Just because you've been denied doesn't mean you can't try again, if that's what you're thinking XD
About your bio, it's mainly for the background of your character. If there's no background...what motivates you character? Why does s/he want to go to Manhattan? Things like that.
I didn't say I wouldn't try again, I was merely stating why I didn't put an RP example or extend my bio, and to let you know that there are no hard feelings.
I'll post a more lengthy bio once I get it written, and is the RP example absolutely necesary? if it is i'll try my best to make one.
I didn't say I wouldn't try again, I was merely stating why I didn't put an RP example or extend my bio, and to let you know that there are no hard feelings.
I'll post a more lengthy bio once I get it written, and is the RP example absolutely necesary? if it is i'll try my best to make one.
Yes, the RP example is necessary. It helps us determine whether or not you're fit for the server.
OOC
IGN: Wolfdancer
Gender: M
Age: (I turn 16 the 21st of this month [May 2013])
Have you read the rules: Yes
Have you read the lore: Yes
RP Expierence:
Red Dead Redemption (Xbox, small group RP with friends, you may want to not count this)
Garry's mod (PC, Post apocalyptic RPs, CityRPs, DarkRPs [More like DarkDM, amirite?] and of course, Medieval RPs)
Grand Theft Auto : San Andreas, IV (PC - Multiplayer Mode)
Nationstates (PC - Text based game, Nationstates.net)
Counter Strike + Source (Prison Break servers & Other, again, you may want to not count this)
Minecraft (PC - Fantasy RPs + RPGs, Other Fallout related Servers)
Fallout Expierence: Fallout : Fallout, Fallout 2, Fallout 3, Fallout : New Vegas, and i'll be starting Tactics next week.
Define Meta Gaming: Giving your character information that he/she would not have, but you as a person do. (e.g. there's a murderer around the corner hiding and I know it, but my character doesn't. Therefore, I can't just give my character the information.
Define Power Gaming: Maximising progress toward a specific goal.
IC -
Name: Scott Lambert
Gender: M
Age: 20
Race: W
Appearence: Average Height, Average Weight, Brown Hair, Hazel Eyes.
Signifying Traits: Paranoid, Obnoxious, Calculated, Contrived.
Signifying Skills: Smart when there is time to calculate, but not very good at talking way out of a situation. Bouts of paranoia make him a decent sneak when needed, though this is fairly rare and can sometimes do more harm than good.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 5
Perception- 6
Endurance- 5
Charisma- 6
Intelligence- 7
Agility- 5
Luck- 6
RP example:
(Setting, abandoned office building)
(Characters : Scott [a scavenger], Rob [A Mercenary] )
Rob : "Hey Scott, you find anything good?"
Scott : "Does paper count?"
Rob : "Very funny, Scott"
Scott : "Hey, how's marie?"
Rob: "She's fine. You know ,she's pregnant now"
Scott : "You're kidding. How far along is she?, you the father?"
Rob : "Two months now, and yeah, i'm the father"
*Scott gets up and faces Rob*
Scott : "That's great man!, i'm really happy for you"
*Just then, a loud crashing noise is heard in the hall*
*Rob motions for Scott to get out of the way, and finds cover, then trains his rifle on the doorway*
Rob : (whispering to himself) : ", I thought this place was abandoned"
*The door creaks open and a mole rat enters*
Scott : "Borri, you startled me!"
*The mole rat jumps happily into Scott's arms*
Rob : "Tim, I don't know why you keep that filthy animal around"
Scott : "Oh come on, he's a great pet!, better than any dog, anyway"
Rob : "Scott, you need to pay more attention to that thing, I nearly blew its head off"
Tim : "Sorry, Rob"
Scott : "You know, you and Marie should have dinner with Susie and I this saturday, we'd love to have you"
Rob : "Could be fun, I guess, i'll talk to her about it when we get back"
Scott : "We should be going, i've gathered just about all that I can carry"
Biography:
Born in Fargo, North Dakota, Lambert was the son of a Scavenger (His Father) and a Doctor (His Mother). Most of his early life was spent learning both basic survival skills and basic medicine.
Lambert had many friends growing up, most notably Ashley (Bruce) Williams Williams, and Billy (Mike) Beihn. They remain good friends to this day, and often exchange letters.
On his twelfth birthday, his father took him on his first scavenging trip, an abandoned mall complex. Whilst searching the upper floor, he came across something of great interest, a Holotape Store, There he found many films stored away on shelves, in lockboxes, and in projectors. His father assisted him in carrying the projector and many of the films home, as they felt they would be valuable. Whilst testing out the Projector and Holotapes (after all, what kind of merchant sells damaged goods?) they found them to be in remarkably good condition, they could possibly be worth a great deal, but little did Scott know he had found a fortune of his own. These films interested young Scott a great deal, he kept his favorites along with the projector, and his father sold the rest. From then on Scott had made it his mission to continue searching for films, wherever they may be found.
At age 17, Scott discovered a Manifest in a warehouse that showed the possible location of a pre-war Shipment of films, marked January of 2077.He believed they may still be in good enough condition to use. He asked his father and two closest friends to accompany him on a journey to find the shipment, all of them agreed. The next morning they all had breakfast and began the trek.
They arrived there a little over Four hours later, and began the hunt for the shipment. The storage complex was large and complicated, thankfully the manifest said where the shipment was to be stored, the northeast corner of Warehouse 5. They spread out into two groups, Scott-Billy and Scott's Father-Ashley. After a bit of searching Scott's father radioed Scott telling him he had found the warehouse, and Scott followed his directions to get there. Some trouble was had entering the warehouse, as the doors were very large and did not seem to want to budge. Thankfully, being a skilled scavenger, scott's father was able to jimmy the lock and enter the warehouse after about two minutes.
The warehouse was found to be very dim. this did not present a major problem, however, as Scott had remembered to bring a Lantern. The warehouse was a winding maze of boxes, industrial vehicles, and scattered garbage. After about half an hour Scott and his companions arrived at the northeast corner. The shipment, however, was not, in fact, currently located in the northeast corner of Warehouse 5, much to their dismay. After the initial upset passed, they began to search for clues as to the location of the shipment, and clues they found. In an unlocked drawer they found a terminal password, and soon after located the terminal it belonged too. In this terminal there were many messages stored, one of which indicated that the shipment had been moved to Manhattan in mid january.
After he returned home, Scott bid his family and friends farewell, and began searching for a way to reach manhattan. Eventually he found a group of traveling merchants and worked as a scavenger for them in exchange for safe passage and food, he did a good turn for them, and when the time came they did indeed find him a way to manhattan. Eventually, they reached new york, where, true to their word, they found him a ferry.
OOC - IGN: rolfkat117 Gender:Male Age:17 Have you read the rules:Yep, I Guess im preaty frugal...(i like the texture pack btw) Have you read the lore: Yes, I guess i would like to be in The Brotherhood of Steel. RP Experience: I have played in 5 Fallout rp servers and MineZ (if that counts) and 2 regular rp servers Fallout Experience: I have played: Fallout tactics: Brotherhood of steel, Fallout: Brotherhood of steel Fallout 3, Fallout:New Vegas Define Meta Gaming: To use knowledge you got out of character when you're in character Define Power Gaming: To make up things that you can't do in character example: I did a 360 degree turn and head shot you without aiming
IC - Name:Daniel Gender:Male Age:21 Race:Human Appearence:6"3 Brown Dark hair medium muscle lots of tatoos Signifying Traits:Voice scar on right cheek Signifying Skills: Can pick locks jumps high S.P.E.C.I.A.L.'s: (40 points to distribute, maxes out on 10) Strength-8 Perception-5 Endurance-7 Charisma-2 Intelligence-7 Agility-7 Luck-4
RP example:Story of how Daniel got a scar on his right cheek While at the Old Olney Daniel was encountered by a deathclaw he managed to outrun the creature.But was soon face to face with it once again. It striked at him but he managed to dodge most of the strike. Only cutting him in his right cheek.
Biography:Daniel Grew up in Juarez, Mexico were the high murder rate and high. He didn't know anything besides this life he had. stealing form stores....Shooting Meth....He had no future. one day a man asked him if he wanted to go to The United States of America. He thought "Maybe i can start over". Few months later he was at New York.
OOC - IGN:Falcon980 Gender:Male Age:20 Have you read the rules:Yes and I ain't frugal Have you read the lore:Yes RP Expierence: Played on Fallout: Wild Wasteland and a closed Skyrim Server Fallout Expierence: All Fallout Games except for Fallout: Brotherhood of Steel Define Meta Gaming: Doing/saying something based on knowledge that is not learned in RP Define Power Gaming: Doing something that is overpowered
IC - Name: Gary Andrews Gender:Male Age:29 Race: Mixed Appearence: Wears a Stealth Suit that is dysfunctional RP-Wise due to age Signifying Traits: Lacks sense of Humor, hates nature Signifying Skills: Charismatic, good at Debating and Speech S.P.E.C.I.A.L.'s: (40 points to distribute, maxes out on 10) Strength-7 Perception-7 Endurance-3 Charisma-9 Intelligence-9 Agility-3 Luck-2
RP example: Gary sees a merchant, he is selling a Silenced 10mm Pistol Gary: "So how much would that set be back" Merchant: 800 Caps Gary: ", that is too expensive for me" Gary: "How bout 600 Caps" Merchant: "I ain't bargaining today" Gary: "Fine, I'll go then, I ain't got time to with your high prices" Merchant:: "Alright, Alright 710 Caps" Gary: "Done deal" *Gary hands merchant 710 Caps *Merchant gives Gary Silenced 10mm Pistol *Gary walks away with the pistol
Biography: Gary Andrews was born to children of the remnants of the Enclave not far from the ruins of Yellowstone in Wyoming. From a young age, his parents and sometimes grandparents taught him how to shoot accurately and a lot of tips to survive in the harsh and radioactive post-war world. Although he was rather good at shooting and survival, he showed little interest in using them in a day-day basis, as he liked to use words over force. Despite his family's opposition to his thoughts, they let him keep those thoughts. As he got older, he got ahold of some of the books and records his parents and grandparents had. He learned of the United States of America, and it's once glorious past as a global superpower, but to his dismay, almost all traces of this magnificent nation was long destroyed, by a tribal who lived in Arroyo
As he grew older, he kept on improving his combat tactics, but at the same time, he improved his Speech and Charisma skills, which gave him an advantage. When he grew old enough, he told his parents that it was time for him to leave and live on his own. Before he left, his parents gave him a map, of all of the former Military armories around. He went to the nearest one and he found something that is priceless in the Wasteland, a Stealth Suit. Even though it did not function like it did before the war, it offered better protection than the leather jacket that he was worn. As he kept on moving eastward, all he saw was nothing but mutants and the occasional settlement. He eventually reached the city of Chicago, but all he saw there was tribals, some Brotherhood of Steel and even the rare glimpse of an Enclave soldier. He decided that it was time for him to settle down for a while. There, he learned how to be civil and how to barter with merchants, and it was there that he actually used his weapon skills, as there are mutants and other animals who are aggressive towards humans, so he had to shoot a few once in a while.
