why isn't it under the rules then?
it never says your char. must follow the lore completly
and really i put effort in this application i kept getting it wrong and i tried my best to fix it and just due to the story you don't want me in the server?
and most of the applys iv seen that are accepted aren't even completly filled out!
and as a recruiter you should not be saying things like "God d*mn fix your grammar." to people who are interested in joining the server
why isn't it under the rules then?
it never says your char. must follow the lore completly
and really i put effort in this application i kept getting it wrong and i tried my best to fix it and just due to the story you don't want me in the server?
and most of the applys iv seen that are accepted a5rn't even completly filled out!
and as a recruiter you should not be saying things like "God d*mn fix your grammar." to people who are interested in joining the server
We are a Fallout RP server. Roleplay means you imitate the setting/scenario to the fullest extent you can, one of those features being having good grammar, the second is following the lore completely. Lore in Fallout NEVER states there are furries, nor do you ever come across something like one. As a recruiter, I have strict set of rules I must review before accepting someone, so me saying your grammar sucks is legitimized, mainly because it's in the rules. If you don't want to follow the rules, fine by me. You just won't be accepted.
The super mutants weren't really unsuccessful, I believe that the super mutants were created just as the master wanted them to be like. They just became less intelligent after the master fell I think.
Only pure strain non mutated humans comes out intelligent
OOC -
IGN: stev_med
Gender: male
Age: 20
Have you read the rules: yes frugal stuff and whatnot
Have you read the lore: yes
RP Expierence: been on a bunch of fallour rp servers such as sins of the father and the vault rp to name a few, i also rped in the mmos swtor and swg
Fallout Expierence: fallout 3 and new vegas
Define Meta Gaming: using ooc knowledge in character
Define Power Gaming: useing overpowers abilities to force rp onto other. IE trying to kill someone off without their concent.
IC -
Name: Tresk Monte
Gender: m
Age: 20
Race: human
Appearence: white tattered jacket jeans with kneepads black undershirt
Signifying Traits: stutters while talking, kind, tattered white jacket
Signifying Skills: scavenging, pistols, lockpicking (good with his hands basically)
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10) Strength- 4 Perception- 5 Endurance- 5 Charisma- 8 Intelligence- 7 Agility- 5 Luck- 6
RP example
Setting walking with caravan through a small valley.
Canon: *hums a tune of an old world song that is playing over the radio* You know Bolt you should try smiling more you have a nice smile.
Bolt: I only smile when i am killing filthy raiders.
Tresk: B-bolt you are such a w-wierdo how c-can killing p-people give you joy?
Bolt: I only enjoy killing the filth, the ones who take pleasure in taking from innocent people and if i get paid to enjoy their death then so be it. *gives an cocked eyebrow to Tresk*
Canon: Well if we are lucky we will not run into any rai-*shot is fired into the side of the wagon* Get down!
Tresk: *dives for cover behind the wagen taking hold of his 9mm pistol* W-where is he?
Bolt: *takes his rifle and aims into the hillside with huge grin on his face* Once that ******* pops his head out for another shot i will be able to smoke the *******. *shot fires near Bolts feetand whispers to himself* Got you. *speak to others* West ridge three meters from the large rock in that shed is the sniper.
Canon: *aims his rifle upward* I see him bolt can you hit him?
Bolt: Yes but first hey kid see that boudler in front of us go run behind it.
Tresk: *shocked* w-what why should I-I run out there its a d-death sentance.
Bolt: You will be fine anyway i need someone to draw his fire while the boss supresses his ass so i can get the killshot.
Tresk: Noway I-I am not doing that right Ca...
Canon: Just do it you will be fine its ok.
Tresk: *speechless* F-Fine! *sprints toward the boudler while Canon suppreses the raider* *stray shots are landing around his body until he finally reaches the boulder* *one final shot is heard with a dead meat sounding pop right afterword*
Bolt: Nailed him Canon you buying the drinks tonight!
Canon: *chuckles and nods at bolt*
Tresk: *walking back from the boulder* I-I hate you both...
Rp example style 2 The location is an old world highway road with Tresk Bolt-Eye the caravan guard and Canon the Caravan owner. They are traveling north to trade their wares to towns that are along this highway. Tresk is tending to the wagon checking the supplies while he is traveling and tinkering with a small puzzle box with a small lock keeping it shut that is supposed to have a treasure inside of it. He starts shaking the box to his ear when Canon starts talking to him.
"Son if you keep shaking it like that you will break whatever is inside that thing. If you really wanted to open that you need a bobby pin." He hands Tresk a bobby pin saying "try this might help you." "T-thank you Canon but d-do you even think whatever is in t-this little thing is even w-worth the effort I-I mean what if it is j-just a little rock or s-something lame." Tresk replies. "Well it is not really about getting what is inside that is interesting, it is about knowing that nothing will stop you at achieving your goal be it opening a small box or making your fortune in this world isn't that right Bolt." Bolt grumbles and states "if it was me trying to open that stupid piece of junk I would just use a hammer and smash it open." Canon chuckles while replying "Well if you did that you would just destroy whatever was inside and lose out of what could be worth a fortune that is why Tresk is going to open that box right son." "I-I’m trying but this thing just will not op..." a click is heard in the box as Tresk finally opens the box. The other two group together and look inside. Canon grabs the box looking inside stating "Tresk you might have just giving us a unique opportunity to earn a lot of caps." "W-what do you p-plan to d-do?" he says. Canon looks at the two and says "Boys we are going south, very south..."
New setting is in an old worn out prewar building in central Florida. While walking through the building Canon, Bolt-eye, and Tresk stumble upon a locked door and try to find a way inside.
"Hey son this doors locked try to pick its lock." Canon says. "Ok b-but this w-will takes some t-time." Tresk tries to pick the lock but then trips a failsafe mechanism. "Oh c-crap." Alarms start to ring in the whole area and protectrons appears from nowhere in the room and start attacking. Canon runs for cover with Tresk shouting "Bolt cover us!" "W-what should w-we do Canon!" "Keep your head down and aim for their backs or their heads!" Bolt surprisingly calm and in his element begins to laugh like a madman going "HA HA HA THAT ALL YOU GOT YOU ROBOT SOBS YOU CAN'T KIL ME!" "B-bolts insane isn't he?" says Tresk. "Yes he is but one thing is that he is good at what he does and nothing stops him." They finish off all the protectrons but one and Bolt runs up to it with his brass knuckles "This one’s going out the old fashion way!" When the dust settles from the battle the door clicks open by it revealing a brand new top of the line weapon. Upon seeing it Canon and Bolt look each other in the eye and state at the same time "Mine!"
Biography
Background
Life story
Early life
Tresk was born in a small farming community near the florida coastline. He was a middle son of 7 brothers and sisters. Due to being the youngest he endured hardships from his older sibleings who played jokes on him. His older brothers and sisters always working with his parents on the families ranch. He helped worked growing crops that had minimal exposure to radition useing local purified water. While doing his chores he learned basic farming skills and how to recognized good crops for deadly ones. His family made caps and a living by selling and trading their crops to caravanas traveling along the coastline. While young he always loved it when the traders came by to his area where they would tell stories of the travels they have made and the sights they have seen. One evening he heard a tale from a trader who spoke of an island way to the north. This land was old and had buildings that reached the heavens. He spoke of longlost treasures from a forgoten time and the secret dangers that lurked in the shadows. He knew that one day he would venture out and find these secrets.
Teens
Tresk always loved exploreing the area around his home but one day he ventured too far off his families property. While searching an abandoned ranch house out in the wastes. He was too busy being distracted trying to pick the lock in home to hear more people enter the house. The poeple who came in were slavers. Tresk finally finished picking the lock as the slavers entered the room he was in. Once the spotted him they attacked and even though he fought back trying to defend himself one slaver struck a large blow to his head causing him to pass out. He was tossed into a cart and was brought northward to the slavers base.
When he awake he was in a slave pen in an unknown region of the wastes. He found that his head was wrapped in old clothing and that a colar was placed around his neck. Scared and frightened he tried to escape but failed due to the surrounding fense. The others in the pen attempted to calm him down cause the slavers would beat anyone who tried anything funny. When he was finally calm and tried to speak he realized he could no longer speak normally and stuttered over his words. He continues this habit to today. Latter on he was finally sold to a caravan trader who took pity in this young lad and could use a hand with his caravan. The trader who bought his treated him with respect, kindness, and tought him how to be a successful caravan worker. The collar was removed shortly after the purchase with the option for him to leave but he decided to stay with the trader. He learned much from the trader and was trained in ways to defend himself by the guard the trader employed.
One day after a few years the trader traveled with his caravan back to Tresks hometown and he was finally reunited with his family. He Spent a good while working back on the farm and enjoying his families company and his time home. During a harse winter food and money was growing scarse and his family had to try to think of ways to earn some more caps. Tresk came up with an idea to travel north to the land that the trader told him of in his youth. He set out to head north along the coast to find this strange land and send back riches for his family to live off of.
Young adult
Today he has ventured north from his coastal family home in Florida along the coast out to find treasures to send home to his town. Along his journy he has seen many unique places and people living near the waters. He saw small wandering tribes who craft unique weapons, clothing and untilities. He spent time and told stories with the tribels who lead him to see new places. One of his favorite stops was a newly recovered and operational nuka cola factory that sold carbinated nuka to caravans. The further north he traveled the more he heard stories of the island filled with large buildings and treaures and lost technologies from the past and where to keep heading. Knowing of the grand potential to find new wonders he kept following the coast until he could finally see the tall buildings on the horizon. He finally reached the land he heard as a child and now he has his sights set at fortune. Who and what did he find on the island well i do not want to spoil the suprise so please stay tuned to find out!
The super mutants weren't really unsuccessful, I believe that the super mutants were created just as the master wanted them to be like. They just became less intelligent after the master fell I think.
well the super mutants were created by people to make them less vonrable to radiation
OOC -
IGN: stev_med
Gender: male
Age: 20
Have you read the rules: yes frugal stuff and whatnot
Have you read the lore: yes
RP Expierence: been on a bunch of fallour rp servers such as sins of the father and the vault rp to name a few, i also rped in the mmos swtor and swg
Fallout Expierence: fallout 3 and new vegas
Define Meta Gaming: using ooc knowledge in character
Define Power Gaming: useing overpowers abilities to force rp onto other. IE trying to kill someone off without their concent.
IC -
Name: Tresk Monte
Gender: m
Age: 20
Race: human
Appearence: Young white male of average height. He has pitch black hair naturally and wears a black undershirt with white tattered jacket and jeans with kneepads. He is usually smiling with a goofy grin and calm complection. He hides his pistol in his jacket and is not afraid to defend himself or his friends with it.
Signifying Traits: He is a stutter caused by an accident in his youth by slavers that is easily noticeable. He is always kind and has a kind smile and attitude. He tried to avoid conflict by talking others out of it and being a voice of reason who understands the harshness of the wastes.
Signifying Skills: scavenging, pistols, lockpicking (good with his hands basically) He is a stutter but this trait makes people feel he is harmless and can open up to him.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10) Strength- 4 Perception- 5 Endurance- 5 Charisma- 8 Intelligence- 7 Agility- 5 Luck- 6
RP example
Setting walking with caravan through a small valley.
Canon: *hums a tune of an old world song that is playing over the radio* You know Bolt you should try smiling more you have a nice smile.
Bolt: I only smile when i am killing filthy raiders.
Tresk: B-bolt you are such a w-wierdo how c-can killing p-people give you joy?
Bolt: I only enjoy killing the filth, the ones who take pleasure in taking from innocent people and if i get paid to enjoy their death then so be it. *gives an cocked eyebrow to Tresk*
Canon: Well if we are lucky we will not run into any rai-*shot is fired into the side of the wagon* Get down!
Tresk: *dives for cover behind the wagen taking hold of his 9mm pistol* W-where is he?
Bolt: *takes his rifle and aims into the hillside with huge grin on his face* Once that ******* pops his head out for another shot i will be able to smoke the *******. *shot fires near Bolts feetand whispers to himself* Got you. *speak to others* West ridge three meters from the large rock in that shed is the sniper.
Canon: *aims his rifle upward* I see him bolt can you hit him?
Bolt: Yes but first hey kid see that boudler in front of us go run behind it.
