There have been tons of suggestions on expanding the Nether. Sure the Nether could be improved with new mobs and structures, but I think the Nether's size is just fine height-wise. This thread is different than those other, redundant threads. This thread adds a whole new surface world above the Nether. Now before you say, "You idiot, why would we want a SECOND overworld?!?" read on...
This will be no ordinary world. The fiery Nether lava below powers a dense tropical jungle above. But first before describing the jungle, how do you get there?
All Nether portals, no matter the height, spawn you underground. In between the below-Nether and the tropics above are lava pools. The layers go as follows (from down to up): Netherrack, lava lakes, stone, dirt. So the only way up is to:
a:) Safely put blocks on the lava to make walls around your staircase.
b:) Drink a Fire Resistance potion to survive the lava.
c:) Use a ventilation shaft. (More on this below)
d:) Climb a Nether Fortress. (More on this below)
Now before I dig (get it?) into this suggestion, here are some technical aspects.
Technical Additions:
The sky around the Nether must change to a greenish-blue color, with clouds and a sun.
The Hell biome plants and vegetation should be colored a jungle green.
Day and night, but beds still blow up.
Landscape:
Note, I will refer to the jungles above the Nether as the "Tropics", not meaning to copy the mod Tropicraft. The landscape in the Tropics is hilly in the jungles, but with smooth beaches with shallow oceans. There will be up to four by four trunks on the biggest trees. There are also smaller, one block wide trees and bushes along the ground. The beaches in the Tropics have one tree: the palm tree. The palm tree is a jungle wood tree that grows on sand. To plant one take a jungle sapling and plant it in sand instead of dirt. They're one block wide trees, and can be ten blocks tall. If they are three or less blocks from water, they will grow leaning toward the water. Oceans are up to five block deep bodies of water, except the water is a new water block called "Tropics Water" or something along those lines. Trenches are also generated. They can be as short as five blocks, or as long as 20. They can also be different widths, from one block wide to five blocks wide. Trenches are pits right to the Nether below, so it's literally a straight pit to Hell.
Mobs:
There are several new mobs implemented into this land. Most of them are hostile and will attack you on sight.
Raptor- Health: 10 hearts Size: Two blocks long, one block wide, and two blocks high Attack Strength*: Two hearts Details: The raptor is a hostile, pretty fast mob. It spawns in the jungles
Pterosaur- Health: 8 hearts Size: Two blocks long, two blocks wide, and one block tall Attack Strength*: 1.5 hearts Details: The pterosaur is a flying mob that is neutral. If you have any food in your hand it will attack you. It usually flies 10-20 blocks above the ground.
Serpent- Health: 15 hearts Size: Five blocks long, 1.5 blocks wide, 1.5 blocks tall. Attack Strength*: Three hearts Details: The serpent is a water mob that spawns in the oceans of the Tropics. It attacks you when you get 32 blocks or closer. Sometimes in deeper water it grabs you and pulls you under, from which the only way back up is by hitting it on the nose
T-Rex- Health: 25 hearts Size: 12 blocks long, two blocks wide, six blocks tall Attack Strength*: Four hearts Details: The t-rex is a rarer monster that is very strong and powerful. If you get near it, you will most likely die, unless you hide in a hole, climb a tree, or are very well prepared. The t-rex attacks by ducking it's head down and snapping at you. It runs fast, and is armored on all it's body except underside.
*On normal difficulty
Structures:
There are some new structures implemented, and a previous structures in the Nether is updated.
Nether Fortress Updates- Size: N/A Details: If this is implemented, then there would be a new addition to Nether Fortresses. Nether Fortresses that spawned above block 64 have an uncommon chance to spawn a tower. Now this tower is a 5 by 5 block structure that takes you up to the surface. The tower is a staircase that spirals you up. It passes by the lava lakes, and around that area the Nether bricks turn to regular stone bricks. When you emerge, you are in a new structure.
Pigmen Temple- Size: About 20 blocks long, 20 blocks wide and ten blocks tall. Details: These strutures are made of stone brick (mossy and cracked too) and are where the Nether Fortresses connect to the surface world above. The Pigmen Temples have chests on the second floor, with valuables. Zombie pigmen spawn inside this structure. If you take something from the chest, they all attack you.
Images coming soon!
So thanks for reading! Please comment and give a +1 now!
If you have any suggestions, especially for mob drops, TELL ME.