As time progressed, so did Gary, he decided that it was time to move on even more Eastward, as he has heard of a lot of Civilization there. Using a map, he crossed rivers, lakes, swamps, and the Appalachia and finally, after a year Gary, has finally arrived at the Empire Wasteland. Although seeing the desolate wastes of the formerly prosperous city of New York, he still took the chance to enter the city. Despite seeing another anarchy, he found it a better place to live, as there are more people and affiliations, which gives him much more opportunity to succeed..........
OOC -EDITED-
IGN: Veener101
Gender: M
Age: 14
Have you read the rules: Yes, Oh yeah sorry but I am frugal.
Have you read the lore: Well its in constuction but I have read the previous one.
RP Expierence: Good, I have RPd in a couple fallout servers including Lost days, and Wild Wasteland, I have also RP'd in a Elder Scrolls server Akavir.
I have also roleplayed in a couple Garry's Mod servers.
Fallout Expierence: I have played Fallout 2,3 and New Vegas. I also know most of the lore.
Define Meta Gaming: Using OOC content in IC. EX: OOC: That location is in the waterfall, there is a lot of loot in there. IC: *Goes to the location automatically*
Define Power Gaming: Forcing your actions while RPing EX:
*Jim swings his sword missing him by inches*
*John pulls out his gun shooting him in the face*
IC
Name: Jackson 'J' Maleek
Gender: Male
Age: 19
Race: Caucasian
Appearence:
Although Jackson is only 19, he looks much older. This is due to the fact of him surviving in the wasteland like everyone else, Jackson has dark brown hair with a rough beard or stubble. Jackson also has dark brown eyes that seem a little red at times.He wears a torn brown tunic with a small brown leather jacket under it. When you look closely you can see his name engraved in the back with what seems like something had burned it. Jackson wears a black leather pants that are also torn from what seems like a large scratch of something very large. He wears dark brown boots with his name engraved in the bottom of them, which also states 'Semper Fidelis'. You can see a smudge of what seems to be another name of someone.
Signifying Traits: Jackson is known to have incredible accuracy with a rifle. He is
also a very fast shot. He is also a neutral person when it comes to karma, although
has murdered, he thinks to himself 'Who hasn't' so it doesn't really affect him.
Signifying Skills: Jackson is good with both big and small guns, he also has a couple of
other skills including lockpicking and repair. He has other minor skills like survival
and sneaking.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 7
Perception- 5
Endurance- 7
Charisma- 6
Intelligence- 4
Agility- 6
Luck- 4
RP example:
*Sitting in a saloon, J swigs his 200 year old whiskey and wiping it from his face.
He looks over at a man singin' a song that he can't understand due to the fact of the mans language.* Four other men around him are joining in at the foriegn song. J stares that them and the men notice him, spitting at this feet.
'Well that wasn't very polite.' J responds to the action
'Fack you' A russian man explodes while he stands up
*Jackson reacts like nothing happens and looks at his whiskey bottle*
'Look at me you pig!'
*Jackson looks up, knowing something bad is about to happen.*
'You need to learn how to respect your elders!' the Russian continues.
*Jackson looks down again at his whiskey bottle.*
*This time the russian stands up and swings his fist at his face striking J in the back of the head
Jackson jumps up from rage and swings the bottle at the mans jaw breaking it and knocking him down
The man then tries to get while he is stunned*
*3 other men charge and Jackson with bottles and one with a knife*
*Jackson pulls out his knife while getting hit with a small whiskey bottle and falling to the ground
A man almost body slams him with the knife landing 2 inches from his face*
*Jackson rolls on the ground while throwing the knife in his hand and striking a man in the neck
Jackson finally stands up and stares at the other two men*
'Leave, before you get your self killed.'
*The two men run out, looking back saying*
'You will pay.'
Biography:
Jackson was born in Montana, a state up north near Idaho and Wyoming. He was born in a small settlement with about 58 people. He lived there until he was about 10 when his town was attacked by a tribe known as the Great Khans, his mother and father and all other remnants of his family we're brutally killed. Only a couple of them survived including his friend, Samantha. They lived with each other, surviving off the land for about 7 years in the Northern Wilderness of Wyoming. Samantha always talked about going to the east coast, even though J always said it was a bad idea. She said she just wanted to see a place known as Manhattan, of course Jackson told her that she cannot go what so ever. About a year later they found a cabin and settled down. Samantha seemed unhappy with the wilderness, and told Jackson she was leaving. Of course J didn't believe she would leave, but he was wrong. She was gone the next morning, but of course it wasn't just her, it was his unborn kid. Jackson made a mission for himself to find her, and his unborn kid. It has been about a year since he last saw her. He asked settlements near and they said she was heading east. He knew exactly where to find her, Manhattan.
He asked settlements on the way and they said she was still alive and they saw her. She even left him a note saying 'I know you will follow me and I want you to know that I still love you and Johnson are safe. If you can, meet me in Manhattan so we can start a new life. Please forgive me, for this is the only way we
could have left.' She left several notes on the way saying she was fine, although she was fine he ran into a lot of things. He had killed many people and even stole from people. The thing is, Jackson had come up on a dead spot in Philadelphia, where he couldn't find any leads on where she was.
When Jackson got to Manhattan he had met another guy, this man was a friendly and seemed like a good guy, after a while these two guys got closer and decided to help each other out with finding gear. Jackson asked him if he seen a lady with blonde hair and blue eyes and a small infant come through here, he noticed something was wrong with him after he asked that. The man replied, 'nope, I don't think I have' with a shaky voice. Automatically Jackson knew he was lying, he sprung up and took out his .357 revolver and pointed it at the mans head. 'Where the is she, tell me now or I will blow your face off and feed it to the rats!' The man replies simply 'Shes dead.' There is a great pause in this conversation as Jackson was trying to figure out what this strange man had said. Jackson was then filled with great rage and nearly shot the man in the head, luckily for the man there was 5 bullets in the chamber. The man then screamed out 'I didn't do it man! I tried to help her, but I couldn't there just to strong!' 'Who is to strong, tell me now before I splatter your ing brains on the ground!' 'Them, the Pitt Raiders, they came in the hotel where I was eating and grabbed her and dragged her away, I told them to stop and they nearly shot me in the ing face man!' He replied. 'I though you said she was dead, how do you know she died' Screamed Jackson. 'Well most people don't make it out alive man, most people are made into either slaves or they are executed.' 'So she could still be alive!' Jackson said as he rushed out the door. 'Wait man, you can't take the Pitt Raiders all by yourself, you need help first!' Yelled the man. Jackson knew he was right, he needed help and that is what he was going to do.
OOC - IGN:Falcon980 Gender:Male Age:20 Have you read the rules:Yes and I am very, very frugal Have you read the lore:Yes RP Expierence: Played on Fallout: Wild Wasteland and a closed Skyrim Server Fallout Expierence: All Fallout Games except for Fallout: Brotherhood of Steel Define Meta Gaming: Doing/saying something based on knowledge that is not learned in RP Define Power Gaming: Doing something that is overpowered
IC - Name: Gary Andrews Gender:Male Age:29 Race: Mixed Appearence: Wears a Stealth Suit that is dysfunctional RP-Wise due to age Signifying Traits: Lacks sense of Humor, hates nature Signifying Skills: Charismatic, good at Debating and Speech S.P.E.C.I.A.L.'s: (40 points to distribute, maxes out on 10) Strength-7 Perception-7 Endurance-3 Charisma-9 Intelligence-9 Agility-3 Luck-2
RP example: Gary sees a merchant, he is selling a Silenced 10mm Pistol Gary: "So how much would that set be back" Merchant: 800 Caps Gary: ", that is too expensive for me" Gary: "How bout 600 Caps" Merchant: "I ain't bargaining today" Gary: "Fine, I'll go then, I ain't got time to with your high prices" Merchant:: "Alright, Alright 710 Caps" Gary: "Done deal" *Gary hands merchant 710 Caps *Merchant gives Gary Silenced 10mm Pistol *Gary walks away with the pistol
Biography: Gary Andrews was born to children of the remnants of the Enclave not far from the ruins of Yellowstone in Wyoming. From a young age, his parents and sometimes grandparents taught him how to shoot accurately and a lot of tips to survive in the harsh and radioactive post-war world. Although he was rather good at shooting and survival, he showed little interest in using them in a day-day basis, as he liked to use words over force. Despite his family's opposition to his thoughts, they let him keep those thoughts. As he got older, he got ahold of some of the books and records his parents and grandparents had. He learned of the United States of America, and it's once glorious past as a global superpower, but to his dismay, almost all traces of this magnificent nation was long destroyed, by a tribal who lived in Arroyo
As he grew older, he kept on improving his combat tactics, but at the same time, he improved his Speech and Charisma skills, which gave him an advantage. When he grew old enough, he told his parents that it was time for him to leave and live on his own. Before he left, his parents gave him a map, of all of the former Military armories around. He went to the nearest one and he found something that is priceless in the Wasteland, a Stealth Suit. Even though it did not function like it did before the war, it offered better protection than the leather jacket that he was worn. As he kept on moving eastward, all he saw was nothing but mutants and the occasional settlement. He eventually reached the city of Chicago, but all he saw there was tribals, some Brotherhood of Steel and even the rare glimpse of an Enclave soldier. He decided that it was time for him to settle down for a while. There, he learned how to be civil and how to barter with merchants, and it was there that he actually used his weapon skills, as there are mutants and other animals who are aggressive towards humans, so he had to shoot a few once in a while.