Tresk: *shocked* w-what why should I-I run out there its a d-death sentance.
Bolt: You will be fine anyway i need someone to draw his fire while the boss supresses his ass so i can get the killshot.
Tresk: Noway I-I am not doing that right Ca...
Canon: Just do it you will be fine its ok.
Tresk: *speechless* F-Fine! *sprints toward the boudler while Canon suppreses the raider* *stray shots are landing around his body until he finally reaches the boulder* *one final shot is heard with a dead meat sounding pop right afterword*
Bolt: Nailed him Canon you buying the drinks tonight!
Canon: *chuckles and nods at bolt*
Tresk: *walking back from the boulder* I-I hate you both...
Rp example style 2 The location is an old world highway road with Tresk Bolt-Eye the caravan guard and Canon the Caravan owner. They are traveling north to trade their wares to towns that are along this highway. Tresk is tending to the wagon checking the supplies while he is traveling and tinkering with a small puzzle box with a small lock keeping it shut that is supposed to have a treasure inside of it. He starts shaking the box to his ear when Canon starts talking to him.
"Son if you keep shaking it like that you will break whatever is inside that thing. If you really wanted to open that you need a bobby pin." He hands Tresk a bobby pin saying "try this might help you." "T-thank you Canon but d-do you even think whatever is in t-this little thing is even w-worth the effort I-I mean what if it is j-just a little rock or s-something lame." Tresk replies. "Well it is not really about getting what is inside that is interesting, it is about knowing that nothing will stop you at achieving your goal be it opening a small box or making your fortune in this world isn't that right Bolt." Bolt grumbles and states "if it was me trying to open that stupid piece of junk I would just use a hammer and smash it open." Canon chuckles while replying "Well if you did that you would just destroy whatever was inside and lose out of what could be worth a fortune that is why Tresk is going to open that box right son." "I-I’m trying but this thing just will not op..." a click is heard in the box as Tresk finally opens the box. The other two group together and look inside. Canon grabs the box looking inside stating "Tresk you might have just giving us a unique opportunity to earn a lot of caps." "W-what do you p-plan to d-do?" he says. Canon looks at the two and says "Boys we are going south, very south..."
New setting is in an old worn out prewar building in central Florida. While walking through the building Canon, Bolt-eye, and Tresk stumble upon a locked door and try to find a way inside.
"Hey son this doors locked try to pick its lock." Canon says. "Ok b-but this w-will takes some t-time." Tresk tries to pick the lock but then trips a failsafe mechanism. "Oh c-crap." Alarms start to ring in the whole area and protectrons appears from nowhere in the room and start attacking. Canon runs for cover with Tresk shouting "Bolt cover us!" "W-what should w-we do Canon!" "Keep your head down and aim for their backs or their heads!" Bolt surprisingly calm and in his element begins to laugh like a madman going "HA HA HA THAT ALL YOU GOT YOU ROBOT SOBS YOU CAN'T KIL ME!" "B-bolts insane isn't he?" says Tresk. "Yes he is but one thing is that he is good at what he does and nothing stops him." They finish off all the protectrons but one and Bolt runs up to it with his brass knuckles "This one’s going out the old fashion way!" When the dust settles from the battle the door clicks open by it revealing a brand new top of the line weapon. Upon seeing it Canon and Bolt look each other in the eye and state at the same time "Mine!"
Biography
Background
Life story
Early life
Tresk was born in a small farming community near the florida coastline. He was a middle son of 7 brothers and sisters. Due to being the youngest he endured hardships from his older sibleings who played jokes on him. His older brothers and sisters always working with his parents on the families ranch. He helped worked growing crops that had minimal exposure to radition useing local purified water. While doing his chores he learned basic farming skills and how to recognized good crops for deadly ones. His family made caps and a living by selling and trading their crops to caravanas traveling along the coastline. While young he always loved it when the traders came by to his area where they would tell stories of the travels they have made and the sights they have seen. One evening he heard a tale from a trader who spoke of an island way to the north. This land was old and had buildings that reached the heavens. He spoke of longlost treasures from a forgoten time and the secret dangers that lurked in the shadows. He knew that one day he would venture out and find these secrets.
Teens
Tresk always loved exploreing the area around his home but one day he ventured too far off his families property. While searching an abandoned ranch house out in the wastes. He was too busy being distracted trying to pick the lock in home to hear more people enter the house. The poeple who came in were slavers. Tresk finally finished picking the lock as the slavers entered the room he was in. Once the spotted him they attacked and even though he fought back trying to defend himself one slaver struck a large blow to his head causing him to pass out. He was tossed into a cart and was brought northward to the slavers base.
When he awake he was in a slave pen in an unknown region of the wastes. He found that his head was wrapped in old clothing and that a colar was placed around his neck. Scared and frightened he tried to escape but failed due to the surrounding fense. The others in the pen attempted to calm him down cause the slavers would beat anyone who tried anything funny. When he was finally calm and tried to speak he realized he could no longer speak normally and stuttered over his words. He continues this habit to today. Latter on he was finally sold to a caravan trader who took pity in this young lad and could use a hand with his caravan. The trader who bought his treated him with respect, kindness, and tought him how to be a successful caravan worker. The collar was removed shortly after the purchase with the option for him to leave but he decided to stay with the trader. He learned much from the trader and was trained in ways to defend himself by the guard the trader employed.
One day after a few years the trader traveled with his caravan back to Tresks hometown and he was finally reunited with his family. He Spent a good while working back on the farm and enjoying his families company and his time home. During a harse winter food and money was growing scarse and his family had to try to think of ways to earn some more caps. Tresk came up with an idea to travel north to the land that the trader told him of in his youth. He set out to head north along the coast to find this strange land and send back riches for his family to live off of.
Young adult
Today he has ventured north from his coastal family home in Florida along the coast out to find treasures to send home to his town. Along his journy he has seen many unique places and people living near the waters. He saw small wandering tribes who craft unique weapons, clothing and untilities. He spent time and told stories with the tribels who lead him to see new places. One of his favorite stops was a newly recovered and operational nuka cola factory that sold carbinated nuka to caravans. The further north he traveled the more he heard stories of the island filled with large buildings and treaures and lost technologies from the past and where to keep heading. Knowing of the grand potential to find new wonders he kept following the coast until he could finally see the tall buildings on the horizon. He finally reached the land he heard as a child and now he has his sights set at fortune. Who and what did he find on the island well i do not want to spoil the suprise so please stay tuned to find out!
OOC -
IGN: boykidthing
Gender: male
Age: 15
Have you read the rules: Yes I have, and yes, I'm very frugal.
Have you read the lore: Yes, took me a bit.
RP Expierence: I've been on many RolePlay servers before; two different skyrim servers, a few zombie apocalypse servers (who hasn't) and just the regular medieval roleplay servers. I was on the skyrim server for a few months each, with many characters and stories to tell about them.
Fallout Expierence: I've been playing Fallout 3 and New Vegas ever since their releases. Though, I find that Fallout 3 had more of the post-apocalyptic feel to it. So yes, I've had some experience.
Define Meta Gaming: It's using information found out of character, in character.
Define Power Gaming: It's basicly using unfair actions while in roleplay.
(I'd like to note this is based off my NV character.)
IC -
Name: Samuel Reed
Gender: Male, of course
Age: 15
Race: Caucasian
Appearence: Short Dark Brown hair, no facial hair, slightly tan skin, Dark Brown eyes, average height.
Signifying Traits: He is blind in his left eye due to a hunting accident.
Signifying Skills: He is very atheletic due to his high Strength, Endurance and agility.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 8
Perception-3
Endurance- 8
Charisma- 2
Intelligence- 6
Agility- 8
Luck- 5
RP example:
(This is a few years before everything changed.)
Samuel and his father were out hunting. He and his father weren't close, their mother was very happy that they were getting some time together.
Samuel's father spots a deer, he stops Sam and signals him to be quiet, then points in the direction of the deer.
His father then nods his head, like he was saying that Sam could shoot this one.
Sam then aims down the sights of his Hunting rifil, just before he takes the shot. A bear runs out from the bushes and runs towards Samuel.
His father then pushes him out of the way, with the bear between him and Sam.
His father then aims and takes a shot as the bear rushes towards Samuel.
The bullet pierces through the head of the bear and into Sam's face.
Sam was rushed to the nearest hospital.
After hours of waiting, the doctor went to the waiting room to tell the parents that they could see him if they wanted to.
Samuel's parents rushed to his room, to see that he was alright.
The doctor turns to his parents and says "He's a very lucky boy, there wasn't any brain damage. Though, there's one thing that he will have to learn to live with."
The father asks "What is it, doc?"
The doctor replies "Due to the bullet penetrating into the left side of his face, it managed to make him blind in his left eye."
the mother is just happy that Samuel made it out alive.
One week later, when they finally could bring Samuel home, they walked him into his room to show all of his family and friends sitting in his room.
They all yell "Surprize!" then stand up and give him a hug.
(In the wasteland, a few years later.)
Sam's walking down a back alley way, he hears a grunt behind him. He quickly takes out his army combat knife and turnes around to find a ghoul. The ghoul runs towards Sam, Sam quickly turns around 360 degrees and back-kicks towards the ghoul. Sadly, Sam's depth of perception is slightly off. His kick lands a few feet before the ghoul. The ghoul rushes towards Sam and grabs him. The ghoul garbles "Ghraaahg!". Sam, in a panic, quickly thrusts the knife into the ghouls face and yells "Die $%@#&!". Sam pulls the knife out and side-kicks the ghoul in the gut. While the ghoul is temporarily blind, Sam makes a run for the nearest building and enters it. Whilst inside, Sam finds some supplies and a small area for a fire. He starts a small fire then gets some rest. He awakes hours later in a daze. He has been captured by raiders! He checks his pockets, "Gah! nothin'!" He looks around for a few seconds, then thinks to himself "There's gotta be a way out of this cell" He sees a guard asleep against the cage, so he slowly walks up to the guard, and puts his arms through the cell bars. Quickly, he covors the guard's mouth with his left hand and chokes the guard with his right arm. The bandit guard strugles for 10 seconds, then goes unconcious. He takes the keys from the guards pockets, and a small knife. Sam unlocks the gate door and hides the body under a table, then puts a blanket over him so it was harder to see him. He hears a bandit comming down the hall and quickly runs back in the cell and locks the door, hides the keys and the knife. The bandit comes into the room a few seconds later and says "Where the hell did that guard go?" Sam pretends to be asleep. The bandit yells at Sam "Hey!" Sam ignores him, the bandit then yells louder "Hey! wake up!" Sam gets up and stretches. The guard says "It's time for you to eat, can't sell ya if you're dead!" The bandit then laughs. The bandit opens an old can of dog food and puts his hand through the cell bars. Sam walks up as he were to grab the food. Sam quickly takes out the knife and jabs it into the bandits arm, then forces the bandit's arm to the side breaking his arm. Sam opens the cell door and kicks the bandit in the face over and over untill he was knocked out. Sam takes the knife then slits the bandit's throat. Sam quickly switches his rag clothes with the bandit clothes and throws the body of the bandit in the cage. He walks out the room casually. He finds a few bandits drunk and passed out on a couch. He slowly sneaks out of the room and searches for his backpack and clothes. He walkes into a room with a few boxes and one bandit that's sharpening his knife. Sam walks up to his backpack and picks it up. The bandit then says to Sam "Oi! what 're you doin'?" Sam deapens his voice then says "Just taking this stuff to the guard, he said he wanted to burn it infront of the prisoner" Sam then takes the backpack and leavs the building. Sam walks outside, and looks around trying to see if he notices the area that he's in. He's in some sort of amusement park, Sam thinks to himself "How'd I get here?.." He walks for about 30 seconds then hears a door slam open "WHERE IS HE!" "WHERE'S THAT LITTLE , I'LL KILL 'EM!" Sam overhears them and quickly runs to small shaded area for him to hide in. He waits it out for about 15 minutes, then leaves.
