Zombie Island Survival Rules:
- No Racism/Verbal Attacks/Arguing in public chat. Please keep all arguments in private chat.
- No Mods/Hacks are allowed except for Mini Maps.
- Respect the Staff Members as they are donating their time to help make the server a fun place to play.
Currently Implemented
- Mob Spawning Control
- Giants!
- Custom Drop Rates
- Economy and Shop system.
- Prestige System with 22 Ranks
- Skills/Abilities that come with Ranks
- 4 Different Types of Grenades
- Forum Section on Website
- Full Story and Background of the Outbreak In Progress:
- Obtainable Lore
- Boss Mobs with Reward System.
- More "Bases" and Points of Interest Planned:
- Map will have Stages (see Stages Below)
- More Boss Mobs
- Gun system (Possibly)
- Grenade Variants
- A lot more information on Website
Survival 101:
When you start in the world you will be in a small tutorial area (Please take the time to read all the signs there, it will answer many questions that you may have). After leaving the tutorial area you will be spawned to a random location on the Island. Your main goal is to survive. You are unable to shape the world around You. Craft Tables, Brewing Stands, Furnaces, and various other tools are found in all parts of the Island. You will need to kill zombies to gain money, then visit shops to purchase supplies to craft better equipment. While surviving, your kills are tracked, player and mobs. As You reach different levels, Your rank will go up. Some of these ranks will gain special skills or upgraded starter kits. They also come with bragging rights. Kill more zombies for more prestige.
The zombies have become immune to the Ultra-Violet rays of the sun and have started to invade every square inch of the island. The Zombies are out for brains and will kill on sight. To make matters worse, there are other survivors on the Island just like yourself. Most of these survivors will do anything to survive, including killing other survivors. You will need to protect yourself from these survivors and the invading horde of zombies.
However, Not all other survivors are hostile, You may find people that you can trust enough to team up with and work together to survive. Clans are spread out around the island, holding down areas that they find "safe" to call their homes. These "safe" places may be considered a room with both a chest and a furnace/craft table but always remember, No Where is truly Safe.
The Zombie Plague has passed its first stage and has started to cause slight mutations in the zombies. Occasionally a Giant Zombie can be seen roaming the hillsides. The mutations in the Giant though have made it very unstable. It has a very high resistance to damage and can deal massive amounts of damage, though the brain does not seem to have grown in proportion. The Giant is not very accurate in its attacks. The instabilities of the mutation have also made the zombie explode into a bile that instantly mutates into a zombie horde, and a few random treasures.
Come join us on EvilCraft as we open the server for our beta release. And be sure to keep your eye on this thread for more updated information.
Stages:
We plan on developing the map to be released in stages. The first version of the map will be staged as if the apocalypse is just happening. Nothing will look destroyed/decayed. In the second version of the map, It will look a little more beaten as survivors will have sealed up houses, zombies have torn down walls, and nature will have started to take its toll. The third version of the map will be staged around a year after the event started. The place will look very vacant and desolate. The appearance of nature taking over, will really start to become apparent. Survivors by this point will have taken "drastic" measures to try to overcome the zombie invasion. The final version of the map will be staged in the far future. Nature has now completely reclaimed the entire island, and so have the zombies.
If you want to help with any construction, please post you ign and some links to some pictures of your work.
If you need a rest from maiming zombies, apply for the whitelist on our main server and join our community.
Zombies IP: MC.EVILCRAFT.NET:25563
Main Server IP: MC.EVILCRAFT.NET TeamSpeak3 Server: TS.EVILCRAFT.NET
Temporary Image of Map (Will get a better one, This one is not fully rendered)
This map was created using WorldPainter. All of the Landscape including the caves and forests were created by the Staff and Owner. This makes for a 100% Custom map. There are no Ores/Lava/Water occurring naturally in the ground, Which reduces the amount of blocks to load upon chunk render client side.
Hey man, i'm TryToGet that have played in the server earlier... i've came here to ask you if could provide some kind of map of the island... it is a very intersting server and VERY hard and cool to play. Another thing:One cmd that show ur needed experience to next rank, and a rank's guide showing what changes... It is alredy a very good server, with that will stay the best :>)
The Meaning of Life, the Universe, and Everything.
Join Date:
2/25/2012
Posts:
45
Minecraft:
4duhlulz
Xbox:
I4duhlulz
Member Details
this server is awesome! except for the fact that this one guy keeps hunting me down and murdering me, i'll have a couple friends on this server later and were going to wipe the floor with his face >
Wow I helped build this server and trust me, it's worth playing on. There is an amazing PvP aspect that is hard to find on other zombie server, not to mention killing all those zombies. There's just so many ways to have fun. Not to mention it makes the server ALOT easier on the server if you read all the signs at spawn. By: crz221
Beta release has been going good so far. We have worked out a few bugs, ranking system was not working properly with the new version. Boss Mobs have started to be tested and tweaked. 2 More Bosses are being worked on. Be sure to check back here often for more information on updates!
