Currently in Minecraft there is no way to manipulate lightning in vinilla and especial in survival minecraft, yet it is such a cool mechanic. Even when playing, you barely ever have it near you and you never seem to fight charged creepers. This will change that.
How to Get It
To bottle lightning you need to create a sturcture in the world:
- Solid Gold Block (represented by gold ore) - Hopper (represented by stone)
This is from top to bottom. This structure attracts lightning, meaning in a thunderstorm their is a greater chance of this being hit than anything else (also the higher you are the better the chance is). Once it attracts the lightning it then relays it to whatever is under the hopper. Gold is a really conductive material and is used in making wires, so it seemed the logical choice for the item that attracts the lightning. The hopper is a collector block that moves items. It is not the ideal block for the job, but it seems the most logical out of what Minecraft already has implimented. This does not nessesarily only have to be used for bottled lightning. It could simply set fire to the block undernether the hopper or convert creepers and pigs into there shocked forms. However the primary use would be bottled lightning. To do this, simply put a brewing stand under the hopper, and fill it with empty bottles. When the lightning strikes it will convert only one bottle in the brewing stand into a bottled lightning bottle.
Uses
A plain bottle of lightning can't be used for much with my idea, but it does present possiblities for crafting recipies that use electiricty as an ingredient. Instead, what you want to do with that bottle of lightning is convert it into a splash bottle of lightning. To do this simply brew the bottle of lightning with gunpowder like any other splash potion. When this splash potion is throw, a bolt of lightning will drop from the sky and hit the location it landed. In survial this is simply portable lightning and a means of willingly getting charged creepers. The splash bottle of lightning's main focus is in PvP and map making. Think of how fun it would be to smite your enemies? Another main focus is map making. Since the throw splsh potion is an entity, this means it can be spawned from spawners that have custom data. It would also be able to be launched from dispensers. This means map makers can create lightning whenever they want, a useful tool for ambience or a letial weapon.
Summary
I think lightning needs to be a more major part of the game since it is such a cool mechanic. If not this, then some other way of using lightning. In addition, I think that the conductivity of armor could be used a way to balance iron and diamond armor in PvP, but thats a whole different topic. This bottled lightning would be a nice way for map makers and PvPers to use lightning. If you support or have something to add please reply. Constructive critism is always allowed!
This has been a BanjoPlayingHorse suggestion with help from my friends: marsrex15, and TinyKirbyYay.
No support. Minecraft should not have electronics, i dont think people shoul dhave the power of bottled lighting to battle nor do i think there is any good use for a conductor since the rain puts out the fire anyway.
No support. Minecraft should not have electronics, i dont think people shoul dhave the power of bottled lighting to battle nor do i think there is any good use for a conductor since the rain puts out the fire anyway.
I never said that. This idea is completely magical! I merely said future recipies could use the lightning impling elemental magic, not machines. Sorry you missunderstood.
Currently in Minecraft there is no way to manipulate lightning in vinilla and especial in survival minecraft, yet it is such a cool mechanic. Even when playing, you barely ever have it near you and you never seem to fight charged creepers. This will change that.
How to Get It
To bottle lightning you need to create a sturcture in the world:
- Solid Gold Block (represented by gold ore)
- Hopper (represented by stone)
This is from top to bottom. This structure attracts lightning, meaning in a thunderstorm their is a greater chance of this being hit than anything else (also the higher you are the better the chance is). Once it attracts the lightning it then relays it to whatever is under the hopper. Gold is a really conductive material and is used in making wires, so it seemed the logical choice for the item that attracts the lightning. The hopper is a collector block that moves items. It is not the ideal block for the job, but it seems the most logical out of what Minecraft already has implimented.
This does not nessesarily only have to be used for bottled lightning. It could simply set fire to the block undernether the hopper or convert creepers and pigs into there shocked forms. However the primary use would be bottled lightning. To do this, simply put a brewing stand under the hopper, and fill it with empty bottles. When the lightning strikes it will convert only one bottle in the brewing stand into a bottled lightning bottle.
Uses
A plain bottle of lightning can't be used for much with my idea, but it does present possiblities for crafting recipies that use electiricty as an ingredient.
Instead, what you want to do with that bottle of lightning is convert it into a splash bottle of lightning. To do this simply brew the bottle of lightning with gunpowder like any other splash potion. When this splash potion is throw, a bolt of lightning will drop from the sky and hit the location it landed. In survial this is simply portable lightning and a means of willingly getting charged creepers.
The splash bottle of lightning's main focus is in PvP and map making. Think of how fun it would be to smite your enemies? Another main focus is map making. Since the throw splsh potion is an entity, this means it can be spawned from spawners that have custom data. It would also be able to be launched from dispensers. This means map makers can create lightning whenever they want, a useful tool for ambience or a letial weapon.
Summary
I think lightning needs to be a more major part of the game since it is such a cool mechanic. If not this, then some other way of using lightning. In addition, I think that the conductivity of armor could be used a way to balance iron and diamond armor in PvP, but thats a whole different topic. This bottled lightning would be a nice way for map makers and PvPers to use lightning. If you support or have something to add please reply. Constructive critism is always allowed!
This has been a BanjoPlayingHorse suggestion with help from my friends: marsrex15, and TinyKirbyYay.
Praise be to Spode.
I never said that. This idea is completely magical! I merely said future recipies could use the lightning impling elemental magic, not machines. Sorry you missunderstood.