Biography:
Samuel grew up in a small town, there never was any kids for him to make friends with while he was young. There was nothing to really do as a child in this small town, so him and his father would always go hunting. They went hunting for a few months untill an accident happened while they were attacked by a bear. A few months after that, they were going to get a housing inside a vault, but all they could afford was for one person. So they chose their son, Samuel to stay in the vault. It was a hard decision, but they eventually got Sam to agree with it. So finally when the time came for him to go into the vault. He got in a very long line, it moved quite fast. Every step away from his parents as they waved for him, he grew more sad. He was about to enter, but there was a problem. He heard sirens, and the gate shut infront of him! He quickly rushed to the door and slammed his hands on the vault door. "Let me in!!!" His father ran up to him and gave him one of the two radiation suits that they have, and one to his wife. They stayed in a small cave and waited for the apocalypse. As bombs fell, they held eachother tight, crying untill it stopped. Sam's father gave him his old army knife, and a small rifil, and told Sam to go out into the wilderness and make a life for himself, the mom then took off his rad suit and gave it to Sam, then said "Go, I and your father will be fine, I promise. just.. just go alright?" Sam left confused and in tears. (That's how Sam ended up alone in the wasteland.)
OOC -
IGN: boykidthing
Gender: male
Age: 15
Have you read the rules: Yes I have, and yes, I'm very frugal.
Have you read the lore: Yes, took me a bit.
RP Expierence: I've been on many RolePlay servers before; two different skyrim servers, a few zombie apocalypse servers (who hasn't) and just the regular medieval roleplay servers. I was on the skyrim server for a few months each, with many characters and stories to tell about them.
Fallout Expierence: I've been playing Fallout 3 and New Vegas ever since their releases. Though, I find that Fallout 3 had more of the post-apocalyptic feel to it. So yes, I've had some experience.
Define Meta Gaming: It's using information found out of character, in character.
Define Power Gaming: It's basicly using unfair actions while in roleplay.
(I'd like to note this is based off my NV character.)
IC -
Name: Samuel Reed
Gender: Male, of course
Age: 15
Race: Caucasian
Appearence: He has medium light brown hair that is pushed to the side. no facial hair. Very young caucasian in his teens. His right eye is brown-ish and his left is white due to a hunting accident. He's of average height, so about 5 feet 9 inches tall. He's a bit shy but will do what he needs to survive. He always wears a cap that his father gave to him. his shirt is green and blue stripes, he wears a vest for protection. With light blue jeans. Knee pads over his jeans and black army boots underneath his jeans.
Signifying Traits: He is blind in his left eye due to a hunting accident. He's kinda shy, but will do what he needs to survive. He always is carrying an army combat knife that his father gave to him when he was about thirteen. He's always delighted to see another person who has hunting interests. He also knew very much about how guns work, and how cars do aswell.
Signifying Skills: He is very atheletic due to his high Strength, Endurance and agility.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 8
Perception-3
Endurance- 8
Charisma- 2
Intelligence- 6
Agility- 8
Luck- 5
RP example:
(This is a few years before everything changed.)
Samuel and his father were out hunting. He and his father weren't close, their mother was very happy that they were getting some time together.
Samuel's father spots a deer, he stops Sam and signals him to be quiet, then points in the direction of the deer.
His father then nods his head, like he was saying that Sam could shoot this one.
Sam then aims down the sights of his Hunting rifil, just before he takes the shot. A bear runs out from the bushes and runs towards Samuel.
His father then pushes him out of the way, with the bear between him and Sam.
His father then aims and takes a shot as the bear rushes towards Samuel.
The bullet pierces through the head of the bear and into Sam's face.
Sam was rushed to the nearest hospital.
After hours of waiting, the doctor went to the waiting room to tell the parents that they could see him if they wanted to.
Samuel's parents rushed to his room, to see that he was alright.
The doctor turns to his parents and says "He's a very lucky boy, there wasn't any brain damage. Though, there's one thing that he will have to learn to live with."
The father asks "What is it, doc?"
The doctor replies "Due to the bullet penetrating into the left side of his face, it managed to make him blind in his left eye."
the mother is just happy that Samuel made it out alive.
One week later, when they finally could bring Samuel home, they walked him into his room to show all of his family and friends sitting in his room.
They all yell "Surprize!" then stand up and give him a hug.
(In the wasteland, a few years later.)
Sam's walking down a back alley way, he hears a grunt behind him. He quickly takes out his army combat knife and turnes around to find a ghoul. The ghoul runs towards Sam, Sam quickly turns around 360 degrees and back-kicks towards the ghoul. Sadly, Sam's depth of perception is slightly off. His kick lands a few feet before the ghoul. The ghoul rushes towards Sam and grabs him. The ghoul garbles "Ghraaahg!". Sam, in a panic, quickly thrusts the knife into the ghouls face and yells "Die $%@#&!". Sam pulls the knife out and side-kicks the ghoul in the gut. While the ghoul is temporarily blind, Sam makes a run for the nearest building and enters it. Whilst inside, Sam finds some supplies and a small area for a fire. He starts a small fire then gets some rest. He awakes hours later in a daze. He has been captured by raiders! He checks his pockets, "Gah! nothin'!" He looks around for a few seconds, then thinks to himself "There's gotta be a way out of this cell" He sees a guard asleep against the cage, so he slowly walks up to the guard, and puts his arms through the cell bars. Quickly, he covors the guard's mouth with his left hand and chokes the guard with his right arm. The bandit guard strugles for 10 seconds, then goes unconcious. He takes the keys from the guards pockets, and a small knife. Sam unlocks the gate door and hides the body under a table, then puts a blanket over him so it was harder to see him. He hears a bandit comming down the hall and quickly runs back in the cell and locks the door, hides the keys and the knife. The bandit comes into the room a few seconds later and says "Where the hell did that guard go?" Sam pretends to be asleep. The bandit yells at Sam "Hey!" Sam ignores him, the bandit then yells louder "Hey! wake up!" Sam gets up and stretches. The guard says "It's time for you to eat, can't sell ya if you're dead!" The bandit then laughs. The bandit opens an old can of dog food and puts his hand through the cell bars. Sam walks up as he were to grab the food. Sam quickly takes out the knife and jabs it into the bandits arm, then forces the bandit's arm to the side breaking his arm. Sam opens the cell door and kicks the bandit in the face over and over untill he was knocked out. Sam takes the knife then slits the bandit's throat. Sam quickly switches his rag clothes with the bandit clothes and throws the body of the bandit in the cage. He walks out the room casually. He finds a few bandits drunk and passed out on a couch. He slowly sneaks out of the room and searches for his backpack and clothes. He walkes into a room with a few boxes and one bandit that's sharpening his knife. Sam walks up to his backpack and picks it up. The bandit then says to Sam "Oi! what 're you doin'?" Sam deapens his voice then says "Just taking this stuff to the guard, he said he wanted to burn it infront of the prisoner" Sam then takes the backpack and leavs the building. Sam walks outside, and looks around trying to see if he notices the area that he's in. He's in some sort of amusement park, Sam thinks to himself "How'd I get here?.." He walks for about 30 seconds then hears a door slam open "WHERE IS HE!" "WHERE'S THAT LITTLE , I'LL KILL 'EM!" Sam overhears them and quickly runs to small shaded area for him to hide in. He waits it out for about 15 minutes, then leaves.
Biography:
Samuel grew up in a small town, there never was any kids for him to make friends with while he was young. There was nothing to really do as a child in this small town, so him and his father would always go hunting. They went hunting for a few months untill an accident happened while they were attacked by a bear. A few months after that, they were going to get a housing inside a vault, but all they could afford was for one person. So they chose their son, Samuel to stay in the vault. It was a hard decision, but they eventually got Sam to agree with it. So finally when the time came for him to go into the vault. He got in a very long line, it moved quite fast. Every step away from his parents as they waved for him, he grew more sad. He was about to enter, but there was a problem. He heard sirens, and the gate shut infront of him! He quickly rushed to the door and slammed his hands on the vault door. "Let me in!!!" His father ran up to him and gave him one of the two radiation suits that they have, and one to his wife. They stayed in a small cave and waited for the apocalypse. As bombs fell, they held eachother tight, crying untill it stopped. Sam's father gave him his old army knife, and a small rifil, and told Sam to go out into the wilderness and make a life for himself, the mom then took off his rad suit and gave it to Sam, then said "Go, I and your father will be fine, I promise. just.. just go alright?" Sam left confused and in tears. (That's how Sam ended up alone in the wasteland.)
When samuel was born, his family didn't have much to pass around. But they were always giving him as much as they could so he could have a good and stable life. When he was about just 2 years of age, his father was working on a car, he of course wanted to show him how he fixed the engine. But Sam never listened, he just wanted to play with this doll that his mother gave him, it was a teddy bear. His father grew mad that his son played with dolls. So one day, while little Sammy was taking a nap, his father went in his room and took the teddy bear right from Sam's grasp. Sam awoke hours later, crying as he ran into the kitchen rambling about what had happened to his bear "It's gauwn!" *whining*. His parents kept asking what was wrong, see; the father never told the mother what he had done to the bear. So he had to explain what had happened to it. Him and his wife got into an arguement. This lasted about two weeks before the kid finally caught on to what was happening between them. He was very sad because of this and cried all the time.
When Samuel was about 5 years old, him and his father started to grow apart, Samuel wanted to play with toys, his father thought he should be working on cars already at his age. But he never really wanted to do that, even though it would be good for him to learn something. He was homeschooled, there wasn't any schools near where he lived, so he didn't get many friends. His mom always said that she was his best friend, so you could imagine how his life was as a child. Always playing with a teddy bear, never doing anything with his father and most of all, he had no friends, no one to talk to, not even a girl for him to like.
At age 12, Samuel started to get into what his father was doing, fixing and repairing cars, hunting and such. So he became very well-knoledged about cars and how they work. All at a young age too. His father grew very happy with his son, finally became the son he wanted. He would always study up on how rifils work, how to take them apart and put them back together once again. So you could say he was very smart at his age. He knew the basicly everything he could about weaponry.
OOC -
IGN: boykidthing
Gender: male
Age: 15
Have you read the rules: Yes I have, and yes, I'm very frugal.
Have you read the lore: Yes, took me a bit.
RP Expierence: I've been on many RolePlay servers before; two different skyrim servers, a few zombie apocalypse servers (who hasn't) and just the regular medieval roleplay servers. I was on the skyrim server for a few months each, with many characters and stories to tell about them.
Fallout Expierence: I've been playing Fallout 3 and New Vegas ever since their releases. Though, I find that Fallout 3 had more of the post-apocalyptic feel to it. So yes, I've had some experience.
Define Meta Gaming: It's using information found out of character, in character.
Define Power Gaming: It's basicly using unfair actions while in roleplay.
(I'd like to note this is based off my NV character.)
IC -
Name: Samuel Reed
Gender: Male, of course
Age: 15
Race: Caucasian
Appearence: He has medium light brown hair that is pushed to the side. no facial hair. Very young caucasian in his teens. His right eye is brown-ish and his left is white due to a hunting accident. He's of average height, so about 5 feet 9 inches tall. He's a bit shy but will do what he needs to survive. He always wears a cap that his father gave to him. his shirt is green and blue stripes, he wears a vest for protection. With light blue jeans. Knee pads over his jeans and black army boots underneath his jeans.
Signifying Traits: He is blind in his left eye due to a hunting accident. He's kinda shy, but will do what he needs to survive. He always is carrying an army combat knife that his father gave to him when he was about thirteen. He's always delighted to see another person who has hunting interests. He also knew very much about how guns work, and how cars do aswell.
Signifying Skills: He is very atheletic due to his high Strength, Endurance and agility.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 8
Perception-3
Endurance- 8
Charisma- 2
Intelligence- 6
Agility- 8
Luck- 5
RP example:
Samuel walks into an old grocery store.
On his way in he notices an old Nuka Cola machine.
He walks up to it and bangs it with his foot.
A nuka cola drops into the basket for him to grab.
Samuel hears something in a distance..
"Ghraaah!"... "Eaaagghhh!"..
Samuel quickly takes out his army combat knife and crouches behind the machine.
He can hear the moans and screams getting closer.
Three ghouls walk out infront of him, not noticing him yet.
They look around for a short time, Sam terrified.
Two of them walk back into the store, one stays out.
Sam stands up and walks towards the ghoul
Sam raises his Combat knife as he gets closer to the ghoul.
The ghoul turns around and grabs Sam! "Grha!"