As time progressed, so did Gary, he decided that it was time to move on even more Eastward, as he has heard of a lot of Civilization there. Using a map, he crossed rivers, lakes, swamps, and the Appalachia and finally, after a year Gary, has finally arrived at the Empire Wasteland. Although seeing the desolate wastes of the formerly prosperous city of New York, he still took the chance to enter the city. Despite seeing another anarchy, he found it a better place to live, as there are more people and affiliations, which gives him much more opportunity to succeed..........
I am going to redo an app, but you have to put this sort of thing somewhere. I am not one to hold a grudge, but if there are rules pertaining to what you can be or can't be, you need to define parameters before disallowing people for being outside them.
Not really, because when someone says "Fallout Roleplay" it means you roleplay as a character that would fit in the fallout universe. There are no robots that look like what you describe. If you want, RP as a securitron or something.
OOC -
IGN: notnyancat
Gender: Male
Age: 15
Have you read the rules: yes
Have you read the lore: yes
RP Expierence: played on 5 other rp servers plus runescape
Fallout Expierence: all games but fallout 2
Define Meta Gaming: Metagaming is a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game.
Define Power Gaming: Powergaming (or power gaming) is a style of interacting with games or game-like systems with the aim of maximising progress towards a specific goal, to the exclusion of other considerations such as (in video games, boardgames, and roleplaying games) storytelling, atmosphere and camaraderie.
IC -
Name: Ed
Gender: Male
Age: 19
Race: Caucasian
Appearence: military like hair style, hair is dirty blond. is about 5'8, has a muscular body build.
Signifying Traits: has a scar down his right arm
Signifying Skills: is a crack shot with guns
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10) Strength- 6 Perception- 5 Endurance- 5 Charisma- 4 Intelligence- 10 Agility- 5 Luck- 5
RP example: (Example of how he got the scar on his arm) He was tired and bearly able to stand when out of no where he feels a massive pain in his right arm. He looks to his right only to find a Deathclaw scraping its sharp claws down his arm over and over. He pulls out his 10mm and shoots the deathclaw in the head. As soon the deathclaw falls to the ground he runs away as fast as he can. (its been 1 and a half hours) he couldn't run any farther, just when he's about to give up he spots a protectron out side a gate. As he aproches the robot says "Thirsty partner? Stop down in Moriarty's salon." He stumbles through the gate and down a hill to find a shack with a sign that says "Clinic"
Biography: He was born in a raider camp and raised there till he ran away at the age of 12. all he had with him was 2 stimpacks, a nuka-cola, a 32 pistol and the cloths on his back. scince then he has been a traveling Merc with a "Never Fail" Reputation. After he left Megaton and the Capitol Wastland, he went where ever he wanted to go or his "Jobs" needed him to go.
Just a little heads-up, this will most likely be denied due to how short your bio and Rp examples are.
He's most likely going to ask you to re-read the rules.
And you preformed plagiarism when you stole from these two sites to define power gaming and meta gaming word for word.
OC - IGN: _phant0m_ Gender: Male Age: 15 Have you read the rules: I don't really know how to be frugal so frugal frugal. Have you read the lore:Yup RP Experience:I played on a couple of fallout servers a year back and played on a medieval rp server Fallout Experience: Fallout 3, Fallout New Vegas. Define Meta Gaming: Knowledge that you have gained OOC like seeing someones name tag behind a wall when your character would not have. Define Power Gaming:When you roleplay without giving the other role player a chance such as *Breaks Chains* *Kills Other Player with one punch*
IC - Name: Vecher Marx
Gender:Male Age: 17 Race: Human/Cyborg Appearance: Dark Black hair, Tan Skin , Usually wears a trench coat filled with odds and ends he finds.Brilliant blue eyes. Right eye is a poorly made cybernetic eye. Right arm is a horribly low quality robotic limb. Signifying Traits: Merciless, Very convincing voice, low quality robotic limb and cybernetic eye. Signifying Skills: Quick on his feet,Bad eyesight in cybernetic eye,poor control of cybernetic arm,very good at fixing things. S.P.E.C.I.A.L.'s: (40 points to distribute, maxes out on 10) Strength-6 Perception-4 Endurance-5 Charisma 4 Intelligence-8 Agility 8 Luck-5
RP example: "100 caps at least." Vecher said to Josh. "I'll give you 75 caps this gun really isn't that important to me and I could get anyone to fix it" Josh replied. "I doubt that 100 caps or nothing man." "Fine, fine you'll get your caps" Josh then reached in his pocket and handed Vecher a bag of caps and his gun with a solemn look. "I expect it done in a couple of hours Vecher or else." Josh then made a gun with his finger and pointed it at Vecher and then pulled his imaginary guns trigger and said "PEW!" Vecher gave him a look of annoyance then said "It'll get fixed when I get to it. They both then turned away from each other and began walking away. As Vecher was walking he started counting his caps after counting once and then recounting just to be sure Vecher turned around and screamed "HEY GET BACK HERE WITH THE REST OF MY CAPS!" Josh who was a very stingy man and disliked cyborgs had only given him the 75 caps he had first proposed. Vecher began to chase after the man with incredible speed. Josh who realized that he was caught also ran but was quickly caught up too. Josh turned around to see an enraged Vecher glaring at him. "It was just a mistake Vecher, my buddy, my pal." "This mistake just happened to be the same amount as your first proposal then? I'll give you one last chance to make up with me. You give me the 25 caps you still owe me and I'll forget this ever happened OK?" Vecher replied. " I would never pay full price to let an abomination like you fix up my weapons. Go back to whatever dirty place you live in and stay there. " Josh replied with hatred. Him saying this made Vecher so angry that he cocked back his right arm to punch Josh right in the face. The only problem was that when he cocked it back his arm started moving randomly and Vecher had no control of it. "God damn it arm! Guess I'll have to use good old lefty then." Vecher said as he cocked back his left arm and punched Josh's light out. Vecher then walked up to Josh and reached in his pocket and took out 25 caps and exclaimed to himself "Guess you just paid full price to an abomination like me then. Ha!. He then dropped the gun he was paid to fix right next to Josh and started to walk to another town because after that stunt he sure wouldn't be welcomed there again..
Biography: Vecher Marx was born to a group of Salvagers in Denver. He would go from skyscraper to skyscraper with his parents finding a large array of valuable items that they would sell to wandering travelers. One day while Vecher was ten he got lost and wandered all the way down to the first floor and went outside. Vecher thought the world looked amazing and he walked around the streets looking at everything and he wondered why his parents told him not to go down here. The sounds of dogs barking erupted from the streets but Vecher was used to these sounds and did not pay attention to them but they got louder and louder. Vecher looked behind him to see a pack of feral dogs running towards him and he bolted towards a nearby store and locked the door. Inside the store there was another Scavenger inside and Vecher pleaded for help but the Scavenger picked Vecher up and tossed him outside the window at the dogs. The dogs tore at the child, chewing off his arm and biting the right side of his face. By the time Vecher parents found him he was crawling on the pavement close to death. Vecher's parents covered the wounds in fabric but they found him revolting and did not care for him anymore. Macharius, Vecher's younger brother, was the only person that cared for Vecher anymore helped him stay alive in his miserable existence. Years later when Vecher was 17 and Macharius was 16 they had devised a plan to run away with all the advanced technology their parents had looted from the city. Vecher's wounds had fully healed but he could not use his Right Eye and his right arm was completely gone. At night Him and his brother stole the two giant bags of ancient and valuable technology his parents had and ran towards the interstate were the dogs would not find them. Once they had reached the highway they started to walk away from Denver. While travelling down to what is Arizona they had found an interesting man with a cog shaped symbol on his robe. The man looked at the rare technology and then at Vecher's arm and eye and proposed a deal with him, If they would give him the Technology he would give Vecher a new arm and eye. Vecher was so happy he instantly said yes without thinking. The man took out Metal rods and wires and an assortment of equipment and attached a horrible low quality robotic limb to his arm and replaced his eye with an almost broken cybernetic one. Vecher yelled at the man to take it back but he just took out an ancient energy weapon and aimed it at Vecher. Vecher and Macharius walked down the road towards Arizona without any food/water/equipment then they finally reached a city. The town had bountiful technology but most of it was decayed and the residents did not know what to do with it. Vecher repaired most of it from what he learned from his parents. The town did not thank him or pay him they just looked at him in disgust. Him and his brother had settled down into the town, Vecher would repair things in the back of the building where people would not see him while his brother would be in front talking to customers. Marcharius never talked to Vecher anymore he would just go into the back throw something at him and expect him to fix it when he got back. Three years later when Macharius threw a pistol at him, Vecher stood up and stabbed his sharp bladed fingers into him and threw him into the back. Vecher took his long trench coat and a grey fabric to cover his mouth with and wandered away from the town. As he was wandering away from the town he was thinking about where he could go to and be accepted. He had heard rumors of New York a place where cyborgs are accepted no matter how bad of shape they are in.Though he assumed these rumors very well may be untrue it was all he could think of at the moment. So Vecher Marx the cyborg set of for the place called New York in the hopes of a new life.
