Denied! It's... messy. Your application need A LOT of work to be decent quality. Most of the problems were mentioned above by Gen. If you still wish to apply please work on those and resubmit your application.
It's a post apocalyptic, exploration based adventure. Server takes place on a constantly traveling aircraft carrier as it journeys the seas. More info is in the main post, read over it and feel free to post any more specific questions.
(I made this less of an incoherent idiot rant, I feel bad for you if you read it before I did the edits) OOC
In game name: KaptainKake9
Timezone: Eastern Standard.
Age: Sixteen.
What role-playing experience do you have?: I'm that one **** from wild wasteland that no one liked. I've taken part
in various fallout servers and medieval roleplays alike. This ain't my first rodeo.
Why did you choose us?: Syvs. A nice change of pace from all the directly themed roleplays. (ihateskyrimnow)
Skype Name: I already have half the staff on skype.
IC
Name: Lawrence Durren / Green
Age: Twenty-two.
Gender: Probably Male.
Ethnicity: Caucasian.
Place of Birth: United Union.
Defining characteristics and physical appearance: Lawrence is a somewhat strange looking, thin man. Worn in some vaguely padded clothes underneath a grey hoodie. Similar to his generic pretty-boy light blue jeans. Almost always wears a Gas Mask to hide rather heavy burn scarring on his face. From an incident during his late teenage years. Lawrence looks somewhat like the type to be a quiet, humble person. But in assuming that you couldn't be farther off. Lawrence is quite an arrogant, self-important person who doesn't like to take **** from... most people. But he tends to make an effort to keep the people he finds important safe.
Strengths: Lawrence is a relatively intelligent man, although he may be a bit ditsy or awkward. He knows enough about people to attempt to work out unfavourable situations. Lawrence's also very strong in general sleight of hand, dexterity and agility based means of working. Everything from dealing cards to loading the bullets he doesn't have into his broken revolver.
Weaknesses: Whatever style points Lawrence gains for being your sleight of hand man, are lost in the fact that he's kind of a glass cannon. What he lacks in physical strength or toughness, he makes up for with stubborn determination and swiftness. Which can get him into trouble. Nothing too out of the ordinary but with his build you couldn't really expect him to be no Dwayne Johnson.
Does your character own property on the ship? If so, what kind: As far as actual space goes, he owns a bed. Outside of that are a hefty, broken .44 revolver. With an empty box of ammo to match it. The clothes on his back, and a backpack full of basic necessities and some.. hobby type things. Sleeping bag, sub par food made for it's longevity that looks homemade, hairbrush, mirror, a small tin box full of different coloured rocks.
Background Story:
Lawrence was born in the United Union, but adopted a few months after birth by a diver named Sam Green. What a boring name, right? He was raised learning to operate boats and scavenger arms. Pulling old world "Relics" out of the depths with his father and his colleagues. "The Mirabelle Exchange" was the name of Sam's business, it was rather modest in size but the workers were very tight knit, like a family, Lawrence included. The name came from Sam's deceased wife, although Sam never seemed very sad when he told stories about Mirabelle. He was always very happy to talk about her, and jumped at the chance to do so. Lawrence enjoyed listening to stories about his would be mother. Sam always made her out to be a very funny, caring woman. But I guess he's a bit biased.
Lawrence's life was as straightforward as it could be, scavenging during the day, drinking during the night. Or.. well, Lawrence almost never drank. Let alone come anywhere close to being intoxicated. He usually just watched his 'Family' do so and tried to party with them. When Lawrence was in his late teens, Sam was on one of his drunken rants and in some drunken storytelling frenzy he mixed too very bad things, alcohol and... you (probably didn't) guess it! Fire. Setting an entire home ablaze and injuring and scarring several people. Including Lawrence, who suffered the brunt of the flames on about a third of the left side of his torso, and a majority of his face. Leaving intense scarring to which Lawrence still frets over to this date.
Sam, in a fit of grief over harming his son, and so many of his friends, commit suicide by overdosing on some entirely undefined medication at a shrine he'd created for Mirabelle. Sending Lawrence into a depressed, frustrated state of mind for nearly two years. Unsure of what he could really do, Lawrence abandoned his routine efforts at The Mirabelle Exchange. But not before taking his now deceased fathers 'Trophy' weapon, a broken .44 revolver. Leaving off inn search of some mitigation for his problems, he'd planned to take up traveling but ended up getting stuck after making it to Greenland. In a rut for money, he searches for something to scrape some money together in hopes of continuing some kind of life.
Rp Scenario:
Lawrence shivers into consciousness, the quiet creak of the ships movement constant as he jerks up slightly, glancing around the barrack of sorts. A petite woman laying on the top bunk of the bed adjacent to him mumbles incoherently in her sleep, nothing worth deciphering. Lawrence looks up at the steel roof, sighing quietly before lying his head back down. "Dumb idiot.." he mumbles at the roof, to which the man on the bunk below him peeks up and says. "Not very nice, firebug!" the man teases. Lawrence continues in his mumble as he responds "Shu' up Keith." as he says this, a large dark skinned man yells from the other end of the room, "Both'a ya shut ya traps, I'ma tryna sleep ya feckin' idiots!" Lawrence grumbles at this, sighing quietly before muttering some vague insult under his breath, simply laying still until he eventually drifts off back to sleep.
Lawrence eyes flicker open, the sound of quiet conversation around him from various other bunks, light shining in through a small, porthole window. After several minutes of laying still, waking up. The man from the night before named Keith walks by and noticed Lawrence. Smiling faintly as he exclaims, full of some stupid vigor. "Mornin', sunshine!" he follows this up with an equally as stupid laugh. "Y-.. Yeah.." Lawrence mumbles as he shuffles for the bag at his side, unfastening his mask from the side and sliding it on. "Scared the ladies wont like ya'..?" Keith says with yet another loud, abnoxious laugh. "N-No..." Lawrence says simply before sitting up, dangling his legs off of his bunk. Staring down at his shoes on the floor. "I was talkin' wit' one of tha' ship-shits, we gonn' be landin' soon!" Lawrence sighs quietly, not responding to that as he drops off his bunk. Sitting down on Keith's bed and sliding on his worn, grey runners over his feet and abruptly scooting off to find something to eat.
The Meaning of Life, the Universe, and Everything.
Location:
USA
Join Date:
7/16/2011
Posts:
484
Minecraft:
Gram
Member Details
OOC:
In game name: HunterActual
Timezone: Eastern Standard
Age: 18
What role-playing experience do you have?: Wild Wasteland, FallCraft, War Never Changes, Recrafted Civs, Ancient Civs, etc.,
Why did you choose us?: I chose this server mostly for the very unique theme and the familiar faces.
Skype Name (Optional for Group Chat): Will send if the app is accepted.
IC:
Name: Takahashi (高橋)Kazuma ( 籍真) ( Kazuma Takahashi in English )
Age: 25
Gender: Male
Ethnicity:
Asian/Caucasian (Japanese-American)
Place of Birth:
Aboard an old United States naval destroyer, the USS Ashland
Defining characteristics and physical appearance:
He has brown hair with a light blond streak on the left side and keeps it somewhat long.His eyes are a reddish-brown color. Kazuma stands at exactly two meters in height (6 feet) and has an athletic build. Besides his eyes, his most notable features are the scars the cover him, including the scar left by a small White Shark. The scar is located on his left arm and encompasses part of his shoulder.
He is almost always seen wearing a scarf of sorts (Usually a red one) and usually prefers to wear black attire with combat boots.
Strengths and Weaknesses:
Kazuma is a very cold person and does not care about showing kindness. This can be argued as being his biggest strength or his biggest weakness. Being cold, Kazuma is able to read a person when he first meets them and usually finds out their personality. However, he does not show kindness to most which causes him to lack in friends and makes him hard to work with at times.
One of Kazuma's biggest strengths is his knack for tactics and strategy. Kazuma will always take the most preserving and strategical route in any decision making process he finds himself in. Kazuma is also very proficient in the use of firearms and frequently fishes, making him a knowledgeable angler.