Nice idea, a tropical place above the nether But I think the gorillas should become aggressive if you get within a few blocks of them, because gorillas are usually shy creatures so they will attack when they seem threatened. I will support this
I think that it would be cool to go to a tropical world above the nether, but I see one fundamental flaw with this. If you had another world where you could go between a habitable surface and the nether together, who would stay in the crappy old overworld? It would quickly become useless. The point of the nether, in my opinion, is to be an area you don't really want to stay in long, and if you do, it would be difficult and an actually accomplishment. Having it all in one place kinda defeats that purpose.
I would like it better if the nether always spawned underneath the overworld and you could dig down to it from anywhere, but that would never make it into vanilla.
This idea is so radical. I like the idea of adding something above the bedrock and not wasting all that space but I don't know about the way you are looking to implement. Seems...a bit to out there.
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Awesome idea. As stated before, it reminds me of journey to the center of the earth. Just a suggestion- if it is above the nether, wouldn't water hurt you, because it is so steamy from the nether below the water? Maybe it should hurt you like cactus does- but one half a heart.
Possible one of the best Nether suggestions I've seen! +1
Have you thought that maybe there should be an item (line the EoE) to lead you to the crevice?
One thing I don't like about this idea is that you haven't really talked about this "steam bath" water.
Having water anywhere near the nether bugs me, so the only solution I can think of is that the steam water cannot be placed in the overworld, and it cannot turn lava into obsidian, instead the lava will remain and smoke will start coming off it, but no obsidian will form in place of the lava. I also suggest that it CAN be used to grow plants, and the special dirt in the above-nether would be able to house nether wart, but only grow it with steam water around it.
I really like this idea, but as Mattpoppybros stated, it might not work without changing how biomes work.
I sort of like it, though it could use some changes. Instead of having it be completely tropical and sunny like the overworld, I'd rather have it be a darkish mysterious forest, kind of like this:
(Thanks SMP's 2263)
It would have a purpley grass with exotic and dangerous plants scattered around. Also, giant glowey shrooms. I always knew there'd be mushrooms in hell...
The creatures there shouldn't be mundane like gorillas or ocelots. That would be pretty redundant, as you go to other dimensions to see new and amazing things. Instead of adding salamanders, add reptilian creatures that can turn invisible and stalk you or something.
Otherwise, this, in my opinion, is the most interesting suggestion for the Nether yet! I supports!
I sort of like it, though it could use some changed. Instead of having it be completely tropical and sunny like the overworld, I'd rather have it be a darkish mysterious forest, kind of like this:
(Thanks SMP's 2263)
It would have a purpley grass with exotic and dangerous plants scattered around. Also, giant glowey shrooms. I always knew there'd be mushrooms in hell...
The creatures there shouldn't be mundane like gorillas or ocelots. That would be pretty redundant, as you go to other dimensions to see new and amazing things. Instead of adding salamanders, add reptilian creatures that can turn invisible and stalk you or something.
Otherwise, this, in my opinion, is the most interesting suggestion for the Nether yet! I supports!
I might implement part of this, there will be jungles, but also some darker, places like this.
I sort of like it, though it could use some changed. Instead of having it be completely tropical and sunny like the overworld, I'd rather have it be a darkish mysterious forest, kind of like this:
(Thanks SMP's 2263)
It would have a purpley grass with exotic and dangerous plants scattered around. Also, giant glowey shrooms. I always knew there'd be mushrooms in hell...
The creatures there shouldn't be mundane like gorillas or ocelots. That would be pretty redundant, as you go to other dimensions to see new and amazing things. Instead of adding salamanders, add reptilian creatures that can turn invisible and stalk you or something.
Otherwise, this, in my opinion, is the most interesting suggestion for the Nether yet! I supports!
Ah, yes, exactly. I dunno if a sunny tropical forest is really that suiting for being above the nether. I think a mysterious dark, mystical forest is much more fitting.
Hm, well even if this isn't implemented, something should still be done with the top of the nether.
This will be no ordinary world. The fiery Nether lava below powers a dense tropical jungle above. But first before describing the jungle, how do you get there?
All Nether portals, no matter the height, spawn you underground. In between the below-Nether and the tropics above are lava pools. The layers go as follows (from down to up): Netherrack, lava lakes, stone, dirt. So the only way up is to:
a:) Safely put blocks on the lava to make walls around your staircase.
b:) Drink a Fire Resistance potion to survive the lava.
c:) Use a ventilation shaft. (More on this below)
d:) Climb a Nether Fortress. (More on this below)
Now before I dig (get it?) into this suggestion, here are some technical aspects.
