Direwolf20's Modded Lets Play series

  • #551
    Happy new year to you Dire!
  • #552
    hey direwolf look at this and tell me what ya think -> http://goo.gl/BjzH3
    its my version of a kinetic tower :D makes a huge amount of bluelectric power inside this tower are around 50 baterie packs build in :P, it was hell to get all resoruces together but, i maded extra for this a special quarry world XD, a nice small idea how to use blulectric :D

    my half of the base runs on this energy produced of it ^^

    @leon
    download the ftb launcher then the pack then u get all configs :D
  • #553
    i have a problem with your goto program: every time i try to move the turtle. it just move 1 time forward even when i ask other things please help
  • #554
    What mod does aluminum ore come from? I just found a bunch of it in my world.
  • #555
    Quote from Thebakker

    i have a problem with your goto program: every time i try to move the turtle. it just move 1 time forward even when i ask other things please help

    Dire's goto program requires a set of functional GPS host computers placed in your world. Go to the ComputerCraft forums and look up GPS satellite designs.
    Quote from Ihavechickens123

    What mod does aluminum ore come from? I just found a bunch of it in my world.

    XyCraft!
    "I dunno, ZK, that sounds pretty awesome..."
    "Well then, let's get awesome!"
  • #556
    I noticed in one of the videos that Direwolf20 used the Minium Stone from EE3 as a portable crafting table. When I press the 'C' key on mine, it does nothing. I did notice there was a keymapping conflict with Rei's Minimap, as the same key is used for setting waypoints.

    I initially noticed a couple of conflicts with this key, and remapped the others.

    This has occurred in both Pre 1e and Pre 1f, which I loaded only a short time ago.