Besides his cold demeanor, his other big weaknesses include a fear of plague and other diseases (Which causes him to become a germaphobe when it comes to cleanliness) and a slight trace of xenophobia. A minor weakness is his somewhat decreased mobility with his left arm, due to an incident with a shark that lead to him being bitten.
Does your character own property on the ship? If so, what kind:
Kazuma only owns a fishing pole and a Sig Sauer P228 9mm pistol with only a few rounds.
Background Story (At least two quality paragraphs):
Kazuma Takahashi was born on the USS Ashland on December 23, 2055 to a retired American Navy SEAL(Kit McKinnley) and a Japanese mother(Yui Takahashi).
Before the waters began to claim the land, Kazuma's father, Kit, was shipped out of the States to Japan and stationed aboard the USS Ashland. Kit was stationed there with his team, designated as Kilo-7. Kilo-7 had been sent to Japan to be put on standby until the North Korean's or Chinese made their first move. Their first move would not come for a few years and this provided kit with some time to visit several large cities in Japan. Whilst visiting Tokyo, Kit met Yui Takahashi, the mother of Kazuma.
Yui was a businesswoman that worked in stocks and made a good living. She owned a nice flat in Tokyo and always had enough for herself. Although she had everything she wanted or needed, she was lonely and did not have many true friends and had only dated one man before. Whilst out on a typical Tuesday afternoon, she met Kit in a coffee shop. She had been sitting in her normal spot (She frequently visited this small coffee shop) when she noticed an American had entered her line of site. She had noted earlier that year that the Americans' presence in Japan had increased but she had not seen many until now. She was intrigued by this American who seemed annoyed by all of the attention he was receiving . Her interest would eventually draw her closer to him until they became friends. After several months, they moved their relationship forward and began dating. It was when they had started getting serious that the North Koreans made their first move.
The North Koreans had invaded South Korea and announced to the world that they would deploy nuclear missiles on both South Korea and Japan if any other country tried to intervene. Kilo-7 received orders two hours after the invasion. Their orders were to infiltrate North Korea and mark the way for American bombers to destroy missile silos in North Korea.
The mission went south, fast. The anti-aircraft presence was heavier than initially thought and South Korean troops were having a hard time keeping the North Koreans from crossing the defense line set up just south of Pochean. Kilo-7 was issued new orders to sabotage all AA batteries in the area and continue with their previous mission. Kilo-7 succeeded in their mission and the North Korea lost its only ace. The United States entered the war and began bombing runs that targeted most of North Korea's political and military installations. Towards the end of the war, Kilo-7 and the USS Ashland were pulled back to dry dock in Japan. It was at this time that the waters began pushing inland. The USS Ashland was ordered to return home to aid in rescue/aid missions in the States. The ship's captain, Jonathan Abrams, allowed the sailors and Kilo-7 to gather their family members on board of the ship. Only a few had family in Japan and the ship departed, carrying Kit and Yui aboard it.
By the time the USS Ashland reached the coast of California, most of the mainland was under water. The crew had been listening to the news when they first left Japan. The waters now covered everything from New York City to just east of the Rockies. What was left of both the American and Canadian populace and governments, had evacuated to the Rockies earlier. The President had died and most of his upper staff with him. What was left of the United States and Canada was in turmoil. This lasted for a few months until a new leader was "elected". During this time, many more ships began arriving. The ships varied from Destroyers to small fishing boats. The USS Ashland and the other remaining naval ships recognized this new government and began working for it. The USS Ashland was given the task of securing survivors and precious resources such as food, fresh water, and fuel.
The Ashland left and was gone for months at a time. It was in 2055 that Yui became pregnant with Kit's child. Kit, being assigned to the Ashland had no choice but to leave and scavenge/defend the ship from pirates. Yui gave birth to Kazuma two days before Christmas, alone. She raised the boy alone for most of her years as Kit rose through the caste. Kit was eventually promoted to a member of the new leader's "Secret Service". This gave Kit, Yui, and Kazuma a higher social standing than most and put them towards the top of the caste system.
When Kit was not working, he taught Kazuma how to fish and use what firearms the United Union had salvaged. It was not long before Kazuma became adept at handling both the weapons and the fishing pole. It was on his 15th birthday, when his father had taken him out on a boat to go fishing for his birthday, that tragedy struck.
Kit and Kazuma decided to go swimming before they began fishing. The waters were warm all year around in the area (Southern Rockies). They enjoyed themselves and swam about, carefree. It was then that Kazuma felt something brush against him. Curious and thinking it only a fish, he turned his head to see the fin just before the White Shark moved its mouth over his left shoulder. Kazuma screamed in pain as it bit down and instinctively began hitting it. Kit, having heard the scream, grabbed his M4 and shot the shark several times, killing it. Kazuma blacked out.
When he awoke, he saw his mother asleep and holding his right hand. His father was sitting in a chair and reading. When the doctor came in, he explained to Kazuma that the bite would not kill him or take his ability to use his arm away. It would decrease some of his mobility and motor function, however.
As Kazuma grew older, he continued learning more skills from his father and became accustomed to his damaged left arm. After a few years, he found it easy enough to use his left arm for most of his daily tasks. It was in the year 2074 when Kit became very ill with some sort of disease that had spread through the population. His father died within a few days of catching the disease, as did many others.
After his father died, Kazuma was assigned to the USS Ashland. He carried out the same missions his father did for many years. In January of 2077, the USS Ashland was ordered to head towards what used to be the East Coast in search of what the United Union called "American resources". They claimed that other nations had been stealing from the Union and sent the Ashland as a countermeasure and to pick up what they could.
Upon reaching what used to be Charleston in 2079, the Ashland was boarded and raided in the middle of the night. When the raiders were discovered, a firefight began. During the chaos of the fight, someone dropped a grenade in the engines room and it was shot. The grenade went off and caused major damage to all systems in the area. The ship became useless, a floating island of steel. The pirates were all killed and their equipment confiscated. However, the crew was stuck. They remained like this for a few weeks until they were found by the USS Defiance. Now, Kazuma is aboard the Defiance, heading to a new place. Confused and lost, Kazuma can only sit back and wonder what's in store for him. Only time will tell what will happen to him.
Rp Scenario (Two paragraphs, any scenario you'd like):
* gunfire rattles around Kazuma and Erik *
Erik: We need to get to the armory and get some weapons. We can't fight with this stuff * holds up a small combat knife*
Kazuma: * nods * Let's hurry and get to the armory. Once there, we can regroup with the others and advance towards the lifeboats.
The two reach the armory and grab all that they can carry. Kazuma equips himself with a Sig Sauer P228 and an M4. He grabs as many clips as he can hold. Both of them finish up and begin to move out.
Kazuma moves first and motions for Erik to follow him. He descends down a flight of stairs and is met with no resistance. Kazuma continues along and begins to turn the corner when bullets collide with the metal walls near his body. He jumps slightly and turns the corner to fire, killing the pirate with the fourth round. He and Erik slowly advance down the corridor when all of the sudden:
Pirate: EEEEEEEEEEYAAAAAAAAAAAAAAHHH
The pirate jumps on Kazuma and begins ferociously hacking at him with a knife. Kazuma screams in pain fires once into the man's stomach while Erik fires three shots into the pirate's back. The pirate slumps over and gurgles blood from his mouth. Kazuma pushes the body off of him and stands, bleeding profusely from one of the slashes.
Erik: We need to get you to Doctor Rize immediately! If we don't stitch that wound up soon....
Erik picks up Kazuma, who leans on him, and begins helping him move towards the medical bay. Both of them notice that the shots have died down and they make it to the medical bay with little resistance.
Doctor Rize begins working on Kazuma immediately and finishes in what seems like seconds.
Kazuma: Thanks Rize.
Rize: Oh? A thank you from the exhaulted Kazuma Takahashi? I can finally die happy now. * she winks as she leaves to attend to other wounded crew memebers *
Kazuma * annoyed, he closes his eyes and curses under his breath *
Why did you choose us: Tkooters said he had a project going.
