More Info: How to Change Your Minecraft Skin in Java Edition
Need Help? Click here for more information on How to Change Your Minecraft Skin in Java Edition.
Need Help? Click here for more information on How to Change Your Minecraft Skin in Java Edition.
Please fill out the following questions as accurately as possible, and ensure the essential details are accurate.
Minecraft Account Name:MittenPaws
How old are you?:14
Time-Zone:Usa
Have you read, understood and agreed to the rules?:Yes
What previous experience have you had in role-playing?:I have been in a different role-play server before
How did you hear about the the Lord of the Craft?:I was looking for a good RP server
Link any applications that you have previously made for the server:None for now
Have you posted this application on the Minecraft Forum? If not, then please do so (link above):Yes i have
Have you read the Elven lore, and shall you ensure you make use of it and follow it in your biography?:Yes i shall
Definitions
In your own words define the following terms. Do not take any definitions from elsewhere!:
Role-playing:Pretending to be a different character and acting like someone else
Meta-gaming:it is the use of out-of-game information or resources to affect one's in-game decisions
Power-emoting:İt is an act of forcing the result of one's actions on another character,typically without the other player's consent and not giving the other character a chance to do anything about the emote. For instance,"Player1 kills Player2"
In-Character Information:
Complete the following biography on your character:
Full Name:İlumcelia Onnanteyallr
Current Age:21
Sub-race (if any):half-high elf, half-Kharajyr
Past / History (include childhood, major-events, etc. 2+ paragraphs long):
İlumcelia was born in a small and quiet village sitting in a jungle in Asulon ,where there were many animals and farmers. Her mother was Kharajyr and her father was an elf.She had sky blue eyes and ginger hair. But her ears were feline ears. As guessed she was half Kharajyr. Her family always tried to hide her ears in a hoodie or something like that and let none of the locals see them. They were very scared that someone would see her ears. İf something like that happend everyone would avoid her and hate her. But İlumcelia was a baby and wanted to understand why they did that, since she was a baby and didn't understand it was almost impossible.
When İlumcelia was big enough to walk and eat by herself, her mother started to teach her the wonders about nature , animals and Asulon. İlumcelia was quite smart and understood her very well. Once she started learning about the nature, animals and Asulon she felt smarter and felt an interest in what her mother mentioned. She felt close to the animals and found out about her talent with animals . She felt very close to them and understood them.Later on she wanted to explore Asulon and started learning how to survive in the wild by herself.
When she grew into a teenager her father taught her how to use a bow and a sword. She felt brave while fighting. But she wasn't very good at it. Sometime later when she was training with her father, a message came to her house. İt wrote that the beacon in Asulon was destroyed and they needed help, so İlumcelia's father went to the war. After that happend İlumcelia started training by herself.She didn't master her skill but she was good enough to leave home. A few days later a message came to her house. İt said that her father died in war. She felt deep pain in her but stood brave. She told her mother that she was big enough to leave the house now and packed her stuff. Her mother gave her a Mystical stone that would keep her safe and said goodbye. A few moments later something smashed through the door. İt was the enemy . İlumcelia's mother told her to run away but she refused. Since her fighting skill wasn't so good she couldn't save her mother. When she saw her mother dead on the floor, she felt more pain then her mother did. She ran into the jungle where no one could see her.İlumcelia fell on to a bit of dirt and got dirty. She stood up.She was saved, but what about her her mother and father? she seeked revenge and swore that she would always be on the good side. The stone that her mother gave (the one on İlumcelia's shirt) always kept her safe. She went to Asulon to find a mate to fight with . (this is where the RP begins)
Ambitions for the Future:Help others in need, to one day become a great warrior, to find a mate and fight for the good side and clean her clothes a little
Personality:Kind,brave and helpful
Skills:Good with animals and good using a bow (not great )
Appearance (this must include an in-game screenshot of your skin): Sky blue eyes, a white tail, dirty (cat)ears, a green and white blouse with a mystical stone , red and green shorts with red chains, red and green boots (pretty christmassy huh? )
Well, here you go:(google it)
file:///C:/Users/Administrator/AppData/Roaming/.minecraft/screenshots/2013-01-28_12.30.41.JPEG
Any other details you wish to share about your character:None (the pic. may not work. im really sorry if it doesent)
Open-Response-Questions
Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.
____
1. As you walk through the deep forests you hear the sound of whispering and snickering. Upon inspection you realize that a group of High Elves are mocking a small Wood Elf child. How do you react?
Answer: İ go to the High elves and tell them what they're doing is very wrong, and if they don't stop i will call the little elve's family.
2. Whilst wandering through the Elven forests you come across a frail old man with a walking stick. He collapses in front of you, falling to the ground with a sharp thud. Out of his pocket falls a small pouch of gold coins, which hits the ground and splits open spreading coins across the pathway. The man lies there, defenseless - what do you do?
Answer: İ would raise the man and give him his gold coins back.
3. Whilst traversing the Elven Woodlands, you come across a small clearing in which a colored carriage sits. A trader stands outside of it and calls you over, telling you of his wares. He points out that his carriage sells just about everything, and that he's willing for you to haggle for a price. What does your character do? (Please include:- item, haggling for prices and the discussion involved).
Answer:
me: M Him : H
M: Good day sir.
H: Good day ma'am! what would you like to buy? İ sell just about everything!
M: How much is an diamond chestplate ?
H: 300 Gold coins
M: Hmmph. that's a bit too much for a chestplate. How about 90 gold coins?
H: What about 290?
M: Sir, that doesent really change much. Maybe 200?
H: Still too low my last offer is 280
M: İ could stand here all day under the sun! Do you want to sell this or not? İ could talk all day while you will be dreaming about your 300 Gold coins
H:Sold! here you go ma'am.Good day!
M: Same to you.
Minecraft Account Name:spike83421
How old are you?:14
Time-Zone/Country of Residence:Canada, Mountain Time
Do you have a good grip on English grammar and the English language?:Yes, English is the only language that I know.
Have you had any previous experience in roleplaying?:No, this is my first time roleplaying and expecting that it will be fun, as it looks pretty cool!
Have you read and understood and agree to the rules?:Yes I have read and I abide by these rules
How did you hear about the Lord of the Craft?:A friend xXKyle_JXx
Link any previous applications you have made to the Lord of the Craft: http://www.lordofthecraft.net/forum/index.php?/topic/80708-telgurs-whitelist-application/
Have you posted this application on Minecraft Forum? If not, post it here: http://www.minecraftforum.net/topic/832121-the-lord-of-the-craft-enter-the-world-of-asulon-o-f-f-i-c-i-a-l-l-y-t-h-e-n-o-1-r-p-s-e-r-v-e-r-100-unique-gameplay/! : Yes.
In your own words, define what the act of roleplaying is:Roleplaying is when you play as a completely different character, you picture yourself as that character and what he/she would do and you get to take that character and mould it into your own creation.
In your own words, define what the act of meta-gaming is:Meta-gaming is when you take out-of-game information and apply it into the game to influence your characters decisions. It’s also not in roleplay, which doesn’t make it that fun when somebody does do this.
In your own words, define what the act of power-emoting is:Power-emoting is when you force and action upon another character. Example: Bob grabbed John by the collar of his shirt and punched him in the face.
Character Name: Telgur
Character Race: Elf
Character biography - Make this at least 2 paragraphs long, which must explain your character’s history, appearance, personality, age and any other details you deem necessary: Telgur is a Wood Elf who has brown hair and eyes, and always wore a hood to cover the giant scar at the back of his neck. He was born in a very small village east of Malinor with only 13 people in it. He was always training with his father to become the best archer that he could. When he was 21 years old he became an exceptional shot with a bow and could very well defend his village from bandit attacks. One day while Telgur and his mother were caring for their sacred tree in the middle of the village they were indeed attacked by bandits. The bandits had broken down the first layer of the small, village wall just before the people of the village came out and started to shoot the bandits. During a raid, Telgur was caught and captured and he was shackled to a wall, he used rocks to file his shackles off and he had to sneak out without the bandits knowing. There was a broken path which was not guarded; he had to jump from stone to stone with such grace and elegance. On the last stone he cleared the jump but three bandits were coming back from a raid on a camp, the bandits turn and saw Telgur they tried to slash him with their swords. Telgur rolled out of the way but one of the bandits took one last slash before Telgur started to sprint and cut him deeply on the back of his neck. On his return back to his village Telgur was greeted warmly by his family and friends, they all asked what was wrong with his neck as he collapsed on the cold stone walkway and he was taken into his aunt’s house, (His aunt was the only doctor) they sewed the cut but he had a very large scar there later that night he thought “If I could escape from a bandit prison at this age, I think I’ll be fine as an adventurer”. On that thought, two weeks later Telgur said his goodbyes, packed his precious bow that his father made him when he was young, and a fine sharpened iron sword and some food and torches for the journey.
What are your characters ambitions?:To start his own village and become one of the greatest archers in all of the land of Auslon.
Please provide an in-game screenshot of your skin here: http://imgur.com/JYPz2x0
Is there anything else you would like to say about your character: He is an excellent archer and very swift, agile and clever.
Upon entering the Mighty Human City of Arethor, you come across a shop-keeper calling out to sell his wares to passers-by. The shopkeeper is not a Human, he is a poor dwarf looking to make a living in a new city. What is your response? “Hello kind sir” I say softly to the dwarf. “Ello’ sir, may I interest you in any of these items I have?” The dwarf says excitedly, showing a bow, stone sword and pickaxe along with some iron ingots and coal. “Hmm let’s see what you have here.” I say interested. “How many minas would it cost for the bow and 5 pieces of coal?” I say still looking at the items. “54 minas for all of the items together, but I would greatly appreciate it if you threw in a few extra minas so that I could stay at the inn tonight” The dwarf says with a happy expression on his face. “Okay, for you kind sir, I’ll give you 60 minas for your finely crafted bow and coal” I say with a little feeling of selflessness. “Oh my, thank you ever so kind, kind sir!” The dwarf says very excitedly. “No problem friend, I hope you can get a home in the city very soon.” I say while walking down the street.
You’re wandering the Oren Road late at night, when a large Orc begins to threaten a nearby dwarf. There is no help nearby, and the situation looks like it will escalate into violence soon, what does your character do? “Stop! What are you doing to this poor man?” I say shouting. “Dis man not be paying me my minas” The Orc says while holding the dwarf by his collar. “How much did this man owe you?” I say looking in my pocket. “40, no, uhhhhhh I think 54 minas dis dwarf owed me.” The Orc says lowering the dwarf to the ground. “I would gladly pay off this man’s debt if you let him go this instant.” I say with the minas in my hand. “Oh! Mokay I let dis man go!” The Orc says staring deeply into my hand. “Here take them.” I say tossing the minas in front of him. “Are you alright?” I say taking the dwarf away from the Orc. “Yes, thank you very much for helping me out there, I just didn’t have enough. Here take 10 minas from me as my repayment, it’s all I have that I can give away.” The dwarf says extending his arm out with the minas in his hand. “Thank you, try to be more careful when making deals with some Orcs, they can be very dangerous at times.” I say taking the minas from the dwarfs hand and walking away after that.
Whilst walking down the road to Malinor, you stumble upon an old man. His walking stick , looks weak and frail, and just as you are about to ask something, the stick breaks, and the man falls to the ground. As he falls down, a bag of Minas falls to the ground, and splits open. As you watch the multiple coins spill out, you peer down at the defenceless man. What does your character do?: “Are you alright?!” I say running quickly over to the old man’s aid. “Ahh I think I hurt my legs but I’ll be fine if I can get a new walking stick” The man says as I guide him to sit down and scoop up his minas back in his bag, handing it to him. “I think I can get you a new one just sit here and wait for a few minutes as I find some logs” I say looking around for trees, finding a good one and chopping it down. I bring the log back to where the man is sitting. ”Here I think I found a sturdy piece of log for a new walking stick” I say taking out a knife and carving it down. “Oh my, thank you very much I appreciate your kindness in helping an old man” The man says with a big smile on his face. “Okay, I think it’s just about done” I say doing the finishing touches on the walking stick and handing to the man. He takes it from me and begins walking down the road again.