    On a more positive note, I like the FTB launcher. It really takes the guesswork out of installing mods that used to occur with Season 4 before it was made. No more having to resolve block ID or version conflicts any more.
  • #557
    I keep getting the following error
    ---- Minecraft Crash Report ----
    // Who set us up the TNT?
    Time: 12/31/12 6:47 PM
    Description: Unexpected error
    java.lang.IllegalStateException: Already tesselating!
    at baz.b(Tessellator.java:504)
    at bav.a(RenderGlobal.java:1795)
    at bav.b(RenderGlobal.java:1780)
    at ban.a(EntityRenderer.java:1680)
    at ban.b(EntityRenderer.java:1116)
    at net.minecraft.client.Minecraft.J(Minecraft.java:882)
    at net.minecraft.client.Minecraft.run(Minecraft.java:771)
    at java.lang.Thread.run(Unknown Source)
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- Head --
    Stacktrace:
    at baz.b(Tessellator.java:504)
    at bav.a(RenderGlobal.java:1795)
    at bav.b(RenderGlobal.java:1780)
    at ban.a(EntityRenderer.java:1680)
    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [ays['Gregore2000'/273, l='MpServer', x=206.42, y=65.62, z=253.93]]
    Chunk stats: MultiplayerChunkCache: 404
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (184,64,252), Chunk: (at 8,4,12 in 11,15; contains blocks 176,0,240 to 191,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 109239 game time, 126401 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 59 total; [qr['Zombie'/280500, l='MpServer', x=260.50, y=18.00, z=202.50], ays['Gregore2000'/273, l='MpServer', x=206.42, y=65.62, z=253.93], ow['Bat'/284799, l='MpServer', x=252.72, y=25.10, z=226.53], qr['Zombie'/291249, l='MpServer', x=253.50, y=51.00, z=333.50], ow['Bat'/284796, l='MpServer', x=269.45, y=18.00, z=194.88], qn['Skeleton'/288490, l='MpServer', x=191.50, y=28.00, z=304.50], qn['Skeleton'/293643, l='MpServer', x=228.50, y=44.00, z=326.50], qp['Spider'/293654, l='MpServer', x=206.50, y=46.00, z=334.50], ow['Bat'/293380, l='MpServer', x=276.75, y=29.54, z=204.91], ow['Bat'/293379, l='MpServer', x=279.25, y=32.98, z=199.00], ow['Bat'/293378, l='MpServer', x=288.22, y=35.39, z=197.50], ow['Bat'/284777, l='MpServer', x=203.01, y=46.74, z=327.25], qc['Creeper'/280650, l='MpServer', x=218.50, y=40.00, z=331.50], qr['Zombie'/280651, l='MpServer', x=218.50, y=40.00, z=333.50], qn['Skeleton'/279985, l='MpServer', x=283.50, y=18.00, z=300.50], qn['Skeleton'/292579, l='MpServer', x=273.50, y=27.00, z=290.50], qr['Zombie'/293128, l='MpServer', x=233.50, y=19.00, z=330.50], qr['Zombie'/279504, l='MpServer', x=234.00, y=14.00, z=290.22], EntityBrainyZombie['Angry Zombie'/287979, l='MpServer', x=265.50, y=60.00, z=305.50], qn['Skeleton'/290647, l='MpServer', x=241.50, y=22.00, z=203.50], qn['Skeleton'/293229, l='MpServer', x=193.88, y=46.00, z=333.75], ow['Bat'/281686, l='MpServer', x=266.00, y=27.00, z=329.34], qn['Skeleton'/289657, l='MpServer', x=287.50, y=25.00, z=331.50], qc['Creeper'/291537, l='MpServer', x=272.50, y=20.00, z=204.50], qn['Skeleton'/289656, l='MpServer', x=287.50, y=25.00, z=330.50], qc['Creeper'/291536, l='MpServer', x=277.50, y=20.00, z=208.50], pd['Pig'/100, l='MpServer', x=135.75, y=64.00, z=301.53], qn['Skeleton'/288881, l='MpServer', x=225.50, y=23.00, z=332.50], qn['Skeleton'/288880, l='MpServer', x=224.50, y=23.00, z=330.50], qp['Spider'/292526, l='MpServer', x=217.97, y=56.00, z=325.09], ow['Bat'/289136, l='MpServer', x=268.91, y=22.00, z=221.59], qc['Creeper'/283010, l='MpServer', x=261.75, y=18.00, z=195.91], pd['Pig'/123, l='MpServer', x=145.13, y=65.00, z=252.38], qr['Zombie'/293294, l='MpServer', x=255.50, y=19.00, z=203.50], qn['Skeleton'/291601, l='MpServer', x=264.95, y=22.00, z=184.66], qr['Zombie'/293293, l='MpServer', x=259.50, y=19.00, z=199.50], qr['Zombie'/237162, l='MpServer', x=220.13, y=40.00, z=256.53], qn['Skeleton'/288608, l='MpServer', x=255.53, y=48.00, z=314.87], qr['Zombie'/286619, l='MpServer', x=170.50, y=40.00, z=201.50], ow['Bat'/282496, l='MpServer', x=242.41, y=22.10, z=189.25], qn['Skeleton'/289191, l='MpServer', x=257.04, y=42.00, z=324.50], oz['Cow'/186, l='MpServer', x=268