Sam tries to shake loose, but he can't.
Sam quickly takes out his 10mm pistol and shoots it in the gut.
While the ghoul is off Sam, he runs towards it and stabs it in the face with his knife, over and over.
He stands up and notices something to his right, it's a whole swarm of ghouls shambeling towards Sam!
"The gun shot must've attracted the buggers!"
Sam quickly takes out a grenade.
He pulls out the pin and throws it at the crowd.
*Boom!*
Another swarm of them run around the corner of the wall.
Sam makes a run for the door.
Sam prys the door open as they run towards him.
He opens the door and quickly runs through just to find another three ghouls waiting on the other side.
He takes out his 10mm and aims for their heads, killing only two and missing the third.
Sam quickly dashes as fast as he can towards the third ghoul.
Sam knocks the ghoul to the floor and stomps on it's face.
As many ghouls chase Sam, he finds a small door.
The door is locked, he is trapped!
Just before everything was lost.
A minigun starts to fire on the crowd of ghouls
Sam; "Is that a minigun!?"
All the ghouls died, a stranger walks around the corner with the minigun.
stranger; "What 're ya bloody doin', mate?"
Sam: "I was ju.."
The stranger interrupts Sam; "You could've got yerself killed, mate!"
Sam hands a few bottlecaps to the stranger and thanks him.
Sam leaves the minimart, never to return.
Biography:
Samuel grew up in a small town, there never was any kids for him to make friends with while he was young. There was nothing to really do as a child in this small town, so him and his father would always go hunting. They went hunting for a few months untill an accident happened while they were attacked by a bear. A few months after that, they were going to get a housing inside a vault, but all they could afford was for one person. So they chose their son, Samuel to stay in the vault. It was a hard decision, but they eventually got Sam to agree with it. So finally when the time came for him to go into the vault. He got in a very long line, it moved quite fast. Every step away from his parents as they waved for him, he grew more sad. He was about to enter, but there was a problem. He heard sirens, and the gate shut infront of him! He quickly rushed to the door and slammed his hands on the vault door. "Let me in!!!" His father ran up to him and gave him one of the two radiation suits that they have, and one to his wife. They stayed in a small cave and waited for the apocalypse. As bombs fell, they held eachother tight, crying untill it stopped. Sam's father gave him his old army knife, and a small rifil, and told Sam to go out into the wilderness and make a life for himself, the mom then took off his rad suit and gave it to Sam, then said "Go, I and your father will be fine, I promise. just.. just go alright?" Sam left confused and in tears. (That's how Sam ended up alone in the wasteland.)
When samuel was born, his family didn't have much to pass around. But they were always giving him as much as they could so he could have a good and stable life. When he was about just 2 years of age, his father was working on a car, he of course wanted to show him how he fixed the engine. But Sam never listened, he just wanted to play with this doll that his mother gave him, it was a teddy bear. His father grew mad that his son played with dolls. So one day, while little Sammy was taking a nap, his father went in his room and took the teddy bear right from Sam's grasp. Sam awoke hours later, crying as he ran into the kitchen rambling about what had happened to his bear "It's gauwn!" *whining*. His parents kept asking what was wrong, see; the father never told the mother what he had done to the bear. So he had to explain what had happened to it. Him and his wife got into an arguement. This lasted about two weeks before the kid finally caught on to what was happening between them. He was very sad because of this and cried all the time.
When Samuel was about 5 years old, him and his father started to grow apart, Samuel wanted to play with toys, his father thought he should be working on cars already at his age. But he never really wanted to do that, even though it would be good for him to learn something. He was homeschooled, there wasn't any schools near where he lived, so he didn't get many friends. His mom always said that she was his best friend, so you could imagine how his life was as a child. Always playing with a teddy bear, never doing anything with his father and most of all, he had no friends, no one to talk to, not even a girl for him to like.
At age 12, Samuel started to get into what his father was doing, fixing and repairing cars, hunting and such. So he became very well-knoledged about cars and how they work. All at a young age too. His father grew very happy with his son, finally became the son he wanted. He would always study up on how rifils work, how to take them apart and put them back together once again. So you could say he was very smart at his age. He knew the basicly everything he could about weaponry.
Samuel and his father were out hunting. He and his father weren't close, their mother was very happy that they were getting some time together. Samuel's father spots a deer, he stops Sam and signals him to be quiet, then points in the direction of the deer. His father then nods his head, like he was saying that Sam could shoot this one. Sam then aims down the sights of his Hunting rifil, just before he takes the shot. A bear runs out from the bushes and runs towards Samuel. His father then pushes him out of the way, with the bear between him and Sam. His father then aims and takes a shot as the bear rushes towards Samuel. The bullet pierces through the head of the bear and into Sam's face. Sam was rushed to the nearest hospital. After hours of waiting, the doctor went to the waiting room to tell the parents that they could see him if they wanted to. Samuel's parents rushed to his room, to see that he was alright. The doctor turns to his parents and says "He's a very lucky boy, there wasn't any brain damage. though, there's one thing that he will have to learn to live with." The father asks "What is it, doc?" The doctor replies "Due to the bullet penetrating into the left side of his face, it managed to make him blind in his left eye." the mother is just happy that Samuel made it out alive. One week later, when they finally could bring Samuel home, they walked him into his room to show all of his family and friends sitting in his room. They all yell "Surprize!" then stand up and give him a hug.
Sam's walking down a back alley way, he hears a grunt behind him. He quickly takes out his army combat knife and turnes around to find a ghoul. The ghoul runs towards Sam, Sam quickly turns around 360 degrees and back-kicks towards the ghoul. Sadly, Sam's depth of perception is slightly off. His kick lands a few feet before the ghoul. The ghoul rushes towards Sam and grabs him. The ghoul garbles "Ghraaahg!". Sam, in a panic, quickly thrusts the knife into the ghouls face and yells "Die $%@#&!". Sam pulls the knife out and side-kicks the ghoul in the gut. While the ghoul is temporarily blind, Sam makes a run for the nearest building and enters it. Whilst inside, Sam finds some supplies and a small area for a fire. He starts a small fire then gets some rest. He awakes hours later in a daze. He has been captured by raiders! He checks his pockets, "Gah! nothin'!" He looks around for a few seconds, then thinks to himself "There's gotta be a way out of this cell" He sees a guard asleep against the cage, so he slowly walks up to the guard, and puts his arms through the cell bars. Quickly, he covors the guard's mouth with his left hand and chokes the guard with his right arm. The bandit guard strugles for 10 seconds, then goes unconcious. He takes the keys from the guards pockets, and a small knife. Sam unlocks the gate door and hides the body under a table, then puts a blanket over him so it was harder to see him. He hears a bandit comming down the hall and quickly runs back in the cell and locks the door, hides the keys and the knife. The bandit comes into the room a few seconds later and says "Where the hell did that guard go?" Sam pretends to be asleep. The bandit yells at Sam "Hey!" Sam ignores him, the bandit then yells louder "Hey! wake up!" Sam gets up and stretches. The guard says "It's time for you to eat, can't sell ya if you're dead!" The bandit then laughs. The bandit opens an old can of dog food and puts his hand through the cell bars. Sam walks up as he were to grab the food. Sam quickly takes out the knife and jabs it into the bandits arm, then forces the bandit's arm to the side breaking his arm. Sam opens the cell door and kicks the bandit in the face over and over untill he was knocked out. Sam takes the knife then slits the bandit's throat. Sam quickly switches his rag clothes with the bandit clothes and throws the body of the bandit in the cage. He walks out the room casually. He finds a few bandits drunk and passed out on a couch. He slowly sneaks out of the room and searches for his backpack and clothes. He walkes into a room with a few boxes and one bandit that's sharpening his knife. Sam walks up to his backpack and picks it up. The bandit then says to Sam "Oi! what 're you doin'?" Sam deapens his voice then says "Just taking this stuff to the guard, he said he wanted to burn it infront of the prisoner" Sam then takes the backpack and leavs the building. Sam walks outside, and looks around trying to see if he notices the area that he's in. He's in some sort of amusement park, Sam thinks to himself "How'd I get here?.." He walks for about 30 seconds then hears a door slam open "WHERE IS HE!" "WHERE'S THAT LITTLE , I'LL KILL 'EM!" Sam overhears them and quickly runs to small shaded area for him to hide in. He waits it out for about 15 minutes, then leaves.
OOC - IGN: rolfkat117 Gender:Male Age:17 Have you read the rules: Yes Sir Have you read the lore: Yes RP Experience: I have played in 5 Fallout rp servers and MineZ (if that counts) and 2 regular rp servers Fallout Experience: I have played: Fallout tactics: Brotherhood of steel, Fallout: Brotherhood of steel Fallout 3, Fallout:New Vegas Define Meta Gaming: To use knowledge you got out of character when you're in character Define Power Gaming: To make up things that you can't do in character example: I did a 360 degree turn and head shot you without aiming
I am a Damn good frugal person. IC - Name:Daniel Gender:Male Age:21 Race:Human Appearence:6"3 Brown Dark hair medium muscle lots of tatoos Signifying Traits:Voice scar on right cheek Signifying Skills: Can pick locks jumps high S.P.E.C.I.A.L.'s: (40 points to distribute, maxes out on 10) Strength-8 Perception-5 Endurance-7 Charisma-2 Intelligence-7 Agility-7 Luck-4
RP example:Story of how Daniel got a scar on his right cheek While at the Old Olney Daniel was encountered by a deathclaw he managed to outrun the creature.But was soon face to face with it once again. It striked at him but he managed to dodge most of the strike. Only cutting him in his right cheek.
Biography:Daniel Grew up in Juarez, Mexico were the high murder rate and high. He didn't know anything besides this life he had. stealing form stores....Shooting Meth....He had no future. one day a man asked him if he wanted to go to The United States of America. He thought "Maybe i can start over". Few months later he was at New York.
The Pan-Immunity Virion Project was made to give the soldiers resistence to biological weapons. When side effects were shown and it when was changed to the Forced Evolutionary Virus it was to make soldiers
"abnormally strong and intelligent supermen capable of defeating many times their own number of Chinese soldiers". However it was not made to give immunity to radiation.
mest up, ment bio weapons, and i tried to correct that but the damn editor keeps messing up
OOC -
IGN: KaptainKake9
Gender: I'm an it.
Age: Older than you.
Have you read the rules: Maybe, maybe not. But on a side note, I am pretty god damn frugal.
Have you read the lore: Not all of it, but I will after I post this.
RP Expierence: Couple fallout RP's and a few medieval RP's here and there, i'm not new to RP.
Fallout Expierence: I've played fallout 3 and NV, alot more fallout 3 though.
Define Meta Gaming: To use OOC information in IC
Define Power Gaming: To overpower your character to a point that defies RP. Or to take control of the situation in an OOC manner.
IC -
Name: Lane Lorren
Gender: Male
Age: 20 (Generic age is generic)
Race: Nobody knows. (Human)
Appearence: Lane is 5'12 (That's a reference that dual will remember) and he weighs 190 lbs. He wears a black hood and dark blue jeans while treking around the wastes.
Signifying Traits: What he lacks in Charisma, he makes up for in his tactical thinking and planning.
Signifying Skills: His ability to stay hidden, small stabby weapon combat and automatic weapons, and perceives things very well.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10) Strength- 5 Perception- 7 Endurance- 5 Charisma- 4 Intelligence- 7 Agility- 7 Luck- 5
RP example: Lane walks into the bar, a few men at the counter stare at him as he walks up. He nods to them and turns to order a drink. "I'll have a-" he is interrupted by a shove to the side from one of the men, the others quickly following. "Wha' the fock do yah want wit us boy!?" the man leading the group yells at Lane. Lane quickly scrambles to his feet, ready to pull a knife if they attack him. "I just needed some food." Seeing one of the men step up, reaching for his pistol, Lane draws his knife and lunges it at the mans chest, hit, the knife sinks into his skin. A hiss like blood noise is heard as he pulls the knife out of his lower ribcage, the man looking down at the hole in his chest. Gesturing his men to back off. Lane snickers, walking to the door to leave. Before leaving he says "Next time, don't with me." and he continues down to his shelter down the road.
