Well as you read "User Custom Structure Generation" this idea is based when you will try to create a new world you will have a new option called "Enable User Custom Structures" ,so how does it works? simple when this option is when it's enabled you will have in your .minecraft directory a File Called "Structures" there you can add structures maded by you or other users and there's a probability for spawn it So this idea is based for soft a lot the fact whit the structures of minecraft for make it look less empty and this benefit a lot the exploration on minecraft for those who want to see more, also i forgot to say whit this option you can select where the structure will be generated if you want it on plains you will have it there for example so if you want new villages or even a little shellter or even a dungeon under the ground you will see it on that biome but the probability it's random when you create the new world
Well as you read "User Custom Structure Generation" this idea is based when you will try to create a new world you will have a new option called "Enable User Custom Structures" ,so how does it works? simple when this option is when it's enabled you will have in your .minecraft directory a File Called "Structures" there you can add structures maded by you or other users and there's a probability for spawn it So this idea is based for soft a lot the fact whit the structures of minecraft for make it look less empty and this benefit a lot the exploration on minecraft for those who want to see more, also i forgot to say whit this option you can select where the structure will be generated if you want it on plains you will have it there for example so if you want new villages or even a little shellter or even a dungeon under the ground you will see it on that biome but the probability it's random when you create the new world
YET IT'S ANOTHER NORMAL SIGNATURE