.53, y=66.00, z=235.53], qn['Skeleton'/291075, l='MpServer', x=252.50, y=11.00, z=188.50], ow['Bat'/282516, l='MpServer', x=257.47, y=27.98, z=226.44], oz['Cow'/184, l='MpServer', x=267.59, y=67.00, z=239.41], oz['Cow'/185, l='MpServer', x=270.97, y=67.00, z=231.13], qn['Skeleton'/287014, l='MpServer', x=289.50, y=31.00, z=286.50], qr['Zombie'/291619, l='MpServer', x=202.31, y=10.30, z=325.38], ow['Bat'/290839, l='MpServer', x=234.75, y=20.00, z=314.75], ow['Bat'/290842, l='MpServer', x=219.75, y=13.00, z=306.75], px['item.item.rottenFlesh'/252808, l='MpServer', x=155.34, y=64.13, z=298.69], ow['Bat'/290840, l='MpServer', x=237.88, y=13.33, z=287.06], ow['Bat'/290841, l='MpServer', x=218.25, y=13.00, z=304.44], oz['Cow'/182, l='MpServer', x=260.69, y=68.00, z=182.53], oz['Cow'/183, l='MpServer', x=266.47, y=67.00, z=239.53], qc['Creeper'/293270, l='MpServer', x=218.50, y=36.00, z=292.50], qn['Skeleton'/292375, l='MpServer', x=270.93, y=37.00, z=319.50], qc['Creeper'/290207, l='MpServer', x=231.50, y=18.00, z=311.50], qn['Skeleton'/282632, l='MpServer', x=214.50, y=19.00, z=283.50]]
    Retry entities: 0 total; []
    Stacktrace:
    at ayp.a(WorldClient.java:440)
    at net.minecraft.client.Minecraft.b(Minecraft.java:2401)
    at net.minecraft.client.Minecraft.run(Minecraft.java:794)
    at java.lang.Thread.run(Unknown Source)
    -- System Details --
    Details:
    Minecraft Version: 1.4.6
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_07, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 369200600 bytes (352 MB) / 1300758528 bytes (1240 MB) up to 7635533824 bytes (7281 MB)
    JVM Flags: 2 total; -Xms256M -Xmx8192M
    AABB Pool Size: 1212 (67872 bytes; 0 MB) allocated, 957 (53592 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
    FML: MCP v7.25 FML v4.6.17.515 Minecraft Forge 6.5.0.489 Optifine OptiFine_1.4.6_HD_U_A3 Feed The Beast Mod Pack 56 mods loaded, 56 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ChickenChunks [ChickenChunks] (ChickenChunks 1.2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.6-3.2.0.21.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    EE3 [Equivalent Exchange 3] (ee3-universal-pre1e.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.6-3.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forestry [Forestry for Minecraft] (forestry-A-1.6.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    GraviGun [GraviGun] (GravityGun1.4.6v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_InvTweaks [Inventory Tweaks] (InventoryTweaks_1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IronChest [Iron Chest] (ironchest-universal-1.4.6-4.5.1.203.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    MiscPeripherals [MiscPeripherals] (miscperipherals-2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.2.14.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    NEIPlugins [NEI Plugins] (NEIPlugins-1.0.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ObsidiPlates [Obsidian Pressure Plates] (obsidiplates-universal-1.2.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    OmniTools [OmniTools] (OmniTools-2.2.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    PortalGun [Portal Gun] (portalgun1.4.6v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Railcraft [Railcraft] (Railcraft_1.4.6-6.12.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    SoulShards [SoulShards] (SoulShards-v1.21-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    StevesCarts [Steve's Carts] (StevesCarts2.0.0.a41.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Thaumcraft [Thaumcraft] (Thaumcraft3.0.1c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ThermalExpansion|NEI [NEI] (ThermalExpansion-NEI-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    XyCraft [XyCraft] (xycraft-universal-1.4.6-0.9.44.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    LWJGL: 2.4.2
    OpenGL: GeForce GTX 480/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 1644 (92064 bytes; 0 MB) allocated, 158 (8848 bytes; 0 MB) used
    Last edited by Ihavechickens123: 12/31/2012 5:49:25 PM
  • #558
    Quote from jeffreym23

