Over the summer, I was inspired to recreate one of my favorite beautifully, architecturally-styled amusement rides: The Twilight Zone Tower of Terror. It started off as a silly concept to reimagine and reconstruct this ride in block form, but after hearing the news about Disney's decision to overlay Disney California Adventure's version with a Marvel-themed "Guardians of the Galaxy" façade, ultimately getting rid of the Twilight Zone theme and story many of us "DCA Tower riders" know and love, I decided to get serious about this build in hopes of recreating it as best that I can as both a tribute to the attraction and contribution to the Minecraft community.
This project is my very first attempted build (one that I'm actually determined on finishing) and I have to say that I am really surprised and happy the way that it's been coming together. This is a build that I approached with a very mathematical sense, meaning, every width, length, and height was chosen for a reason, both structurally and visually, that was appropriate to reciprocate the image of the actual building. I have to say that the precision and strictness of the number of blocks in each xyz-axes for each section of the attraction made the build easy to work around; it was almost like fitting in puzzle pieces to see if they fit. Scale-wise, I have no idea of unless I go in and figure out the ratio of the height of the building and the height of Steve, but I do believe the height is about 168 blocks or somewhere near if you want to the do the calculations yourself.
I say that it's about 3 months now since I first started this build, way back in June, and I've documented the progress since the beginning. "Blueprints" for the build were found online and used as reference and many of the texturing and aesthetic features were inspired by other builds of this attraction. The build is recreated from the inside and out; the lobby, queues, elevator shafts, libraries, exit corridors, staff/maintenance areas, show rooms, and on-ride photo/gift shop are all accessible and have/will have interior décor. Command blocks and Redstone are kind of in the air right now to make an actual working recreation of the ride, but that may or may not be something I add, however, I am willing to take the time to program all of that stuff after the building aesthetics are finished; an "elevator buggy" has been created for this purpose. Commands and structure block were used mainly for walls and adjusting pieces of the building.
I think that I've said quite enough now. I'll make sure to include updates of the build now and then to give your eyes something to feast on, but for now, this will remain untouched until around the time schools have their winter breaks in December. I will post a world save download for you all once the building itself is finished (both here in the Maps sub-forum(?) and on Planet Minecraft), and any changes I make or additions (command blocks) will be included with a re-upload. If you have any questions, feel free to leave them in the comments or private message me (if that's an option; I new at this by the by). I hope that this can give you builders out there some inspiration and/or motivation to make more amazing content for this community. This is the first time I've ever contributed to a community such as this and I am honored to share my inspiration with you all!
TL;DR: This is a Twilight Zone Tower of Terror Minecraft build that took way too much effort into creating than I expected but is turning out awesome looking. It looks so scary at night! #2spoopy4me
Hello, fellow Minecrafters!
Over the summer, I was inspired to recreate one of my favorite beautifully, architecturally-styled amusement rides: The Twilight Zone Tower of Terror. It started off as a silly concept to reimagine and reconstruct this ride in block form, but after hearing the news about Disney's decision to overlay Disney California Adventure's version with a Marvel-themed "Guardians of the Galaxy" façade, ultimately getting rid of the Twilight Zone theme and story many of us "DCA Tower riders" know and love, I decided to get serious about this build in hopes of recreating it as best that I can as both a tribute to the attraction and contribution to the Minecraft community.
This project is my very first attempted build (one that I'm actually determined on finishing) and I have to say that I am really surprised and happy the way that it's been coming together. This is a build that I approached with a very mathematical sense, meaning, every width, length, and height was chosen for a reason, both structurally and visually, that was appropriate to reciprocate the image of the actual building. I have to say that the precision and strictness of the number of blocks in each xyz-axes for each section of the attraction made the build easy to work around; it was almost like fitting in puzzle pieces to see if they fit. Scale-wise, I have no idea of unless I go in and figure out the ratio of the height of the building and the height of Steve, but I do believe the height is about 168 blocks or somewhere near if you want to the do the calculations yourself.
I say that it's about 3 months now since I first started this build, way back in June, and I've documented the progress since the beginning. "Blueprints" for the build were found online and used as reference and many of the texturing and aesthetic features were inspired by other builds of this attraction. The build is recreated from the inside and out; the lobby, queues, elevator shafts, libraries, exit corridors, staff/maintenance areas, show rooms, and on-ride photo/gift shop are all accessible and have/will have interior décor. Command blocks and Redstone are kind of in the air right now to make an actual working recreation of the ride, but that may or may not be something I add, however, I am willing to take the time to program all of that stuff after the building aesthetics are finished; an "elevator buggy" has been created for this purpose. Commands and structure block were used mainly for walls and adjusting pieces of the building.
I think that I've said quite enough now. I'll make sure to include updates of the build now and then to give your eyes something to feast on, but for now, this will remain untouched until around the time schools have their winter breaks in December. I will post a world save download for you all once the building itself is finished (both here in the Maps sub-forum(?) and on Planet Minecraft), and any changes I make or additions (command blocks) will be included with a re-upload. If you have any questions, feel free to leave them in the comments or private message me (if that's an option; I new at this by the by). I hope that this can give you builders out there some inspiration and/or motivation to make more amazing content for this community. This is the first time I've ever contributed to a community such as this and I am honored to share my inspiration with you all!
TL;DR: This is a Twilight Zone Tower of Terror Minecraft build that took way too much effort into creating than I expected but is turning out awesome looking. It looks so scary at night! #2spoopy4me
Link to Planet Minecraft post:
View Disney California Adventure's The Twilight Zone Tower of Terror: The Hollywood Tower Hotel
I've included here some photos of the "Alpha" build progress not published in the photo gallery at Planet Minecraft. I hope you enjoy!
V.1
Your work is great! As soon as it's done I will be one of the first downloaders!
does this look like comic sans?