Biography: Lane was born in a town, a small town, a town of hatred. Every single person hated eachother. If they weren't in your family then you had to hate them. Lane didn't agree with those tendencies, he learned how to fire a gun when he was 8, his older sister tought him how to survive without needing anyone else, because his family members were rapidly dying in the violence. When he turned 15, lucky to have survived that long. He moved away from the town, his entire family long dead. He wanted to live a new life. He walked for weeks apon weeks, maybe even months. He had no reason to live anymore, so he didn't try. He risked his life time and time again. Cheating death multiple times. He knows how to fight, how to use materials to survive in the wastes.
why isn't it under the rules then?
it never says your char. must follow the lore completly
and really i put effort in this application i kept getting it wrong and i tried my best to fix it and just due to the story you don't want me in the server?
and most of the applys iv seen that are accepted aren't even completly filled out!
and as a recruiter you should not be saying things like "God d*mn fix your grammar." to people who are interested in joining the server
Only pure strain non mutated humans comes out intelligent
OOC -IGN: DgtheGreat
Accepted! Quality app my friend.
EDIT: Forgot I accepted you already. XD
IGN: stev_med
Gender: male
Age: 20
Have you read the rules: yes frugal stuff and whatnot
Have you read the lore: yes
RP Expierence: been on a bunch of fallour rp servers such as sins of the father and the vault rp to name a few, i also rped in the mmos swtor and swg
Fallout Expierence: fallout 3 and new vegas
Define Meta Gaming: using ooc knowledge in character
Define Power Gaming: useing overpowers abilities to force rp onto other. IE trying to kill someone off without their concent.
IC -
Name: Tresk Monte
Gender: m
Age: 20
Race: human
Appearence: white tattered jacket jeans with kneepads black undershirt
Signifying Traits: stutters while talking, kind, tattered white jacket
Signifying Skills: scavenging, pistols, lockpicking (good with his hands basically)
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 4
Perception- 5
Endurance- 5
Charisma- 8
Intelligence- 7
Agility- 5
Luck- 6
RP example
Setting walking with caravan through a small valley.
Canon: *hums a tune of an old world song that is playing over the radio* You know Bolt you should try smiling more you have a nice smile.
Bolt: I only smile when i am killing filthy raiders.
Tresk: B-bolt you are such a w-wierdo how c-can killing p-people give you joy?
Bolt: I only enjoy killing the filth, the ones who take pleasure in taking from innocent people and if i get paid to enjoy their death then so be it. *gives an cocked eyebrow to Tresk*
Canon: Well if we are lucky we will not run into any rai-*shot is fired into the side of the wagon* Get down!
Tresk: *dives for cover behind the wagen taking hold of his 9mm pistol* W-where is he?
Bolt: *takes his rifle and aims into the hillside with huge grin on his face* Once that ******* pops his head out for another shot i will be able to smoke the *******. *shot fires near Bolts feetand whispers to himself* Got you. *speak to others* West ridge three meters from the large rock in that shed is the sniper.
Canon: *aims his rifle upward* I see him bolt can you hit him?
Bolt: Yes but first hey kid see that boudler in front of us go run behind it.
Tresk: *shocked* w-what why should I-I run out there its a d-death sentance.
Bolt: You will be fine anyway i need someone to draw his fire while the boss supresses his ass so i can get the killshot.
Tresk: Noway I-I am not doing that right Ca...
Canon: Just do it you will be fine its ok.
Tresk: *speechless* F-Fine! *sprints toward the boudler while Canon suppreses the raider* *stray shots are landing around his body until he finally reaches the boulder* *one final shot is heard with a dead meat sounding pop right afterword*
Bolt: Nailed him Canon you buying the drinks tonight!
Canon: *chuckles and nods at bolt*
Tresk: *walking back from the boulder* I-I hate you both...
Rp example style 2
The location is an old world highway road with Tresk Bolt-Eye the caravan guard and Canon the Caravan owner. They are traveling north to trade their wares to towns that are along this highway. Tresk is tending to the wagon checking the supplies while he is traveling and tinkering with a small puzzle box with a small lock keeping it shut that is supposed to have a treasure inside of it. He starts shaking the box to his ear when Canon starts talking to him.
"Son if you keep shaking it like that you will break whatever is inside that thing. If you really wanted to open that you need a bobby pin." He hands Tresk a bobby pin saying "try this might help you." "T-thank you Canon but d-do you even think whatever is in t-this little thing is even w-worth the effort I-I mean what if it is j-just a little rock or s-something lame." Tresk replies. "Well it is not really about getting what is inside that is interesting, it is about knowing that nothing will stop you at achieving your goal be it opening a small box or making your fortune in this world isn't that right Bolt." Bolt grumbles and states "if it was me trying to open that stupid piece of junk I would just use a hammer and smash it open." Canon chuckles while replying "Well if you did that you would just destroy whatever was inside and lose out of what could be worth a fortune that is why Tresk is going to open that box right son." "I-I’m trying but this thing just will not op..." a click is heard in the box as Tresk finally opens the box. The other two group together and look inside. Canon grabs the box looking inside stating "Tresk you might have just giving us a unique opportunity to earn a lot of caps." "W-what do you p-plan to d-do?" he says. Canon looks at the two and says "Boys we are going south, very south..."
New setting is in an old worn out prewar building in central Florida. While walking through the building Canon, Bolt-eye, and Tresk stumble upon a locked door and try to find a way inside.
"Hey son this doors locked try to pick its lock." Canon says. "Ok b-but this w-will takes some t-time." Tresk tries to pick the lock but then trips a failsafe mechanism. "Oh c-crap." Alarms start to ring in the whole area and protectrons appears from nowhere in the room and start attacking. Canon runs for cover with Tresk shouting "Bolt cover us!" "W-what should w-we do Canon!" "Keep your head down and aim for their backs or their heads!" Bolt surprisingly calm and in his element begins to laugh like a madman going "HA HA HA THAT ALL YOU GOT YOU ROBOT SOBS YOU CAN'T KIL ME!" "B-bolts insane isn't he?" says Tresk. "Yes he is but one thing is that he is good at what he does and nothing stops him." They finish off all the protectrons but one and Bolt runs up to it with his brass knuckles "This one’s going out the old fashion way!" When the dust settles from the battle the door clicks open by it revealing a brand new top of the line weapon. Upon seeing it Canon and Bolt look each other in the eye and state at the same time "Mine!"
Biography
Background
Life story
Early life
Tresk was born in a small farming community near the florida coastline. He was a middle son of 7 brothers and sisters. Due to being the youngest he endured hardships from his older sibleings who played jokes on him. His older brothers and sisters always working with his parents on the families ranch. He helped worked growing crops that had minimal exposure to radition useing local purified water. While doing his chores he learned basic farming skills and how to recognized good crops for deadly ones. His family made caps and a living by selling and trading their crops to caravanas traveling along the coastline. While young he always loved it when the traders came by to his area where they would tell stories of the travels they have made and the sights they have seen. One evening he heard a tale from a trader who spoke of an island way to the north. This land was old and had buildings that reached the heavens. He spoke of longlost treasures from a forgoten time and the secret dangers that lurked in the shadows. He knew that one day he would venture out and find these secrets.
Teens
Tresk always loved exploreing the area around his home but one day he ventured too far off his families property. While searching an abandoned ranch house out in the wastes. He was too busy being distracted trying to pick the lock in home to hear more people enter the house. The poeple who came in were slavers. Tresk finally finished picking the lock as the slavers entered the room he was in. Once the spotted him they attacked and even though he fought back trying to defend himself one slaver struck a large blow to his head causing him to pass out. He was tossed into a cart and was brought northward to the slavers base.
When he awake he was in a slave pen in an unknown region of the wastes. He found that his head was wrapped in old clothing and that a colar was placed around his neck. Scared and frightened he tried to escape but failed due to the surrounding fense. The others in the pen attempted to calm him down cause the slavers would beat anyone who tried anything funny. When he was finally calm and tried to speak he realized he could no longer speak normally and stuttered over his words. He continues this habit to today. Latter on he was finally sold to a caravan trader who took pity in this young lad and could use a hand with his caravan. The trader who bought his treated him with respect, kindness, and tought him how to be a successful caravan worker. The collar was removed shortly after the purchase with the option for him to leave but he decided to stay with the trader. He learned much from the trader and was trained in ways to defend himself by the guard the trader employed.
One day after a few years the trader traveled with his caravan back to Tresks hometown and he was finally reunited with his family. He Spent a good while working back on the farm and enjoying his families company and his time home. During a harse winter food and money was growing scarse and his family had to try to think of ways to earn some more caps. Tresk came up with an idea to travel north to the land that the trader told him of in his youth. He set out to head north along the coast to find this strange land and send back riches for his family to live off of.
Young adult
Today he has ventured north from his coastal family home in Florida along the coast out to find treasures to send home to his town. Along his journy he has seen many unique places and people living near the waters. He saw small wandering tribes who craft unique weapons, clothing and untilities. He spent time and told stories with the tribels who lead him to see new places. One of his favorite stops was a newly recovered and operational nuka cola factory that sold carbinated nuka to caravans. The further north he traveled the more he heard stories of the island filled with large buildings and treaures and lost technologies from the past and where to keep heading. Knowing of the grand potential to find new wonders he kept following the coast until he could finally see the tall buildings on the horizon. He finally reached the land he heard as a child and now he has his sights set at fortune. Who and what did he find on the island well i do not want to spoil the suprise so please stay tuned to find out!
repost to move up pages
Improve on your description. Denied.
well the super mutants were created by people to make them less vonrable to radiation
IGN: stev_med
Gender: male
Age: 20
Have you read the rules: yes frugal stuff and whatnot
Have you read the lore: yes
RP Expierence: been on a bunch of fallour rp servers such as sins of the father and the vault rp to name a few, i also rped in the mmos swtor and swg
Fallout Expierence: fallout 3 and new vegas
Define Meta Gaming: using ooc knowledge in character
Define Power Gaming: useing overpowers abilities to force rp onto other. IE trying to kill someone off without their concent.
IC -
Name: Tresk Monte
Gender: m
Age: 20
Race: human
Appearence: Young white male of average height. He has pitch black hair naturally and wears a black undershirt with white tattered jacket and jeans with kneepads. He is usually smiling with a goofy grin and calm complection. He hides his pistol in his jacket and is not afraid to defend himself or his friends with it.
Signifying Traits: He is a stutter caused by an accident in his youth by slavers that is easily noticeable. He is always kind and has a kind smile and attitude. He tried to avoid conflict by talking others out of it and being a voice of reason who understands the harshness of the wastes.
Signifying Skills: scavenging, pistols, lockpicking (good with his hands basically) He is a stutter but this trait makes people feel he is harmless and can open up to him.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 4
Perception- 5
Endurance- 5
Charisma- 8
Intelligence- 7
Agility- 5
Luck- 6
RP example
Setting walking with caravan through a small valley.
Canon: *hums a tune of an old world song that is playing over the radio* You know Bolt you should try smiling more you have a nice smile.
Bolt: I only smile when i am killing filthy raiders.
Tresk: B-bolt you are such a w-wierdo how c-can killing p-people give you joy?
Bolt: I only enjoy killing the filth, the ones who take pleasure in taking from innocent people and if i get paid to enjoy their death then so be it. *gives an cocked eyebrow to Tresk*
Canon: Well if we are lucky we will not run into any rai-*shot is fired into the side of the wagon* Get down!
Tresk: *dives for cover behind the wagen taking hold of his 9mm pistol* W-where is he?
Bolt: *takes his rifle and aims into the hillside with huge grin on his face* Once that ******* pops his head out for another shot i will be able to smoke the *******. *shot fires near Bolts feetand whispers to himself* Got you. *speak to others* West ridge three meters from the large rock in that shed is the sniper.
Canon: *aims his rifle upward* I see him bolt can you hit him?
Bolt: Yes but first hey kid see that boudler in front of us go run behind it.
Tresk: *shocked* w-what why should I-I run out there its a d-death sentance.
Bolt: You will be fine anyway i need someone to draw his fire while the boss supresses his ass so i can get the killshot.
Tresk: Noway I-I am not doing that right Ca...
Canon: Just do it you will be fine its ok.
