The Meaning of Life, the Universe, and Everything.
Location:
Texas
Join Date:
12/23/2013
Posts:
202
Location:
USA
Minecraft:
Coop_Dizzle
Member Details
Today we build our first roads in Sanctuary, and check up on Photog Heights to see if last episode's nightmare was really just a dream. I hope you enjoy it and may you be happy and well! =^)
Minecraft's Terms of Use (https://minecraft.net/terms) states "...you are allowed to put ads on your YouTube videos containing Minecraft footage, you're free to do whatever you want with screenshots and videos of the game," under "What You Can Do".
i always wondered how you would get around sanctuary. i thought you were going to use boats because of the walkways down to the water, but realized you can't paddle up waterfalls. sorry for not commenting on the previous video, i was really tired when i watched it. the floors definitely make the trading center look better.
those rods definitely look better on your road and you should try to make a farm for them so you could get the pillars and roads lit up. the rods on the side make the road stand out at night as well as adding depth and detail to the build. maybe having the side lit up with those rods will fix the lighting glitches on the top of the road. the lamps in the middle of the road definitely look better without the glass. the glass makes it look like there is a hole in the road.
building a warning system from photog to sanctuary would be crazy! the only way i could see you doing that is with commands.
for the top floor of the trading center you could add some sort of park, garden or green space, or, for the sake of irony you could build a mini cottage in the green space on the top floor, because why not have a building inside a building.
the path connecting sanctuary tower to the road is sort of off. you should definitely fix it if you can.
so far sanctuary looks like it's coming along great! keep up the good work!
The Meaning of Life, the Universe, and Everything.
Location:
Texas
Join Date:
12/23/2013
Posts:
202
Location:
USA
Minecraft:
Coop_Dizzle
Member Details
1) OR.... with some video editing magic. You'll see, though.
2) The park was totally what I was thinking of! And a roof top pool, because... why wouldn't you? Building-ception? I'll have to have a think about it. =^)
3) Yeah I know. I think it's good on one side, but bad on the other. The only solution I'm seeing is to take out the dip in that road and just make the entire thing flat like it was when I first made it, then have the ramp make a straight shot forward and up. It'll take away the variety in the pathways, but it would look cleaner and probably better in the long run. I'll probably come back to it after we get the villager powered farms off the ground. I'm really itching to do some trading!
Thanks so much, Nyscole! May you be happy and well! =^)
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"Symphony No. 5, Movement 1" by Beethoven, YouTube Music Library
"Dance of the Sugar Plumb Fairies" by Tchaikovsky, YouTube Music Library
Oh Wee (Immortal Beats) / CC BY-SA 3.0
http://freemusicarchive.org/music/Imm...
Minecraft - Volume Alpha by C418
http://c418.bandcamp.com/
Minecraft - Volume Beta by C418
http://c418.bandcamp.com/
Visuals from Minecraft.
Minecraft's Terms of Use (https://minecraft.net/terms) states "...you are allowed to put ads on your YouTube videos containing Minecraft footage, you're free to do whatever you want with screenshots and videos of the game," under "What You Can Do".
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i always wondered how you would get around sanctuary. i thought you were going to use boats because of the walkways down to the water, but realized you can't paddle up waterfalls. sorry for not commenting on the previous video, i was really tired when i watched it. the floors definitely make the trading center look better.
those rods definitely look better on your road and you should try to make a farm for them so you could get the pillars and roads lit up. the rods on the side make the road stand out at night as well as adding depth and detail to the build. maybe having the side lit up with those rods will fix the lighting glitches on the top of the road. the lamps in the middle of the road definitely look better without the glass. the glass makes it look like there is a hole in the road.
building a warning system from photog to sanctuary would be crazy! the only way i could see you doing that is with commands.
for the top floor of the trading center you could add some sort of park, garden or green space, or, for the sake of irony you could build a mini cottage in the green space on the top floor, because why not have a building inside a building.
the path connecting sanctuary tower to the road is sort of off. you should definitely fix it if you can.
so far sanctuary looks like it's coming along great! keep up the good work!
1) OR.... with some video editing magic. You'll see, though.
2) The park was totally what I was thinking of! And a roof top pool, because... why wouldn't you? Building-ception? I'll have to have a think about it. =^)
3) Yeah I know. I think it's good on one side, but bad on the other. The only solution I'm seeing is to take out the dip in that road and just make the entire thing flat like it was when I first made it, then have the ramp make a straight shot forward and up. It'll take away the variety in the pathways, but it would look cleaner and probably better in the long run. I'll probably come back to it after we get the villager powered farms off the ground. I'm really itching to do some trading!
Thanks so much, Nyscole! May you be happy and well! =^)
YouTube | Twitter | Votable | The Diamond Society SMP | StreamCraft Gaming Community