Hey BLF, Question. What are the rules about skins? I'm making a custom one for this RP, it's decent quality and looks like it would fit in, but are there any rules I should be aware of? (Besides making my char fit the description I gave earlier)
OOC - IGN: coolboi360 Gender: male Age: 15 Have you read the rules: Yes I have Have you read the lore: Yes I have RP Expierence: Various Games by Bethesda Softworks, Various Rp servers including Hardcore Rp Servers Fallout Expierence: Fallout 1, Fallout 3( all DLCs), Fallout NV( Lonesome Road also), Research in fallout universe and quite familiar with the Timeline Define Meta Gaming: Using information about something within the Server and not having been allowed access to that information in actuality Define Power Gaming: Doing the something to another player, usually something impossible
IC - Name: James Albert Darwin, likes to be called Jay Gender: Male Age: 32 Race: Human Appearence: Tall, Blond Hair, Blue Eyes, Thin but Fit, No Facial Hair, Vault Jumpsuit from Vault 101, Rugged Brown Army boots, Various cuts and bruises visible only when clothes is off Signifying Traits: Awkward, Lonely, Ambitious, Opportunistic, Optimistic, Peppy, Knowledgeable, Wandering, Curious, Innovative, outcast Signifying Skills: Science, Melee Weapons, Unarmed, Medicine, Repair, Speech S.P.E.C.I.A.L.'s: (40 points to distribute, maxes out on 10) Strength- 8 Perception- 5 Endurance-3 Charisma- 6 Intelligence- 10 Agility- 2 Luck- 6
RP example: Jay: * A slight breeze blows through his luscious blond hair, seeming to be as clean as the minute he steps out of the shower *
* the breeze becomes a slight wind and the sand begins to softly role against the hard dirt ground *
Jay: * looking over into the distance he spots a gas station being cleared by scavengers, it lies only 30 yards away but his calculations have been wrong before * Scavenger 1: * heard shouting in the distance * Let's Head Barb, we still have to make it to Sunny's by noon! Scavenger 2: * The shouting is a deeper voice but clearer * Alright Alright Relax it's on Sunrise! Jay: * mumbles to himself quietly * Damn raiders * and looks into his pockets to see if he wasn't robbed of his caps like the night before, after searching for some time he found that his caps remained at stable balance... that would seem as the high point of his day *
~ Later On That Day, Sometime After Noon ~
Jay: * taking a large bite into his sandwich he looks out too see some raiders passing by his path, they seem to be arguing * Raider 1: I don't care what you lost Bill, F*** the Brahmin, F*** the Bulls, F*** the Whoever! Those were rightfully my caps and your pale white A** just can't seem to realize the difference. Raider 2: F*** off of Bill Cage! Suck a wood, cow licker! Raider 3: *laughs as voices become different* Raider 1: *voice is now harder to here* Whats funny f** face?! Jay: * Having stopped in his path to listen to the interesting conversing, he finds himself laughing about what just happened * Ha... what unintelligent raider pricks, roaming these wastes without a care to be told... what fun they say, OH what fun! In my opinion, those Brotherhood should start placing around raider traps in these wastes... Eh blasts with the bloody brotherhood, I was taught to love the Enclave and love the Enclave I will! * he continues down a lonely path on another windy boring day in the Capital Wasteland( What Fun! ) *
Biography:
The Vault: James Albert Darwin was born and raised in vault 101. His father, a vault engineer, and his mother, an on and off vault nurse that didn't seem to work much, but in all both were astoundingly prospering drunks. Drinking on the job, drinking before bed, a vault citizen couldn't find them a minute without having a bottle in their hands and a clumsy weighted stance. When James was born he was left out of many occasions because his parents made little friends and always seemed to be working. James stayed home alone, either exploring what the vault had to offer or just did school work. School was everything for James, and sadly the only thing. The kids would make fun of him but he ended up becoming the highest average in the classroom and obviously the one with the highest grade. He might have been a "nerd" and sometimes even a "freak" but he prospered after all the bullying. He hated the Vault Physicians son, a name he still can't remember even after hearing it so much back in the vault. The boy was the exact opposite of James, mildly intelligent and popular among the girls along with being courageous and loyal. He despised his manners and his actions and wanted rid of him whenever they were close together, and so he acted awkwardly to avoid the boy. He called him The Boy, just cause if it was an intellectual race to the finish line then James would be the winner. The Boy was successful, he was proud and most of all he was happy. As the years went on James' parents died of being alcoholics, unfortunately James didn't give a rats tale! They died and James was Already old enough to fend for himself in the vibrant and person heavy vault. James hated the idea of being in a crowd, he always stayed in the back of the class and at the corner of a room when in vault meetings and assemblies. James did have hobbies though, Medicine and science were his biggest activities during the day and luckily he had a guide to teach him tons about those sorts of things. Jonas Palmer, but James called him Jone, was James' only friend and guide in the fields of science and medicine. Although Palmer wasn't the most bright son of intellectualism, he was a good teacher too the point when they knew about the same in everything. James spent his remaining free time learning how to fight martial arts with batons that he stole from the police quarters and he used his pillow as a punching bag to train in unarmed fighting. Spending his days training, James turned from a scrawny nerd into a good looking man and was coming to the age of 17. It was time to take the G.O.A.T and he was more sure than ready, he studied days upon nights upon months for this test to find it was a simple multiple choice answer test. With this disappointment and waste of time in mind James didn't worry about answering the questions well on the test, instead he just randomly marked bubbles. When it came time to see what job he would acquire he was quite surprised with his answer, the answer lit the flame that was building power in his soul. An Engineer and part time Vault Nurse, and so the night after receiving that appointment he had been deciding whether or not he should kill himself. The years with this jobs could break a man, and the smell of alcohol from the stains made by his father were on the floors of the generator room to last. Working as an engineer his repairing skills were becoming to his use and finally he decided to quit both jobs at the age of 19 years old. Successfully quitting his job, James went on to start hacking into random things for the fun and excitement of it. He wanted to see if he could somehow get access to the outside world if it still existed, and it very much did but he did not know at the time. He decided to hack into the radio systems of the Vault 101 PA system, doing so he found himself listening too the Enclave Radio. The things he heard astounded him, and it gave him hope for something that didn't even know was a problem, these Enclave seemed as saviors to a dead nation. He looked up to them and with that he wanted to be part of them. He listened to their radio for about 3 months, but then something amazing had happened. This was James' chance to make his first steps into the wasteland he had always wanted too see, The Boy and his father, the Vault Physician, escaped Vault 101. The Overseer said it could never be done but it was so simply done that day, and so James had decided what his next move to be; James had decided to escape Vault 101. His first attempt ended in cowardice and return for a new plan, by this time the Physician and his son were already gone. His second attempt led to being caught but with the overseer being dead he had no authority to go too, so they kicked him out of the vault with little food and a police baton. To them this was getting rid of a problem, to James this was freedom... He walked to the old wooden door at the end of the cave and slowly opened it looking out into the sunlight, it burned for a moment but he easily got used to it thanks to the sunlight equivalent lighting in the vault.
The Capital Wasteland: The wasteland looked different from what he heard on the radio, it looked more dull, more sad. At first glance he watched as men in travelling clothing walked by with a two headed cow and as men in plates of metal and horns all rusted and rugged walked by holding bags of remains. He saw creatures, no monstrosities that scared him to the point where he was banging on the door of the vault. He cried and he banged and no response came. He walked out of the cave once more to find a man walking alone in the waste, armed with a shotgun looking weapon and wearing the clothes of a beaten up sheriff. The man began running towards James and James found himself backing up into a rock wall. James began to speak but then he noticed, the man was The Boy. Not a boy anymore though, he had a slightly haired face and a beaten up body, he stood tall and proud, he had business elsewhere. Even though James was disgusted with the site of this man they began to converse. First a name, he called himself the Lone Wanderer. The Lone Wanderer, like James but simultaneously not like James. The Lone Wanderer said he remembered James from the Vault and they spoke somewhat more of the wastes. The Lone Wanderer gave James some pointers and things to watch out for and spoke quickly and confidently, James just stood and nodded his head. James was beginning to like this man, he found similarities between each other and not only some but many. It was beginning to darken and the Lone Wanderer said his good byes, for James this felt so parting. the Lone Wanderer didn't seem the popularity that he was in the vault, he had a story and so did James. And so, The Lone wanderer just as he came had left and James was alone. James' had one thing on his mind after the conversation with the Lone Wanderer, the Enclave. He wanted to find them and join them and follow their ways which he found so right. The Enclave was perfect for him, they seemed to high tech and so strong, something he could hide behind but become great in at the same time. For months and even years he searched but his luck had died out, adjusting to the wasteland well he became quite the local in Rivet City. He resided there for quite a while during his time in the Capital Wasteland, working closely with the Scientists aboard the city. He helped them with the heavy long easy work, while they took the hard mind bending work. Aboard the City he had met the Lone Wanderer once again and was quite glad to see him, they again conversed for a while and the Lone Wanderer was on his way. He spoke of purifying the River and having to gather things for the scientists, now James' job didn't seem to hard. James liked the idea of the Purifier, he would be glad to see the day when the water could be drunken by all humans and be poison to those nasty super mutants and ghouls. James followed Enclave beliefs but after living for a long time in the waste he learned that keeping that secret would keep him alive for longer, and so he did. Some times even having to be nice to those nasty monstrosities called ghouls, oh how he hoped they would burn in the fires of pure water! James lived for about about 10 years within the the Capital Wasteland and really made a name for himself in that land, but his goal to join the Enclave had begun to die out and fall from him even though he tried so hard to become apart of the enclave. Eventually the Enclave began dying out in the Capital Wasteland so he doubted they would want to be recruiting. It was all the fault and the BoS, the ones who took them down, and everyone in Rivet City loved the BoS. James never had the chance to ask The Lone Wanderer which faction he preferred so he assumed he was a Brotherhood lover. Packing up everything he would need for travelling and saying his goodbyes he was able to part with everyone, but he was never able to see the Lone Wanderer for the last time.
The Wastes and Long Island: Travelling was hard, especially at the top of the Capital Wasteland, somehow James sneaked through the Death Claws and other beasts to reach the border to the outside world. James decided that having the name "James" would deem him to intelligent for the people of the wastes so he called himself Jay from the border and on. Jay moved like a site seer, he stopped at famous landmarks and always asked questions about the area to survivors or others. It was one night, about half way to Long Island( which he did not know he was going too), when James finally found a band of Enclave soldiers scouting a ruined office building. This was it, it was his time to shine... he sneaked by the large Enclave to go in front because he knew that 3 raiders were about to strike the Enclave men. When the Enclave entered the room with raiders the raiders started shooting and James jumped in too try and kill them. He began beating the brains out of one of them while sitting comfortably on top, after a few throws the other two dived to stop him but were stopped by the Enclave. James ended up beating the man senseless and the Enclave surrounded him with guns pointed. This was it, James' chance to join the Enclave, except they didn't seem to happy with him being in the office building. They started asking questions and pushing him around, one had called him a "dirty blood waster". James became furious, his blood was clearer than the eyes could see, he was a vault boy not a waster! James explained himself, furiously, too them though he sounded like a rambling child using big words. They laughed and told him to crawl back into his vault before he gets hurt, they left him there petrified. James had failed again, the Enclave didn't want him and the Lone Wanderer never said bye. The rest of the way to Long Island James didn't speak many words. He still sneaked around battles and found just enough food to last him the way. Eventually, starving and tired he reached a sign. "Welcome to Long Island" it said, He decided that this place would be better than any other S*** wasteland dump he had come across. Walking a few yards in his radio began to buzz, he turned it on and began to hear the mighty voice of the Enclave once again. Oh... like a fetish it made him pleasant it made him calm and free. Relaxed, he settled the night in an old parking lot falling asleep to the great Enclave radio. This would be it he thought, it would be here where he joins the Enclave and becomes what he was born to become. He could feel it, his blood was like a magnet. Every minute he felt closer and closer to the Enclave and so close he thought that they might even be watching him. He jumps up to a rustling sound close to his ear, it is almost noon by the position of the sun, and so he begins his quest too become something.