How old are you?: 22
Time-Zone: -8 PST
Have you read, understood and agreed to the rules?: Yes
What previous experience have you had in role-playing?: Dungeons & Dragons
How did you hear about the the Lord of the Craft?: Minecraft Forum
Link any applications that you have previously made for the server:http://www.minecraftforum.net/topic/832121-the-lord-of-the-craft-enter-the-world-of-asulon-o-f-f-i-c-i-a-l-l-y-t-h-e-n-o-1-r-p-s-e-r-v-e-r-100-unique-gameplay/page__st__2080__hl__ the lord the craft#entry20608408
Have you posted this application on the Minecraft Forum? If not, then please do so (link above):
Have you read the Human lore, and shall you ensure you make use of it and follow it in your biography?: Yes
[b]Definitions[/b]
Role-playing: To act, and be a Character other then your real self.
Meta-gaming: External factors that may change the game, not within the game itself.
Power-emoting: Harshly forcing yourself on other's.
[b]In-Character Information:[/b]
Full Name: Dotexe Hammerfall
Current Age: 22
Sub-race (if any): Northerner
Past / History (include childhood, major-events, etc. 2+ paragraphs long): Sent down south, to Arethor, not being wanted by parent's. Lived in a orphanage from the young age of 3-8. Ran away and stayed away from their after 8 turning into a beggar on the street's, always finding a way to get around and survive, but not taking people by granted. Learned to do little jobs to get food and the odd coin.
Lived watching how society worked and used it to get by, talking to the right people, and making the right friends. Always had something to do , either work , exploring, eating, but always avoiding trouble from the law. Tending not to trust anyone but myself. Always waiting for the oppurtunity to get out of the rut of being, and live a more noble life one day.
Ambitions for the Future:To succeed and be a well extablished business man.
Personality:Hard working, willing, smart, and very critical when the time is in need.
Skills:Bartering, communication, and handy.
Appearance (this must include an in-game screenshot of your skin):[/b]
Any other details you wish to share about your character:
[b]Open-Response-Questions[/b]
Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.
____
[b]1. Whilst in the mighty human capital you notice a dark-clothed figure stealthily making his way towards the Emperor’s palace - he is clearly up to no good. There are guards within shouting distance - what do you do?[/b]
Answer: Stay out of harm's way, I am in no position to challenge this, nor will anybody listen to me. I will carry on and mind my own business, do not want to be hurt or put in danger. I will go somewhere else where trouble may not be present, and pretend like nothing has happend.
[b]2. Whilst wandering in the deep oak forest you come across a large clearing, in which sits a small cobbled cottage. Outside it stands an unstable old man armed with a small iron blade, surrounded by two heavily armed bandits - they appear to be threatening him. You are armed with leather armour and an iron longsword, how do you react?[/b]
Answer: I hide in the shrubs before the clearing and watch as the story unfolds, waiting to see what happends, wondering if the bandits destroy this old man and planning to take what they leave behind for myself, hoping that no one would ever catch me.
[b]3. You are standing within the mighty human capital when you notice a small man standing behind a colourful stall. You approach the stall and notice that the man is selling a variety of general goods - he says that he is selling just about anything and that he has no set prices. He is willing to allow you to haggle and choose prices. What do you do? (Explain: your haggling, items of choice and the discussion that happens).[/b]
Answer: I would like a loaf of bread sir, "hmm" says the man "how much are you willing to pay". I say " I would like to know first what you are asking and I'll tell you if I could afford". The man says "10 Coins" minium . " I only have five" i say, But i really have 20 coins. The man is curious if I am telling the truth or not. "well" he says " I guess you can by half a loaf", I disagree and say " 5 Coins for 3/4 and its a deal". The man agrees and i get my bread to feed me the day.
(I don't know the economy oif the server so i just said 10 coins to explain the conversation)
Minecraft Account Name: Nerdy_Penguin10
How old are you? 14 in March
Time-Zone: Australian Eastern Standard time
Have you read, understood and agreed to the rules? Yes
What previous experience have you had in role-playing? None, but you have to start somewhere!
How did you hear about the Lord of the Craft? On the Minecraft forums
Link any applications that you have previously made for the server: None
Have you posted this application on the Minecraft Forum? If not, then please do so (link above): I will after I finish here
Have you read the Elven lore, and shall you ensure you make use of it and follow it in your biography? Yes
Definitions In your own words define the following terms. Do not take any definitions from elsewhere!
Role-playing: Role-playing is the act of creating a character and personifying them in a fictional environment
Meta-gaming: Meta-gaming is where you use OOC knowledge to gain an in-game advantage. An example would be if I find information about an upcoming battle on the forums and used it to help win the battle.
Power-emoting: Power-emoting is where you write the consequences of your action before the other person has a chance to respond. For example “I stab you with my sword and you fall down dead”
In-Character Information: Complete the following biography on your character:
Full Name: Elibar’Maehr Emberwood
Age: 150
Sub-race (if any): High elf
Past / History (include childhood, major-events, etc. 2+ paragraphs long):
During her childhood, Elibar’Maehr Emberwood lived with her parents in Malinor, learning all she could about High elven culture. Her parents, Malwen and Annith seemed to be proud upstanding members of society, and were determined for her to be the same. Because of this, she is very conscious of herself when interacting with other races. When she was only 70, her parents were convicted of beconing too friendly to a Bortu, and as a result were banished to the harbour district to live with the other races. Elibar’Maehr was then sent to live with her aunt in Haelun’or.
She enjoys debating and would prefer a battle of wit to combat any day, but will defend herself if necessary using her skills with the bow. Elibar’Maehr dresses elegantly at all times but is unusual in the fact that she dyes her hair blue, as a sign of self expression and as a symbol of her connection to nature. Now at age 150, she spends most of her days in the Haelun’or college and various libraries, following the pursuit of knowledge. Elibar’Maehr endeavours to redeem her family name and to further her education for the betterment of the high elven community.
Ambitions for the Future: Elibar’Maehr endeavours to redeem her family name and to further her education for the betterment of the high elven community.
Personality: Elibar’Maehr is studious, inquisitive and creative; she sometimes questions the actions of the older Mali’aheral but never says anything. She is also a bit more tolerant than most high elves. She doesn’t look to start arguments but sometimes her questioning gets her in trouble.
Appearance:
Skills: Being one of the Mali’aheral, her greatest asset would be her sharp mind; however she is a fair shot with the bow as well.Appearance (this must include an in-game screenshot of your skin):Any other details you wish to share about your character: Although she longs for her parents, she accepts that she can never see them again if she wishes to fit in and be accepted.
Open-Response-Questions Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.
1. As you walk through the deep forests you hear the sound of whispering and snickering. Upon inspection you realize that a group of High Elves are mocking a small Wood Elf child. How do you react? Answer: I hide behind a tree to have a look at the scene, as I peek around the trunk I see three particular high elves, these three, Cay’leh, Taelya and Raea are well known for their superior attitude and enjoyment of picking on those lower than them. Although I feel that they shouldn’t be mocking the wood elf, if I stepped in, I would likely have been mocked as well. I quickly skirt around the area and continue on my way, but can’t help feeling guilty for not helping the poor Mali’ame child.
2. Whilst wandering through the Elven forests you come across a frail old man with a walking stick. He collapses in front of you, falling to the ground with a sharp thud. Out of his pocket falls a small pouch of gold coins, which hits the ground and splits open spreading coins across the pathway. The man lies there, defenceless - what do you do? Answer: Ever conscious of my High elf status, I begin to help pick up the old man’s money and give it back to him “T-thank y-y-you” he mutters, attempting to stand back up. As I help him up, I ask him where he is going; he replies “I'm going to the harbour district to visit some friends of mine, Malwen and Annith. Taken aback by this, I ask him to tell them their daughter is okay, and then quickly send him on his way. Once I’m alone I start sobbing quietly, wishing I could see them again.
3. Whilst traversing the Elven Woodlands, you come across a small clearing in which a colored carriage sits. A trader stands outside of it and calls you over, telling you of his wares. He points out that his carriage sells just about everything, and that he's willing for you to haggle for a price. What does your character do? (Please include: - item, haggling for prices and the discussion involved). Answer: Once I spotted the small carriage, I became excited, my parents used to take me to places like these. “Karin’ayla Mali’ame!” I greet the trader. “Would you like to buy something Mali? My carriage sells just about anything!” He boasts. As I start looking through his wares, I spot a small amethyst necklace. Amethyst. My mother’s favourite stone. “How much for this?” I ask, glad that I found the dainty item. “100 minas” he says “although I am willing to haggle”. “would I be able to have it for 50?” I ask. The wood elf, seeing that I’m desperate for this necklace, says “What about 70? That's the best I can do today”. “Okay, fine” I say “Van’ayla Mali’ame, nice doing business with you”
Minecraft Account Name: Cahillguy
Do you have a good grip on English grammar and the English language?: Yes, I'm fluent in English.
Have you had any previous experience in roleplaying?: Yes, I've played on another RP server (The Kingdom of Ravien) and a lot of RPGs (both in Minecraft and non-MC games).
Have you read and understood and agree to the rules?: Yes.
How did you hear about the Lord of the Craft?: I searched "roleplay" on Minecraft Forums.
Link any previous applications you have made to the Lord of the Craft: N/A
Have you posted this application on Minecraft Forum? If not, post it here: http://www.minecraft...nique-gameplay/! : Done.
In your own words, define what the act of roleplaying is: Roleplaying is assuming the role of another character and acting like how they are supposed to act.
In your own words, define what the act of meta-gaming is: Meta-gaming is using information you know OOC to unfairly benefit your IC person. An example:
A: ((What is your character's weakness?))
B: ((A blow to the stomach.))
A: I will kill you!
A: /* punches B in the stomach
In your own words, define what the act of power-emoting is: Power-emoting (or power-gaming) is using godlike powers/emotes IC so that he/she dominates everyone else; power-emoting does not give another character to respond or retaliate. An example:
A: /* creates Potion of Invulnerability Infinity out of thin air
A: /* summons 10,000 nukes to this area, killing everyone here except myself because I'm invulnerable forever
(However, it does not necessarily have to be godlike; it can just be unfair to other people.)
Character Name: Gerould Cahill
Character Race: Human
Character biography - Make this at least 2 paragraphs long, which must explain your character’s history, appearance, personality, age and any other details you deem necessary:
Gerould Cahill’s Introduction
Gerould Cahill was born in Ager, a small peasant village in the Holy Oren Empire. He and his family are all human Southerons, except for his mother’s father’s side, who were Northerners. His parents’ names were Vera and Hobbes Cahill, and his now-dead brother was called Walter. Gerould was born with blue eyes, dark hair and a tanned complexion. However, as he grew up in Arethor, his skin eventually lightened. He is now 24 years old, 6"2 tall and weighs 137 lbs.
Gerould is naturally suspicious of everyone around him, but is extremely loyal to his friends. Because of this, he only has a few friends, but they’re very close to him. However, this is also his weakness as he makes friends at a slower rate than others (unless they ‘bribe’ him) and makes more enemies than friends. Gerould, like most Southerons, is more brainy than brawny, and uses his intelligence to help himself or other people get out of trouble. He often doesn’t look for a fight, unless it’s just a sparring match or if he doesn’t have a choice (like if he or someone else is in danger).
Gerould’s Early Life
Gerould and his family, like most of the others in Ager, worked on the farmlands every day. He began working at the age of 7, but it was mostly simple tasks like carrying produce back to their farmhouse or planting a few crops. When he wasn’t working he read books at home (albeit simple ones), or played with his older brother Walter, who was 3 years older than him. Walter was the troublemaker in his family, while Gerould was the quieter, shyer one.
One day, Walter took it too far. He and Gerould were out at night, having nothing better to do (except for Gerould, who would much prefer to lie down and read). They were now 17 and 14. Walter chose to go near the pub, despite Gerould’s efforts to stop him. He followed helplessly, wondering what was going to happen.
They saw the village drunkard hobble into an alley, and Walter decided to take his bottle of ale on the ledge just outside the pub. He took a big swig and offered some to his brother. Gerould protested that he was too young, and so was Walter. He snatched the bottle away from him and accidentally dropped it on the ground, smashing it and watched the ale from a puddle.
"Jus’ what d’ye thik yer doin’, eh? Hic!" A mean voice sounded out behind them. The boys turned fearfully around, wondering who it could be. But Gerould knew in a second that it was the owner of the ale bottle.