Skype name: jhong29000, Toaster to end all coasters
IC:
Name: Nathaniel Harlowe
Gender: Male
Age: 27
Ethnicity: American(Aka German, Italian, Welsh, Irish, Scottish, Polish, Swedish, and a dash of Cherokee.)
Place of Birth: A coastal city in the United Union (Provided map not specific enough).
Characteristics: Often seen wearing thick and worn varsity jacket, torn jeans, brown hair, generally messy. Brown eyes, generally shifty.
Strengths/Weaknesses: Enjoys leaving the ship and exploring the world outside of what he now dcalls a "floating metal box". An avid explorer, he leaves ship to search and scavenge whenever he can. He is, however, slightly careless, especially when exited by the taste of adventure. This can lead to anything from leaving things behind on the ship, or even leaving the ship behind. He is an upbeat individual, and although he doesn't skip around the deck singing "zippady-doo-dah", he does have a generally positive disposition.
On-Ship possesions:
1 Bunk and a footlocker containing personal possessions.
Backstory:
The Harlowe lineage is one bursting with tales of grand mystery and incredible adventures, although many ship-mates often seem to have seriously doubted his stories about how his Great Grandfather beat a yeti to death with his bare fists. In any case, Nathaniel Harlowe was born to Kaitlyn and Theodore Harlowe in a small house near the western coast of the United Union. His parents were caring and kind, his father often telling him the same stories his father told him and the same stories Nathaniel would carry for the rest of his life. His childhood, however, was a bit more bland than one would have expected from him. Since he was a boy, he enjoyed poking through the sunken ruins of (some west coast city) with his father in a small boat they had, the oddly named "S.S. Flipper Johnson".
By the age of 19, he became bored of his surroundings, bored of seeing the same underwater statues and banks and apartment buildings. Seeking a place to go, he remembered a story he heard in the nearby village where they traded their scrap. A ship that traveled the world, docking where it pleased. A whole world to explore seemed enough to satisfy his crave. One night, he declared his intention to his now elderly parents. Wishing for him to carry on the Harlowe name, and to climb the tallest heights, conquer the harshest weather, and to, as his father had said, "have a damn good time doing so." And before he left, he was given a gift: A brass flare gun, passed down by Harlowes for generations. Grinning, Nathaniel began his travel to the USS Defiance with a spring in his step and a gun at his side.
RP SCENARIO:
Nathaniel: -and after cutting his way loose from the bondage of the savages, my great-great-great grandfather James Harlowe broke of their bamboo prison with a knife in his hand and a taste for revenge!
Lawrence: Sorry to break it to you, Nate, but I think you've told us this one before.
Nathaniel: Really? Have I?
Lawrence: Yes. Multiple times.
Nathaniel: Well, have I yet to tell you the story of the Egyptian ruins that-
Denied! I'll be honest here. It's pretty damn bad. Currently, you don't seem to have much of a grasp on the lore, there was no nuclear war, This is not Fallout. Your backstory is very, very generic and bland along with the fact it's so short it makes me sad. The RP example is... decent, if a bit short, It'll work.
"Rogue nukes, bombing of civilian sectors, whole towns lit up like a bonfire"
You answered it right there. Rogue nukes are far from nuclear war, they're mostly dirty or stolen. That sort of thing is carried out by terrorists and other such groups. In the end, Rogue Nukes =/= Nuclear War.
You have to work in the basic description of the server, I still don't get what's this about by reading the lore.
I'll rephrase the title information then...? The server is a post apocalyptic RP experience. It's set 60 years after a global flooding and follows the journey of the USS Defiance, an aircraft carrier, as it explores this new landscape. There will be political intrigue, trade negotiations, combat against pirates, exploration of unknown lands and other possible scenarios. Aside from this, there's not much else to tell. It's a new unique take on roleplay servers, not the same old Fallout or recycled Fantasy.
What role-playing experience do you have?: Fallout: EoM (I won't forget my old shipmates), LOTC, a bit of
Wild Wasteland, D&D
Why did you choose us?: I didn't. I was totally pressured into doing this. ;-;
Skype Name (Optional for Group Chat): I'll never tell.
IC:
Name: Theodore James Oliver
Age: 48
Gender: Male
Ethnicity: Caucasian
Place of Birth: Floating barge
Defining characteristics and physical appearance: Short-cropped white hair, stubble of the same variety.
Brown eyes, slightly tanned skin. Fairly tall, and moderately well-built.
Strengths and Weaknesses: Theodore is physically very strong and posesses great endurance, having taken up a daily exercising regime since he first lived on Greenland. He is not very agile, but is a very strong swimmer.
Early in his life, he had a fear of the ocean, but that has since passed.
Does your character own property on the ship? If so, what kind: A small, modest room near the middle of
the ship
Background Story (At least two quality paragraphs):
Theodore James Oliver was born in the year 2032 to two loving parents who promptly buggered off to the
bottom of the ocean when he was eight. The family had lived on a collection of boats and barges floating
in the ocean, with a population of about forty people. Theodore grew up with a combination of a
fascination and a terror of the ocean, of the great abyss that encompassed all that he had ever known.
He found work in ferrying goods for a man who brewed alcohol for the people of the barges, taking product
to customers and money back to the man. Such was the early life of Theodore Oliver.
As he grew older, the few other children that lived of the barge begand to tease and bully him - him, the
boy that was afraid of the ocean. Theodore was rather meek in nature, and didn't object much, or do much
of anything to prevent their abuse. When he was fourteen, one such confrontation escalated to violence.
As he was chased along one of the less populated areas of the barges, he ducked around a corner and found
a baseball bat - a simple, aluminum baseball bat.
Hiding behind that corner, he waited, and when his pursuer turned the corner, he struck him as hard as he
could in the face, knocking him off the barge. Theodore froze as the teenager landed in the water - he
struggled feebly at first, but his efforts shortly ceased, and he stopped moving.
After staring at the body for another minute, Theodore snapped into action. He grabbed whatever heavy
objects he could find lying around - a brick, a wrench, a bit of scrap metal, even a radio - and tied
them around the boy's waist using a length of twine, and when he released the weight the body sank
beneath the waves. Theodore walked back to the main hub of the barges - calmly, so as not to attract
attention - and acted perfectly shocked a few days later when a manhunt began for the missing boy.
Nobody ever knew anything for sure, but after the event, the other children stopped hassling him.
Theodore's life remained fairly uneventful for the next three years, until one day, he was delivering his
daily package of money to the old man, and found the upper deck of his boat - it was an old yacht, for
reference - to be deserted. Unable to stay his curiosity, Theodore opened a door and descended into the
ship. He barely had any time to look around the bowels of the ship before a heavy object collided with
the back of his, head, and it all went black.
When Theodore came to, his hands were tied and he was on the deck of the old yacht. The sky was dark and
rainy, and he could feel waves buffeting the ship below him. He couldn't see the constructions on the
barges or any ships around him - the old man had disconnected his ship from the barges, and taken off.
Where he had gotten the fuel, Theodore didn't know - supposedly it had all been used up for cooking and
providing warmth years ago. Noticing he was awake, the old man stood and looked down at him. Theodore
noticed a knife in his hand. The old man told him, explained to him, that the world, the oceans, were
not as they were meant to be. Rather, a vengeful god rose the oceans, trying to kill the humans. Those
living on the oceans, he said, were spitting in the face of this great lord. Gesturing behind him, he
proclaimed that the storm was proof of this god's rage at the humans desperately clinging to their
existance in the flooded world. Theodore, he said, was his sacrifice to this glorious god, his apology
for humanity and their great error. He raised the knife to stab Theodore, but before he could, a
particularly strong wave crashed into the yacht, and sent it rocking violently back and forth.
Seizing his chance, Theodore headbutted the old man in the gut and stumbled away as quickly as he could,
his head throbbing. The wind was really picking up, and the ship was becoming less and less stable.
Theodore, finding a sharp, jagged edge of the rusted boat, started rubbing the twine around his wrists
against it, and it soon snapped, freeing his hands. At the same time, the old man, having regained his balance, charged him. Before he could reach Theodore, however, a colossal wave smashed into the boat, capsizing it and sending them both tumbling into the water.