Technical Additions:
Landscape:
The beaches in the Tropics have one tree: the palm tree. The palm tree is a jungle wood tree that grows on sand. To plant one take a jungle sapling and plant it in sand instead of dirt. They're one block wide trees, and can be ten blocks tall. If they are three or less blocks from water, they will grow leaning toward the water.
Oceans are up to five block deep bodies of water, except the water is a new water block called "Tropics Water" or something along those lines.
Trenches are also generated. They can be as short as five blocks, or as long as 20. They can also be different widths, from one block wide to five blocks wide. Trenches are pits right to the Nether below, so it's literally a straight pit to Hell.
Raptor-
Health: 10 hearts
Size: Two blocks long, one block wide, and two blocks high
Attack Strength*: Two hearts
Details: The raptor is a hostile, pretty fast mob. It spawns in the jungles
Pterosaur-
Health: 8 hearts
Size: Two blocks long, two blocks wide, and one block tall
Attack Strength*: 1.5 hearts
Details: The pterosaur is a flying mob that is neutral. If you have any food in your hand it will attack you. It usually flies 10-20 blocks above the ground.
Serpent-
Health: 15 hearts
Size: Five blocks long, 1.5 blocks wide, 1.5 blocks tall.
Attack Strength*: Three hearts
Details: The serpent is a water mob that spawns in the oceans of the Tropics. It attacks you when you get 32 blocks or closer. Sometimes in deeper water it grabs you and pulls you under, from which the only way back up is by hitting it on the nose
T-Rex-
Health: 25 hearts
Size: 12 blocks long, two blocks wide, six blocks tall
Attack Strength*: Four hearts
Details: The t-rex is a rarer monster that is very strong and powerful. If you get near it, you will most likely die, unless you hide in a hole, climb a tree, or are very well prepared. The t-rex attacks by ducking it's head down and snapping at you. It runs fast, and is armored on all it's body except underside.
*On normal difficulty
Nether Fortress Updates-
Size: N/A
Details: If this is implemented, then there would be a new addition to Nether Fortresses. Nether Fortresses that spawned above block 64 have an uncommon chance to spawn a tower. Now this tower is a 5 by 5 block structure that takes you up to the surface. The tower is a staircase that spirals you up. It passes by the lava lakes, and around that area the Nether bricks turn to regular stone bricks. When you emerge, you are in a new structure.
Pigmen Temple-
Size: About 20 blocks long, 20 blocks wide and ten blocks tall.
Details: These strutures are made of stone brick (mossy and cracked too) and are where the Nether Fortresses connect to the surface world above. The Pigmen Temples have chests on the second floor, with valuables. Zombie pigmen spawn inside this structure. If you take something from the chest, they all attack you.
Edit: removed the redundant sentence, I walked away while writing it and forgot what I wrote.
I have a Spoon. Your argument is invalid.
Sorry but that's the most of what could think of. I think the space above the nether is an Easter Egg for people who glitch there.
I would like it better if the nether always spawned underneath the overworld and you could dig down to it from anywhere, but that would never make it into vanilla.
My previous/current work: Plantology
Have you thought that maybe there should be an item (line the EoE) to lead you to the crevice?
Having water anywhere near the nether bugs me, so the only solution I can think of is that the steam water cannot be placed in the overworld, and it cannot turn lava into obsidian, instead the lava will remain and smoke will start coming off it, but no obsidian will form in place of the lava. I also suggest that it CAN be used to grow plants, and the special dirt in the above-nether would be able to house nether wart, but only grow it with steam water around it.
I really like this idea, but as Mattpoppybros stated, it might not work without changing how biomes work.
(Thanks SMP's 2263)
It would have a purpley grass with exotic and dangerous plants scattered around. Also, giant glowey shrooms. I always knew there'd be mushrooms in hell...
The creatures there shouldn't be mundane like gorillas or ocelots. That would be pretty redundant, as you go to other dimensions to see new and amazing things. Instead of adding salamanders, add reptilian creatures that can turn invisible and stalk you or something.
Otherwise, this, in my opinion, is the most interesting suggestion for the Nether yet! I supports!
BBCode Render failed due to reaching MaxNestingDepth(80) for Tag: spoiler
I might implement part of this, there will be jungles, but also some darker, places like this.
Ah, yes, exactly. I dunno if a sunny tropical forest is really that suiting for being above the nether. I think a mysterious dark, mystical forest is much more fitting.
Hm, well even if this isn't implemented, something should still be done with the top of the nether.
^^THIS!