"So ye stol’ me drink, did ya? Think ye can git ‘way with dis, did ya?" The drunken man lunged at Walter, but he parried the attack with a hook to the head. At first Walter had the upper hand in the fight (he is, after all, still sober), but the drunk person grabbed a big shard of the broken bottle and, by chance, managed to stab Walter in his temple. He fell, with a wide eyed look on his face before resting in peace.
All of this happened while Gerould just stood there, paralyzed by fear and uncertainty. This event would forever be imprinted in his memory.
"G’wan! G’wan or I git ya too!" Gerould stared at the body, its blood mixing with the ale on the dirt. He continued staring for a few more seconds, and ran, ran for his life while glancing everywhere; now always wary of his surroundings.
Gerould’s Late Life
Once Gerould returned home without his brother, his parents immediately had a worried look on their faces. He explained what happened and none of them had the chance to grieve. Fearing for their lives, they packed up what little belongings they had, and spent what little money they had on transport to Arethor.
As they were on the carriage, they were silent. They each shed tears at separate times for their loss of Walter, and slept after each fit of crying. However, Gerould made his major vow despite his sadness: He will always be observant, whether physically or mentally. He made a few more minor vows: He will read more sophisticated books. He will not forget his roots (where he came from, his life as a farmer etc.). Gerould, however, did not wish vengeance upon the drunkard; he is sure that he (the killer) is going to be punished for murder. He believes in law and order, just as the straightforward books told him to.
When they entered Arethor, they thanked the carriage-driver and carried their luggage with them. It was just the beginning of afternoon, so their first thought was to look for jobs, and a place to stay in. As luck would have it, there was a knight calling out for able-bodied men to join the militia.
"We’d like to join, sir," Hobbes (Gerould’s father) said to the knight. "We just arrived here, and we need jobs."
"You, maybe. But not the boy. We may need all the help we can get, but it’s the law. Go to them to apply," the knight directed them, with a pointed finger.
"But can’t he at least get a ‘prentishick, or whatever it’s called?"
The knight laughed. "Apprenticeship? Ha! You look like simple farm folk, he cannot get one when there are far more… refined young gentlemen around here, even if it’s to fight. Now, leave me before I change my mind and say no."
Hobbes scowled at this, and took his family near the long line of people waiting to be a part of the militia.
"Alright, I’m gonna go apply now. Gerould, you’re old enough to work, so go find some. You take care of each other now."
"But dad, what about what he said? How can I work here?"
"You’ll find something. Go look for a home; I don’t care if it’s small. I’ll visit both of you when I can. I’ll give you the money I earn when I do."
They kissed their goodbyes and Vera and Gerould went off to do as he asked. Gerould eventually had to just work on the farmlands outside Arethor, which he both welcomed and loathed, as it was a familiar and dirty job. He now did most of the work, with his mother helping him from time to time.
10 years later, Gerould has developed into an adept farmer and someone of above average intelligence. His intellect came from reading difficult books. During those 10 years, he has also been trained a little by his father in melee combat when he takes leave from the militia. Gerould also made a few close friends (within the decade) who were very trusting towards each other.
Of course, his progression was not without hardships. Gerould had trouble at the start of reading harder books, but ultimately understood their words and meanings as the years passed. When Hobbes was sparring with him with swords, he cut him quite deeply on the side of his shin (except it didn’t hit the bone), and caused a scar there. And when Gerould was 18, one of his friends betrayed another by reporting him for a minor crime. The ‘friend’ soon became ashamed and hanged himself.
With all of this, Gerould Cahill is looking for a new start. He left his parents, taking nothing with him but the knowledge of everything major that happened to him. Gerould is confident that he will survive and thrive in the world of Asulon, whether in a small way by being helpful to a few (of any race), or in a bigger way where he can help many.
What are your characters ambitions?: ‘Join’ the Holy Oren Empire and work his way up to a high rank; be loyal and helpful to said kingdom and the friends that he meets; help random people with good intentions (also to make money if he can); become more skilled at combat and farming.
Please provide an in-game screenshot of your skin here: Sorry, I don't know how to do this. Here's a description: He has dark brown hair; slightly pale and dark skin (mixed); blue eyes; brown coat with blue shirt underneath (I think) and a white one below that; brown pants; and black shoes.
Is there anything else you would like to say about your character: As mentioned before, Gerould’s skin has paled because his grandmother’s Northerner genes kicked in (especially with the weather of Arethor) even though he’s 3/4 Southeron.
Upon entering the Mighty Human City of Arethor, you come across a shop-keeper calling out to sell his wares to passers-by. The shopkeeper is not a Human, he is a poor dwarf looking to make a living in a new city. What is your response?
(Note: This is separate from when Gerould first arrived here when he was 14.)
I approach the dwarf cautiously, as I am always wary of those around me. I ask him what other things he is selling.
"Here are some fine swords, lad. 20 Minas for one. I'm also selling some axes 30 each."
"Your prices seem too steep," I declare. "Are you new here?"
"Why yes, and I would appreciate it if you could help me take care of my family," As he spoke, I felt my pockets full of coins. I suppose I could spend a few. "I'm just trying to make a living, as no one trusts a dwarf here."
I look around me. I see many other humans passing by, ignoring the dwarf's presence.
"Okay, I'll take two swords. You seem trustworthy." /* hands dwarf 40 Minas
"Thank you, kind human. You don't know how hard it is moving to a new place with unfriendly people everywhere."
I walk away and carry on about my business. I think to myself, "Believe me, dwarf, I do."
You’re wandering the Oren Road late at night, when a large Orc begins to threaten a nearby dwarf. There is no help nearby, and the situation looks like it will escalate into violence soon, what does your character do?
Bloody orc. He has no right to just bully anyone smaller than him. I'll teach him a lesson.
"Hey you! Pick on someone your own size!" I screamed at the orc.
"Mind your own business! I can do whatever I want, puny human!" I was shocked to hear those sentences come out of the dwarf, instead of the orc. What the hell's going on here?
"You see this little thing? He was insulting my kind. So I threatened to bash his skull in," the orc roared.
"Well you said that I was too little to be useful around here! I suggest you back off and go back to hell, where you belong."
The large, angry orc took out his mace, gave a blood-curdling cry and raised his mace. Before he could strike, the agile dwarf rolled next to the orc, kneed his leg and stuck his knife into the orc's hip.
I know when to back out. I could fight them or yell at them to stop if I wanted to, but there's no use.
I looked around me once again, and ran for it. I cursed myself later on for running in the wrong direction. When I returned to the place of the fight, they were gone. Hopefully there would be no more of this violent nonsense along the way, I thought to myself.
Whilst walking down the road to Malinor, you stumble upon an old man. His walking stick , looks weak and frail, and just as you are about to ask something, the stick breaks, and the man falls to the ground. As he falls down, a bag of Minas falls to the ground, and splits open. As you watch the multiple coins spill out, you peer down at the defenceless man. What does your character do?:
Looking around, I crouch down and help him pick up the money. He pockets them and says raspily,
"Thank you for your help. Had it not been you who was with me, it would have surely been one of those bandits that usually walk here."
"Bandits? I didn’t know that." His warning pushed me to glance around even more and in the future on this dark road.
"I must reward you for your kindness. Here’s some Minas.”
I always get whatever I can to survive in this world, as long as it’s obtained in a lawful way. So I thanked him back and took the money.
I walked on, casting a few glimpses behind me to check if he was okay (and if there was anyone else behind me).
Please fill out the following questions as accurately as possible, and ensure the essential details are accurate.
Minecraft Account Name: FlareDragon
How old are you?: 17
Time-Zone: UCT +10 (AEST)/UCT +11 (AEDT/During daylight savings only)
Have you read, understood and agreed to the rules?: Yes, and I am in complete agreement with them
What previous experience have you had in role-playing?: Minimal, but I know my way around
How did you hear about the the Lord of the Craft?: A friend, radferrari/RocketHaul
Link any applications that you have previously made for the server: --
Have you posted this application on the Minecraft Forum? If not, then please do so (link above): http://www.minecraftforum.net/topic/832121-the-lord-of-the-craft-enter-the-world-of-asulon-o-f-f-i-c-i-a-l-l-y-t-h-e-n-o-1-r-p-s-e-r-v-e-r-100-unique-gameplay/page__st__2100__gopid__20619609#entry20619609
Have you read the Human lore, and shall you ensure you make use of it and follow it in your biography?: I will attempt to use aspects of it to ensure a full application
Definitions
In your own words define the following terms. Do not take any definitions from elsewhere!:
Role-playing: Roleplaying is the act of becoming a character within a fictional world and interact with it as if you were a part of it
Meta-gaming: Meta-gaming is using outside information as a part of your playing experience. EG You can see the name of a character through the wall, while your character can't. By meta-gaming, you act as if you can see the player through the wall, even if it's not naturally possible. This messes up aspects of the roleplaying experience, and is against the rules
Power-emoting: Power-emoting is taking control of the roleplaying experience such that you withdraw the control from other players. EG: Player 1 attacks Player 2, Player 2 dies. In this case, Player 1 didn't give any chance to allow Player 2 to change the course of the RP, thus power-emoting and ruining Player 2's experience. This is also against the rules
In-Character Information:
Complete the following biography on your character:
Full Name: Damin Spencer (no middle name)
Current Age: 19
Sub-race (if any): --
Past / History (include childhood, major-events, etc. 2+ paragraphs long):
HERITAGE
Damin's father's side of the family were small-time farmers, exporting barely enough to earn a living. The farm itself goes back at least 2 generations, with his great-great grandparents having bought the land from the then-current barons with every scrap of money they had, hoping to create their dream into reality - to become farmers of the North. Though it never became a well-known farm - as farming in Northerner land was considered almost impossible - the family was always content with what they earnt.
His father Gordon Spencer, a true Northerner by heart - and body - was a hard worker, and had always done his best to keep the farm going, especially after his parents had become physically unable to. By 25, he was as strong as cattle, yet he still hadn’t found himself a partner in which to keep the Spencer line going. As the only male child - an only child - of the Spencer family, he was expected to hold traditions true and find a Northerner woman to marry, but his heart wasn’t held by one. Rather, it was a slender Southeron woman by the name of Elewin Treehart which held his attention. Having such a lithe build, while maintaining the trademark darkened skin, set his heart ablaze. When he had told his parents of this, they wanted nothing to do with it. They had always stuck with Northerners, and wouldn’t accept any Southeron for a daughter-in-law. Despite this, he had chased after her. It wasn’t easy, as despite appearance, the young woman was feisty in her attitudes and was seen to be able to hold her own when petty bandits tried to kidnap her. It was ages before she loved
him back, only swayed by his act of courage, rescuing her from orcs that got too close and caught her off-guard.
His parents, knowing full well the stubbornness that also ran through the Spencer line, had shunned the couple as opposed to trying to stop them. They could do nothing about them, however, as the line would end without this marriage, so they had to accept the abominable relationship and allow them the inheritance of the farm. The couple wound up with 3 children, each having a blend of Northerner and Southeron in them. One of them was Damin.
EARLY YEARS
Though his brother and sister inherited the well-tanned Southeron skin, he was left with pale, Northerner skin, though his build was definitely lithe like the southern people. This left him with
troubles working around the farm, as while his siblings were well built for it, he couldn’t endure much during his tender ages. This often left him with simpler jobs, which led to bouts of spare time. During this time, he had developed a passion for sword-fighting. So much so, that he had even set up a secret test dummy and made a stick sword - secret because his family believed in only working for the farm. At first, he couldn’t last long, due to his poor endurance, but he began to get stronger, which became a mystery to the rest of the family, except to his mother, who had always known that he would inherit her own passion...
By the age of 15, his strength and endurance had been developed to the point that it was on-par with his siblings. Every time he was asked about it, he would simply say, “Guess I got some of the Northerner’s strength after all,” and continue working alongside. Though his time was reduced - beginning to work more on the farm - he was happy enough that his father was more accepting of him. Whether it was because he had started to help out more, or because he and his siblings had begun to blossom into adulthood, the farm had begun to deliver more fruitions than before. It made the family ecstatic to know that their work was actually paying off. With this, work at the farm was no longer as time-consuming, which then lead to Damin being able to practice more again. His father had begun to notice his going aways and couldn’t keep by himself, not knowing where one of his children were wandering off to.