Theodore's instincts took over - he may have feared the ocean, but all those raised at the barges were taught how to swim when they were young, and though Theodore had forgotten all of this with lack of practice, he managed to struggle back to the surface in the tumultuous waves. Breaking the surface, coughing and spluttering, Theodore managed to grab onto the boat and pull himself back on.
Crawling, he managed to force himself inside the cabin, and he slammed the door, sealing it. He didn't have much confidence in the waterproofness of the ancient vessel, but anything that could help, he was trying. The last thing he remembered doing was collapsing onto the floor as the ship heaved in the air once again, and then he passed out.
Theodore awoke to a pounding on the door of the cabin. He blearily pulled himself upwards, and, as he took in his surroundings, grabbed a knife he spotted on the ground and warily opened the door. He was greeted by the sight of a tall man, who leveled a gun at him and told him to drop the knife. After he did so, the man lowered the gun and explained that he was with a group of traders, and they had spotted the ship, thinking that it may have had supplies, or been lost during the recent storm. He offered Theodore a chance to ride with them on their trip - they were going to a place called Greenland.
Theodore agreed, but he knew that this man had not saved him - what had saved him was the ocean, that which had placed him back on the yacht, that which had saved him from the old man. The old man claimed to follow the god, yes, but he was clearly a fool, rejected by Theodore's savior. He would go to this Greenland, yes, and when he did, he would educate them, spread the word, and gain loyal followers of the god of the ocean.
So went the rest of Theodore's life - he spent thirty years traveling the lands on the water, preaching of his ocean god, and warning against those who live on the ocean, such as the citizens of the barges. Those who lived on the surviving land were the chosen of the ocean god, he reasoned - those who live on man-made constructions do naught but pollute the lands of the god. Eventually, he used his accumulated wealth to purchase a small room on the USS Defiance - the biggest insult to the god that he had ever seen. These accursed ones, these fleas on the skin of the great ocean - he would make them see the error of their ways, no matter the cost.
Rp Scenario (Two paragraphs, any scenario you'd like)
Abram looked up from the work he was poring over as he heard the knock at his door. Rising, he walked over, unlocked, and opened it.
Abram: "Hmm? What do you want?"
Door-person: "There's raiders attacking the town! We're gathering the townspeople to fight them!"
Abram opens the door further and steps out. The door-person hands him binoculars, and Abram looks through them.
He sees a group of them approaching from the northeast. Damn, thought Abram. We don't have nearly as many defenses set up there.
Abram handed the binoculars back to door-person and walked back into his house. Despite its shoddy exterior, Abram had built
on this area for a very good reason - it held a small bunker, no doubt built by some poor fool before the bombs went off. It's
where Abram stored his most important stuff, like - Ah, there it is - his supply of explosives.
Grabbing his C4 and a Wattz-2000 on the way back up, he went back outside. Turning to door-person, he extended the C4.
"Plant these across the Northeastern pass into town. When the raiders cross, detonate them - it should leave the survivors
in disarray."
Scanning the horizon again, Abram felt a hint of unease - His plan might work, but the with the town's pitifully small guard
complimented only by untrained wastelanders, they were in for one hell of a fight.
(I totally just copied the one from my WW application. Sue me.)
What role-playing experience do you have?: Several years, both forum-based and in various games, Minecraft included.
Why did you choose us?: Because it's finally an entirely new idea for a roleplay server. Never seen it before.
Skype Name (Optional for Group Chat): delt4v
IC:
Name: Joseph Normand
Age: 37
Gender: Male
Ethnicity: Caucasian (French)
Place of Birth: Swiss Alps
Defining characteristics and physical appearance: Tall and lean but physically fit, with dark hair. His face contains alert brown eyes and pronounced cheekbones, but otherwise he is largely generic in pants, a T-shirt and a jacket. When he speaks, it is with a subtle French accent. God am I bad at describing appearances.
Strengths and Weaknesses: Smart and somewhat physically fit, but abrasive and sarcastic should you get on his bad side. He generally tries to be a decent person regardless, but has no particularly defining moral code beyond "Don't kill people, don't break laws". He does not take criticism well, and can be somewhat hot-headed. He also cannot aim a firearm to save his life. He is fluent in English and French, and speaks some Danish as well as German and Greenlandic Inuit from lessons gleaned in the melting-pot refugee camps.
Does your character own property on the ship? If so, what kind: A small cabin to himself on one of the lower decks (Sparse, containing a bed, cupboard, desk and little else), a handheld radio, a flashlight and a small solar panel (for charging the radio and flashlight).
Background Story (At least two quality paragraphs):
Joseph's father was French and his mother Danish, both of them having lived in eastern France for some time up to the catastrophe -- while Eastern Europe was rather unstable, the West was largely unaffected outside the realm of politics. When sea levels began to rise rapidly, however, the two of them, as they told it, escaped to the Swiss Alps and lived in a small town there for several years, at which point Joseph was born. He lived there for about ten years or so before the town, which was beginning to run out of food, was found by a huge aircraft carrier which claimed itself to be from Greenland, of all places. While initially hesitant, Joseph's mother actually had distant relatives in Greenland and so they boarded the ship on the promise of a better life. After some time spent traveling, the family arrived and the country had actually lived up to its stories -- filled with refugees, yes, but also with actual surviving cities and a larger-scale government.
Joseph spent most of his life in Greenland, then, learning the stories of what had befallen the globe and yet yearning to see it for himself. He heard of the South Americans, the Chinese, the Canadians and the Americans, even of the surviving governments established in Africa and the Middle East, and longed to look upon those surviving lands himself. And so when he came of age Joseph got a job on a reasonably-sized trade and relief ship and travelled the globe, buying and selling commodities as well as occasionally delivering goods to areas in plight. It was a fulfilling job and Joseph took well to it, though there were several close calls with nearby pirates.
Eventually, around age thirty, Joseph returned home to Greenland on hearing news that his now-elderly father had died. He fell briefly into depression before deciding to do something even more meaningful with his life, recalling the ship that had rescued he and his family from the Alps so many years ago. And so, leaving much of his money with his widowed mother, Joseph set out to join up on the rescue ship that had brought him to the country so long ago, and enlisted to aid those still seeking help around the world.
Rp Scenario (Two paragraphs, any scenario you'd like)
It is an hour or so before dusk and the sun has begun to set on the harbor market, bathing the area in beautiful shades of purple and orange as the sun dips below the freezing waters. The stars begin to emerge, shining so brightly in the sky now free of light pollution. Joseph walks slowly through the market, mostly to enjoy the sunset but also on the lookout for certain items he wishes to purchase. It is one week before Joseph is set to join the USS Defiance.
After half an hour or so, the sun is now just a sliver over the ocean, but Joseph has finally found what he is looking for. On the rough counter of a market stall sits a rechargeable radio and flashlight, as well as the real prize -- a small solar panel, maybe a foot square, hooked up to various charging adaptors. The man selling them is a recent refugee, perhaps Slavic or Greek, and it takes a moment to settle on a common language. Eventually the man switches to some broken English, and a deal is negotiated.
"One thousand krone," says the man, referring to the currency of Denmark and Greenland which is still used as an alternative to barter, though nothing new is ever minted.
"Eight hundred."
"Nine hundred."
"Deal."
Joseph hands over the money and pockets the flashlight and radio, grabbing the solar panel delicately. Invaluable these days as oil runs low, although geothermal power supplies much of the nation's electricity. It is a steal, and for a brief moment Joseph feels bad for the man running the market, as he has perhaps underestimated the value of such a solar panel. Whether it will be immediately useful onboard the ship is not very likely, but as a backup it will be rather useful indeed.
Accepted! Nice enough, we're sure getting some racial diversity on the ship... This I like.
Denied! It's... messy. Your application need A LOT of work to be decent quality. Most of the problems were mentioned above by Gen. If you still wish to apply please work on those and resubmit your application.
It's a post apocalyptic, exploration based adventure. Server takes place on a constantly traveling aircraft carrier as it journeys the seas. More info is in the main post, read over it and feel free to post any more specific questions.