    I noticed in one of the videos that Direwolf20 used the Minium Stone from EE3 as a portable crafting table. When I press the 'C' key on mine, it does nothing. I did notice there was a keymapping conflict with Rei's Minimap, as the same key is used for setting waypoints.

    I initially noticed a couple of conflicts with this key, and remapped the others.

    This has occurred in both Pre 1e and Pre 1f, which I loaded only a short time ago.

    On a more positive note, I like the FTB launcher. It really takes the guesswork out of installing mods that used to occur with Season 4 before it was made. No more having to resolve block ID or version conflicts any more.


    The minium stone and philosopher's stone isn't C anymore its P or somthing near that key(I changed mine in the controls thing)
  • #559
    Direwolf, how did you automate the fireworks display in the New Year's video? :)
  • #560

    The minium stone and philosopher's stone isn't C anymore its P or somthing near that key(I changed mine in the controls thing)


    I found it, thanks.

    It was the extra key. I had mine mapped to 'B' without realizing it. What threw me off was the 'C' key mapped to pocket crafting table, from the Factorization mod.
  • #561
    Can someone please help me. Every time I launch the pack it just brings up vanilla minecraft. I have updated java, re downloaded the launcher, and I have even deleted java and re installed. Any ideas on how to fix this?
  • #562
    Quote from Zeeth_Kyrah


    Dire's goto program requires a set of functional GPS host computers placed in your world. Go to the ComputerCraft forums and look up GPS satellite designs.



    I have a tower but when i do gps locate then it finds its exact position
  • #563
    Hi, Direwolf.

    You should take a look into the Enchanting plus mod.
    http://www.minecraft...us-v1121111110/

    A vast improvement on vanilla enchanting, in my opinion. Because:
    • Allows you to pick the enchantments you want to add (mix and match possible).
    • Enchantments still cost as much XP as their equivalent random vanilla enchantments do (so it is not 'cheaty')
    • Allows transfer of enchantments between items (at the cost of XP. Cost goes up based on number and quality of enchants)
    • Allows the repair of items (at the cost of XP. Cost goes up based on number and quality of enchants)
    • Allows disenchanting of unwanted enchants (at the cost of XP.)
    • Number of nearby bookshelves lowers the XP cost of all enchanting actions. (Though, only to a limit. So now free, cheap or even cheapish enchants from just stacking bookshelves... again, not 'cheaty').
    I had never really used the enchanting mechanic at all, until I got that mod.
    The biggest reasons being the no more "Terrible-ennchant-is-terrible" and also XP is now actually a useful resource (especially if you repair your tools using this. I often end up running out of XP unless I build a mob XP grinder.)
    Last edited by UberWaffe: 1/1/2013 7:58:39 AM
    People just can't stay away from me... but that is because I'm so fat I have my own gravitational field.
    It's the flying cutlery that stresses me out.
  • #564
    Quote from UberWaffe

    Hi, Direwolf.

    You should take a look into the Enchanting plus mod.
    http://www.minecraft...us-v1121111110/


    I'm actually using this mod with the Direwolf20 pack right now. I usually use Thebombzen's EnchantView, but it is only at 1.4.5, and is also not compatible with Optifine, which I also use.

    I'm at a point where I really need to get going on either IC2 or Thermal Expansion machines: I have 2 iron chests full of ore, both processed and unprocessed, not to mention vis shards of each type, Xychorium gems, quartz crystals (think those might be from Mystcraft), and so on.

    One thing I'm really curious about is the Stolen Presents. I've gotten around a half stack from killing skeletons and zombies in my spawner rooms. They do not appear to have any use from what I can tell.
  • #565
    Quote from jeffreym23

    --snip--
    quartz crystals (think those might be from Mystcraft), and so on.
    --snip--
    One thing I'm really curious about is the Stolen Presents. I've gotten around a half stack from killing skeletons and zombies in my spawner rooms. They do not appear to have any use from what I can tell.

    I believe quartz crystals is from Xycraft. Not sure what their use is.

    Stolen presents are added by Steve's Carts.
    Here, have a link:
    http://stevescarts2.wikispaces.com/Stolen+Present
    :P
    People just can't stay away from me... but that is because I'm so fat I have my own gravitational field.
    It's the flying cutlery that stresses me out.
  • #566
    Quote from Friedebarth

    Direwolf, how did you automate the fireworks display in the New Year's video? :)

    If you pause the video at 35 seconds, you can see that Direwolf used two rows of deployers down the sides of the "ball", plus one in front. Dispensers will choose randomly from among their slots, while deployers will choose in the same sequence every time, not that this is relevant in the display as shown. I'm betting wireless redstone and red alloy wire were used underneath the platform to control the two "sets" of deployers (sides and center), as well as activate the ball drop. Add in a computer and monitor to show the countdown and message, and a computer up on the viewing platform to control it all.