His mother, knowing full well that Gordon would become aggressive if he found out - believing that the farm should be their life - decided to take the situation into her own hands. Comforting him that Damin was only doing other things for the farm, Elewin went off to interrupt one of Damin’s practice sessions (she had known where he had been heading off to, having a perceptive eye). When he saw her, Damin though it was over and that he was going to be in so much trouble, but his mother had instead lead him to her own room. Along the walk, she spoke to him of her own passions and the adventures she used to have. She also told him that there was a gift waiting for him. Damin was barely able to contain his excitement: Who knew that his mother used to be an adventurer?
Once they had entered her room, Elewin had open a chest full of her own prized possessions. Amongst the mess, she picked up a slender object. In her hands lay an elven sword, inscribed with words only those proficient in elvish would know. Damin couldn’t possibly hold on much longer. The sword was given as a gift to him, as the mother told him that Damin would be able to use it, and that she could not wander off again with the farm tying her down. It was better than any birthday gift could ever be, and he dashed off to his hideout to practice with his new sword. Neither of them knew that Gordon had been watching the whole time.
With his new sword, dubbed Horen - after the founder of the human race - Damin ferverly practice. Though the strength and skill gained from practicing with wood aided him, a sword of metal - even one by the elves - was a bigger struggle. Despite the initial troubles, he continued to practice in hopes of being able to adventure one day like his own mother. Outside of practicing, he continued to help out with the farm, still producing plenty for the family, but Gordon noticed his lack of effort. He had to find out what he was doing in his spare time, else he’d worry that Damin would start to slack off and the farm would cease to do as well.
LAST DAYS AT THE FARM
This day was one that Damin would never forget. Gordon had finally gotten off and followed Damin while he travelled to practice again. At first, he noticed nothing wrong, but he then realised what had been happening all these years after seeing the place his son had been heading to every opportunity he had: A makeshift training area, with broken sticks and bruised up logs. The centre piece of it all was a beat-up dummy, presumably what Damin had been practicing on. The ferocity that he felt that day would only be shadowed by what happened in response. When Gordons shadow caught onto Damin, he whirled around, to catch his father towering over him, with a nasty snarl on his face. He dropped the sword, and a loud clang resounded. Before Gordon could dash to his son and beat the living hell out of him, his wife yelled out. She tried to convince him that it was her that told Damin to practice with every opportunity, in hopes that he could continue living her dream out. Gordon would have nothing to do with it, and back-handed Elewin with such force that she smashed a nearby tree and left a harsh dent in it. Damin then lost control. He couldn’t see his mother get beaten and let it go unpunished. He re-equipped the elven blade and proceeded to pierce his father through the stomach. Only afterwards did he realise what had just happened, and ran off with such speed. His mother, never once realising that such a thing could happen, stared at Damin with disbelief until he disappeared into the woods.
NOW
“I don’t deserve to live anymore,” was a recurring thought for Damin for the next years. Despite holding such guilt on his consciousness, he couldn’t let go of his mothers sword, so it was left in its sheath even ‘till now. He only had the clothes on his back and was without change, which meant food and water was a struggle. Having developed the skill through his practicing, he created another wooden sword to use for defending himself and worked as a mercenary to ensure he at least survived.
Ambitions for the Future: He wants to be a world-renowned swordsman and big-time adventurer, like he believe his mother was. He also wants to find the biggest and best swords. He also wants someone to invent a sword-cannon, but that’s one of his more unusual dreams
Personality: Normally, he has a burning passion for sword-fighting and will often go on and on about it. He is a hard-worker, being brought up at a farm, is always looking for adventure and often seeking glory. His stubbornness can only be compared to a dwarf and will often be rash in the heat of the moment. When something unusual happens, most times he’ll just pass it off, but there are times where he’ll over-think it and think something worse is going to happen when it’s not. When he’s reminded of his family and the events surrounding his father, he will retreat into a depressive state. He won’t want to talk about anything and will want to be left alone. If you get too close, he’ll lash out and cause it to become worse. The only way to take him out of it is to leave it be and go on as normal.
Skills: Though he can hit hard due to built up muscle, he doesn’t have much fighting skill outside of swordplay. He has developed a reasonable skill for woodworking, but he only uses it to ensure he always has a sword by his side. He’s also 5’6”, which allows him to move a little faster around enemies.
Appearance (this must include an in-game screenshot of your skin): Being 19, he still has a young figure, but his muscles are well-defined as a result of constant practicing (and traces of Northerner). His legs are built for agility - allowing him to pull off complex sword maneuvers - but can easily be outrun as his muscles can often slow him down. His skin is fairly pale and refuses to darken except under the most intense sun. As he hasn’t been able to buy new clothes, he still retains a simple, ragged linen shirt and torn-up linen pants. His eyes are like most, except he has the strangest colour: Brown so dark, it’s black. His hair, having been unkempt, is a dirty-brown, rough and draws down to his upper-back. He wears no footwear except any cloth that he happens to find, which leads to trouble when walking long distances. He also has a small, leather backpack made of untanned leftovers from the farm. His elven sword pokes out the top of it
Any other details you wish to share about your character: He has an elven sword always with him, but he never uses it due to his emotional baggage. Instead, he wields a trusty wooden sword that, when it breaks, he can simply make another out of scrap wood. He also has a weird thing for carrots (when they’re not chopped up)
Open-Response-Questions
Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.
____
1. Whilst in the mighty human capital you notice a dark-clothed figure stealthily making his way towards the Emperor’s palace - he is clearly up to no good. There are guards within shouting distance - what do you do?
Answer: Damin sees the unusual man sneakily approaching the Emperor's palace, his feet making no noise. I wonder what he's up to... Damin thinks, as he begins to turn, trying to find the next person to hire him. At the corner of his eyes, he notices something unusual about the dark man: a small glint reflecting of a well-concealed dagger. That can't be right. Maybe he's trying to assassinate someone! Damin yells out to the guard and notifies them of the shadowy man. He's almost expecting them to draw out their blades and arrest the man, but they instead yell back, "He's no stranger. Simply someone requested by a member of the Emperor's council. Next time, mind your own business!" Damin, taken aback by the guards attitude, was tempted to beat him up. He knew better though, so he shrugged it off and thought, At least I tried. He trudged off and continued what he was doing before.
2. Whilst wandering in the deep oak forest you come across a large clearing, in which sits a small cobbled cottage. Outside it stands an unstable old man armed with a small iron blade, surrounded by two heavily armed bandits - they appear to be threatening him. You are armed with leather armour and an iron longsword, how do you react?
Answer: I thought I was supposed to find a man of great importance, not an oldie and two bandi--It occurred to him that the man was being threatened and might not be able to hold himself off. He began to dash as fast as he could to protect the enderly, when he noticed that the bandits were being fended off. What was once just an elderly man stood another, younger man, equipped with the iron sword that the old man had hin his hands just before. With such ferocious slashing and lightning-quick motions, the bandits ran off quick in hopes to survive. Damin approached the cottage, and the 2 men spotted him. "Be you friend or foe?" requested the younger man, his sword raised. "I be friend. Do you happen to be Sanwell?" Damin had replied, hoping this was the man he was after. He immediately relaxed, and called out, "I am. You must be the mercenary I was told about, but you seem younger than I expected. No matter, come in. We have business to attend to."
3. You are standing within the mighty human capital when you notice a small man standing behind a colourful stall. You approach the stall and notice that the man is selling a variety of general goods - he says that he is selling just about anything and that he has no set prices. He is willing to allow you to haggle and choose prices. What do you do? (Explain: your haggling, items of choice and the discussion that happens).
Answer: "Ho, good sir," the small man shouted out, "if goods be what you need, I have them! Anything from a small beed for your woman to a full-boar for the roast" Damin noticed this, and thought, I do need to replenish my sword, and my carving knife and chisel is blunt again. He approached the colourful store, spotting an assortment of goods: Necklaces adorned with teeth from animals, an apple pealer with a handle made of wood, a spice rack and more. "Store owner, is there, perchance, that you would have a carving knife?" He simply smiled and nodded. "Of course. This store has anything that a person could need!" He then rummaged underneath the stall and produced a small blade, with a simple handle and dull colouring. I should've known, Damin thought, he might have all sorts of goods, but that doesn't mean they'll be good. He sighed and accepted that was the best he'd get. "Do you also happen to have a mid-sized chisel for sale?" The man smiled again, and retrieved a chisel, only this one was in better condition. "What will you pay up?" the small man asked. Damin rummaged through his pockets and counted 16 minas. I may need food, Damin thought, but I need my sword more. Still, I'll try to get it for low. "Is 10 minas good enough?" The man laughed a hearty laugh, even though he was almost the size of a halfling. "I cannot sell you these ware for only 10 minas. 25 minas, and they're yours" Damin was furious at the price "13 minas, and that's as high as I can go," The small man noticed the tone in Damin's voice, and he simply sighed. "Agression will get you nowhere, young man. I suppose I can let you buy it elseway. I hear you're a mercenary."
Damin was a bit surprised at him knowing this. This is a pleasant surprise. I wonder what kind of job he would need done? “Where did you come of this?” The man laughed again, which begun to irritate Damin. “I happen to know a person who hired you. He said only good things about you, so perhaps you could help me out?” Damin was always up for a task. “As long as I can get the carving knife and chisel first, I’ll help you out.” “If you give me 10 minas, which I’ll give back after the job, they’re all yours.” Damin was reluctant, until he added, “insurance, you know. First rule in the shop business is to trust no-one.” He finally accepted, paid the 10 minas, and followed the man to a hatch behind the stall. After they opened it up, and jumped down, the stall holder spoke of the mission.
Sorry about the format, I think my word processor made it kinda weird.
[b]Out-Of-Character Information[/b]
Please fill out the following questions as accurately as possible, and ensure the essential details are accurate.
Minecraft Account Name: Spacewolf78
How old are you?: 19
Time-Zone: GMT -8, Pacific Time
Have you read, understood and agreed to the rules?: I have, and I do.
What previous experience have you had in role-playing?: Oh boy, a lot, including this server. I originally started in Garry's Mod, on several different servers, before becoming an administrator on a very large community about roleplaying in the Half-Life 2 Universe. If you want to go even father back, I've acted in real life for a while, which I suppose is kind of like RPing.
How did you hear about the the Lord of the Craft?: Facepunch Studio's Minecraft section, but also I've played here previously.
Link any applications that you have previously made for the server: I applied and was accepted about a year (?) ago, but the application has since 404'd.
Have you posted this application on the Minecraft Forum? If not, then please do so (link above): I'll have to make an account there, but I guess I'll do that after I'm
done with this.
Have you read the Human lore, and shall you ensure you make use of it and follow it in your biography?: I will.
[b]Definitions[/b]
In your own words define the following terms. Do not take any definitions from elsewhere!:
Role-playing: As I said before, it's a lot like acting, although I'd argue more challenging. You create the script as you go along, essentially, playing out a role and
actively deciding what someone else, your character, would do and how they would act in a situation. It's different from RPGs in games in that you are your character
and therefore care what happens to you, whether you live or die. There's no respawning in a real life situation.
Meta-gaming: From what I understand, this is using out of character information in character, I.E. hearing a friend say he left a diamond sword somewhere and your
character going to recover it. Unless my character was told that the sword was there, there is no reason they should have gone looking for it.
Power-emoting: Forcing your actions upon other characters. /me punches you in the face is powergaming, what you should do is something like /me attempts to punch you
in the face.
[b]In-Character Information:[/b]
Complete the following biography on your character:
Full Name: Blossom McCarthy
Current Age: 23
Sub-race (if any): Northerner
Past / History (include childhood, major-events, etc. 2+ paragraphs long): Losing her mother in childbirth, Blossom worked to help her father, a blacksmith, from a
young age. Having such a small family, the two had difficulty keeping their family afloat, selling what few posessions they had left for basic living supplies. Once
Blossom was able to actually be a blacksmith rather than one's assistant, their lives balanced out a bit more. Her father found the time to train her in the use of a
sword, however limited his own knowledge was. Learning basic combat and exceptional smithing, Blossom lived happily for many years, helping her father and their town
when needed, making multitudes of items from basic tools to weapons and armor when the time called for it.