OOC
In game name: KaptainKake9
Timezone: Eastern Standard.
Age: Sixteen.
What role-playing experience do you have?: I'm that one **** from wild wasteland that no one liked. I've taken part
in various fallout servers and medieval roleplays alike. This ain't my first rodeo.
Why did you choose us?: Syvs. A nice change of pace from all the directly themed roleplays. (ihateskyrimnow)
Skype Name: I already have half the staff on skype.
IC
Name: Lawrence Durren / Green
Age: Twenty-two.
Gender: Probably Male.
Ethnicity: Caucasian.
Place of Birth: United Union.
Defining characteristics and physical appearance: Lawrence is a somewhat strange looking, thin man. Worn in some vaguely padded clothes underneath a grey hoodie. Similar to his generic pretty-boy light blue jeans. Almost always wears a Gas Mask to hide rather heavy burn scarring on his face. From an incident during his late teenage years. Lawrence looks somewhat like the type to be a quiet, humble person. But in assuming that you couldn't be farther off. Lawrence is quite an arrogant, self-important person who doesn't like to take **** from... most people. But he tends to make an effort to keep the people he finds important safe.
Strengths: Lawrence is a relatively intelligent man, although he may be a bit ditsy or awkward. He knows enough about people to attempt to work out unfavourable situations. Lawrence's also very strong in general sleight of hand, dexterity and agility based means of working. Everything from dealing cards to loading the bullets he doesn't have into his broken revolver.
Weaknesses: Whatever style points Lawrence gains for being your sleight of hand man, are lost in the fact that he's kind of a glass cannon. What he lacks in physical strength or toughness, he makes up for with stubborn determination and swiftness. Which can get him into trouble. Nothing too out of the ordinary but with his build you couldn't really expect him to be no Dwayne Johnson.
Does your character own property on the ship? If so, what kind: As far as actual space goes, he owns a bed. Outside of that are a hefty, broken .44 revolver. With an empty box of ammo to match it. The clothes on his back, and a backpack full of basic necessities and some.. hobby type things. Sleeping bag, sub par food made for it's longevity that looks homemade, hairbrush, mirror, a small tin box full of different coloured rocks.
Background Story:
Lawrence was born in the United Union, but adopted a few months after birth by a diver named Sam Green. What a boring name, right? He was raised learning to operate boats and scavenger arms. Pulling old world "Relics" out of the depths with his father and his colleagues. "The Mirabelle Exchange" was the name of Sam's business, it was rather modest in size but the workers were very tight knit, like a family, Lawrence included. The name came from Sam's deceased wife, although Sam never seemed very sad when he told stories about Mirabelle. He was always very happy to talk about her, and jumped at the chance to do so. Lawrence enjoyed listening to stories about his would be mother. Sam always made her out to be a very funny, caring woman. But I guess he's a bit biased.
Lawrence's life was as straightforward as it could be, scavenging during the day, drinking during the night. Or.. well, Lawrence almost never drank. Let alone come anywhere close to being intoxicated. He usually just watched his 'Family' do so and tried to party with them. When Lawrence was in his late teens, Sam was on one of his drunken rants and in some drunken storytelling frenzy he mixed too very bad things, alcohol and... you (probably didn't) guess it! Fire. Setting an entire home ablaze and injuring and scarring several people. Including Lawrence, who suffered the brunt of the flames on about a third of the left side of his torso, and a majority of his face. Leaving intense scarring to which Lawrence still frets over to this date.
Sam, in a fit of grief over harming his son, and so many of his friends, commit suicide by overdosing on some entirely undefined medication at a shrine he'd created for Mirabelle. Sending Lawrence into a depressed, frustrated state of mind for nearly two years. Unsure of what he could really do, Lawrence abandoned his routine efforts at The Mirabelle Exchange. But not before taking his now deceased fathers 'Trophy' weapon, a broken .44 revolver. Leaving off inn search of some mitigation for his problems, he'd planned to take up traveling but ended up getting stuck after making it to Greenland. In a rut for money, he searches for something to scrape some money together in hopes of continuing some kind of life.
Rp Scenario:
Lawrence shivers into consciousness, the quiet creak of the ships movement constant as he jerks up slightly, glancing around the barrack of sorts. A petite woman laying on the top bunk of the bed adjacent to him mumbles incoherently in her sleep, nothing worth deciphering. Lawrence looks up at the steel roof, sighing quietly before lying his head back down. "Dumb idiot.." he mumbles at the roof, to which the man on the bunk below him peeks up and says. "Not very nice, firebug!" the man teases. Lawrence continues in his mumble as he responds "Shu' up Keith." as he says this, a large dark skinned man yells from the other end of the room, "Both'a ya shut ya traps, I'ma tryna sleep ya feckin' idiots!" Lawrence grumbles at this, sighing quietly before muttering some vague insult under his breath, simply laying still until he eventually drifts off back to sleep.
Lawrence eyes flicker open, the sound of quiet conversation around him from various other bunks, light shining in through a small, porthole window. After several minutes of laying still, waking up. The man from the night before named Keith walks by and noticed Lawrence. Smiling faintly as he exclaims, full of some stupid vigor. "Mornin', sunshine!" he follows this up with an equally as stupid laugh. "Y-.. Yeah.." Lawrence mumbles as he shuffles for the bag at his side, unfastening his mask from the side and sliding it on. "Scared the ladies wont like ya'..?" Keith says with yet another loud, abnoxious laugh. "N-No..." Lawrence says simply before sitting up, dangling his legs off of his bunk. Staring down at his shoes on the floor. "I was talkin' wit' one of tha' ship-shits, we gonn' be landin' soon!" Lawrence sighs quietly, not responding to that as he drops off his bunk. Sitting down on Keith's bed and sliding on his worn, grey runners over his feet and abruptly scooting off to find something to eat.
whitelist me or pay for your sins with your blood
Accepted! Good to see you back, welcome aboard.
In game name: HunterActual
Timezone: Eastern Standard
Age: 18
What role-playing experience do you have?: Wild Wasteland, FallCraft, War Never Changes, Recrafted Civs, Ancient Civs, etc.,
Why did you choose us?: I chose this server mostly for the very unique theme and the familiar faces.
Skype Name (Optional for Group Chat): Will send if the app is accepted.
IC:
Name: Takahashi (高橋) Kazuma ( 籍真) ( Kazuma Takahashi in English )
Age: 25
Gender: Male
Ethnicity:
Asian/Caucasian (Japanese-American)
Place of Birth:
Aboard an old United States naval destroyer, the USS Ashland
Defining characteristics and physical appearance:
He has brown hair with a light blond streak on the left side and keeps it somewhat long.His eyes are a reddish-brown color. Kazuma stands at exactly two meters in height (6 feet) and has an athletic build. Besides his eyes, his most notable features are the scars the cover him, including the scar left by a small White Shark. The scar is located on his left arm and encompasses part of his shoulder.
He is almost always seen wearing a scarf of sorts (Usually a red one) and usually prefers to wear black attire with combat boots.
Strengths and Weaknesses:
Kazuma is a very cold person and does not care about showing kindness. This can be argued as being his biggest strength or his biggest weakness. Being cold, Kazuma is able to read a person when he first meets them and usually finds out their personality. However, he does not show kindness to most which causes him to lack in friends and makes him hard to work with at times.
One of Kazuma's biggest strengths is his knack for tactics and strategy. Kazuma will always take the most preserving and strategical route in any decision making process he finds himself in. Kazuma is also very proficient in the use of firearms and frequently fishes, making him a knowledgeable angler.
Besides his cold demeanor, his other big weaknesses include a fear of plague and other diseases (Which causes him to become a germaphobe when it comes to cleanliness) and a slight trace of xenophobia. A minor weakness is his somewhat decreased mobility with his left arm, due to an incident with a shark that lead to him being bitten.
Does your character own property on the ship? If so, what kind:
Kazuma only owns a fishing pole and a Sig Sauer P228 9mm pistol with only a few rounds.