James has always been frugal, never wasting supplies and always trying to save tools or resources to be used later on if needed. He is a very much frugal person and will not bare the site of wastefulness.
I didn't say I wouldn't try again, I was merely stating why I didn't put an RP example or extend my bio, and to let you know that there are no hard feelings.
I'll post a more lengthy bio once I get it written, and is the RP example absolutely necesary? if it is i'll try my best to make one.
IGN: Wolfdancer
Gender: M
Age: (I turn 16 the 21st of this month [May 2013])
Have you read the rules: Yes
Have you read the lore: Yes
RP Expierence:
Red Dead Redemption (Xbox, small group RP with friends, you may want to not count this)
Garry's mod (PC, Post apocalyptic RPs, CityRPs, DarkRPs [More like DarkDM, amirite?] and of course, Medieval RPs)
Grand Theft Auto : San Andreas, IV (PC - Multiplayer Mode)
Nationstates (PC - Text based game, Nationstates.net)
Counter Strike + Source (Prison Break servers & Other, again, you may want to not count this)
Minecraft (PC - Fantasy RPs + RPGs, Other Fallout related Servers)
Fallout Expierence: Fallout : Fallout, Fallout 2, Fallout 3, Fallout : New Vegas, and i'll be starting Tactics next week.
Define Meta Gaming: Giving your character information that he/she would not have, but you as a person do. (e.g. there's a murderer around the corner hiding and I know it, but my character doesn't. Therefore, I can't just give my character the information.
Define Power Gaming: Maximising progress toward a specific goal.
IC -
Name: Scott Lambert
Gender: M
Age: 20
Race: W
Appearence: Average Height, Average Weight, Brown Hair, Hazel Eyes.
Signifying Traits: Paranoid, Obnoxious, Calculated, Contrived.
Signifying Skills: Smart when there is time to calculate, but not very good at talking way out of a situation. Bouts of paranoia make him a decent sneak when needed, though this is fairly rare and can sometimes do more harm than good.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 5
Perception- 6
Endurance- 5
Charisma- 6
Intelligence- 7
Agility- 5
Luck- 6
RP example:
(Setting, abandoned office building)
(Characters : Scott [a scavenger], Rob [A Mercenary] )
Rob : "Hey Scott, you find anything good?"
Scott : "Does paper count?"
Rob : "Very funny, Scott"
Scott : "Hey, how's marie?"
Rob: "She's fine. You know ,she's pregnant now"
Scott : "You're kidding. How far along is she?, you the father?"
Rob : "Two months now, and yeah, i'm the father"
*Scott gets up and faces Rob*
Scott : "That's great man!, i'm really happy for you"
*Just then, a loud crashing noise is heard in the hall*
*Rob motions for Scott to get out of the way, and finds cover, then trains his rifle on the doorway*
Rob : (whispering to himself) : ", I thought this place was abandoned"
*The door creaks open and a mole rat enters*
Scott : "Borri, you startled me!"
*The mole rat jumps happily into Scott's arms*
Rob : "Tim, I don't know why you keep that filthy animal around"
Scott : "Oh come on, he's a great pet!, better than any dog, anyway"
Rob : "Scott, you need to pay more attention to that thing, I nearly blew its head off"
Tim : "Sorry, Rob"
Scott : "You know, you and Marie should have dinner with Susie and I this saturday, we'd love to have you"
Rob : "Could be fun, I guess, i'll talk to her about it when we get back"
Scott : "We should be going, i've gathered just about all that I can carry"
Biography:
Born in Fargo, North Dakota, Lambert was the son of a Scavenger (His Father) and a Doctor (His Mother). Most of his early life was spent learning both basic survival skills and basic medicine.
Lambert had many friends growing up, most notably Ashley (Bruce) Williams Williams, and Billy (Mike) Beihn. They remain good friends to this day, and often exchange letters.
On his twelfth birthday, his father took him on his first scavenging trip, an abandoned mall complex. Whilst searching the upper floor, he came across something of great interest, a Holotape Store, There he found many films stored away on shelves, in lockboxes, and in projectors. His father assisted him in carrying the projector and many of the films home, as they felt they would be valuable. Whilst testing out the Projector and Holotapes (after all, what kind of merchant sells damaged goods?) they found them to be in remarkably good condition, they could possibly be worth a great deal, but little did Scott know he had found a fortune of his own. These films interested young Scott a great deal, he kept his favorites along with the projector, and his father sold the rest. From then on Scott had made it his mission to continue searching for films, wherever they may be found.
At age 17, Scott discovered a Manifest in a warehouse that showed the possible location of a pre-war Shipment of films, marked January of 2077.He believed they may still be in good enough condition to use. He asked his father and two closest friends to accompany him on a journey to find the shipment, all of them agreed. The next morning they all had breakfast and began the trek.
They arrived there a little over Four hours later, and began the hunt for the shipment. The storage complex was large and complicated, thankfully the manifest said where the shipment was to be stored, the northeast corner of Warehouse 5. They spread out into two groups, Scott-Billy and Scott's Father-Ashley. After a bit of searching Scott's father radioed Scott telling him he had found the warehouse, and Scott followed his directions to get there. Some trouble was had entering the warehouse, as the doors were very large and did not seem to want to budge. Thankfully, being a skilled scavenger, scott's father was able to jimmy the lock and enter the warehouse after about two minutes.
The warehouse was found to be very dim. this did not present a major problem, however, as Scott had remembered to bring a Lantern. The warehouse was a winding maze of boxes, industrial vehicles, and scattered garbage. After about half an hour Scott and his companions arrived at the northeast corner. The shipment, however, was not, in fact, currently located in the northeast corner of Warehouse 5, much to their dismay. After the initial upset passed, they began to search for clues as to the location of the shipment, and clues they found. In an unlocked drawer they found a terminal password, and soon after located the terminal it belonged too. In this terminal there were many messages stored, one of which indicated that the shipment had been moved to Manhattan in mid january.
After he returned home, Scott bid his family and friends farewell, and began searching for a way to reach manhattan. Eventually he found a group of traveling merchants and worked as a scavenger for them in exchange for safe passage and food, he did a good turn for them, and when the time came they did indeed find him a way to manhattan. Eventually, they reached new york, where, true to their word, they found him a ferry.
IGN: rolfkat117
Gender:Male
Age:17
Have you read the rules:Yep, I Guess im preaty frugal...(i like the texture pack btw)
Have you read the lore: Yes, I guess i would like to be in The Brotherhood of Steel.
RP Experience: I have played in 5 Fallout rp servers and MineZ (if that counts) and 2 regular rp servers
Fallout Experience: I have played: Fallout tactics: Brotherhood of steel, Fallout: Brotherhood of steel Fallout 3, Fallout:New Vegas
Define Meta Gaming: To use knowledge you got out of character when you're in character
Define Power Gaming: To make up things that you can't do in character example: I did a 360 degree turn and head shot you without aiming
IC -
Name:Daniel
Gender:Male
Age:21
Race:Human
Appearence:6"3 Brown Dark hair medium muscle lots of tatoos
Signifying Traits:Voice scar on right cheek
Signifying Skills: Can pick locks jumps high
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength-8
Perception-5
Endurance-7
Charisma-2
Intelligence-7
Agility-7
Luck-4
RP example:Story of how Daniel got a scar on his right cheek While at the Old Olney Daniel was encountered by a deathclaw he managed to outrun the creature.But was soon face to face with it once again. It striked at him but he managed to dodge most of the strike. Only cutting him in his right cheek.
Biography:Daniel Grew up in Juarez, Mexico were the high murder rate and high. He didn't know anything besides this life he had. stealing form stores....Shooting Meth....He had no future. one day a man asked him if he wanted to go to The United States of America. He thought "Maybe i can start over". Few months later he was at New York.
#Shorty. Denied.
IGN:Falcon980
Gender:Male
Age:20
Have you read the rules:Yes and I ain't frugal
Have you read the lore:Yes
RP Expierence: Played on Fallout: Wild Wasteland and a closed Skyrim Server
Fallout Expierence: All Fallout Games except for Fallout: Brotherhood of Steel
Define Meta Gaming: Doing/saying something based on knowledge that is not learned in RP
Define Power Gaming: Doing something that is overpowered
IC -
Name: Gary Andrews
Gender:Male
Age:29
Race: Mixed
Appearence: Wears a Stealth Suit that is dysfunctional RP-Wise due to age
Signifying Traits: Lacks sense of Humor, hates nature
Signifying Skills: Charismatic, good at Debating and Speech
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength-7
Perception-7
Endurance-3
Charisma-9
Intelligence-9
Agility-3
Luck-2
RP example:
Gary sees a merchant, he is selling a Silenced 10mm Pistol
Gary: "So how much would that set be back"
Merchant: 800 Caps
Gary: ", that is too expensive for me"
Gary: "How bout 600 Caps"
Merchant: "I ain't bargaining today"
Gary: "Fine, I'll go then, I ain't got time to with your high prices"
Merchant:: "Alright, Alright 710 Caps"
Gary: "Done deal"
*Gary hands merchant 710 Caps
*Merchant gives Gary Silenced 10mm Pistol
*Gary walks away with the pistol
Biography:
Gary Andrews was born to children of the remnants of the Enclave not far from the ruins of Yellowstone in Wyoming. From a young age, his parents and sometimes grandparents taught him how to shoot accurately and a lot of tips to survive in the harsh and radioactive post-war world. Although he was rather good at shooting and survival, he showed little interest in using them in a day-day basis, as he liked to use words over force. Despite his family's opposition to his thoughts, they let him keep those thoughts. As he got older, he got ahold of some of the books and records his parents and grandparents had. He learned of the United States of America, and it's once glorious past as a global superpower, but to his dismay, almost all traces of this magnificent nation was long destroyed, by a tribal who lived in Arroyo
As he grew older, he kept on improving his combat tactics, but at the same time, he improved his Speech and Charisma skills, which gave him an advantage. When he grew old enough, he told his parents that it was time for him to leave and live on his own. Before he left, his parents gave him a map, of all of the former Military armories around. He went to the nearest one and he found something that is priceless in the Wasteland, a Stealth Suit. Even though it did not function like it did before the war, it offered better protection than the leather jacket that he was worn. As he kept on moving eastward, all he saw was nothing but mutants and the occasional settlement. He eventually reached the city of Chicago, but all he saw there was tribals, some Brotherhood of Steel and even the rare glimpse of an Enclave soldier. He decided that it was time for him to settle down for a while. There, he learned how to be civil and how to barter with merchants, and it was there that he actually used his weapon skills, as there are mutants and other animals who are aggressive towards humans, so he had to shoot a few once in a while.