Once her age hit 21, things became more difficult for the family. Her father was getting older and less able to continue his work, and even in less stressful times,
his health was clearly deteriorating. Months later it became clear that more than mere ageing was affecting him. Stricken with sickness, Blossom struggled to continue
their work, admiribly, yet in the end futily. The McCarthy Family Smithy had lost its place as a go-to place for wares with the loss of its master smith at the anvil,
and Blossom was unable to continue to gain a profit from working there. With the last of their savings being spent on a bed for her father, Blossom has left her town
pledging to find a way to fund the medicine necessary to help her father.
Ambitions for the Future:[/b] To cure her father's sickness so that they may afford to live together peacefully and more importantly comfortably, and more recently of
a goal, to see what else the world has to offer rather than just her home town.
Personality:[/b] Blossom is friendly, passionate, and courageous. Having a male role model her whole life, she tends to act more boldly than an average woman would,
which can lead to some inconvenient situations. Beyond social conduct, her courage extends to danger, often being the first to volunteer for journeys or challenging
activities. Unfortunately, this courage has a tendency to disolve when actually faced head-on with danger, and her overconfidence may get the better of her as she is
convinced of her abilities she developed in a controlled environment rather than in actual application.
Skills:[/b] Learning from a talented smith and practicing for over a decade, Blossom is an excellent blacksmith. Beyond that, she is charismatic at times, sometimes
owing to her womanly charms, which she has learned to use to her advantage. She has basic weapon training, such as how to hold and operate a bow as well as a sword and
shield, although her skills are much less developed than she believes them to be. Since her family has had ups and downs, she has sometimes needed to fend for herself,
and so has more or less above average survival skills, such as knowledge of botany and fishing. Her knowledge of smithing partly extends to the tools she creates, of
course not as well as someone who has actually employed them. And, unsurprisingly, Blossom has become a talented chef over the years. While her father worked, she
often cooked for the two.
Appearance (this must include an in-game screenshot of your skin):[/b]
http://imageshack.us/g/1/9988441/
Blossom has blue eyes and straight brown hair, although this is usually covered by her outfit, a
basic blue adventurer's style cloak. She is a little over 5 feet tall. She wears a blue sapphire necklace owned by her mother; she refuses to sell it except as a last
resort.
Any other details you wish to share about your character:[/b] Not that I can think of.
[b]Open-Response-Questions[/b]
Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do
not break character or lore at any point.
____
[b]1. Whilst in the mighty human capital you notice a dark-clothed figure stealthily making his way towards the Emperor’s palace - he is clearly up to no good. There
are guards within shouting distance - what do you do?[/b]
Answer: Seeing a possible threat, Blossom, acting in her own overconfidence, pulls up her hood and attempts to follow the figure to see what he's up to. Following
behind him and watching as he lazily observes shop weares while glancing around at patrolling guards, Blossom attempts to move closer. She weaves in between passing
citizens, even a guard or two, focussed on her target, convinced she can stop whatever his plan might be. She notices the figure's gaze has fallen upon her, and she
stops in her tracks, looking in a different direction. Out of the corner of her eye, she sees the figure quickly walking in another direction, away from the palace,
while still drawing little attention from anyone else.
"Hmph. Scared you off, did I? Well." Blossom mutters to herself, removing her hood. "I suppose I don't blame you." Following behind him for a few more moments, she
quickly loses him in the crowd, although the two were headed in the direction of the gates. Seeing who she thinks was the figure leaving the city walls, she smiles to
herself and returns to her business, happy she did not need to involve the guards.
[b]2. Whilst wandering in the deep oak forest you come across a large clearing, in which sits a small cobbled cottage. Outside it stands an unstable old man armed with
a small iron blade, surrounded by two heavily armed bandits - they appear to be threatening him. You are armed with leather armour and an iron longsword, how do you
react?[/b]
Answer: Excited by a chance assist an innocent and also demonstrate her combat abilities, Blossom unsheathes her blade while calling out to the two.
"Hey! Why don't you pick a fair fight?" She yells, attracting the attention of the three. Both bandits turn their heads, smirking at the woman advancing towards them.
One looks back to the old man, while the other responds.
"Hah. Move along girl, this doesn't concern you." He says, chuckling, and turning back to the man. Blossom frowns at the insult and dashes to engage the man. Not being
heavily equipped, she is able to move quick enough that the bandit has a hard time turning to block her swing in time. Swords clashing, the bandit pushes her back with
his sword. "Fine, you've made your choice. That necklace will fetch a fine price." The bandit turns his attention to Blossom while the other keeps watch on the old
man, confident his companion can handle the new threat. Blossom prepares herself for the fight, hoping to make the men regret underestimating her.
Throwing and blocking basic swings, the two engage with their swords. Now that she has fought for a few moments, Blossom begins to wonder if she may have
underestimated the bandits more than they have done. Biting her lip, she holds her resolve. She notices that the second bandit continues to glance over to the fight,
keeping his eyes off the old man. Seconds later, the man takes the opportunity to swing his sword, slicing the bandit in the chest and sending him down to the ground
on his back, clutching his wound. Yelping out, the other bandit is distracted long enough for Blossom to swing her own sword, cutting his side. The bandit cries out
and falls, dropping his sword. Blossom, almost surprised, quickly moves up, holding her sword to his head. He looks up, confused as to what had happened in such a
small time-span.
"Leave this man alone and we won't have any more trouble, understand?" She says sternly to the wounded bandit. Backing up while keeping her sword at the ready, the two
bandits, holding their wounds, hobble off into the forest, grumbling in what seemed like more annoyance than pain. Sheathing her sword, Blossom approached the old man.
"Are you alright, sir?" She asked polightly.
"I do believe I am, m'lady, but what's all this trouble over an old man like myself?" He asked. Smiling, Blossom responds.
"Why, I'm just helping someone in need, it's my pleasure." Without another word, she nods, and continues on her way into the trees.
[b]3. You are standing within the mighty human capital when you notice a small man standing behind a colourful stall. You approach the stall and notice that the man is
selling a variety of general goods - he says that he is selling just about anything and that he has no set prices. He is willing to allow you to haggle and choose
prices. What do you do? (Explain: your haggling, items of choice and the discussion that happens).[/b]
Answer: "Well now, I'll have to see what I need, then." Blossom takes a moment to examine his wares, noticing a fine hand crafted bow and a few arrows. The shop keeper
notices as she stops looking around.
"Ahh, crafted it myself from Cedar wood outside my home, it should serve you well." Blossom nods, thinking. "And of course, there's three arrows in it for free with
your purchase," he continues. Blossom looks back to the shop keeper.
"I'm sure it will, should the price be right..." Blossom says, slowly. "I was hoping to pay, saaaay... 50 minas for the lot, I think that sounds fair." she continues.
The shop keeper looks taken aback.
"50? Surely you don't intend to pay just 50 minas for such an item. I'll let it go for no less than 100, I should say."
"I'll meet you in the middle, shall we say 75?" Blossom responds. The shop keeper takes a moment to think.
"Mmm... 80 and it's yours, with the arrows free of charge." Blossom considers this, clutching the 75 minas she had brought with her to the market. She looks back up.
"Well, it is a beautiful bow... and such expert craftsmanship. You must be very talented." she says flirtaciously. "I would love telling others where I came across the
bow I use, surely they would listen to a lady such as myself... perhaps there is just a five minas discount you could give, sir?" she finishes, smiling. Crossing his
arms, the shop keeper watches her for a moment, looking from the bow and back. After a moment, he responds.
"Well, I suppose I could make an exception..." he says, nodding slowly before looking up. "Very well. 75 it is." Blossom smiles.
"Excellent!" She retrieves her pouch of money, putting it on the stall. Once the shop keeper has finished counting it, he nods, and Blossom takes the weapon, strapping
it to her back. The two exchanged goodbyes and Blossom departs the market, happy with her purchase.
Please fill out the following questions as accurately as possible, and
ensure the essential details are accurate.
Minecraft Account Name: shimmeringbliss
How old are you?:22
Time-Zone:GMT+8
Have you read, understood and agreed to the rules?: Yes
What previous experience have you had in role-playing?: I used to do forum
rp here and there.
How did you hear about the the Lord of the Craft?: Youtube
Link any applications that you have previously made for the server: none
Have you posted this application on the Minecraft Forum? If not, then
please do so (link above):
Have you read the Elven lore, and shall you ensure you make use of it and
follow it in your biography?: Yes.
Definitions
In your own words define the following terms. Do not take any
definitions from elsewhere!:
Role-playing: Playing a character, much like a SIM. Except you the player
is whims to the character's desire.
Meta-gaming: Getting ooc knowledge and using it in game. Like the location
of a super secret thief base.
Power-emoting: Emoting that is final, and doesn't allow room for counter-
emotes. I kill you, is final. I attempt to kill you, is not final.
In-Character Information:
Complete the following biography on your character:
Full Name: Siri Hileia
Current Age: 125
Sub-race (if any): High elf
Past / History (include childhood, major-events, etc. 2+ paragraphs long):
Bell-braids swaying in the wind, chiming melodically as a small shock hits
the earth. Swinging left, posturing to the right. Light on her toes, quick
upon the balls of her feet. A thin blue veil fluttering as her hands
conduct its performance, almost mirroring the dancer itself. Spinning,
spinning on her slender left leg, her smiling face obscured by the
whirlwind of cloth flaying about her; the veil mesmerizing into a deeper
shade of blue until all is gone.This is the story of Siri Hileia.
A short one. A small one. Born of impure birth, scorned by her father,
scorned by her society. The proud High elves of Haelun'or. Her mother was
supposedly won over by a ever-charming Mali'ame, whose name to this date
she knows naught. Her step father marrying her mother as she was one of the
true 'pure' Mali'ahreal left. Caught by the Legion, dragged back to
'preserve the purity'. She was a breeding mare, no more, no less.
Siri the hybrid. The Impure. Taunted by all those around her, for the
secret had been leaked from the household. A enraged face, coming back home
everyday. Her step-father was a ill-tempered man. Her mother. Sweet, kind,
gentle soul. Always being pushed around by her terrible step-dad. She was
not allowed to meet her only daughter, for pray she might corrupt her
further by teaching the she-child weakness, and other tomfoolery inadequate
of the proud High Elven society.
Siri the hybrid. The Impure. Terrible at studies, terrible at math, a
walking disaster in science. A Impure. A Failure. Every lesson torture to
her senses, everyday dissapointment, harsh words, and resentment was all
she knew. From her step-father, her classmates, her teachers. All deemed
her a Disgrace. But if there was one thing Siri knew how to do, it was to
dance. Dance like the flowing wind, formless yet graceful. Agile without
being rushed; the falling waterfalls of Haelun'or. The anchor to this
wretched world, oh if only she could dance forever, dance away her worries,
dance away the evil people around her. Alas, dancing is but self delusion,
the fleeting feeling of peace leaving as soon as her feet stopped. Worries
that someday, her feet might stop and never start.
Weary eyes, but a genuine smile, she kissed the small child, gifted a small
bell to her on her miserable 10th birthday. A small miracle, the two
united. But as quickly she was spirited away from the child, not before she
left her with a important sentence:
"Smile, Siri. For people know peace within a smile."
Hileia. Peace. She would be at peace, for her mother said so. The only
person who loved her, the only person who didn't think she was a failure.
She glanced downwards at the small bell. Light topaz blue, the colour of
her eyes, showing she inherited her mother's pure high elven heritage.
Moreso the pity. She braided it into her hair, a sheet of yellow with a
twinkle of blue. Bells chiming in the wind as she dance. Laughter,
happiness, excitement. She smiled, for the first time in 10 years. She
smiled.
And then the men came. Man, bulky large creatures, with little to no grace
within them. Gruff and huffed, they swelled their chest like the peacocks
around Haelun'or. Needed to get entertainment for the palace they said,
gold they would pay, they said, for the noble houses, they said. Their
faces coarse, yet they bore strange insignias of the red and white. Siri
was unsure what they represent. Her step-father, knowing how Siri will
never bring glory to the Iyath Household, decided selling her to barbarians
would be a better course of action, lest she stay here and cause further
mischief and nuisance. And for 100 gold bars, she was traded, carried away
like a purchase from the bookstore. Her poor mother never knew what became
of Siri. Perhaps it was better she didn't know.