Background Story (At least two quality paragraphs):
Kazuma Takahashi was born on the USS Ashland on December 23, 2055 to a retired American Navy SEAL(Kit McKinnley) and a Japanese mother(Yui Takahashi).
Before the waters began to claim the land, Kazuma's father, Kit, was shipped out of the States to Japan and stationed aboard the USS Ashland. Kit was stationed there with his team, designated as Kilo-7. Kilo-7 had been sent to Japan to be put on standby until the North Korean's or Chinese made their first move. Their first move would not come for a few years and this provided kit with some time to visit several large cities in Japan. Whilst visiting Tokyo, Kit met Yui Takahashi, the mother of Kazuma.
Yui was a businesswoman that worked in stocks and made a good living. She owned a nice flat in Tokyo and always had enough for herself. Although she had everything she wanted or needed, she was lonely and did not have many true friends and had only dated one man before. Whilst out on a typical Tuesday afternoon, she met Kit in a coffee shop. She had been sitting in her normal spot (She frequently visited this small coffee shop) when she noticed an American had entered her line of site. She had noted earlier that year that the Americans' presence in Japan had increased but she had not seen many until now. She was intrigued by this American who seemed annoyed by all of the attention he was receiving . Her interest would eventually draw her closer to him until they became friends. After several months, they moved their relationship forward and began dating. It was when they had started getting serious that the North Koreans made their first move.
The North Koreans had invaded South Korea and announced to the world that they would deploy nuclear missiles on both South Korea and Japan if any other country tried to intervene. Kilo-7 received orders two hours after the invasion. Their orders were to infiltrate North Korea and mark the way for American bombers to destroy missile silos in North Korea.
The mission went south, fast. The anti-aircraft presence was heavier than initially thought and South Korean troops were having a hard time keeping the North Koreans from crossing the defense line set up just south of Pochean. Kilo-7 was issued new orders to sabotage all AA batteries in the area and continue with their previous mission. Kilo-7 succeeded in their mission and the North Korea lost its only ace. The United States entered the war and began bombing runs that targeted most of North Korea's political and military installations. Towards the end of the war, Kilo-7 and the USS Ashland were pulled back to dry dock in Japan. It was at this time that the waters began pushing inland. The USS Ashland was ordered to return home to aid in rescue/aid missions in the States. The ship's captain, Jonathan Abrams, allowed the sailors and Kilo-7 to gather their family members on board of the ship. Only a few had family in Japan and the ship departed, carrying Kit and Yui aboard it.
By the time the USS Ashland reached the coast of California, most of the mainland was under water. The crew had been listening to the news when they first left Japan. The waters now covered everything from New York City to just east of the Rockies. What was left of both the American and Canadian populace and governments, had evacuated to the Rockies earlier. The President had died and most of his upper staff with him. What was left of the United States and Canada was in turmoil. This lasted for a few months until a new leader was "elected". During this time, many more ships began arriving. The ships varied from Destroyers to small fishing boats. The USS Ashland and the other remaining naval ships recognized this new government and began working for it. The USS Ashland was given the task of securing survivors and precious resources such as food, fresh water, and fuel.
The Ashland left and was gone for months at a time. It was in 2055 that Yui became pregnant with Kit's child. Kit, being assigned to the Ashland had no choice but to leave and scavenge/defend the ship from pirates. Yui gave birth to Kazuma two days before Christmas, alone. She raised the boy alone for most of her years as Kit rose through the caste. Kit was eventually promoted to a member of the new leader's "Secret Service". This gave Kit, Yui, and Kazuma a higher social standing than most and put them towards the top of the caste system.
When Kit was not working, he taught Kazuma how to fish and use what firearms the United Union had salvaged. It was not long before Kazuma became adept at handling both the weapons and the fishing pole. It was on his 15th birthday, when his father had taken him out on a boat to go fishing for his birthday, that tragedy struck.
Kit and Kazuma decided to go swimming before they began fishing. The waters were warm all year around in the area (Southern Rockies). They enjoyed themselves and swam about, carefree. It was then that Kazuma felt something brush against him. Curious and thinking it only a fish, he turned his head to see the fin just before the White Shark moved its mouth over his left shoulder. Kazuma screamed in pain as it bit down and instinctively began hitting it. Kit, having heard the scream, grabbed his M4 and shot the shark several times, killing it. Kazuma blacked out.
When he awoke, he saw his mother asleep and holding his right hand. His father was sitting in a chair and reading. When the doctor came in, he explained to Kazuma that the bite would not kill him or take his ability to use his arm away. It would decrease some of his mobility and motor function, however.
As Kazuma grew older, he continued learning more skills from his father and became accustomed to his damaged left arm. After a few years, he found it easy enough to use his left arm for most of his daily tasks. It was in the year 2074 when Kit became very ill with some sort of disease that had spread through the population. His father died within a few days of catching the disease, as did many others.
After his father died, Kazuma was assigned to the USS Ashland. He carried out the same missions his father did for many years. In January of 2077, the USS Ashland was ordered to head towards what used to be the East Coast in search of what the United Union called "American resources". They claimed that other nations had been stealing from the Union and sent the Ashland as a countermeasure and to pick up what they could.
Upon reaching what used to be Charleston in 2079, the Ashland was boarded and raided in the middle of the night. When the raiders were discovered, a firefight began. During the chaos of the fight, someone dropped a grenade in the engines room and it was shot. The grenade went off and caused major damage to all systems in the area. The ship became useless, a floating island of steel. The pirates were all killed and their equipment confiscated. However, the crew was stuck. They remained like this for a few weeks until they were found by the USS Defiance. Now, Kazuma is aboard the Defiance, heading to a new place. Confused and lost, Kazuma can only sit back and wonder what's in store for him. Only time will tell what will happen to him.
Rp Scenario (Two paragraphs, any scenario you'd like):
* gunfire rattles around Kazuma and Erik *
Erik: We need to get to the armory and get some weapons. We can't fight with this stuff * holds up a small combat knife*
Kazuma: * nods * Let's hurry and get to the armory. Once there, we can regroup with the others and advance towards the lifeboats.
The two reach the armory and grab all that they can carry. Kazuma equips himself with a Sig Sauer P228 and an M4. He grabs as many clips as he can hold. Both of them finish up and begin to move out.
Kazuma moves first and motions for Erik to follow him. He descends down a flight of stairs and is met with no resistance. Kazuma continues along and begins to turn the corner when bullets collide with the metal walls near his body. He jumps slightly and turns the corner to fire, killing the pirate with the fourth round. He and Erik slowly advance down the corridor when all of the sudden:
Pirate: EEEEEEEEEEYAAAAAAAAAAAAAAHHH
The pirate jumps on Kazuma and begins ferociously hacking at him with a knife. Kazuma screams in pain fires once into the man's stomach while Erik fires three shots into the pirate's back. The pirate slumps over and gurgles blood from his mouth. Kazuma pushes the body off of him and stands, bleeding profusely from one of the slashes.
Erik: We need to get you to Doctor Rize immediately! If we don't stitch that wound up soon....
Erik picks up Kazuma, who leans on him, and begins helping him move towards the medical bay. Both of them notice that the shots have died down and they make it to the medical bay with little resistance.
Doctor Rize begins working on Kazuma immediately and finishes in what seems like seconds.
Kazuma: Thanks Rize.
Rize: Oh? A thank you from the exhaulted Kazuma Takahashi? I can finally die happy now. * she winks as she leaves to attend to other wounded crew memebers *
Kazuma * annoyed, he closes his eyes and curses under his breath *
I remember building with you on some server at some point, good to see you here. c:
Edit: So I don't get screeched at for bumping, I read your application. 10/10 super-good.
Accepted! Welcome back, Hunter. Good to see some familiar old faces making it here. Feel free to send me your Skype for addition to the group chat.
( Eyyyyy. New page Claimed! )
Thanks! I remember playing on a server or two with you as well. Glad to see you here!
Thanks Syvs. Great to see you back in action!
Totally going to forget anyway. Dang, future me.
