Doing it automated is good, but you will still need to add a bit of colored wool or detail there on the structures mainly.
Also the minecraft stuff, chests, redstone..... so many possibilities.
Rumsey, are there any buildings that you know of that use gravel or sand as floating components? We want to enable sand and gravel falling on our server but we're not sure if it will affect any building's structures.
Rumsey, are there any buildings that you know of that use gravel or sand as floating components? We want to enable sand and gravel falling on our server but we're not sure if it will affect any building's structures.
Enabling sand and gravel physics will not damage the map; I made extra sure that there were no floating sand and gravel blocks when writing the algorithm. Sand is always placed on top of another solid material like sandstone, so it will not collapse. So it is fine to play the map with physics enabled if you want. I can provide a modified CA-Static plugin if you do not know how to perform the modification yourself.
Enabling physics will lead to minor inconsistencies across altitude boundaries if a gravel or sand block falls between levels. Physics events are not captured by the CA-Teleport block synchronization, which otherwise ensures that the levels remain in sync. This is a negligible detail, so you can safely ignore it if you want.
Minecraft just got 20% cooler! Btw, what's the cords for stormwind? I want to explore it!
On my server the coordinates are +3382,+8965,99 (hope coordinates are universal across installs) this will stick you under the opening gates of Stormwind.
This map wasn't made by me i am simply putting a server up for people to explore so the creator can get the respect he deserves this is simply an exploration map, You have creative so you may fly but no place or destroying blocks.
Hey Rumsey, just a question of utmost concern, that probably involves everyone:
Because Minecraft saves every time automatically when you log out, will the saving process take like 5 minutes or so? 24GB is indeed a lot to save! Or does it simply save the 'new changes' that have been made (like 1 block if you happen to login once to destroy that 1 block, then log out)?
My main paranoia is that, if it does save all 24GB during every save, and if you do that for 10 saves per day, for several months, it could write like 10TB of space on your hard disk. If you are using an SSD, writing so much space will deteriorate its performance because its memory cells have a limited number of writes. If you are using a magnetic platter hard disk, it will definitely wear it down very quickly.
This is a concern, because I am using a 256GB SSD, paired with a 500GB normal hard disk. I just do not want irreversible damage.
Hey Rumsey, just a question of utmost concern, that probably involves everyone:
Because Minecraft saves every time automatically when you log out, will the saving process take like 5 minutes or so? 24GB is indeed a lot to save! Or does it simply save the 'new changes' that have been made (like 1 block if you happen to login once to destroy that 1 block, then log out)?
My main paranoia is that, if it does save all 24GB during every save, and if you do that for 10 saves per day, for several months, it could write like 10TB of space on your hard disk. If you are using an SSD, writing so much space will deteriorate its performance because its memory cells have a limited number of writes. If you are using a magnetic platter hard disk, it will definitely wear it down very quickly.
This is a concern, because I am using a 256GB SSD, paired with a 500GB normal hard disk. I just do not want irreversible damage.
Could you please clarify this for us? Thanks!
The map is divided into 6000 separate region files, each of them around 4 megabytes. It will only save the regions that have been modified, not the entire map.
In future versions I intend to reduce the disk space by utilizing the superflat customization and deleting regions that are empty air. That will have to wait though, since superflat customization is only available on the snapshot.
The map is divided into 6000 separate region files, each of them around 4 megabytes. It will only save the regions that have been modified, not the entire map.
In future versions I intend to reduce the disk space by utilizing the superflat customization and deleting regions that are empty air. That will have to wait though, since superflat customization is only available on the snapshot.
Oh thanks! That's very informative and good to hear!
this is a rely nice work keep it up.
i am also downloading it right now so i can play it with my friends
i also have i idea i will say could be nice.
the idea is you maby add a mod or plugin/plugins so players get a levels and the ores will spawn like in normal wow?
Feel free to join mine if you wish its already set up and working.
On my server the coordinates are +3382,+8965,99 (hope coordinates are universal across installs) this will stick you under the opening gates of Stormwind.
Thanks alot!
By the way, did anyone get my reference?
In future versions I intend to reduce the disk space by utilizing the superflat customization and deleting regions that are empty air. That will have to wait though, since superflat customization is only available on the snapshot.
Do you have any estimates for the size with the superflat customization?
Also the minecraft stuff, chests, redstone..... so many possibilities.
Confirm that CA-Teleport is loaded by typing /plugins. If it's not in the list then it's not loaded properly.
Enabling sand and gravel physics will not damage the map; I made extra sure that there were no floating sand and gravel blocks when writing the algorithm. Sand is always placed on top of another solid material like sandstone, so it will not collapse. So it is fine to play the map with physics enabled if you want. I can provide a modified CA-Static plugin if you do not know how to perform the modification yourself.
Enabling physics will lead to minor inconsistencies across altitude boundaries if a gravel or sand block falls between levels. Physics events are not captured by the CA-Teleport block synchronization, which otherwise ensures that the levels remain in sync. This is a negligible detail, so you can safely ignore it if you want.
On my server the coordinates are +3382,+8965,99 (hope coordinates are universal across installs) this will stick you under the opening gates of Stormwind.
IP: Bigjakk.zapto.org
Original Thread: http://www.minecraft...afting-azeroth/
Creator: Rumsey
Dynamic Map: Bigjakk.zapto.org:8123
The server was down a bit last night due to Amazon having issues on their end. I apologize.
Because Minecraft saves every time automatically when you log out, will the saving process take like 5 minutes or so? 24GB is indeed a lot to save! Or does it simply save the 'new changes' that have been made (like 1 block if you happen to login once to destroy that 1 block, then log out)?
My main paranoia is that, if it does save all 24GB during every save, and if you do that for 10 saves per day, for several months, it could write like 10TB of space on your hard disk. If you are using an SSD, writing so much space will deteriorate its performance because its memory cells have a limited number of writes. If you are using a magnetic platter hard disk, it will definitely wear it down very quickly.
This is a concern, because I am using a 256GB SSD, paired with a 500GB normal hard disk. I just do not want irreversible damage.
Could you please clarify this for us? Thanks!
The map is divided into 6000 separate region files, each of them around 4 megabytes. It will only save the regions that have been modified, not the entire map.
In future versions I intend to reduce the disk space by utilizing the superflat customization and deleting regions that are empty air. That will have to wait though, since superflat customization is only available on the snapshot.
Oh thanks! That's very informative and good to hear!
I guess I will download it then
No Sir sorry, it was meant to work with the Multiverse Plugin for bukkit Its a seperate world when you reach the heigh limit.
Feel free to join mine if you wish its already set up and working.
Thanks alot!
By the way, did anyone get my reference?
Do you have any estimates for the size with the superflat customization?
Less than half the current size. I don't know the exact value. The download will probably be about the same.