As time progressed, so did Gary, he decided that it was time to move on even more Eastward, as he has heard of a lot of Civilization there. Using a map, he crossed rivers, lakes, swamps, and the Appalachia and finally, after a year Gary, has finally arrived at the Empire Wasteland. Although seeing the desolate wastes of the formerly prosperous city of New York, he still took the chance to enter the city. Despite seeing another anarchy, he found it a better place to live, as there are more people and affiliations, which gives him much more opportunity to succeed..........
IGN: Veener101
Gender: M
Age: 14
Have you read the rules: Yes, Oh yeah sorry but I am frugal.
Have you read the lore: Well its in constuction but I have read the previous one.
RP Expierence: Good, I have RPd in a couple fallout servers including Lost days, and Wild Wasteland, I have also RP'd in a Elder Scrolls server Akavir.
I have also roleplayed in a couple Garry's Mod servers.
Fallout Expierence: I have played Fallout 2,3 and New Vegas. I also know most of the lore.
Define Meta Gaming: Using OOC content in IC. EX: OOC: That location is in the waterfall, there is a lot of loot in there. IC: *Goes to the location automatically*
Define Power Gaming: Forcing your actions while RPing EX:
*Jim swings his sword missing him by inches*
*John pulls out his gun shooting him in the face*
IC
Name: Jackson 'J' Maleek
Gender: Male
Age: 19
Race: Caucasian
Appearence:
Although Jackson is only 19, he looks much older. This is due to the fact of him surviving in the wasteland like everyone else, Jackson has dark brown hair with a rough beard or stubble. Jackson also has dark brown eyes that seem a little red at times.He wears a torn brown tunic with a small brown leather jacket under it. When you look closely you can see his name engraved in the back with what seems like something had burned it. Jackson wears a black leather pants that are also torn from what seems like a large scratch of something very large. He wears dark brown boots with his name engraved in the bottom of them, which also states 'Semper Fidelis'. You can see a smudge of what seems to be another name of someone.
Signifying Traits: Jackson is known to have incredible accuracy with a rifle. He is
also a very fast shot. He is also a neutral person when it comes to karma, although
has murdered, he thinks to himself 'Who hasn't' so it doesn't really affect him.
Signifying Skills: Jackson is good with both big and small guns, he also has a couple of
other skills including lockpicking and repair. He has other minor skills like survival
and sneaking.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 7
Perception- 5
Endurance- 7
Charisma- 6
Intelligence- 4
Agility- 6
Luck- 4
RP example:
*Sitting in a saloon, J swigs his 200 year old whiskey and wiping it from his face.
He looks over at a man singin' a song that he can't understand due to the fact of the mans language.* Four other men around him are joining in at the foriegn song. J stares that them and the men notice him, spitting at this feet.
'Well that wasn't very polite.' J responds to the action
'Fack you' A russian man explodes while he stands up
*Jackson reacts like nothing happens and looks at his whiskey bottle*
'Look at me you pig!'
*Jackson looks up, knowing something bad is about to happen.*
'You need to learn how to respect your elders!' the Russian continues.
*Jackson looks down again at his whiskey bottle.*
*This time the russian stands up and swings his fist at his face striking J in the back of the head
Jackson jumps up from rage and swings the bottle at the mans jaw breaking it and knocking him down
The man then tries to get while he is stunned*
*3 other men charge and Jackson with bottles and one with a knife*
*Jackson pulls out his knife while getting hit with a small whiskey bottle and falling to the ground
A man almost body slams him with the knife landing 2 inches from his face*
*Jackson rolls on the ground while throwing the knife in his hand and striking a man in the neck
Jackson finally stands up and stares at the other two men*
'Leave, before you get your self killed.'
*The two men run out, looking back saying*
'You will pay.'
Biography:
Jackson was born in Montana, a state up north near Idaho and Wyoming. He was born in a small settlement with about 58 people. He lived there until he was about 10 when his town was attacked by a tribe known as the Great Khans, his mother and father and all other remnants of his family we're brutally killed. Only a couple of them survived including his friend, Samantha. They lived with each other, surviving off the land for about 7 years in the Northern Wilderness of Wyoming. Samantha always talked about going to the east coast, even though J always said it was a bad idea. She said she just wanted to see a place known as Manhattan, of course Jackson told her that she cannot go what so ever. About a year later they found a cabin and settled down. Samantha seemed unhappy with the wilderness, and told Jackson she was leaving. Of course J didn't believe she would leave, but he was wrong. She was gone the next morning, but of course it wasn't just her, it was his unborn kid. Jackson made a mission for himself to find her, and his unborn kid. It has been about a year since he last saw her. He asked settlements near and they said she was heading east. He knew exactly where to find her, Manhattan.
He asked settlements on the way and they said she was still alive and they saw her. She even left him a note saying 'I know you will follow me and I want you to know that I still love you and Johnson are safe. If you can, meet me in Manhattan so we can start a new life. Please forgive me, for this is the only way we
could have left.' She left several notes on the way saying she was fine, although she was fine he ran into a lot of things. He had killed many people and even stole from people. The thing is, Jackson had come up on a dead spot in Philadelphia, where he couldn't find any leads on where she was.
When Jackson got to Manhattan he had met another guy, this man was a friendly and seemed like a good guy, after a while these two guys got closer and decided to help each other out with finding gear. Jackson asked him if he seen a lady with blonde hair and blue eyes and a small infant come through here, he noticed something was wrong with him after he asked that. The man replied, 'nope, I don't think I have' with a shaky voice. Automatically Jackson knew he was lying, he sprung up and took out his .357 revolver and pointed it at the mans head. 'Where the is she, tell me now or I will blow your face off and feed it to the rats!' The man replies simply 'Shes dead.' There is a great pause in this conversation as Jackson was trying to figure out what this strange man had said. Jackson was then filled with great rage and nearly shot the man in the head, luckily for the man there was 5 bullets in the chamber. The man then screamed out 'I didn't do it man! I tried to help her, but I couldn't there just to strong!' 'Who is to strong, tell me now before I splatter your ing brains on the ground!' 'Them, the Pitt Raiders, they came in the hotel where I was eating and grabbed her and dragged her away, I told them to stop and they nearly shot me in the ing face man!' He replied. 'I though you said she was dead, how do you know she died' Screamed Jackson. 'Well most people don't make it out alive man, most people are made into either slaves or they are executed.' 'So she could still be alive!' Jackson said as he rushed out the door. 'Wait man, you can't take the Pitt Raiders all by yourself, you need help first!' Yelled the man. Jackson knew he was right, he needed help and that is what he was going to do.
Accepted, but extend your bio :3. We've talked on skype and I know you're capable of moar.
IGN:Falcon980
Gender:Male
Age:20
Have you read the rules:Yes and I am very, very frugal
Have you read the lore:Yes
RP Expierence: Played on Fallout: Wild Wasteland and a closed Skyrim Server
Fallout Expierence: All Fallout Games except for Fallout: Brotherhood of Steel
Define Meta Gaming: Doing/saying something based on knowledge that is not learned in RP
Define Power Gaming: Doing something that is overpowered
IC -
Name: Gary Andrews
Gender:Male
Age:29
Race: Mixed
Appearence: Wears a Stealth Suit that is dysfunctional RP-Wise due to age
Signifying Traits: Lacks sense of Humor, hates nature
Signifying Skills: Charismatic, good at Debating and Speech
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength-7
Perception-7
Endurance-3
Charisma-9
Intelligence-9
Agility-3
Luck-2
RP example:
Gary sees a merchant, he is selling a Silenced 10mm Pistol
Gary: "So how much would that set be back"
Merchant: 800 Caps
Gary: ", that is too expensive for me"
Gary: "How bout 600 Caps"
Merchant: "I ain't bargaining today"
Gary: "Fine, I'll go then, I ain't got time to with your high prices"
Merchant:: "Alright, Alright 710 Caps"
Gary: "Done deal"
*Gary hands merchant 710 Caps
*Merchant gives Gary Silenced 10mm Pistol
*Gary walks away with the pistol
Biography:
Gary Andrews was born to children of the remnants of the Enclave not far from the ruins of Yellowstone in Wyoming. From a young age, his parents and sometimes grandparents taught him how to shoot accurately and a lot of tips to survive in the harsh and radioactive post-war world. Although he was rather good at shooting and survival, he showed little interest in using them in a day-day basis, as he liked to use words over force. Despite his family's opposition to his thoughts, they let him keep those thoughts. As he got older, he got ahold of some of the books and records his parents and grandparents had. He learned of the United States of America, and it's once glorious past as a global superpower, but to his dismay, almost all traces of this magnificent nation was long destroyed, by a tribal who lived in Arroyo
As he grew older, he kept on improving his combat tactics, but at the same time, he improved his Speech and Charisma skills, which gave him an advantage. When he grew old enough, he told his parents that it was time for him to leave and live on his own. Before he left, his parents gave him a map, of all of the former Military armories around. He went to the nearest one and he found something that is priceless in the Wasteland, a Stealth Suit. Even though it did not function like it did before the war, it offered better protection than the leather jacket that he was worn. As he kept on moving eastward, all he saw was nothing but mutants and the occasional settlement. He eventually reached the city of Chicago, but all he saw there was tribals, some Brotherhood of Steel and even the rare glimpse of an Enclave soldier. He decided that it was time for him to settle down for a while. There, he learned how to be civil and how to barter with merchants, and it was there that he actually used his weapon skills, as there are mutants and other animals who are aggressive towards humans, so he had to shoot a few once in a while.
As time progressed, so did Gary, he decided that it was time to move on even more Eastward, as he has heard of a lot of Civilization there. Using a map, he crossed rivers, lakes, swamps, and the Appalachia and finally, after a year Gary, has finally arrived at the Empire Wasteland. Although seeing the desolate wastes of the formerly prosperous city of New York, he still took the chance to enter the city. Despite seeing another anarchy, he found it a better place to live, as there are more people and affiliations, which gives him much more opportunity to succeed..........