IGN: vaultboy10122
Timezone: Eastern US
Age: 14
RP XP: Fallout EOM
Why did you choose us: Tkooters said he had a project going.
Skype name: jhong29000, Toaster to end all coasters
IC:
Name: Nathaniel Harlowe
Gender: Male
Age: 27
Ethnicity: American(Aka German, Italian, Welsh, Irish, Scottish, Polish, Swedish, and a dash of Cherokee.)
Place of Birth: A coastal city in the United Union (Provided map not specific enough).
Characteristics: Often seen wearing thick and worn varsity jacket, torn jeans, brown hair, generally messy. Brown eyes, generally shifty.
Strengths/Weaknesses: Enjoys leaving the ship and exploring the world outside of what he now dcalls a "floating metal box". An avid explorer, he leaves ship to search and scavenge whenever he can. He is, however, slightly careless, especially when exited by the taste of adventure. This can lead to anything from leaving things behind on the ship, or even leaving the ship behind. He is an upbeat individual, and although he doesn't skip around the deck singing "zippady-doo-dah", he does have a generally positive disposition.
On-Ship possesions:
1 Bunk and a footlocker containing personal possessions.
Backstory:
The Harlowe lineage is one bursting with tales of grand mystery and incredible adventures, although many ship-mates often seem to have seriously doubted his stories about how his Great Grandfather beat a yeti to death with his bare fists. In any case, Nathaniel Harlowe was born to Kaitlyn and Theodore Harlowe in a small house near the western coast of the United Union. His parents were caring and kind, his father often telling him the same stories his father told him and the same stories Nathaniel would carry for the rest of his life. His childhood, however, was a bit more bland than one would have expected from him. Since he was a boy, he enjoyed poking through the sunken ruins of (some west coast city) with his father in a small boat they had, the oddly named "S.S. Flipper Johnson".
By the age of 19, he became bored of his surroundings, bored of seeing the same underwater statues and banks and apartment buildings. Seeking a place to go, he remembered a story he heard in the nearby village where they traded their scrap. A ship that traveled the world, docking where it pleased. A whole world to explore seemed enough to satisfy his crave. One night, he declared his intention to his now elderly parents. Wishing for him to carry on the Harlowe name, and to climb the tallest heights, conquer the harshest weather, and to, as his father had said, "have a damn good time doing so." And before he left, he was given a gift: A brass flare gun, passed down by Harlowes for generations. Grinning, Nathaniel began his travel to the USS Defiance with a spring in his step and a gun at his side.
RP SCENARIO:
Nathaniel: -and after cutting his way loose from the bondage of the savages, my great-great-great grandfather James Harlowe broke of their bamboo prison with a knife in his hand and a taste for revenge!
Lawrence: Sorry to break it to you, Nate, but I think you've told us this one before.
Nathaniel: Really? Have I?
Lawrence: Yes. Multiple times.
Nathaniel: Well, have I yet to tell you the story of the Egyptian ruins that-
*John enters*
John: Hey, we just docked. If any one wants to-
Nathaniel: Ha ha! Excellent!
*dashes out of room*
John: What an odd person.
Denied! I'll be honest here. It's pretty damn bad. Currently, you don't seem to have much of a grasp on the lore, there was no nuclear war, This is not Fallout. Your backstory is very, very generic and bland along with the fact it's so short it makes me sad. The RP example is... decent, if a bit short, It'll work.
Yes, the RP was bad. I wrote it because I wanted to build. In any case, however, it will be rewritten.
You answered it right there. Rogue nukes are far from nuclear war, they're mostly dirty or stolen. That sort of thing is carried out by terrorists and other such groups. In the end, Rogue Nukes =/= Nuclear War.
I'll rephrase the title information then...? The server is a post apocalyptic RP experience. It's set 60 years after a global flooding and follows the journey of the USS Defiance, an aircraft carrier, as it explores this new landscape. There will be political intrigue, trade negotiations, combat against pirates, exploration of unknown lands and other possible scenarios. Aside from this, there's not much else to tell. It's a new unique take on roleplay servers, not the same old Fallout or recycled Fantasy.
If you have any other questions, do ask them
Accepted! It'll do. Your builder app has also been accepted and you've been added to the whitelist.
OOC:
In game name: Ragadorus
Timezone: CST
Age: 17
What role-playing experience do you have?: Fallout: EoM (I won't forget my old shipmates), LOTC, a bit of
Wild Wasteland, D&D
Why did you choose us?: I didn't. I was totally pressured into doing this. ;-;
Skype Name (Optional for Group Chat): I'll never tell.
IC:
Name: Theodore James Oliver
Age: 48
Gender: Male
Ethnicity: Caucasian
Place of Birth: Floating barge
Defining characteristics and physical appearance: Short-cropped white hair, stubble of the same variety.
Brown eyes, slightly tanned skin. Fairly tall, and moderately well-built.
Strengths and Weaknesses: Theodore is physically very strong and posesses great endurance, having taken up a daily exercising regime since he first lived on Greenland. He is not very agile, but is a very strong swimmer.
Early in his life, he had a fear of the ocean, but that has since passed.
Does your character own property on the ship? If so, what kind: A small, modest room near the middle of
the ship
Background Story (At least two quality paragraphs):
bottom of the ocean when he was eight. The family had lived on a collection of boats and barges floating
in the ocean, with a population of about forty people. Theodore grew up with a combination of a
fascination and a terror of the ocean, of the great abyss that encompassed all that he had ever known.
He found work in ferrying goods for a man who brewed alcohol for the people of the barges, taking product
to customers and money back to the man. Such was the early life of Theodore Oliver.
As he grew older, the few other children that lived of the barge begand to tease and bully him - him, the
boy that was afraid of the ocean. Theodore was rather meek in nature, and didn't object much, or do much
of anything to prevent their abuse. When he was fourteen, one such confrontation escalated to violence.
As he was chased along one of the less populated areas of the barges, he ducked around a corner and found
a baseball bat - a simple, aluminum baseball bat.
Hiding behind that corner, he waited, and when his pursuer turned the corner, he struck him as hard as he
could in the face, knocking him off the barge. Theodore froze as the teenager landed in the water - he
struggled feebly at first, but his efforts shortly ceased, and he stopped moving.
After staring at the body for another minute, Theodore snapped into action. He grabbed whatever heavy
objects he could find lying around - a brick, a wrench, a bit of scrap metal, even a radio - and tied
them around the boy's waist using a length of twine, and when he released the weight the body sank
beneath the waves. Theodore walked back to the main hub of the barges - calmly, so as not to attract
attention - and acted perfectly shocked a few days later when a manhunt began for the missing boy.
Nobody ever knew anything for sure, but after the event, the other children stopped hassling him.
Theodore's life remained fairly uneventful for the next three years, until one day, he was delivering his
daily package of money to the old man, and found the upper deck of his boat - it was an old yacht, for
reference - to be deserted. Unable to stay his curiosity, Theodore opened a door and descended into the
ship. He barely had any time to look around the bowels of the ship before a heavy object collided with
the back of his, head, and it all went black.
When Theodore came to, his hands were tied and he was on the deck of the old yacht. The sky was dark and
rainy, and he could feel waves buffeting the ship below him. He couldn't see the constructions on the
barges or any ships around him - the old man had disconnected his ship from the barges, and taken off.
Where he had gotten the fuel, Theodore didn't know - supposedly it had all been used up for cooking and
providing warmth years ago. Noticing he was awake, the old man stood and looked down at him. Theodore
noticed a knife in his hand. The old man told him, explained to him, that the world, the oceans, were
not as they were meant to be. Rather, a vengeful god rose the oceans, trying to kill the humans. Those
living on the oceans, he said, were spitting in the face of this great lord. Gesturing behind him, he
proclaimed that the storm was proof of this god's rage at the humans desperately clinging to their
existance in the flooded world. Theodore, he said, was his sacrifice to this glorious god, his apology
for humanity and their great error. He raised the knife to stab Theodore, but before he could, a
particularly strong wave crashed into the yacht, and sent it rocking violently back and forth.
