 44 (2464 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
yet I found out where there was a Byte instead of a string, and fixed it, and it still keeps crashing. I don't know what to do.
Ps. I don't know if this goes here, or in the modded one when I was only using Mcedit, and I have no mods installed yet.
I placed a skeleton down, went into mcedit to try to change the skeles health, equipment, and a few other stats. I periodicly saved and went into minecraft to test it out, and when I started adding attribute modifiers onto the armor, it crashed minecraft. from what others have said, mobs dont use the modifiers (and if they did, this would definitely be a boss skele) but I'm just testing it out to get the hang of the NBT edit filter for mcedit. When I got the first to crashes, I didn't read them because the old ones I couldn't understand. then I decided to read the third report, and saw it was a byte that i placed so i turned it into a string. I got another crash, and then I remembered I copyed the bows enchantments (actually it started when i did the enchantments) to the other gear, and changed it up for each gear, so I went through and turned all the bytes that weren't supposed to be there into shorts. I opened minecraft and got a crash, so I thought it was also the UUID because I copied the skele (and copyed it after deleting the old one to get them all fixed) so I changed the numbers in the UUID a tinsy (as in one number for the UUIDMost and UUIDLeast). it still didn't work. I went through and looked for any bytes, and if I found a byte, I would see if its name was id. I checked it like four times, and I still get the crash report.
And whats a stacktrace? in the crash report I mean.
Ps. I just found 2 other things that mightv'e messed it up, the count on the equipment was all 2, and all the armor was helmets. so I changed those things, and it still doesn't work.
---- Minecraft Crash Report ----
// I feel sad now
Time: 11/8/13 8:58 PM
Description: Reading NBT data
java.lang.ClassCastException: bx cannot be cast to cj
at by.d(SourceFile:120)
at aaw.a(SourceFile:99)
at aaw.a(SourceFile:110)
at aaw.a(SourceFile:137)
at of.c(SourceFile:800)
at of.d(SourceFile:816)
at of.a(SourceFile:570)
at tm.a(SourceFile:43)
at of.C(SourceFile:896)
at nn.y(SourceFile:363)
at of.y(SourceFile:163)
at og.y(SourceFile:128)
at nn.l_(SourceFile:278)
at of.l_(SourceFile:1149)
at og.l_(SourceFile:169)
at tm.l_(SourceFile:29)
at abw.a(SourceFile:1349)
at js.a(SourceFile:479)
at abw.g(SourceFile:1327)
at abw.h(SourceFile:1234)
at js.h(SourceFile:364)
at net.minecraft.server.MinecraftServer.t(SourceFile:471)
at net.minecraft.server.MinecraftServer.s(SourceFile:406)
at bkz.s(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(SourceFile:340)
at hi.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Corrupt NBT tag --
Details:
Tag type found: BYTE
Tag type expected: SHORT
Tag name: id
Stacktrace:
at by.d(SourceFile:120)
at aaw.a(SourceFile:99)
at aaw.a(SourceFile:110)
at aaw.a(SourceFile:137)
at of.c(SourceFile:800)
at of.d(SourceFile:816)
at of.a(SourceFile:570)
at tm.a(SourceFile:43)
at of.C(SourceFile:896)
at nn.y(SourceFile:363)
at of.y(SourceFile:163)
at og.y(SourceFile:128)
at nn.l_(SourceFile:278)
at of.l_(SourceFile:1149)
at og.l_(SourceFile:169)
at tm.l_(SourceFile:29)
at abw.a(SourceFile:1349)
at js.a(SourceFile:479)
at abw.g(SourceFile:1327)
-- Entity being ticked --
Details:
Entity Type: Skeleton (tr)
Entity ID: 11
Entity Name: TESTING! DO NOT KILL!
Entity's Exact location: 40.30, -65.48, -113.31
Entity's Block location: World: (40,-66,-114), Chunk: (at 8,-5,14 in 2,-8; contains blocks 32,0,-128 to 47,255,-113), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.00, -2.43, 0.00
Stacktrace:
at abw.h(SourceFile:1234)
at js.h(SourceFile:364)
-- Affected level --
Details:
Level name: NBT Edit test
All players: 0 total; []
Chunk stats: ServerChunkCache: 625 Drop: 0
Level seed: -4625419604587328699
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (57,4,-105), Chunk: (at 9,0,7 in 3,-7; contains blocks 48,0,-112 to 63,255,-97), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 22335 game time, 9222 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 42119 (now: false), thunder time: 59500 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.t(SourceFile:471)
at net.minecraft.server.MinecraftServer.s(SourceFile:406)
at bkz.s(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(SourceFile:340)
at hi.run(SourceFile:583)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 295896808 bytes (282 MB) / 414777344 bytes (395 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 178 (9968 bytes; 0 MB) allocated, 178 (9968 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdaterSmooth, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Vec3 Pool Size: 44 (2464 bytes; 0 MB) allocated, 44 (2464 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
yet I found out where there was a Byte instead of a string, and fixed it, and it still keeps crashing. I don't know what to do.
Ps. I don't know if this goes here, or in the modded one when I was only using Mcedit, and I have no mods installed yet.
And whats a stacktrace? in the crash report I mean.
Ps. I just found 2 other things that mightv'e messed it up, the count on the equipment was all 2, and all the armor was helmets. so I changed those things, and it still doesn't work.