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I suggest a server with a currency where when you kill someone you the amount of coins as the amount of times the player you killed has killed.
e.g you kill someone that has 930 kills and you get 930 coins
These coins could be for very powerful items such as fully enchanted swords.
The layout of the server could be a arena encircled by a wall with, idk, 1000 diamater?
There would be hidden caves and such and people could set traps and such.
Sorry if this is a bad post, this is my first, and I just thought this type of server might be fun.
Thank you m8 I just need to figure out how to code this and I'll make it
Yeah this is actually a pretty good idea, but it's in the wrong thread.
Where is it meant to go?
The server section. Suggestion is for things that should be added to Minecraft itself.
True, but there are different worlds.
Noob world 0-100 kills
next 100-300 kills
advanced 300-600 kills
pro 600-2000 kills
I suggest a server with a currency where when you kill someone you the amount of coins as the amount of times the player you killed has killed.
e.g you kill someone that has 930 kills and you get 930 coins
These coins could be for very powerful items such as fully enchanted swords.
The layout of the server could be a arena encircled by a wall with, idk, 1000 diamater?
There would be hidden caves and such and people could set traps and such.
Sorry if this is a bad post, this is my first, and I just thought this type of server might be fun.
Thank you m8 I just need to figure out how to code this and I'll make it
Yeah this is actually a pretty good idea, but it's in the wrong thread.
Where is it meant to go?
The server section. Suggestion is for things that should be added to Minecraft itself.
True, but there are different worlds.
Noob world 0-100 kills
next 100-300 kills
advanced 300-600 kills
pro 600-2000 kills