Tresk: *speechless* F-Fine! *sprints toward the boudler while Canon suppreses the raider* *stray shots are landing around his body until he finally reaches the boulder* *one final shot is heard with a dead meat sounding pop right afterword*
Bolt: Nailed him Canon you buying the drinks tonight!
Canon: *chuckles and nods at bolt*
Tresk: *walking back from the boulder* I-I hate you both...
Rp example style 2
The location is an old world highway road with Tresk Bolt-Eye the caravan guard and Canon the Caravan owner. They are traveling north to trade their wares to towns that are along this highway. Tresk is tending to the wagon checking the supplies while he is traveling and tinkering with a small puzzle box with a small lock keeping it shut that is supposed to have a treasure inside of it. He starts shaking the box to his ear when Canon starts talking to him.
"Son if you keep shaking it like that you will break whatever is inside that thing. If you really wanted to open that you need a bobby pin." He hands Tresk a bobby pin saying "try this might help you." "T-thank you Canon but d-do you even think whatever is in t-this little thing is even w-worth the effort I-I mean what if it is j-just a little rock or s-something lame." Tresk replies. "Well it is not really about getting what is inside that is interesting, it is about knowing that nothing will stop you at achieving your goal be it opening a small box or making your fortune in this world isn't that right Bolt." Bolt grumbles and states "if it was me trying to open that stupid piece of junk I would just use a hammer and smash it open." Canon chuckles while replying "Well if you did that you would just destroy whatever was inside and lose out of what could be worth a fortune that is why Tresk is going to open that box right son." "I-I’m trying but this thing just will not op..." a click is heard in the box as Tresk finally opens the box. The other two group together and look inside. Canon grabs the box looking inside stating "Tresk you might have just giving us a unique opportunity to earn a lot of caps." "W-what do you p-plan to d-do?" he says. Canon looks at the two and says "Boys we are going south, very south..."
New setting is in an old worn out prewar building in central Florida. While walking through the building Canon, Bolt-eye, and Tresk stumble upon a locked door and try to find a way inside.
"Hey son this doors locked try to pick its lock." Canon says. "Ok b-but this w-will takes some t-time." Tresk tries to pick the lock but then trips a failsafe mechanism. "Oh c-crap." Alarms start to ring in the whole area and protectrons appears from nowhere in the room and start attacking. Canon runs for cover with Tresk shouting "Bolt cover us!" "W-what should w-we do Canon!" "Keep your head down and aim for their backs or their heads!" Bolt surprisingly calm and in his element begins to laugh like a madman going "HA HA HA THAT ALL YOU GOT YOU ROBOT SOBS YOU CAN'T KIL ME!" "B-bolts insane isn't he?" says Tresk. "Yes he is but one thing is that he is good at what he does and nothing stops him." They finish off all the protectrons but one and Bolt runs up to it with his brass knuckles "This one’s going out the old fashion way!" When the dust settles from the battle the door clicks open by it revealing a brand new top of the line weapon. Upon seeing it Canon and Bolt look each other in the eye and state at the same time "Mine!"
Biography
Background
Life story
Early life
Tresk was born in a small farming community near the florida coastline. He was a middle son of 7 brothers and sisters. Due to being the youngest he endured hardships from his older sibleings who played jokes on him. His older brothers and sisters always working with his parents on the families ranch. He helped worked growing crops that had minimal exposure to radition useing local purified water. While doing his chores he learned basic farming skills and how to recognized good crops for deadly ones. His family made caps and a living by selling and trading their crops to caravanas traveling along the coastline. While young he always loved it when the traders came by to his area where they would tell stories of the travels they have made and the sights they have seen. One evening he heard a tale from a trader who spoke of an island way to the north. This land was old and had buildings that reached the heavens. He spoke of longlost treasures from a forgoten time and the secret dangers that lurked in the shadows. He knew that one day he would venture out and find these secrets.
Teens
Tresk always loved exploreing the area around his home but one day he ventured too far off his families property. While searching an abandoned ranch house out in the wastes. He was too busy being distracted trying to pick the lock in home to hear more people enter the house. The poeple who came in were slavers. Tresk finally finished picking the lock as the slavers entered the room he was in. Once the spotted him they attacked and even though he fought back trying to defend himself one slaver struck a large blow to his head causing him to pass out. He was tossed into a cart and was brought northward to the slavers base.
When he awake he was in a slave pen in an unknown region of the wastes. He found that his head was wrapped in old clothing and that a colar was placed around his neck. Scared and frightened he tried to escape but failed due to the surrounding fense. The others in the pen attempted to calm him down cause the slavers would beat anyone who tried anything funny. When he was finally calm and tried to speak he realized he could no longer speak normally and stuttered over his words. He continues this habit to today. Latter on he was finally sold to a caravan trader who took pity in this young lad and could use a hand with his caravan. The trader who bought his treated him with respect, kindness, and tought him how to be a successful caravan worker. The collar was removed shortly after the purchase with the option for him to leave but he decided to stay with the trader. He learned much from the trader and was trained in ways to defend himself by the guard the trader employed.
One day after a few years the trader traveled with his caravan back to Tresks hometown and he was finally reunited with his family. He Spent a good while working back on the farm and enjoying his families company and his time home. During a harse winter food and money was growing scarse and his family had to try to think of ways to earn some more caps. Tresk came up with an idea to travel north to the land that the trader told him of in his youth. He set out to head north along the coast to find this strange land and send back riches for his family to live off of.
Young adult
Today he has ventured north from his coastal family home in Florida along the coast out to find treasures to send home to his town. Along his journy he has seen many unique places and people living near the waters. He saw small wandering tribes who craft unique weapons, clothing and untilities. He spent time and told stories with the tribels who lead him to see new places. One of his favorite stops was a newly recovered and operational nuka cola factory that sold carbinated nuka to caravans. The further north he traveled the more he heard stories of the island filled with large buildings and treaures and lost technologies from the past and where to keep heading. Knowing of the grand potential to find new wonders he kept following the coast until he could finally see the tall buildings on the horizon. He finally reached the land he heard as a child and now he has his sights set at fortune. Who and what did he find on the island well i do not want to spoil the suprise so please stay tuned to find out!
IGN: boykidthing
Gender: male
Age: 15
Have you read the rules: Yes I have, and yes, I'm very frugal.
Have you read the lore: Yes, took me a bit.
RP Expierence: I've been on many RolePlay servers before; two different skyrim servers, a few zombie apocalypse servers (who hasn't) and just the regular medieval roleplay servers. I was on the skyrim server for a few months each, with many characters and stories to tell about them.
Fallout Expierence: I've been playing Fallout 3 and New Vegas ever since their releases. Though, I find that Fallout 3 had more of the post-apocalyptic feel to it. So yes, I've had some experience.
Define Meta Gaming: It's using information found out of character, in character.
Define Power Gaming: It's basicly using unfair actions while in roleplay.
(I'd like to note this is based off my NV character.)
IC -
Name: Samuel Reed
Gender: Male, of course
Age: 15
Race: Caucasian
Appearence: Short Dark Brown hair, no facial hair, slightly tan skin, Dark Brown eyes, average height.
Signifying Traits: He is blind in his left eye due to a hunting accident.
Signifying Skills: He is very atheletic due to his high Strength, Endurance and agility.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 8
Perception-3
Endurance- 8
Charisma- 2
Intelligence- 6
Agility- 8
Luck- 5
RP example:
(This is a few years before everything changed.)
Samuel and his father were out hunting. He and his father weren't close, their mother was very happy that they were getting some time together.
Samuel's father spots a deer, he stops Sam and signals him to be quiet, then points in the direction of the deer.
His father then nods his head, like he was saying that Sam could shoot this one.
Sam then aims down the sights of his Hunting rifil, just before he takes the shot. A bear runs out from the bushes and runs towards Samuel.
His father then pushes him out of the way, with the bear between him and Sam.
His father then aims and takes a shot as the bear rushes towards Samuel.
The bullet pierces through the head of the bear and into Sam's face.
Sam was rushed to the nearest hospital.
After hours of waiting, the doctor went to the waiting room to tell the parents that they could see him if they wanted to.
Samuel's parents rushed to his room, to see that he was alright.
The doctor turns to his parents and says "He's a very lucky boy, there wasn't any brain damage. Though, there's one thing that he will have to learn to live with."
The father asks "What is it, doc?"
The doctor replies "Due to the bullet penetrating into the left side of his face, it managed to make him blind in his left eye."
the mother is just happy that Samuel made it out alive.
One week later, when they finally could bring Samuel home, they walked him into his room to show all of his family and friends sitting in his room.
They all yell "Surprize!" then stand up and give him a hug.
(In the wasteland, a few years later.)
Sam's walking down a back alley way, he hears a grunt behind him. He quickly takes out his army combat knife and turnes around to find a ghoul. The ghoul runs towards Sam, Sam quickly turns around 360 degrees and back-kicks towards the ghoul. Sadly, Sam's depth of perception is slightly off. His kick lands a few feet before the ghoul. The ghoul rushes towards Sam and grabs him. The ghoul garbles "Ghraaahg!". Sam, in a panic, quickly thrusts the knife into the ghouls face and yells "Die $%@#&!". Sam pulls the knife out and side-kicks the ghoul in the gut. While the ghoul is temporarily blind, Sam makes a run for the nearest building and enters it. Whilst inside, Sam finds some supplies and a small area for a fire. He starts a small fire then gets some rest. He awakes hours later in a daze. He has been captured by raiders! He checks his pockets, "Gah! nothin'!" He looks around for a few seconds, then thinks to himself "There's gotta be a way out of this cell" He sees a guard asleep against the cage, so he slowly walks up to the guard, and puts his arms through the cell bars. Quickly, he covors the guard's mouth with his left hand and chokes the guard with his right arm. The bandit guard strugles for 10 seconds, then goes unconcious. He takes the keys from the guards pockets, and a small knife. Sam unlocks the gate door and hides the body under a table, then puts a blanket over him so it was harder to see him. He hears a bandit comming down the hall and quickly runs back in the cell and locks the door, hides the keys and the knife. The bandit comes into the room a few seconds later and says "Where the hell did that guard go?" Sam pretends to be asleep. The bandit yells at Sam "Hey!" Sam ignores him, the bandit then yells louder "Hey! wake up!" Sam gets up and stretches. The guard says "It's time for you to eat, can't sell ya if you're dead!" The bandit then laughs. The bandit opens an old can of dog food and puts his hand through the cell bars. Sam walks up as he were to grab the food. Sam quickly takes out the knife and jabs it into the bandits arm, then forces the bandit's arm to the side breaking his arm. Sam opens the cell door and kicks the bandit in the face over and over untill he was knocked out. Sam takes the knife then slits the bandit's throat. Sam quickly switches his rag clothes with the bandit clothes and throws the body of the bandit in the cage. He walks out the room casually. He finds a few bandits drunk and passed out on a couch. He slowly sneaks out of the room and searches for his backpack and clothes. He walkes into a room with a few boxes and one bandit that's sharpening his knife. Sam walks up to his backpack and picks it up. The bandit then says to Sam "Oi! what 're you doin'?" Sam deapens his voice then says "Just taking this stuff to the guard, he said he wanted to burn it infront of the prisoner" Sam then takes the backpack and leavs the building. Sam walks outside, and looks around trying to see if he notices the area that he's in. He's in some sort of amusement park, Sam thinks to himself "How'd I get here?.." He walks for about 30 seconds then hears a door slam open "WHERE IS HE!" "WHERE'S THAT LITTLE , I'LL KILL 'EM!" Sam overhears them and quickly runs to small shaded area for him to hide in. He waits it out for about 15 minutes, then leaves.
Biography:
Samuel grew up in a small town, there never was any kids for him to make friends with while he was young. There was nothing to really do as a child in this small town, so him and his father would always go hunting. They went hunting for a few months untill an accident happened while they were attacked by a bear. A few months after that, they were going to get a housing inside a vault, but all they could afford was for one person. So they chose their son, Samuel to stay in the vault. It was a hard decision, but they eventually got Sam to agree with it. So finally when the time came for him to go into the vault. He got in a very long line, it moved quite fast. Every step away from his parents as they waved for him, he grew more sad. He was about to enter, but there was a problem. He heard sirens, and the gate shut infront of him! He quickly rushed to the door and slammed his hands on the vault door. "Let me in!!!" His father ran up to him and gave him one of the two radiation suits that they have, and one to his wife. They stayed in a small cave and waited for the apocalypse. As bombs fell, they held eachother tight, crying untill it stopped. Sam's father gave him his old army knife, and a small rifil, and told Sam to go out into the wilderness and make a life for himself, the mom then took off his rad suit and gave it to Sam, then said "Go, I and your father will be fine, I promise. just.. just go alright?" Sam left confused and in tears. (That's how Sam ended up alone in the wasteland.)