The men glanced at her figure. At the age of 15, she was starting to mature
into a women. Her curves showing, and her hips swaying with every step, the
men leered at her greedily. But they were not allowed to have her. Such
rights were reserved to those with the coin. The Noblemen. Different breeds
of humans, they ordered the men around like they were dogs, commanding them
to fetch her like this. The anger, yet with underlying fear as the two men
whispered to each other, about how the nobles were terrible. Her heart
clutching with fear, what would they need her for? She couldn't perform
riddles, talk eloquently like her classmates, or even act graceful. Was it
that they wanted her for.....something else?
They didn't talk to her, more likely the Noblemen ordered her to Throat dry
and parched at the thought, she escaped on the 3rd night on the road, her
bell braid silenced with her right hand as she leapt into the night, silent
like a fearful rabbit. Although that was terribly unclever of her; her skin
pale like the moonlight reflecting upon the full moon of the night. The men
yelled, so loud and terrible; like a enraged animal losing its prey. Heavy
footsteps, cursing and waking up the woods. They were stronger, faster, and
had running boots. Barefeet had its benefits, but running in a dense
thicket with various peddles and pointy sticks lay strewn were
not....ideal.
Left right front back was all meaningless to her, she just wanted to get as
far away from the footsteps as possible. Eying ahead, her eyes widen in
front of impending doom, her feet stopped dead in its tracks, skidding to a
halt. A large ravine, larger than any she has seen before. Turning behind,
the yells were louder and coming closer. Thrice-damned-grunts! They sure
move fast for clumsy oafs! Swearing, she glanced back at the ravine,
stopping a willow jutting at the edge, precariously hanging off by the
side. She knew she had to decide to either face her fate, or face the
incurred wrath of humans and 'nobles'.
With a resigned sigh, she ran with all her might, and she flew, her braids
singing with abandon in freedom from her hand.
And then she fell.
She whipped her blue veil out, trusting it and praying with all her might,
that it would slow her descent and catch upon the willow branch. If there
was a God, for the High Elves did not believe in such fallacy, it must
have certainly laughed and saved her for the pure irony of saving a non-
believer. The veil hooked upon a few branches, leaves shaking and stirring,
but otherwise holding her small frame by the ends of the veil. She swung
over after a few tries, perched upon the willow tree like a tree-cat.
Silent and watching.
Then the men arrive, with torches blazing like the morning sun. The spun,
they seached, and they cursed. Terribly, I might add. But they were not
elves, keen senses and sharp hearing bestowed upon the children of Malin.
They trudged back, their lights fading. Only then did Siri relax.
But the flight of her life is not over, in fact it has just begun. A new
world awaits her, and she was alone.
Ambitions for the Future: To dance, to not be caged, and to do what she
likes most.
Personality: Cautiously carefree, will avoid confrontation as soon as
possible, insecure, smiles all the time even if there is no good reason.
Skills: Dancing, getting lost, great at saying misleading words
Appearance (this must include an in-game screenshot of your skin):
http://gyazo.com/f94...eea07ec0da6.png
Any other details you wish to share about your character:
Open-Response-Questions
Each question in this section must be answered with a minimum of one
paragraph which must describe the event in full. Please be as descriptive
as possible and do not break character or lore at any point.
____
1. As you walk through the deep forests you hear the sound of whispering
and snickering. Upon inspection you realize that a group of High Elves are
mocking a small Wood Elf child. How do you react?
Answer:
Arrogance, pretentious, their self-admiration circling among the group like
a leftover being passed around by rats. But she is small, and she is weak.
Dancing is her forte, confrontation is not. The wood elf child will have to
fend for itself, for thats how the way the world works. She sighs, and
turns around, avoiding the scene before they come looking for her to pick
on next.
2. Whilst wandering through the Elven forests you come across a frail
old man with a walking stick. He collapses in front of you, falling to the
ground with a sharp thud. Out of his pocket falls a small pouch of gold
coins, which hits the ground and splits open spreading coins across the
pathway. The man lies there, defenseless - what do you do?
Answer:
Gold. The same gold used to buy her from Haelun'or. Perhaps a coin or twon
wont hurt. It's hard, living on the road by yourself. She carefully slips a
few coins out, but props the old man upon a large tree trunk with a cool
shade. There she might wait and nurse him should she have the time, or
whisper a prayer before leaving.
3. Whilst traversing the Elven Woodlands, you come across a small
clearing in which a colored carriage sits. A trader stands outside of it
and calls you over, telling you of his wares. He points out that his
carriage sells just about everything, and that he's willing for you to
haggle for a price. What does your character do? (Please include:- item,
haggling for prices and the discussion involved).
Answer:
Clappers, sandals, silk clothing, jewelry. All appeal to her but most
importantly, bells. She walks up to the make-shift carraige-shop,
wordlessly reaching out for the bells. Bells of various sizes. Large and
small, ornate and plain, handles or none, she rang each of them in
succession. Peals of bells quivering throughout the glade. She smiles,
picking up the two she likes most as she dances to its melodic tune.
Ringing her bells with every step, her own bell braid joining in the
symphony. Smiling. She steps out of her reveerie, and smiles at the
merchant. Pleading his generous soul to part with just a set of bells. She
would dance for him if it pleases him, and surely her performance earlier
would earn the envy of theaters and courts! A small price to pay to help a
maiden in need. She would part with what meager savings she has, just for
the right bells. Failing, she would not let the trader leave without
promising her the bell rings for her, for she will scrimp and scrap for it.
Out of Character Information:
Minecraft Account Name: reuakcin
How old are you?: 14
Time zone: Mountain Time
Have you read, agreed to and understood the rules?: I have.
What role-playing experience do you have?: I have played Dungeons and Dragons.
How did you hear about Lord of the Craft?: I Google searched for great minecraft servers or something
Have you posted this application to the Minecraft Forum?: Yes
Link any other applications you have made: http://www.lordofthecraft.net/forum/index.php?/topic/44838-application-for-a-new-character/#entry325109 http://www.lordofthecraft.net/forum/index.php?/topic/80719-reuakcins-human-application/
Have you read the Human lore, and shall you ensure you make use of it and follow it in your biography?: I have.
Definitions:
Role-playing: Role-playing is acting as someone else would, usually a fictional character, taking into account their past experiences, choices, personality, and problems.
Meta-gaming: Using knowledge that you have in real life, that your character would not have access to, while acting as your character.
Power-emoting: Saying that you do something that involves another person without giving them a chance to respond.
In Character Information:
Full Name: Darin Tiller
Current Age: 23
Sub race:
Past/History: I was born the second youngest into a large family, so I did not have a lot of attention growing up. My parents owned a tavern in a village in the North of the Holy Oren Empire, and us kids were always working in it. I hated it, not because I did not like working (although that was not great either), but because my older brother was a complete jerk to me all the time. He made me do his work, beat me up, that sort of thing. When I was about ten, I started fighting back, and we would both get into trouble and have to do extra work. Later, he left to get work of his own. I was relieved, but he soon came back to work for our parents, failing to find other work.
The next major thing that happened in my life was our town getting raided by a group of bandits. They attacked the night after the Feast of Spring, so we were all asleep, tired from the festivities of the previous day. I awoke to the sound of our neighbor yelling, and ran out of the house. A bandit was approached me. He was trying to get me to tell him where my family kept our money, and when I wouldn't, (not for lack of want, but because I was too scared to think straight) he was about to kill me, but my brother came and saved my life by hitting him in the head with a chair. We gathered the rest of our family from various places in our home, and we ran away. We came back after a day and the bandits had left. Only one person had been killed, and they didn't take much, but several buildings had been burned, including our tavern. My family wanted to rebuild, but I saw it as an opportunity for change, so I left, hoping to become a farmer in another village somewhere.
Ambitions for the future: I want to become a successful farmer and make a decent living.
Personality: I am cowardly, but I try to do the right thing, at least if it is not too scary.
Skills: Cleaning, lifting (I had practice at the tavern)
Appearance: Brown eyes, brown hair, mustache, beard.
Any other details about your character: None.
Open Response Questions:
Whilst in the mighty human capital you notice a dark-clothed figure stealthily making his way towards the Emperor’s palace - he is clearly up to no good. There are guards within shouting distance - what do you do?
I walk up to the guard, trying very hard to be discreet.
Me: Do you see that guy? *points him out*
Guard: Yeah. What is it?
Me: I think he is going to try and steal something.
Guard: Do you know him?
Me: No, I just think that it is a little bit suspicious that he is wearing those heavy robes and crouching behind buildings, especially when the weather is so nice.
Guard: Don't be ridiculous. He is probably embarrassed by how he looks or something.
Me: Look, he just pick-pocketed that man. Shouldn't you do something?
The guard runs up to the man. "Hey, stop right there!"
The man starts to run. I go around a building, trying to cut him off, and when I get to him, I manage to trip him. He gets back up and knocks me to the ground, but the guard catches up and escorts him to jail.
Whilst wandering in the deep oak forest you come across a large clearing, in which sits a small cobbled cottage. Outside it stands an unstable old man armed with a small iron blade, surrounded by two heavily armed bandits - they appear to be threatening him. You are armed with leather armor and an iron longsword, how do you react?
I sneak up behind one of the bandits and attack him, managing to get one or two hits in before he can engage me. "Run! I'll try to delay them," I shout to the old man. My fight does not go well. The old man runs away while I dispatch the first miscreant, but the second bandit knocks me out with the flat of his blade and pursues him. When I wake up, there is no sign of either of them. I hope he made it.
You are standing within the mighty human capital when you notice a small man standing behind a colorful stall. You approach the stall and notice that the man is selling a variety of general goods - he says that he is selling just about anything and that he has no set prices. He is willing to allow you to haggle and choose prices. What do you do?
Me: Do you have some food? I would love some vegetables.
Merchant: Yes, I have some corn, some asparagus and some onions.
Me: They don't look very fresh...
Merchant: I assure you, I just acquired them from some lovely farmers.
Me: Hmm... Well, do you have any crop or flower seeds?
Merchant: Ah, yes. I have wheat seeds, alfalfa seeds, and barley seeds, as well as rose bush cuttings that you could plant.
Me: I will give you 5 minas for a handful of wheat seeds.
Merchant: 15 minas
Me: 15 minas if I get 4 ears of corn with it.
Merchant: Are you out of your mind?
Me: Or I could tell people that your vegetables are weeks old...
Merchant: That's not blackmail, is it?
Me: No, no. Just friendly bartering.
Merchant: Ok, here you go.
I walk away happily.
Please fill out the following questions as accurately as possible, and ensure the
essential details are accurate.
[b]Minecraft Account Name:[/b] AlexRose98
[b]How old are you?:[/b] 14
[b]Time-Zone:[/b] (UTC-06:00) Central Time (US & Canada)
[b]Have you read, understood and agreed to the rules?:[/b]Yes
[b]What previous experience have you had in role-playing?:[/b] I’ve had some experience
with roleplay, I’ve roleplayed on Roblox and Skype.
[b]How did you hear about the the Lord of the Craft?:[/b] Rurikk – Charles Greymane
[b]Link any applications that you have previously made for the server:[/b] N/A
[b]Have you posted this application on the Minecraft Forum? If not, then please do so
(link above): [/b]
[b]Have you read the Human lore, and shall you ensure you make use of it and follow it
in your biography?:[/b] Yes
[b]Definitions:[/b]
[b]In your own words define the following terms. Do not take any definitions from
elsewhere!:[/b]
[b]Role-playing:[/b] Roleplaying is when you take on the role of another character that you have
created with your imagination; you then live out their experiences and create
their story as you progress through the game.
[b]Meta-gaming:[/b] Meta-gaming is when you mix IC with OOC for your own personal gain, such as mg’ing
a battles location even though you shouldn’t know it in character.
[b]Power-emoting:[/b] Power-emoting is when you basically create or make a Character that is unable
to face consequences, such as being arrested and then soul-stoning out of the
jail to evade the IC punishment.