    And if you read the description of the New Year's video, he put the world download in the OP, so go back to the start of this thread, download the world and use his modpack, and you, too can look over his work in person. The setup is even saved pre-showtime so you can examine everything before setting it off.
    "I dunno, ZK, that sounds pretty awesome..."
    "Well then, let's get awesome!"
  • #567
    Would I be aloud to make a public server using this modpack?
    /\/\ | /|/ |= ( |? /-\ |= ---|---
  • #569
    Quote from rpg877

    Would I be aloud to make a public server using this modpack?

    yes
    Last edited by jdekke: 1/2/2013 8:13:40 AM
    If posting an error report use [ spoiler ] [/ spoiler ] tags
  • #570
    I found a Thaumium Axe in a dungeon chest while exploring. There was also a Chestnut sapling in the same chest. It appears to be from Forestry, but does nothing when I plant it in ordinary grass/dirt. Nor does it respond to bonemeal. I'm guessing that it can only be grown in a Forestry tree farm, with an Arboretum and Logger.

    I used up the axe with the Treecapitator mod, which I had added. It has less durability than Redpower2 gems, but more than iron.

    One of the things I usually do in any Minecraft world I play is to build a perimeter wall around what will become one of my bases. Having a Redpower2 volcano fairly close by I decided to make the walls out of Basalt bricks. I started using up a lot of coal to smelt the cobblestone from it, which is why I got Treecapitator to get wood for making charcoal. It has taken several hours real time to gather all the Basalt, smelt it, make it into bricks, then place it down. I really miss having the Mercurial Eye from EE2. Maybe Pahimar is planning to add something like it when EE3 pre2 comes out.
    Last edited by jeffreym23: 1/1/2013 6:31:07 PM
  • #571
    Here are some config file tweaks I reccomend, in the "Direwolf20\minecraft\config\forestry" folder edit "backpacks.conf" and add these item id's to make forestries bags work with the block item/id's of the other mods

    # -- adds (in order) xyCraft Xychroimum Crystals, Thalmcraft ores, xyCraft ore blocks, RP2's marble, basalt, and basalt cobblestone, RP2 Ruby ore, Thalmcraft shards
    backpacks.miner.items=24256;24257;24258;24259;24260;24261;24262;24263;24264;24265;200:0;200:1;200:2;200:3;200:4;200:5;200:6;200:7;220:0;220:1;220:2;220:3;220:4;220:5;215:0;215:1;215:3;213;25264:0;25264:1;25264:2;25264:3;25264:4;25264:5
    
    # -- adds xyCraft Quartz crystals
    backpacks.digger.items=221
    
    backpacks.forester.items=
    backpacks.hunter.items=
    backpacks.adventurer.items=
    
    # -- adds xyCraft Xychroimum Blocks, xyCraft Quartz crystals; RP2 blocks in the 215 and 216 range
    backpacks.builder.items=220:6;220:7;220:8;220:9;220:10;220:11;221;215:2;215:4;215:5;215:6;216:0;216:1;216:2;216:3;216:4;216:5




    I also reccomed replacing your InvTweeksTree.txt file with the one Rikki21 from the FTB fourm posted that includes a lot of the FTB mods in the inv tweaks tree (Direct pastebin link). It does not have everything but it has a LOT more than the default list. Even if you do not use sorting rules it will help group similar items together when you auto sort your inventory or a chest.

    Quote from Rikki21 »

    Completion:
    Weapons/Tools/Armor - Complete
    Woods/Logs/Saplings/Leaves - Complete
    Rails - Complete
    Cans/Capsules/Cells - Complete
    Engines - Complete
    IronChest Mod - Complete (v4.3.0.145)
    Forestry - Complete (v1.6.2.1)
    XYCraft - Complete (v0.8.176)
    Mystcraft - Complete (v0.9.4.05)
    Twilight Forest - Complete (v1.14.01)
    ExtraBiomesXL - Complete (v3.5.0b)
    Thaumcraft3 - Complete (v3.0.0a)
    Redpower 2 - Complete (vpre6)
    Ores/Dusts - Complete

    To Do List:
    • buildcraft
    • ic2
    • thermalexpantion
    • factorization
    • railcraft (nonrails)
    • stevescarts
    Last edited by leftler: 1/1/2013 9:04:42 PM
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