Denied. Character description, ie appearance/traits, is too short, as well as your bio.
IGN: boykidthing
Gender: male
Age: 15
Have you read the rules: Yes I have, and yes, I'm very frugal.
Have you read the lore: Yes, took me a bit.
RP Expierence: I've been on many RolePlay servers before; two different skyrim servers, a few zombie apocalypse servers (who hasn't) and just the regular medieval roleplay servers. I was on the skyrim server for a few months each, with many characters and stories to tell about them.
Fallout Expierence: I've been playing Fallout 3 and New Vegas ever since their releases. Though, I find that Fallout 3 had more of the post-apocalyptic feel to it. So yes, I've had some experience.
Define Meta Gaming: It's using information found out of character, in character.
Define Power Gaming: It's basicly using unfair actions while in roleplay.
(I'd like to note this is based off my NV character.)
IC -
Name: Samuel Reed
Gender: Male, of course
Age: 15
Race: Caucasian
Appearence: He has medium light brown hair that is pushed to the side. no facial hair. Very young caucasian in his teens. His right eye is brown-ish and his left is white due to a hunting accident. He's of average height, so about 5 feet 9 inches tall. He's a bit shy but will do what he needs to survive. He always wears a cap that his father gave to him. his shirt is green and blue stripes, he wears a vest for protection. With light blue jeans. Knee pads over his jeans and black army boots underneath his jeans.
Signifying Traits: He is blind in his left eye due to a hunting accident. He's kinda shy, but will do what he needs to survive. He always is carrying an army combat knife that his father gave to him when he was about thirteen. He's always delighted to see another person who has hunting interests. He also knew very much about how guns work, and how cars do aswell.
Signifying Skills: He is very atheletic due to his high Strength, Endurance and agility.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 8
Perception-3
Endurance- 8
Charisma- 2
Intelligence- 6
Agility- 8
Luck- 5
RP example:
(This is a few years before everything changed.)
Samuel and his father were out hunting. He and his father weren't close, their mother was very happy that they were getting some time together.
Samuel's father spots a deer, he stops Sam and signals him to be quiet, then points in the direction of the deer.
His father then nods his head, like he was saying that Sam could shoot this one.
Sam then aims down the sights of his Hunting rifil, just before he takes the shot. A bear runs out from the bushes and runs towards Samuel.
His father then pushes him out of the way, with the bear between him and Sam.
His father then aims and takes a shot as the bear rushes towards Samuel.
The bullet pierces through the head of the bear and into Sam's face.
Sam was rushed to the nearest hospital.
After hours of waiting, the doctor went to the waiting room to tell the parents that they could see him if they wanted to.
Samuel's parents rushed to his room, to see that he was alright.
The doctor turns to his parents and says "He's a very lucky boy, there wasn't any brain damage. Though, there's one thing that he will have to learn to live with."
The father asks "What is it, doc?"
The doctor replies "Due to the bullet penetrating into the left side of his face, it managed to make him blind in his left eye."
the mother is just happy that Samuel made it out alive.
One week later, when they finally could bring Samuel home, they walked him into his room to show all of his family and friends sitting in his room.
They all yell "Surprize!" then stand up and give him a hug.
(In the wasteland, a few years later.)
Sam's walking down a back alley way, he hears a grunt behind him. He quickly takes out his army combat knife and turnes around to find a ghoul. The ghoul runs towards Sam, Sam quickly turns around 360 degrees and back-kicks towards the ghoul. Sadly, Sam's depth of perception is slightly off. His kick lands a few feet before the ghoul. The ghoul rushes towards Sam and grabs him. The ghoul garbles "Ghraaahg!". Sam, in a panic, quickly thrusts the knife into the ghouls face and yells "Die $%@#&!". Sam pulls the knife out and side-kicks the ghoul in the gut. While the ghoul is temporarily blind, Sam makes a run for the nearest building and enters it. Whilst inside, Sam finds some supplies and a small area for a fire. He starts a small fire then gets some rest. He awakes hours later in a daze. He has been captured by raiders! He checks his pockets, "Gah! nothin'!" He looks around for a few seconds, then thinks to himself "There's gotta be a way out of this cell" He sees a guard asleep against the cage, so he slowly walks up to the guard, and puts his arms through the cell bars. Quickly, he covors the guard's mouth with his left hand and chokes the guard with his right arm. The bandit guard strugles for 10 seconds, then goes unconcious. He takes the keys from the guards pockets, and a small knife. Sam unlocks the gate door and hides the body under a table, then puts a blanket over him so it was harder to see him. He hears a bandit comming down the hall and quickly runs back in the cell and locks the door, hides the keys and the knife. The bandit comes into the room a few seconds later and says "Where the hell did that guard go?" Sam pretends to be asleep. The bandit yells at Sam "Hey!" Sam ignores him, the bandit then yells louder "Hey! wake up!" Sam gets up and stretches. The guard says "It's time for you to eat, can't sell ya if you're dead!" The bandit then laughs. The bandit opens an old can of dog food and puts his hand through the cell bars. Sam walks up as he were to grab the food. Sam quickly takes out the knife and jabs it into the bandits arm, then forces the bandit's arm to the side breaking his arm. Sam opens the cell door and kicks the bandit in the face over and over untill he was knocked out. Sam takes the knife then slits the bandit's throat. Sam quickly switches his rag clothes with the bandit clothes and throws the body of the bandit in the cage. He walks out the room casually. He finds a few bandits drunk and passed out on a couch. He slowly sneaks out of the room and searches for his backpack and clothes. He walkes into a room with a few boxes and one bandit that's sharpening his knife. Sam walks up to his backpack and picks it up. The bandit then says to Sam "Oi! what 're you doin'?" Sam deapens his voice then says "Just taking this stuff to the guard, he said he wanted to burn it infront of the prisoner" Sam then takes the backpack and leavs the building. Sam walks outside, and looks around trying to see if he notices the area that he's in. He's in some sort of amusement park, Sam thinks to himself "How'd I get here?.." He walks for about 30 seconds then hears a door slam open "WHERE IS HE!" "WHERE'S THAT LITTLE , I'LL KILL 'EM!" Sam overhears them and quickly runs to small shaded area for him to hide in. He waits it out for about 15 minutes, then leaves.
Biography:
Samuel grew up in a small town, there never was any kids for him to make friends with while he was young. There was nothing to really do as a child in this small town, so him and his father would always go hunting. They went hunting for a few months untill an accident happened while they were attacked by a bear. A few months after that, they were going to get a housing inside a vault, but all they could afford was for one person. So they chose their son, Samuel to stay in the vault. It was a hard decision, but they eventually got Sam to agree with it. So finally when the time came for him to go into the vault. He got in a very long line, it moved quite fast. Every step away from his parents as they waved for him, he grew more sad. He was about to enter, but there was a problem. He heard sirens, and the gate shut infront of him! He quickly rushed to the door and slammed his hands on the vault door. "Let me in!!!" His father ran up to him and gave him one of the two radiation suits that they have, and one to his wife. They stayed in a small cave and waited for the apocalypse. As bombs fell, they held eachother tight, crying untill it stopped. Sam's father gave him his old army knife, and a small rifil, and told Sam to go out into the wilderness and make a life for himself, the mom then took off his rad suit and gave it to Sam, then said "Go, I and your father will be fine, I promise. just.. just go alright?" Sam left confused and in tears. (That's how Sam ended up alone in the wasteland.)
When samuel was born, his family didn't have much to pass around. But they were always giving him as much as they could so he could have a good and stable life. When he was about just 2 years of age, his father was working on a car, he of course wanted to show him how he fixed the engine. But Sam never listened, he just wanted to play with this doll that his mother gave him, it was a teddy bear. His father grew mad that his son played with dolls. So one day, while little Sammy was taking a nap, his father went in his room and took the teddy bear right from Sam's grasp. Sam awoke hours later, crying as he ran into the kitchen rambling about what had happened to his bear "It's gauwn!" *whining*. His parents kept asking what was wrong, see; the father never told the mother what he had done to the bear. So he had to explain what had happened to it. Him and his wife got into an arguement. This lasted about two weeks before the kid finally caught on to what was happening between them. He was very sad because of this and cried all the time.
When Samuel was about 5 years old, him and his father started to grow apart, Samuel wanted to play with toys, his father thought he should be working on cars already at his age. But he never really wanted to do that, even though it would be good for him to learn something. He was homeschooled, there wasn't any schools near where he lived, so he didn't get many friends. His mom always said that she was his best friend, so you could imagine how his life was as a child. Always playing with a teddy bear, never doing anything with his father and most of all, he had no friends, no one to talk to, not even a girl for him to like.
At age 12, Samuel started to get into what his father was doing, fixing and repairing cars, hunting and such. So he became very well-knoledged about cars and how they work. All at a young age too. His father grew very happy with his son, finally became the son he wanted. He would always study up on how rifils work, how to take them apart and put them back together once again. So you could say he was very smart at his age. He knew the basicly everything he could about weaponry.
As epic as it is, your RP isn't RP. I'd add that to your bio and make a correct RP example. Denied.
IGN: boykidthing
Gender: male
Age: 15
Have you read the rules: Yes I have, and yes, I'm very frugal.
Have you read the lore: Yes, took me a bit.
RP Expierence: I've been on many RolePlay servers before; two different skyrim servers, a few zombie apocalypse servers (who hasn't) and just the regular medieval roleplay servers. I was on the skyrim server for a few months each, with many characters and stories to tell about them.
Fallout Expierence: I've been playing Fallout 3 and New Vegas ever since their releases. Though, I find that Fallout 3 had more of the post-apocalyptic feel to it. So yes, I've had some experience.
Define Meta Gaming: It's using information found out of character, in character.
Define Power Gaming: It's basicly using unfair actions while in roleplay.
(I'd like to note this is based off my NV character.)
IC -
Name: Samuel Reed
Gender: Male, of course
Age: 15
Race: Caucasian
Appearence: He has medium light brown hair that is pushed to the side. no facial hair. Very young caucasian in his teens. His right eye is brown-ish and his left is white due to a hunting accident. He's of average height, so about 5 feet 9 inches tall. He's a bit shy but will do what he needs to survive. He always wears a cap that his father gave to him. his shirt is green and blue stripes, he wears a vest for protection. With light blue jeans. Knee pads over his jeans and black army boots underneath his jeans.
Signifying Traits: He is blind in his left eye due to a hunting accident. He's kinda shy, but will do what he needs to survive. He always is carrying an army combat knife that his father gave to him when he was about thirteen. He's always delighted to see another person who has hunting interests. He also knew very much about how guns work, and how cars do aswell.
Signifying Skills: He is very atheletic due to his high Strength, Endurance and agility.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 8
Perception-3
Endurance- 8
Charisma- 2
Intelligence- 6
Agility- 8
Luck- 5
RP example:
Samuel walks into an old grocery store.
On his way in he notices an old Nuka Cola machine.
He walks up to it and bangs it with his foot.
A nuka cola drops into the basket for him to grab.
Samuel hears something in a distance..
"Ghraaah!"... "Eaaagghhh!"..
Samuel quickly takes out his army combat knife and crouches behind the machine.
He can hear the moans and screams getting closer.
Three ghouls walk out infront of him, not noticing him yet.
They look around for a short time, Sam terrified.
Two of them walk back into the store, one stays out.
Sam stands up and walks towards the ghoul
Sam raises his Combat knife as he gets closer to the ghoul.
The ghoul turns around and grabs Sam! "Grha!"
Sam tries to shake loose, but he can't.
Sam quickly takes out his 10mm pistol and shoots it in the gut.
While the ghoul is off Sam, he runs towards it and stabs it in the face with his knife, over and over.
He stands up and notices something to his right, it's a whole swarm of ghouls shambeling towards Sam!