[b]In-Character Information:[/b]
Complete the following biography on your character:
[b]Full Name:[/b] Alice Dawn Greymane
[b]Current Age:[/b] 22
[b]Sub-race (if any):[/b] Human
[b]Past / History (include childhood, major-events, etc. 2+ paragraphs long):[/b] Alice was
born into poverty, she was one of three children, unluckily for her she was the
only girl out of the three children. Her parents were simple peasants just
outside of Riven in old Oren, her mother was a washwoman and her father was a
hunter and trapper that was often out in the surrounding forest every day. She
had two brothers; Charles and James, both brothers often went out into the forest
with their father and learned his profession, while Alice stayed home and
helped her mother with the cleaning and washing of the clothing brought into
them every day.
When all three children were just entering into their teen years their mother passed
away, the local priest claimed that after a long life of strenuous labor, their
poor mothers heart just gave away. After their mothers death their father
became distant, he barely brought in enough to support the family and what
money they did earn, he spent on the bottle. Because of their fathers absence
in their live, Charles took it upon himself to try and support them, he went
out early every morning and made sure to come back with something for his two
siblings.
By the time Alice was 19 she was wed, her Brother Charles had been knighted and
had plenty of funding for her wedding, she ended up marrying a childhood friend
by the name of Roan Smith who by tradition changed his surname to Greymane
because of their Nobility status. Throughout the years of her marriage Alice
and Roan have had by some standards an enjoyable time together while living
with Charles.
[b]Ambitions for the Future:[/b] She simply wants to help the less fortunate and live a happy life fulfilled by good deeds.
[b]Personality:[/b]
Nice, caring, pleasant, sometimes brash, and talkative.
[b]Skills:[/b]
Cooking, Cleaning, some knowledge of the sword, she also knows a little bit
about first-aid.
Appearance (this must include an in-game screenshot of your skin):[/b] She stands at 5’2”
tall, weighing around 110 lbs, she has light brown hair and has deep blue eyes.
She wears a dark brown blouse with a light gray skirt.
[b]Any other details you wish to share about your character:[/b]
Not that I can think of.
[b]Open-Response-Questions[/b]
Each question in this section must be answered with a minimum of one paragraph which
must describe the event in full. Please be as descriptive as possible and do not
break character or lore at any point.
____
[b]1. Whilst in the mighty human capital you notice a dark-clothed figure stealthily
making his way towards the Emperor’s palace - he is clearly up to no good. There
are guards within shouting distance - what do you do?[/b]
Answer:
Alice would be too curious to resist, she loves adventure, Alice would follow
them and make sure she isn’t seen; from there she'd see what awaits her, if the
situation got to dangerous she might leave, but then again she might just keep
going just out of curiosity to see what might happen in the Palace.
[b]2. Whilst wandering in the deep oak forest you come across a large clearing, in
which sits a small cobbled cottage. Outside it stands an unstable old man armed
with a small iron blade, surrounded by two heavily armed bandits - they appear
to be threatening him. You are armed with leather armour and an iron longsword,
how do you react?[/b]
Answer:
She couldn’t just let the old man continue to get assaulted by the thugs, so
she'd sneak up and knock out the bandits if possible. She'd then disarm them
and ask the old man about the situation and see how she can help him, while
they wait for a further solution to their bandit problem.
[b]3. You are standing within the mighty human capital when you notice a small man
standing behind a colourful stall. You approach the stall and notice that the
man is selling a variety of general goods - he says that he is selling just
about anything and that he has no set prices. He is willing to allow you to
haggle and choose prices. What do you do? (Explain: your haggling, items of
choice and the discussion that happens).[/b]
Answer:
She notices a cloak, it is dark brown with golden lineing on the edges and a hood, She offer's a basket of fresh crops and a few gold pieces. Alice points to the cloak. "Might I trade my basket of fresh corn and wheat and a couple gold pieces for that cloak?" Alice says in an eager yet steady voice. The clerk smiles and points to it "This cloak my dear? This cloak is very rare, and hard to get, you expect me to trade for just crops and gold pieces?" Alice frowns and is unsure of what to do. She speaks up, "What do you wish?" The clerk looked at her and had a look of thought, he smirks "Maybe we can have a private chat alone in the back?". Alice slaps him and glares. "I want a fair trade nothing more, if you dont want my services then I'll just leave!" She goes to leave but the clerk stops her shouting "No, dont go! Might I just have a few more gold piece's and some fruit along with it and we call it a deal?" Alice smirks and walks back and happily says "Deal, not an issue" She grabs some fruit out of her basket along with the corn and wheat, and grabs a couple more piece's of gold coins and hands them to him. He hands her the cloak and she puts it on feeling its warm embrace, she felt secure and comfortable in it. She put the hood over her head and walks on her way back home. Merrily humming an old tune her mother sung her when she was little.
Out-Of-Character Information
Please fill out the following questions as accurately as possible, and ensure the essential details are accurate.
Minecraft Account Name:DrFrycook
How old are you?:19
Time-Zone:GMT -05:00(Eastern Standard Time)
Have you read, understood and agreed to the rules?:Yes
What previous experience have you had in role-playing?:I have RP'd in WoW other Minecraft servers and have played D&D for a few years (As a player and as a DM in my own campaigns).
How did you hear about the Lord of the Craft?:Honestly, I don't remember, but I found my way here nonetheless.
Link any applications that you have previously made for the server: First one
Have you posted this application on the Minecraft Forum? If not, then please do so (link above):Will be very soon
Have you read the Elven lore, and shall you ensure you make use of it and follow it in your biography?:I will try to the best of my ability.
Definitions
In your own words define the following terms. Do not take any definitions from elsewhere!:
Role-playing: Role-playing is immersing yourself into the life of a character you have created and is a way to escape from the monotony of everyday life. Also a big part of Role-playing is not just to have fun, but to make the game fun for others as well.
Power-emoting: This is when a character tries to use an emotion to force another player into their story and trying to force them to comply. Ex: A writes A sneaks up behind B and steals their weapon. This force player B to go along with A's storyline without the chance to disagree or defend themselves.
In-Character Information:
Complete the following biography on your character:
Full Name: Mael Vul'Ahern
Current Age: Mid 90's
Sub-race (if any): High Elf (Mali'Aheral)
Past / History (include childhood, major-events, etc. 2+ paragraphs long):
Mael was named by his father after his life's work, “Maelu tayna,”to know life. His father, Kra'il, was an accomplished mage while living in Aegis. The goal of his research was to end the plight of the elven people, which meant in turn to end the curse put upon them by Iblees. For years he had worked on this and when Mael was born he thought he had at last found the cure (Being around 700 at the time), but as it turned out, it was only luck. Mael's father was a very strict and expected a lot of him. He pushed and scolded Mael to study magic, because he believed that if he couldn't un-wravel the mysteries on his own it would be up to his son.
Mael's childhood was very regulated by his father and because of that he developed a loving relationship with his mother, who was there to comfort him when his father demanded too much of him. As a child he had very few friends due to their race's curse, so this bond meant a lot to him. She would try to console him and explain that his father was only trying to teach him what he needed to know in order to survive, but at an early age Mael wanted nothing to do with magic and decided he would have none of it. Mael and his father argued for years, but Kra'il finally gave in and decided that if his son wouldn't carry on his legacy, he would write it down for someone else to continue his work when he was gone.
For his entire life Kra'il had been trying to find a cure to elven impotency. He always believed that the cure we be found withing the healing/light magic, and would never require him to stray from that path, but when the release of Iblees he saw it not as imminent doom, but as a chance to study the magic responsible for their condition. Mael was only around 15 when this was happening and he can clearly recall his father's assistants creating the small hidden town where he would spend the next 5 years of his life. They created advanced protective spell shielding the settlement from detection and any harm. After it's completion many of the assistants left Aegis like the majority of the population. Mael at this time was still very young, and despite wanting to leave with the rest of his people he chose to stay with his mother.
Over the next few years there were many close calls for this little hidden village and even the deaths of a few of its already dwindling population. Kra'il's research was closer than ever now to the point where many times he would be so excited and thought he was on the verge of solving their ever-present disease only to be proven wrong and he would become depressed and wonder if he would ever see the fruits of his labor. This continued on for years and it took its toll on their little family, but mostly on Kra'il. After a while he stopped taking care of his appearance and began to talk to people that weren't there or to have conversations with himself that devolved into in-comprehensible garble that no-one could understand. Then one day he was more excited then he had ever been telling all the townsfolk that he had finally done it, but they had heard it hundreds of times before so no one believed him.
The next day Mael awoke to find his father's journal on the end of his bed with a note saying:
Mael,
I believe that I have finally found what we have been looking for, but I have to make the journey alone. I may be old but only Iblees himself could keep me from making to my destination(I hope that doesn't happen haha...). I want you to take care of your mother for me and keep her safe. I'm sorry if I was ever too hard on you, and that I didn't approve of your choices. I see now that every life has its own destiny and that cannot be changed, and no life is different from any other.
Love,
Your Father
Kra'il
Upon reading this Mael broke into tears and regretted never being their for his father. He had focused on his own goals and had never really gotten around to making up with his father. The village awaited the return of their leader and after 2 years had gone by and Mael was 23 and he had assumed his fathers position as leader. He had perfected his method of farming in small spaces to yield the maximum amount of produce and had developed a way to clean their water without magic as many of the mages were either too old to afford the energy or had bee killed doing research outside their settlement. He had no title or authority, but over time people came to him to sort things out and as a result he became a fairly decent negotiator. Even though he identified with his father and understood what he was doing, Mael was still adamant about not using magic and instead had devised a way to use an abundant resource of “redstone” to solve everyday problems.
While this lasted for a year or two all good things come to an end and their little town was no different. It started out as a normal day for Mael, but it quickly turned into a horrifying experience for all who inhabited the settlement. First they found that one of the protective wards was gone and upon further exploration they noticed that all their barriers were missing. Coming to this realization the town began to panic and it took Mael all he had to calm them down trying to find a way to protect the ones he loved. He called a meeting and they all discussed all the possible solutions, but before they could come to an agreement they were swarmed by Iblees' dragons. Mael had only moments he grabbed his mother and they ran for the house. He quickly grabbed all he needed and his mother grabbed as much as she could, and they ran along with the few others who escaped.
They ran to the think forests nearby hoping to lose their pursuers. All the while Mael could hear the voices of his friends crying out for help. Still he ran and ran until he could no more. Mael, his mother and the two other fortunate souls who made it slept in a cave that night fearing what the morning might bring. They decided they would head toward the coast and try to make their way to wherever their people had gone. For months they hid, they ran, and they fought for their lives when necessary. Over this time Mael and the two others became very good at defending themselves using the little materials they had. His mother on the other hand was growing sick. Their movement slowed s they grew closer to the coast and his mother fell ill.
They had faced many dangers while traveling. Usually it was the undead trying to claim more for their ranks, but other times it was something simple like a scared ocelot defending its young, or a snake someone had accidentally stepped on, but one encounter would impact his life more than he knew. They had been walking through a small cluster of trees when they cam upon an orc pinned by undead. His companions urged that they continues and stated that the orc would never save him, but Mael heard his father's words, “no life is different from any other,” and he fought back the foes with his walking-stick long enough for the young orc to regain his strength and deal with them on his own. After they were dealt with the orc stared at Mael unsure of what to do never before had he seen an elf willing to help an orc. No words were exchanged and the two went on their separate ways. Little did he know that a few weeks later this orc would return the favor.
Weeks later Mael and his party had run into trouble again. They had been spotted by a dragon and were racing for their lives. They broke from the trees into a wide open field and ran for the closest hint if safety they could see, a wall made of sharpened logs. Mael's mind raced trying to find a way around the seemingly endless wall when suddenly his mother cried “Look they are opening the gate!”. They turned and ran as fast as their legs could take them to the promise of safety. The party was in great dismay when out of the gateway poured dozens of massive green bodes barreling their way toward Mael and his friends. They stopped and cowered for a moment and to their astonishment the orcs rushed past and into battle with their pursuer. Mael then spotted the young orc waving he and his party into the settlement.
Upon entering the settlement they find somewhat large clan of orcs. Mael was very confused that these orcs were willing to take in complete strangers, elves especially. Mael learns through the jumbled garbage that is blah that the orcs have been trying to make a boat that can sail all the way to the new land that the humans and elves had gone to, but their shaman and rex had perished in the move to the Verge. Mael offers his help and together he and the young orc, who he learns is named Brog, create a design that will work that the orcs can build working with only memories of pictures he had seen years ago. They spend the next few weeks putting together the new design and when it is done they set off on their journey into the unknown.