You can RP as a cyborg, but not a "robot." Denied.
Denied. Redo your RP. There's nothing to it.
IGN: notnyancat
Gender: Male
Age: 15
Have you read the rules: yes
Have you read the lore: yes
RP Expierence: played on 5 other rp servers plus runescape
Fallout Expierence: all games but fallout 2
Define Meta Gaming: Metagaming is a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game.
Define Power Gaming: Powergaming (or power gaming) is a style of interacting with games or game-like systems with the aim of maximising progress towards a specific goal, to the exclusion of other considerations such as (in video games, boardgames, and roleplaying games) storytelling, atmosphere and camaraderie.
IC -
Name: Ed
Gender: Male
Age: 19
Race: Caucasian
Appearence: military like hair style, hair is dirty blond. is about 5'8, has a muscular body build.
Signifying Traits: has a scar down his right arm
Signifying Skills: is a crack shot with guns
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 6
Perception- 5
Endurance- 5
Charisma- 4
Intelligence- 10
Agility- 5
Luck- 5
RP example: (Example of how he got the scar on his arm) He was tired and bearly able to stand when out of no where he feels a massive pain in his right arm. He looks to his right only to find a Deathclaw scraping its sharp claws down his arm over and over. He pulls out his 10mm and shoots the deathclaw in the head. As soon the deathclaw falls to the ground he runs away as fast as he can. (its been 1 and a half hours) he couldn't run any farther, just when he's about to give up he spots a protectron out side a gate. As he aproches the robot says "Thirsty partner? Stop down in Moriarty's salon." He stumbles through the gate and down a hill to find a shack with a sign that says "Clinic"
Biography: He was born in a raider camp and raised there till he ran away at the age of 12. all he had with him was 2 stimpacks, a nuka-cola, a 32 pistol and the cloths on his back. scince then he has been a traveling Merc with a "Never Fail" Reputation. After he left Megaton and the Capitol Wastland, he went where ever he wanted to go or his "Jobs" needed him to go.
Just a little heads-up, this will most likely be denied due to how short your bio and Rp examples are.
He's most likely going to ask you to re-read the rules.
And you preformed plagiarism when you stole from these two sites to define power gaming and meta gaming word for word.
(Meta)
http://en.wikipedia....wiki/Metagaming
(Power)
http://en.wikipedia....iki/Powergaming
If I were you, I'd fix it.
Nice try, buddy.
You're not a whitelister, so please don't help others with their content.
IGN: _phant0m_
Gender: Male
Age: 15
Have you read the rules: I don't really know how to be frugal so frugal frugal.
Have you read the lore:Yup
RP Experience:I played on a couple of fallout servers a year back and played on a medieval rp server
Fallout Experience: Fallout 3, Fallout New Vegas.
Define Meta Gaming: Knowledge that you have gained OOC like seeing someones name tag behind a wall when your character would not have.
Define Power Gaming:When you roleplay without giving the other role player a chance such as *Breaks Chains* *Kills Other Player with one punch*
IC -
Name:
Vecher Marx
Gender:Male
Age: 17
Race: Human/Cyborg
Appearance: Dark Black hair, Tan Skin , Usually wears a trench coat filled with odds and ends he finds.Brilliant blue eyes. Right eye is a poorly made cybernetic eye. Right arm is a horribly low quality robotic limb.
Signifying Traits: Merciless, Very convincing voice, low quality robotic limb and cybernetic eye.
Signifying Skills: Quick on his feet,Bad eyesight in cybernetic eye,poor control of cybernetic arm,very good at fixing things.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength-6
Perception-4
Endurance-5
Charisma 4
Intelligence-8
Agility 8
Luck-5
RP example: "100 caps at least." Vecher said to Josh. "I'll give you 75 caps this gun really isn't that important to me and I could get anyone to fix it" Josh replied. "I doubt that 100 caps or nothing man." "Fine, fine you'll get your caps" Josh then reached in his pocket and handed Vecher a bag of caps and his gun with a solemn look. "I expect it done in a couple of hours Vecher or else." Josh then made a gun with his finger and pointed it at Vecher and then pulled his imaginary guns trigger and said "PEW!" Vecher gave him a look of annoyance then said "It'll get fixed when I get to it. They both then turned away from each other and began walking away. As Vecher was walking he started counting his caps after counting once and then recounting just to be sure Vecher turned around and screamed "HEY GET BACK HERE WITH THE REST OF MY CAPS!" Josh who was a very stingy man and disliked cyborgs had only given him the 75 caps he had first proposed. Vecher began to chase after the man with incredible speed. Josh who realized that he was caught also ran but was quickly caught up too. Josh turned around to see an enraged Vecher glaring at him. "It was just a mistake Vecher, my buddy, my pal." "This mistake just happened to be the same amount as your first proposal then? I'll give you one last chance to make up with me. You give me the 25 caps you still owe me and I'll forget this ever happened OK?" Vecher replied. " I would never pay full price to let an abomination like you fix up my weapons. Go back to whatever dirty place you live in and stay there. " Josh replied with hatred. Him saying this made Vecher so angry that he cocked back his right arm to punch Josh right in the face. The only problem was that when he cocked it back his arm started moving randomly and Vecher had no control of it. "God damn it arm! Guess I'll have to use good old lefty then." Vecher said as he cocked back his left arm and punched Josh's light out. Vecher then walked up to Josh and reached in his pocket and took out 25 caps and exclaimed to himself "Guess you just paid full price to an abomination like me then. Ha!. He then dropped the gun he was paid to fix right next to Josh and started to walk to another town because after that stunt he sure wouldn't be welcomed there again..
Biography: Vecher Marx was born to a group of Salvagers in Denver. He would go from skyscraper to skyscraper with his parents finding a large array of valuable items that they would sell to wandering travelers. One day while Vecher was ten he got lost and wandered all the way down to the first floor and went outside. Vecher thought the world looked amazing and he walked around the streets looking at everything and he wondered why his parents told him not to go down here. The sounds of dogs barking erupted from the streets but Vecher was used to these sounds and did not pay attention to them but they got louder and louder. Vecher looked behind him to see a pack of feral dogs running towards him and he bolted towards a nearby store and locked the door. Inside the store there was another Scavenger inside and Vecher pleaded for help but the Scavenger picked Vecher up and tossed him outside the window at the dogs. The dogs tore at the child, chewing off his arm and biting the right side of his face. By the time Vecher parents found him he was crawling on the pavement close to death. Vecher's parents covered the wounds in fabric but they found him revolting and did not care for him anymore. Macharius, Vecher's younger brother, was the only person that cared for Vecher anymore helped him stay alive in his miserable existence. Years later when Vecher was 17 and Macharius was 16 they had devised a plan to run away with all the advanced technology their parents had looted from the city. Vecher's wounds had fully healed but he could not use his Right Eye and his right arm was completely gone. At night Him and his brother stole the two giant bags of ancient and valuable technology his parents had and ran towards the interstate were the dogs would not find them. Once they had reached the highway they started to walk away from Denver. While travelling down to what is Arizona they had found an interesting man with a cog shaped symbol on his robe. The man looked at the rare technology and then at Vecher's arm and eye and proposed a deal with him, If they would give him the Technology he would give Vecher a new arm and eye. Vecher was so happy he instantly said yes without thinking. The man took out Metal rods and wires and an assortment of equipment and attached a horrible low quality robotic limb to his arm and replaced his eye with an almost broken cybernetic one. Vecher yelled at the man to take it back but he just took out an ancient energy weapon and aimed it at Vecher. Vecher and Macharius walked down the road towards Arizona without any food/water/equipment then they finally reached a city. The town had bountiful technology but most of it was decayed and the residents did not know what to do with it. Vecher repaired most of it from what he learned from his parents. The town did not thank him or pay him they just looked at him in disgust. Him and his brother had settled down into the town, Vecher would repair things in the back of the building where people would not see him while his brother would be in front talking to customers. Marcharius never talked to Vecher anymore he would just go into the back throw something at him and expect him to fix it when he got back. Three years later when Macharius threw a pistol at him, Vecher stood up and stabbed his sharp bladed fingers into him and threw him into the back. Vecher took his long trench coat and a grey fabric to cover his mouth with and wandered away from the town. As he was wandering away from the town he was thinking about where he could go to and be accepted. He had heard rumors of New York a place where cyborgs are accepted no matter how bad of shape they are in.Though he assumed these rumors very well may be untrue it was all he could think of at the moment. So Vecher Marx the cyborg set of for the place called New York in the hopes of a new life.
Sorry, I saw what he did with the meta and power gaming so I wanted to give you and him a little heads up.
I have common sense too ya know XD
IGN: coolboi360
Gender: male
Age: 15
Have you read the rules: Yes I have
Have you read the lore: Yes I have
RP Expierence: Various Games by Bethesda Softworks, Various Rp servers including Hardcore Rp Servers
Fallout Expierence: Fallout 1, Fallout 3( all DLCs), Fallout NV( Lonesome Road also), Research in fallout universe and quite familiar with the Timeline
Define Meta Gaming: Using information about something within the Server and not having been allowed access to that information in actuality
Define Power Gaming: Doing the something to another player, usually something impossible
IC -
Name: James Albert Darwin, likes to be called Jay
Gender: Male
Age: 32
Race: Human
Appearence: Tall, Blond Hair, Blue Eyes, Thin but Fit, No Facial Hair, Vault Jumpsuit from Vault 101, Rugged Brown Army boots, Various cuts and bruises visible only when clothes is off
Signifying Traits: Awkward, Lonely, Ambitious, Opportunistic, Optimistic, Peppy, Knowledgeable, Wandering, Curious, Innovative, outcast
Signifying Skills: Science, Melee Weapons, Unarmed, Medicine, Repair, Speech
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 8
Perception- 5
Endurance-3
Charisma- 6
Intelligence- 10
Agility- 2
Luck- 6
RP example:
Jay: * A slight breeze blows through his luscious blond hair, seeming to be as clean as the minute he steps out of the shower *
* the breeze becomes a slight wind and the sand begins to softly role against the hard dirt ground *
Jay: * looking over into the distance he spots a gas station being cleared by scavengers, it lies only 30 yards away but his calculations have been wrong before *
Scavenger 1: * heard shouting in the distance * Let's Head Barb, we still have to make it to Sunny's by noon!