"The gun shot must've attracted the buggers!"
Sam quickly takes out a grenade.
He pulls out the pin and throws it at the crowd.
*Boom!*
Another swarm of them run around the corner of the wall.
Sam makes a run for the door.
Sam prys the door open as they run towards him.
He opens the door and quickly runs through just to find another three ghouls waiting on the other side.
He takes out his 10mm and aims for their heads, killing only two and missing the third.
Sam quickly dashes as fast as he can towards the third ghoul.
Sam knocks the ghoul to the floor and stomps on it's face.
As many ghouls chase Sam, he finds a small door.
The door is locked, he is trapped!
Just before everything was lost.
A minigun starts to fire on the crowd of ghouls
Sam; "Is that a minigun!?"
All the ghouls died, a stranger walks around the corner with the minigun.
stranger; "What 're ya bloody doin', mate?"
Sam: "I was ju.."
The stranger interrupts Sam; "You could've got yerself killed, mate!"
Sam hands a few bottlecaps to the stranger and thanks him.
Sam leaves the minimart, never to return.
Biography:
Samuel grew up in a small town, there never was any kids for him to make friends with while he was young. There was nothing to really do as a child in this small town, so him and his father would always go hunting. They went hunting for a few months untill an accident happened while they were attacked by a bear. A few months after that, they were going to get a housing inside a vault, but all they could afford was for one person. So they chose their son, Samuel to stay in the vault. It was a hard decision, but they eventually got Sam to agree with it. So finally when the time came for him to go into the vault. He got in a very long line, it moved quite fast. Every step away from his parents as they waved for him, he grew more sad. He was about to enter, but there was a problem. He heard sirens, and the gate shut infront of him! He quickly rushed to the door and slammed his hands on the vault door. "Let me in!!!" His father ran up to him and gave him one of the two radiation suits that they have, and one to his wife. They stayed in a small cave and waited for the apocalypse. As bombs fell, they held eachother tight, crying untill it stopped. Sam's father gave him his old army knife, and a small rifil, and told Sam to go out into the wilderness and make a life for himself, the mom then took off his rad suit and gave it to Sam, then said "Go, I and your father will be fine, I promise. just.. just go alright?" Sam left confused and in tears. (That's how Sam ended up alone in the wasteland.)
When samuel was born, his family didn't have much to pass around. But they were always giving him as much as they could so he could have a good and stable life. When he was about just 2 years of age, his father was working on a car, he of course wanted to show him how he fixed the engine. But Sam never listened, he just wanted to play with this doll that his mother gave him, it was a teddy bear. His father grew mad that his son played with dolls. So one day, while little Sammy was taking a nap, his father went in his room and took the teddy bear right from Sam's grasp. Sam awoke hours later, crying as he ran into the kitchen rambling about what had happened to his bear "It's gauwn!" *whining*. His parents kept asking what was wrong, see; the father never told the mother what he had done to the bear. So he had to explain what had happened to it. Him and his wife got into an arguement. This lasted about two weeks before the kid finally caught on to what was happening between them. He was very sad because of this and cried all the time.
When Samuel was about 5 years old, him and his father started to grow apart, Samuel wanted to play with toys, his father thought he should be working on cars already at his age. But he never really wanted to do that, even though it would be good for him to learn something. He was homeschooled, there wasn't any schools near where he lived, so he didn't get many friends. His mom always said that she was his best friend, so you could imagine how his life was as a child. Always playing with a teddy bear, never doing anything with his father and most of all, he had no friends, no one to talk to, not even a girl for him to like.
At age 12, Samuel started to get into what his father was doing, fixing and repairing cars, hunting and such. So he became very well-knoledged about cars and how they work. All at a young age too. His father grew very happy with his son, finally became the son he wanted. He would always study up on how rifils work, how to take them apart and put them back together once again. So you could say he was very smart at his age. He knew the basicly everything he could about weaponry.
Samuel and his father were out hunting. He and his father weren't close, their mother was very happy that they were getting some time together. Samuel's father spots a deer, he stops Sam and signals him to be quiet, then points in the direction of the deer. His father then nods his head, like he was saying that Sam could shoot this one. Sam then aims down the sights of his Hunting rifil, just before he takes the shot. A bear runs out from the bushes and runs towards Samuel. His father then pushes him out of the way, with the bear between him and Sam. His father then aims and takes a shot as the bear rushes towards Samuel. The bullet pierces through the head of the bear and into Sam's face. Sam was rushed to the nearest hospital. After hours of waiting, the doctor went to the waiting room to tell the parents that they could see him if they wanted to. Samuel's parents rushed to his room, to see that he was alright. The doctor turns to his parents and says "He's a very lucky boy, there wasn't any brain damage. though, there's one thing that he will have to learn to live with." The father asks "What is it, doc?" The doctor replies "Due to the bullet penetrating into the left side of his face, it managed to make him blind in his left eye." the mother is just happy that Samuel made it out alive. One week later, when they finally could bring Samuel home, they walked him into his room to show all of his family and friends sitting in his room. They all yell "Surprize!" then stand up and give him a hug.
Sam's walking down a back alley way, he hears a grunt behind him. He quickly takes out his army combat knife and turnes around to find a ghoul. The ghoul runs towards Sam, Sam quickly turns around 360 degrees and back-kicks towards the ghoul. Sadly, Sam's depth of perception is slightly off. His kick lands a few feet before the ghoul. The ghoul rushes towards Sam and grabs him. The ghoul garbles "Ghraaahg!". Sam, in a panic, quickly thrusts the knife into the ghouls face and yells "Die $%@#&!". Sam pulls the knife out and side-kicks the ghoul in the gut. While the ghoul is temporarily blind, Sam makes a run for the nearest building and enters it. Whilst inside, Sam finds some supplies and a small area for a fire. He starts a small fire then gets some rest. He awakes hours later in a daze. He has been captured by raiders! He checks his pockets, "Gah! nothin'!" He looks around for a few seconds, then thinks to himself "There's gotta be a way out of this cell" He sees a guard asleep against the cage, so he slowly walks up to the guard, and puts his arms through the cell bars. Quickly, he covors the guard's mouth with his left hand and chokes the guard with his right arm. The bandit guard strugles for 10 seconds, then goes unconcious. He takes the keys from the guards pockets, and a small knife. Sam unlocks the gate door and hides the body under a table, then puts a blanket over him so it was harder to see him. He hears a bandit comming down the hall and quickly runs back in the cell and locks the door, hides the keys and the knife. The bandit comes into the room a few seconds later and says "Where the hell did that guard go?" Sam pretends to be asleep. The bandit yells at Sam "Hey!" Sam ignores him, the bandit then yells louder "Hey! wake up!" Sam gets up and stretches. The guard says "It's time for you to eat, can't sell ya if you're dead!" The bandit then laughs. The bandit opens an old can of dog food and puts his hand through the cell bars. Sam walks up as he were to grab the food. Sam quickly takes out the knife and jabs it into the bandits arm, then forces the bandit's arm to the side breaking his arm. Sam opens the cell door and kicks the bandit in the face over and over untill he was knocked out. Sam takes the knife then slits the bandit's throat. Sam quickly switches his rag clothes with the bandit clothes and throws the body of the bandit in the cage. He walks out the room casually. He finds a few bandits drunk and passed out on a couch. He slowly sneaks out of the room and searches for his backpack and clothes. He walkes into a room with a few boxes and one bandit that's sharpening his knife. Sam walks up to his backpack and picks it up. The bandit then says to Sam "Oi! what 're you doin'?" Sam deapens his voice then says "Just taking this stuff to the guard, he said he wanted to burn it infront of the prisoner" Sam then takes the backpack and leavs the building. Sam walks outside, and looks around trying to see if he notices the area that he's in. He's in some sort of amusement park, Sam thinks to himself "How'd I get here?.." He walks for about 30 seconds then hears a door slam open "WHERE IS HE!" "WHERE'S THAT LITTLE , I'LL KILL 'EM!" Sam overhears them and quickly runs to small shaded area for him to hide in. He waits it out for about 15 minutes, then leaves.
(Just ask if you want to see some of my work.)
IGN: rolfkat117
Gender:Male
Age:17
Have you read the rules: Yes Sir
Have you read the lore: Yes
RP Experience: I have played in 5 Fallout rp servers and MineZ (if that counts) and 2 regular rp servers
Fallout Experience: I have played: Fallout tactics: Brotherhood of steel, Fallout: Brotherhood of steel Fallout 3, Fallout:New Vegas
Define Meta Gaming: To use knowledge you got out of character when you're in character
Define Power Gaming: To make up things that you can't do in character example: I did a 360 degree turn and head shot you without aiming
I am a Damn good frugal person.
IC -
Name:Daniel
Gender:Male
Age:21
Race:Human
Appearence:6"3 Brown Dark hair medium muscle lots of tatoos
Signifying Traits:Voice scar on right cheek
Signifying Skills: Can pick locks jumps high
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength-8
Perception-5
Endurance-7
Charisma-2
Intelligence-7
Agility-7
Luck-4
RP example:Story of how Daniel got a scar on his right cheek While at the Old Olney Daniel was encountered by a deathclaw he managed to outrun the creature.But was soon face to face with it once again. It striked at him but he managed to dodge most of the strike. Only cutting him in his right cheek.
Biography:Daniel Grew up in Juarez, Mexico were the high murder rate and high. He didn't know anything besides this life he had. stealing form stores....Shooting Meth....He had no future. one day a man asked him if he wanted to go to The United States of America. He thought "Maybe i can start over". Few months later he was at New York.
mest up, ment bio weapons, and i tried to correct that but the damn editor keeps messing up
IGN: KaptainKake9
Gender: I'm an it.
Age: Older than you.
Have you read the rules: Maybe, maybe not. But on a side note, I am pretty god damn frugal.
Have you read the lore: Not all of it, but I will after I post this.
RP Expierence: Couple fallout RP's and a few medieval RP's here and there, i'm not new to RP.
Fallout Expierence: I've played fallout 3 and NV, alot more fallout 3 though.
Define Meta Gaming: To use OOC information in IC
Define Power Gaming: To overpower your character to a point that defies RP. Or to take control of the situation in an OOC manner.
IC -
Name: Lane Lorren
Gender: Male
Age: 20 (Generic age is generic)
Race: Nobody knows. (Human)
Appearence: Lane is 5'12 (That's a reference that dual will remember) and he weighs 190 lbs. He wears a black hood and dark blue jeans while treking around the wastes.
Signifying Traits: What he lacks in Charisma, he makes up for in his tactical thinking and planning.
Signifying Skills: His ability to stay hidden, small stabby weapon combat and automatic weapons, and perceives things very well.
S.P.E.C.I.A.L.'s:
(40 points to distribute, maxes out on 10)
Strength- 5
Perception- 7
Endurance- 5
Charisma- 4
Intelligence- 7
Agility- 7
Luck- 5
RP example: Lane walks into the bar, a few men at the counter stare at him as he walks up. He nods to them and turns to order a drink. "I'll have a-" he is interrupted by a shove to the side from one of the men, the others quickly following. "Wha' the fock do yah want wit us boy!?" the man leading the group yells at Lane. Lane quickly scrambles to his feet, ready to pull a knife if they attack him. "I just needed some food." Seeing one of the men step up, reaching for his pistol, Lane draws his knife and lunges it at the mans chest, hit, the knife sinks into his skin. A hiss like blood noise is heard as he pulls the knife out of his lower ribcage, the man looking down at the hole in his chest. Gesturing his men to back off. Lane snickers, walking to the door to leave. Before leaving he says "Next time, don't with me." and he continues down to his shelter down the road.
Biography: Lane was born in a town, a small town, a town of hatred. Every single person hated eachother. If they weren't in your family then you had to hate them. Lane didn't agree with those tendencies, he learned how to fire a gun when he was 8, his older sister tought him how to survive without needing anyone else, because his family members were rapidly dying in the violence. When he turned 15, lucky to have survived that long. He moved away from the town, his entire family long dead. He wanted to live a new life. He walked for weeks apon weeks, maybe even months. He had no reason to live anymore, so he didn't try. He risked his life time and time again. Cheating death multiple times. He knows how to fight, how to use materials to survive in the wastes.
Thanks!