Seizing his chance, Theodore headbutted the old man in the gut and stumbled away as quickly as he could,
his head throbbing. The wind was really picking up, and the ship was becoming less and less stable.
Theodore, finding a sharp, jagged edge of the rusted boat, started rubbing the twine around his wrists
against it, and it soon snapped, freeing his hands. At the same time, the old man, having regained his balance, charged him. Before he could reach Theodore, however, a colossal wave smashed into the boat, capsizing it and sending them both tumbling into the water.
Theodore's instincts took over - he may have feared the ocean, but all those raised at the barges were taught how to swim when they were young, and though Theodore had forgotten all of this with lack of practice, he managed to struggle back to the surface in the tumultuous waves. Breaking the surface, coughing and spluttering, Theodore managed to grab onto the boat and pull himself back on.
Crawling, he managed to force himself inside the cabin, and he slammed the door, sealing it. He didn't have much confidence in the waterproofness of the ancient vessel, but anything that could help, he was trying. The last thing he remembered doing was collapsing onto the floor as the ship heaved in the air once again, and then he passed out.
Theodore awoke to a pounding on the door of the cabin. He blearily pulled himself upwards, and, as he took in his surroundings, grabbed a knife he spotted on the ground and warily opened the door. He was greeted by the sight of a tall man, who leveled a gun at him and told him to drop the knife. After he did so, the man lowered the gun and explained that he was with a group of traders, and they had spotted the ship, thinking that it may have had supplies, or been lost during the recent storm. He offered Theodore a chance to ride with them on their trip - they were going to a place called Greenland.
Theodore agreed, but he knew that this man had not saved him - what had saved him was the ocean, that which had placed him back on the yacht, that which had saved him from the old man. The old man claimed to follow the god, yes, but he was clearly a fool, rejected by Theodore's savior. He would go to this Greenland, yes, and when he did, he would educate them, spread the word, and gain loyal followers of the god of the ocean.
So went the rest of Theodore's life - he spent thirty years traveling the lands on the water, preaching of his ocean god, and warning against those who live on the ocean, such as the citizens of the barges. Those who lived on the surviving land were the chosen of the ocean god, he reasoned - those who live on man-made constructions do naught but pollute the lands of the god. Eventually, he used his accumulated wealth to purchase a small room on the USS Defiance - the biggest insult to the god that he had ever seen. These accursed ones, these fleas on the skin of the great ocean - he would make them see the error of their ways, no matter the cost.
Abram: "Hmm? What do you want?"
Door-person: "There's raiders attacking the town! We're gathering the townspeople to fight them!"
Abram opens the door further and steps out. The door-person hands him binoculars, and Abram looks through them.
He sees a group of them approaching from the northeast. Damn, thought Abram. We don't have nearly as many defenses set up there.
Abram handed the binoculars back to door-person and walked back into his house. Despite its shoddy exterior, Abram had built
on this area for a very good reason - it held a small bunker, no doubt built by some poor fool before the bombs went off. It's
where Abram stored his most important stuff, like - Ah, there it is - his supply of explosives.
Grabbing his C4 and a Wattz-2000 on the way back up, he went back outside. Turning to door-person, he extended the C4.
"Plant these across the Northeastern pass into town. When the raiders cross, detonate them - it should leave the survivors
in disarray."
Scanning the horizon again, Abram felt a hint of unease - His plan might work, but the with the town's pitifully small guard
complimented only by untrained wastelanders, they were in for one hell of a fight.
(I totally just copied the one from my WW application. Sue me.)
OH, YEAH?!?!? Well, you, uh... you... you're a butt!
(Come at meh Gen)
OOC:
In game name: Cswartz9
Timezone: EST
Age: 15
What role-playing experience do you have?: Several years, both forum-based and in various games, Minecraft included.
Why did you choose us?: Because it's finally an entirely new idea for a roleplay server. Never seen it before.
Skype Name (Optional for Group Chat): delt4v
IC:
Name: Joseph Normand
Age: 37
Gender: Male
Ethnicity: Caucasian (French)
Place of Birth: Swiss Alps
Defining characteristics and physical appearance: Tall and lean but physically fit, with dark hair. His face contains alert brown eyes and pronounced cheekbones, but otherwise he is largely generic in pants, a T-shirt and a jacket. When he speaks, it is with a subtle French accent. God am I bad at describing appearances.
Strengths and Weaknesses: Smart and somewhat physically fit, but abrasive and sarcastic should you get on his bad side. He generally tries to be a decent person regardless, but has no particularly defining moral code beyond "Don't kill people, don't break laws". He does not take criticism well, and can be somewhat hot-headed. He also cannot aim a firearm to save his life. He is fluent in English and French, and speaks some Danish as well as German and Greenlandic Inuit from lessons gleaned in the melting-pot refugee camps.
Does your character own property on the ship? If so, what kind: A small cabin to himself on one of the lower decks (Sparse, containing a bed, cupboard, desk and little else), a handheld radio, a flashlight and a small solar panel (for charging the radio and flashlight).
Background Story (At least two quality paragraphs):
Joseph's father was French and his mother Danish, both of them having lived in eastern France for some time up to the catastrophe -- while Eastern Europe was rather unstable, the West was largely unaffected outside the realm of politics. When sea levels began to rise rapidly, however, the two of them, as they told it, escaped to the Swiss Alps and lived in a small town there for several years, at which point Joseph was born. He lived there for about ten years or so before the town, which was beginning to run out of food, was found by a huge aircraft carrier which claimed itself to be from Greenland, of all places. While initially hesitant, Joseph's mother actually had distant relatives in Greenland and so they boarded the ship on the promise of a better life. After some time spent traveling, the family arrived and the country had actually lived up to its stories -- filled with refugees, yes, but also with actual surviving cities and a larger-scale government.
Joseph spent most of his life in Greenland, then, learning the stories of what had befallen the globe and yet yearning to see it for himself. He heard of the South Americans, the Chinese, the Canadians and the Americans, even of the surviving governments established in Africa and the Middle East, and longed to look upon those surviving lands himself. And so when he came of age Joseph got a job on a reasonably-sized trade and relief ship and travelled the globe, buying and selling commodities as well as occasionally delivering goods to areas in plight. It was a fulfilling job and Joseph took well to it, though there were several close calls with nearby pirates.
Eventually, around age thirty, Joseph returned home to Greenland on hearing news that his now-elderly father had died. He fell briefly into depression before deciding to do something even more meaningful with his life, recalling the ship that had rescued he and his family from the Alps so many years ago. And so, leaving much of his money with his widowed mother, Joseph set out to join up on the rescue ship that had brought him to the country so long ago, and enlisted to aid those still seeking help around the world.
Rp Scenario (Two paragraphs, any scenario you'd like)
It is an hour or so before dusk and the sun has begun to set on the harbor market, bathing the area in beautiful shades of purple and orange as the sun dips below the freezing waters. The stars begin to emerge, shining so brightly in the sky now free of light pollution. Joseph walks slowly through the market, mostly to enjoy the sunset but also on the lookout for certain items he wishes to purchase. It is one week before Joseph is set to join the USS Defiance.
After half an hour or so, the sun is now just a sliver over the ocean, but Joseph has finally found what he is looking for. On the rough counter of a market stall sits a rechargeable radio and flashlight, as well as the real prize -- a small solar panel, maybe a foot square, hooked up to various charging adaptors. The man selling them is a recent refugee, perhaps Slavic or Greek, and it takes a moment to settle on a common language. Eventually the man switches to some broken English, and a deal is negotiated.
"One thousand krone," says the man, referring to the currency of Denmark and Greenland which is still used as an alternative to barter, though nothing new is ever minted.
"Eight hundred."
"Nine hundred."
"Deal."
Joseph hands over the money and pockets the flashlight and radio, grabbing the solar panel delicately. Invaluable these days as oil runs low, although geothermal power supplies much of the nation's electricity. It is a steal, and for a brief moment Joseph feels bad for the man running the market, as he has perhaps underestimated the value of such a solar panel. Whether it will be immediately useful onboard the ship is not very likely, but as a backup it will be rather useful indeed.