Scavenger 2: * The shouting is a deeper voice but clearer * Alright Alright Relax it's on Sunrise!
Jay: * mumbles to himself quietly * Damn raiders * and looks into his pockets to see if he wasn't robbed of his caps like the night before, after searching for some time he found that his caps remained at stable balance... that would seem as the high point of his day *
~ Later On That Day, Sometime After Noon ~
Jay: * taking a large bite into his sandwich he looks out too see some raiders passing by his path, they seem to be arguing *
Raider 1: I don't care what you lost Bill, F*** the Brahmin, F*** the Bulls, F*** the Whoever! Those were rightfully my caps and your pale white A** just can't seem to realize the difference.
Raider 2: F*** off of Bill Cage! Suck a wood, cow licker!
Raider 3: *laughs as voices become different*
Raider 1: *voice is now harder to here* Whats funny f** face?!
Jay: * Having stopped in his path to listen to the interesting conversing, he finds himself laughing about what just happened * Ha... what unintelligent raider pricks, roaming these wastes without a care to be told... what fun they say, OH what fun! In my opinion, those Brotherhood should start placing around raider traps in these wastes... Eh blasts with the bloody brotherhood, I was taught to love the Enclave and love the Enclave I will! * he continues down a lonely path on another windy boring day in the Capital Wasteland( What Fun! ) *
Biography:
The Vault:
James Albert Darwin was born and raised in vault 101. His father, a vault engineer, and his mother, an on and off vault nurse that didn't seem to work much, but in all both were astoundingly prospering drunks. Drinking on the job, drinking before bed, a vault citizen couldn't find them a minute without having a bottle in their hands and a clumsy weighted stance. When James was born he was left out of many occasions because his parents made little friends and always seemed to be working. James stayed home alone, either exploring what the vault had to offer or just did school work. School was everything for James, and sadly the only thing. The kids would make fun of him but he ended up becoming the highest average in the classroom and obviously the one with the highest grade. He might have been a "nerd" and sometimes even a "freak" but he prospered after all the bullying. He hated the Vault Physicians son, a name he still can't remember even after hearing it so much back in the vault. The boy was the exact opposite of James, mildly intelligent and popular among the girls along with being courageous and loyal. He despised his manners and his actions and wanted rid of him whenever they were close together, and so he acted awkwardly to avoid the boy. He called him The Boy, just cause if it was an intellectual race to the finish line then James would be the winner. The Boy was successful, he was proud and most of all he was happy. As the years went on James' parents died of being alcoholics, unfortunately James didn't give a rats tale! They died and James was Already old enough to fend for himself in the vibrant and person heavy vault. James hated the idea of being in a crowd, he always stayed in the back of the class and at the corner of a room when in vault meetings and assemblies. James did have hobbies though, Medicine and science were his biggest activities during the day and luckily he had a guide to teach him tons about those sorts of things. Jonas Palmer, but James called him Jone, was James' only friend and guide in the fields of science and medicine. Although Palmer wasn't the most bright son of intellectualism, he was a good teacher too the point when they knew about the same in everything. James spent his remaining free time learning how to fight martial arts with batons that he stole from the police quarters and he used his pillow as a punching bag to train in unarmed fighting. Spending his days training, James turned from a scrawny nerd into a good looking man and was coming to the age of 17. It was time to take the G.O.A.T and he was more sure than ready, he studied days upon nights upon months for this test to find it was a simple multiple choice answer test. With this disappointment and waste of time in mind James didn't worry about answering the questions well on the test, instead he just randomly marked bubbles. When it came time to see what job he would acquire he was quite surprised with his answer, the answer lit the flame that was building power in his soul. An Engineer and part time Vault Nurse, and so the night after receiving that appointment he had been deciding whether or not he should kill himself. The years with this jobs could break a man, and the smell of alcohol from the stains made by his father were on the floors of the generator room to last. Working as an engineer his repairing skills were becoming to his use and finally he decided to quit both jobs at the age of 19 years old. Successfully quitting his job, James went on to start hacking into random things for the fun and excitement of it. He wanted to see if he could somehow get access to the outside world if it still existed, and it very much did but he did not know at the time. He decided to hack into the radio systems of the Vault 101 PA system, doing so he found himself listening too the Enclave Radio. The things he heard astounded him, and it gave him hope for something that didn't even know was a problem, these Enclave seemed as saviors to a dead nation. He looked up to them and with that he wanted to be part of them. He listened to their radio for about 3 months, but then something amazing had happened. This was James' chance to make his first steps into the wasteland he had always wanted too see, The Boy and his father, the Vault Physician, escaped Vault 101. The Overseer said it could never be done but it was so simply done that day, and so James had decided what his next move to be; James had decided to escape Vault 101. His first attempt ended in cowardice and return for a new plan, by this time the Physician and his son were already gone. His second attempt led to being caught but with the overseer being dead he had no authority to go too, so they kicked him out of the vault with little food and a police baton. To them this was getting rid of a problem, to James this was freedom... He walked to the old wooden door at the end of the cave and slowly opened it looking out into the sunlight, it burned for a moment but he easily got used to it thanks to the sunlight equivalent lighting in the vault.
The Capital Wasteland:
The wasteland looked different from what he heard on the radio, it looked more dull, more sad. At first glance he watched as men in travelling clothing walked by with a two headed cow and as men in plates of metal and horns all rusted and rugged walked by holding bags of remains. He saw creatures, no monstrosities that scared him to the point where he was banging on the door of the vault. He cried and he banged and no response came. He walked out of the cave once more to find a man walking alone in the waste, armed with a shotgun looking weapon and wearing the clothes of a beaten up sheriff. The man began running towards James and James found himself backing up into a rock wall. James began to speak but then he noticed, the man was The Boy. Not a boy anymore though, he had a slightly haired face and a beaten up body, he stood tall and proud, he had business elsewhere. Even though James was disgusted with the site of this man they began to converse. First a name, he called himself the Lone Wanderer. The Lone Wanderer, like James but simultaneously not like James. The Lone Wanderer said he remembered James from the Vault and they spoke somewhat more of the wastes. The Lone Wanderer gave James some pointers and things to watch out for and spoke quickly and confidently, James just stood and nodded his head. James was beginning to like this man, he found similarities between each other and not only some but many. It was beginning to darken and the Lone Wanderer said his good byes, for James this felt so parting. the Lone Wanderer didn't seem the popularity that he was in the vault, he had a story and so did James. And so, The Lone wanderer just as he came had left and James was alone. James' had one thing on his mind after the conversation with the Lone Wanderer, the Enclave. He wanted to find them and join them and follow their ways which he found so right. The Enclave was perfect for him, they seemed to high tech and so strong, something he could hide behind but become great in at the same time. For months and even years he searched but his luck had died out, adjusting to the wasteland well he became quite the local in Rivet City. He resided there for quite a while during his time in the Capital Wasteland, working closely with the Scientists aboard the city. He helped them with the heavy long easy work, while they took the hard mind bending work. Aboard the City he had met the Lone Wanderer once again and was quite glad to see him, they again conversed for a while and the Lone Wanderer was on his way. He spoke of purifying the River and having to gather things for the scientists, now James' job didn't seem to hard. James liked the idea of the Purifier, he would be glad to see the day when the water could be drunken by all humans and be poison to those nasty super mutants and ghouls. James followed Enclave beliefs but after living for a long time in the waste he learned that keeping that secret would keep him alive for longer, and so he did. Some times even having to be nice to those nasty monstrosities called ghouls, oh how he hoped they would burn in the fires of pure water! James lived for about about 10 years within the the Capital Wasteland and really made a name for himself in that land, but his goal to join the Enclave had begun to die out and fall from him even though he tried so hard to become apart of the enclave. Eventually the Enclave began dying out in the Capital Wasteland so he doubted they would want to be recruiting. It was all the fault and the BoS, the ones who took them down, and everyone in Rivet City loved the BoS. James never had the chance to ask The Lone Wanderer which faction he preferred so he assumed he was a Brotherhood lover. Packing up everything he would need for travelling and saying his goodbyes he was able to part with everyone, but he was never able to see the Lone Wanderer for the last time.
The Wastes and Long Island:
Travelling was hard, especially at the top of the Capital Wasteland, somehow James sneaked through the Death Claws and other beasts to reach the border to the outside world. James decided that having the name "James" would deem him to intelligent for the people of the wastes so he called himself Jay from the border and on. Jay moved like a site seer, he stopped at famous landmarks and always asked questions about the area to survivors or others. It was one night, about half way to Long Island( which he did not know he was going too), when James finally found a band of Enclave soldiers scouting a ruined office building. This was it, it was his time to shine... he sneaked by the large Enclave to go in front because he knew that 3 raiders were about to strike the Enclave men. When the Enclave entered the room with raiders the raiders started shooting and James jumped in too try and kill them. He began beating the brains out of one of them while sitting comfortably on top, after a few throws the other two dived to stop him but were stopped by the Enclave. James ended up beating the man senseless and the Enclave surrounded him with guns pointed. This was it, James' chance to join the Enclave, except they didn't seem to happy with him being in the office building. They started asking questions and pushing him around, one had called him a "dirty blood waster". James became furious, his blood was clearer than the eyes could see, he was a vault boy not a waster! James explained himself, furiously, too them though he sounded like a rambling child using big words. They laughed and told him to crawl back into his vault before he gets hurt, they left him there petrified. James had failed again, the Enclave didn't want him and the Lone Wanderer never said bye. The rest of the way to Long Island James didn't speak many words. He still sneaked around battles and found just enough food to last him the way. Eventually, starving and tired he reached a sign. "Welcome to Long Island" it said, He decided that this place would be better than any other S*** wasteland dump he had come across. Walking a few yards in his radio began to buzz, he turned it on and began to hear the mighty voice of the Enclave once again. Oh... like a fetish it made him pleasant it made him calm and free. Relaxed, he settled the night in an old parking lot falling asleep to the great Enclave radio. This would be it he thought, it would be here where he joins the Enclave and becomes what he was born to become. He could feel it, his blood was like a magnet. Every minute he felt closer and closer to the Enclave and so close he thought that they might even be watching him. He jumps up to a rustling sound close to his ear, it is almost noon by the position of the sun, and so he begins his quest too become something.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
James has always been frugal, never wasting supplies and always trying to save tools or resources to be used later on if needed. He is a very much frugal person and will not bare the site of wastefulness.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~