EvilCraftProductions Presents:
Zombie Island Survival
Rules:
- No Racism/Verbal Attacks/Arguing in public chat. Please keep all arguments in private chat.
- No Mods/Hacks are allowed except for Mini Maps.
- Respect the Staff Members as they are donating their time to help make the server a fun place to play.
Currently Implemented
- Mob Spawning Control
- Giants!
- Custom Drop Rates
- Economy and Shop system.
- Prestige System with 22 Ranks
- Skills/Abilities that come with Ranks
- 4 Different Types of Grenades
- Forum Section on Website
- Full Story and Background of the Outbreak
In Progress:
- Obtainable Lore
- Boss Mobs with Reward System.
- More "Bases" and Points of Interest
Planned:
- Map will have Stages (see Stages Below)
- More Boss Mobs
- Gun system (Possibly)
- Grenade Variants
- A lot more information on Website
Survival 101:
When you start in the world you will be in a small tutorial area (Please take the time to read all the signs there, it will answer many questions that you may have). After leaving the tutorial area you will be spawned to a random location on the Island. Your main goal is to survive. You are unable to shape the world around You. Craft Tables, Brewing Stands, Furnaces, and various other tools are found in all parts of the Island. You will need to kill zombies to gain money, then visit shops to purchase supplies to craft better equipment. While surviving, your kills are tracked, player and mobs. As You reach different levels, Your rank will go up. Some of these ranks will gain special skills or upgraded starter kits. They also come with bragging rights. Kill more zombies for more prestige.
The zombies have become immune to the Ultra-Violet rays of the sun and have started to invade every square inch of the island. The Zombies are out for brains and will kill on sight. To make matters worse, there are other survivors on the Island just like yourself. Most of these survivors will do anything to survive, including killing other survivors. You will need to protect yourself from these survivors and the invading horde of zombies.
However, Not all other survivors are hostile, You may find people that you can trust enough to team up with and work together to survive. Clans are spread out around the island, holding down areas that they find "safe" to call their homes. These "safe" places may be considered a room with both a chest and a furnace/craft table but always remember, No Where is truly Safe.
The Zombie Plague has passed its first stage and has started to cause slight mutations in the zombies. Occasionally a Giant Zombie can be seen roaming the hillsides. The mutations in the Giant though have made it very unstable. It has a very high resistance to damage and can deal massive amounts of damage, though the brain does not seem to have grown in proportion. The Giant is not very accurate in its attacks. The instabilities of the mutation have also made the zombie explode into a bile that instantly mutates into a zombie horde, and a few random treasures.
Come join us on EvilCraft as we open the server for our beta release. And be sure to keep your eye on this thread for more updated information.
Stages:
We plan on developing the map to be released in stages. The first version of the map will be staged as if the apocalypse is just happening. Nothing will look destroyed/decayed. In the second version of the map, It will look a little more beaten as survivors will have sealed up houses, zombies have torn down walls, and nature will have started to take its toll. The third version of the map will be staged around a year after the event started. The place will look very vacant and desolate. The appearance of nature taking over, will really start to become apparent. Survivors by this point will have taken "drastic" measures to try to overcome the zombie invasion. The final version of the map will be staged in the far future. Nature has now completely reclaimed the entire island, and so have the zombies.
If you want to help with any construction, please post you ign and some links to some pictures of your work.
If you need a rest from maiming zombies, apply for the whitelist on our main server and join our community.
Zombies IP: MC.EVILCRAFT.NET:25563
Main Server IP: MC.EVILCRAFT.NET
TeamSpeak3 Server: TS.EVILCRAFT.NET
Temporary Image of Map (Will get a better one, This one is not fully rendered)
This map was created using WorldPainter. All of the Landscape including the caves and forests were created by the Staff and Owner. This makes for a 100% Custom map. There are no Ores/Lava/Water occurring naturally in the ground, Which reduces the amount of blocks to load upon chunk render client side.
Oh And Just in Case
App:
Ign:alaca
timezone:U.s.a Texas San Antonio
Have i read the rules?: Yes
Kisses on the ass,
TryToGet
i'de like to help out building but have no pics of my work. anyway i could prove myself in game?
Nosy one, aren't you?
im a good storyteller and a lumberjack
P.S. Does anyone know where to find food? I've been looking and have died 5 times from hunger!
Lol, You do /kit food for more food, it said it in the spawn
IGN - MrDerogative
I've read the rules.