At first the orcs seemed distrustful and Mael's fellow elves didn't seem to keen on being at sea with a bunch of brutes either, but over time they accepted their new travel partners and even made friendships along the way. Brog and Mael became very close friends after overcoming the language barrier and Mael learned that Brog was to become the new shaman. On their journey Brog taught Mael all about orcish shamanism and their ties to nature. Mael in turn taught Brog and his clan of orcs the very basics of magic he could remember from his old lessons, and introduced them to redstone his real area of expertise.
They were at sea for what seemed like years, but after only a month they hit land and forged a new colony on a small island a few leagues from the coast of Asulon. Mael lived here at this settlement with the orcs for about 60 years until his mother's sickness finally took her and his long friend Brog had grown tired and old. In those 60 years he had learned much from his unlikely allies and had even taught them a few secrets of his own. His elven friends had long left to see their kin on the mainland, so now Mael was on his own. He had no idea what he would do, but he hoped to find a place in the new world where his skills were needed. So he set off for the elven capital in his common clothing with nothing but a few days of food and his fathers journal in his pack.
Ambitions for the Future: Find a place to live his life and start a trade of some kind (redstone maybe?), Or he may find himself a farmer working off the knowledge he gained in his small town, or he might finally look into his father's obsession and continue his work.
On a side not I would like to explain that Mael was raised in a High Elf city for the first 15 years of his life, so he would know the customs and their mannerisms. He would have been educated by his fellow elves until the release of Iblees's dragons, but would have continued to learn informally from his new “family.” This would mean that any newer additions to the elven lore would be unknown to Mael. I would also like to state that his father's last words have left a lasting impression on how Mael views the world and although it differs from the common High Elf's beliefs I think it will be interesting to see how the conflicting views will work out. Lastly his roughly 60 years living with the orcs would have changed his views of their culture, seeing as people not just beasts and hopefully allowing him to connect with others of their kind in the future.
Personality: Friendly, Diplomatic, Trusting(sometimes too much), Condescending towards those he doesn't know/trust, but can be a loyal friend of someone whatever race (but they must prove they are worth my friendship).
Skills: Farming(small scale), redstone, basic magic(theory not ability),Negotiation, and defensive combat.
Appearance (this must include an in-game screenshot of your skin): http://imgur.com/g0wc8fG
Any other details you wish to share about your character: Nothing really more to say about the character, but I would like to say that a I had a lot of fun coming up with this character and tried to work within the lore to the best of my ability. I tried to create a unique character who had a different backstory than the generic “both my parents died by some tragic incident, now I'm some kind of superhero whose is the best at everything who never talks.”, but I still needed to come up with an explanation to why there aren't in-game. I think taking advantage of the fact that there is no lore for aegis after Iblees was released was a pretty decent one, but if you disagree let me know and I can rework the story. I think I have come up with an interesting character who is naive to this new world and has much to learn, but has some things to offer the ones who accept him into their lives. Lastly I apologize for the length, but I started writing and I couldn't stop until I had everything down.
Open-Response-Questions
Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.
____
1. As you walk through the deep forests you hear the sound of whispering and snickering. Upon inspection you realize that a group of High Elves are mocking a small Wood Elf child. How do you react?
Answer:
I think Mael would be conflicted as to what to do here. I think he would know that mocking this child would be wrong, but being a High Elf himself would want to fit in with people like himself. The best answer I can give is I don't know. It would really depend on how he was feeling that day, but most likely he would try to find a compromise by approaching the group and talking with them for a while directing the conversation away from the child. If they continued he would tell them that they should hold their tongues. The child has to live everyday knowing he is impure without them reminding him/her. Internally though his beliefs are still based on his father's. (A life is no different from any other, therefore any elf is still an elf)
2. Whilst wandering through the Elven forests you come across a frail old man with a walking stick. He collapses in front of you, falling to the ground with a sharp thud. Out of his pocket falls a small pouch of gold coins, which hits the ground and splits open spreading coins across the pathway. The man lies there, defenseless - what do you do?
Answer:
Throughout Mael's life some of the most powerful people he knew appeared as old and frail, and has spent years taking care of his own mother. He would find sympathy with the man and offer to help the man recover his coin and most likely advise him to spend a few minas on a better pouch, because not everyone is as trusting as he. He would probably chat for a moment with the old man asking about the surrounding area and learning of any interesting places nearby.
3. Whilst traversing the Elven Woodlands, you come across a small clearing in which a colored carriage sits. A trader stands outside of it and calls you over, telling you of his wares. He points out that his carriage sells just about everything, and that he's willing for you to haggle for a price. What does your character do? (Please include:- item, haggling for prices and the discussion involved).
Answer: Mael=M Shopkeeper=S
M: Hail friend
S: Hiylu'evar. How are you today?
M: I'm doing well, and you?
S: I have had worse days, thanks for asking. Can I interest you in anything?
M: Mael surveys the shop's assorted goods You wouldn't happen to have and dried foods for travel would you? I only have about another day's supply and I have about a week to travel.
S: OH YES! I must have forgotten to bring them out. Disappears into rear of shop making rusting sounds He calls out “Sorry about that; sometimes I get lost in my own head.”
M: No problem. Laughs I had a father the same way.
S: Alright here it is I have some dried fruits and a couple strips of salted pork.
M: How much for this small bag of fruit aaaand this strip of pork?
S: Together that is about 23 Minas.
M: That is a little much for a couple days worth of food don't you think? Can you help me out a little bit I have a tight budget and it needs to last me all the way to the city?
S: Thinks for a while Hmm. How about this; I'll lower the price to 20 minas and you can have a 10% discount here at my little shop and I'll send word to my sister's inn and I'm sure she could do the same.
M: That actually sounds fantastic I should be traveling through these forests a lot for a few months and that would help greatly. pays the man
Mael would then chat for a while with the friendly shopkeeper until they said their goodbyes and he went on his way.
Please fill out the following questions as accurately as possible, and ensure the essential details are accurate.
Minecraft Account Name: Crazyxslaya
How old are you?: 16
Time-Zone: (UTC-06:00) Central Time (US & Canada)
Have you read, understood and agreed to the rules?: Yes
What previous experience have you had in role-playing?: I have role-played on Roblox and on Skype, as well as WoW.
How did you hear about the the Lord of the Craft?: My friend Rurikk
Link any applications that you have previously made for the server: N/A
Have you posted this application on the Minecraft Forum? If not, then please do so (link above):
Have you read the Human lore, and shall you ensure you make use of it and follow it in your biography?: Yes
[b]Definitions[/b]
In your own words define the following terms. Do not take any definitions from elsewhere!:
Role-playing: Role-playing is when you use a character that you have created or another previously made character and then you play as them and experience their memories and what happens to them as you advance them through role-play.
Meta-gaming: Meta-gaming is when you purposely or non-purposely mix IC with OOC either for personal gain or by accident, an example of this would be seeing someones name plate behind a wall and talking to them through it.
Power-emoting: Power-emoting is when you give your character almost near impossible abilities such as the ability to shoot laser beems through your fingers or to head butt a wall and make it crumble into dust. Basically making your character a god in their own image.
[b]In-Character Information:[/b]
Complete the following biography on your character:
Full Name: Roan Greymane
Current Age: 23
Sub-race (if any): Human
Past / History (include childhood, major-events, etc. 2+ paragraphs long): Roan Smith was born into a somewhat medium class family in Riven, his father was a butcher and a local militiaman for Ser Uthor, Roan never knew his mother as she died while giving birth to him. As Roan was growing up he was able to build muscle pretty easily as he had plenty of nuitrition from his father's abundant supply of fresh meat, as well as having to carry the large and often heavy slabs of meat around the Butchery, thus making him quite bulky and strong for his age. When ever Roan had the spare time to, he would often practice his swordsmanship so that he would one day be able to enlist as a militiamen as his father had done when he was young too. Roan would also go out into the woods and play with the Greymane's and if he was lucky he would get to spend some alone time with his childhood sweetheart Alice Greymane.
When Roan was 16 he was eligible to enlist in the local militia in Riven, where he was assigned to an old friend, Charles Greymane, who at the time was a Knight Errant and a vassal for Riven. Knowing Charles made things in the militia somewhat easy for him, Charles made sure to give Roan the easier and safest jobs so that he would be ensured almost complete safety. By the time he was 18, Roan was promoted to Sergeant-At-Arms and was in charge of House Greymane's Guards, being the SAA basically provided Roan with an excuse to stay in the castle and send out others for orders instead of doing the missions himself. This made it easier for him to spend time with Alice who was also living in Shadow's Edge Keep with her Brother Charles.
After a few years of work under Ser Charles, Roan was able to purchase his own home in Riven and eventually went to Charles asking for Alice's hand in marriage, Charles happily agreed knowing that his little sister was deeply in love with Roan and knew that the two would have no problems with each other. Roan still lives with Alice and lives a happy life with her while persuing his career as a Sell-sword.
Ambitions for the Future:[/b] Roan aspires to become in charge of his own company of Sell-swords and to offer his services for the greater good of whoever needs them, he also wishes to live a long and happy life with his beloved Alice.
Personality:[/b] Roan is stubborn, keeps his feelings locked inside, loyal, trustworthy, somewhat hot-head, and can be brash at times.
Skills:[/b] He is heavily muscled, skilled with his claymore and can wear Plate Armour with some ease.
Appearance (this must include an in-game screenshot of your skin):[/b]
Roan wears a set of chain-mail over his chest and over his legs as well, both then covered by a light leather chest guard and chaps, his tabard then hangs over the chestguard to show his colors and insignia. He has blue eyes and dark brown hair.
Any other details you wish to share about your character:[/b]
None that I haven't already stated.
[b]Open-Response-Questions[/b]
Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.
____
[b]1. Whilst in the mighty human capital you notice a dark-clothed figure stealthily making his way towards the Emperor’s palace - he is clearly up to no good. There are guards within shouting distance - what do you do?[/b]
Answer: Roan sees the obviously out of place figure and calls out to him and asks him where he is going, the figure stops and looks back at him and then turns back and continues on its way, pretending to ignore him.Seeing that this figure is now up to no good, Roan as quielty as he can sneaks up behind the cloaked figure and attempts to apprehend him, once he has successfully gotten the figure into a bear-hug making it near impossible for it to break from his grasp he quickly shouts for help and within moments the Palace guard rush up to the sound of his voice, Roan wastes no time in informing the guards of the figures shady actions and then allows them to take the figure into further custody, he then bows and walks away.
[b]2. Whilst wandering in the deep oak forest you come across a large clearing, in which sits a small cobbled cottage. Outside it stands an unstable old man armed with a small iron blade, surrounded by two heavily armed bandits - they appear to be threatening him. You are armed with leather armour and an iron longsword, how do you react?[/b]
Answer: Arriving upon the scene of the thugs harrassing the old man, Roan frowns and unsheaths his claymore, "Oi! What do you two think you're doing, try picking on someone your own size..." Roan shouts as he stands to his full height of 6'5" in his heavy plate amour, showing to the bandits that he is no novice of combat. The bandits grin and think they can overwhelm him with their number of two against his one and quickly charge at him without a second thought. Roan chuckles softly and shrugs, rolling his neck around, creating a few popping sounds. He raises his claymore and makes a well aimed slash towards one of the bandits and cleaves his head off in one swipe, the other bandit saw how fast his accomplices head dissapeared and ducked before running into a tree and being knocked into unconciousness, Roan smirks and ties him up and carries the bodies over to the old man. "Here you go... do what you want with them, good day to you." he says and then walks off.
[b]3. You are standing within the mighty human capital when you notice a small man standing behind a colourful stall. You approach the stall and notice that the man is selling a variety of general goods - he says that he is selling just about anything and that he has no set prices. He is willing to allow you to haggle and choose prices. What do you do? (Explain: your haggling, items of choice and the discussion that happens).[/b]
Answer: Roan walks up to the stand and quietly listens to the small man speak, he notices how his eyes tend to dart around a lot as he informs him his way of merchandising, Roan quickly finds this odd and narrows his eyes, "Why aren't any of these items priced, is there something you're hiding?" the man quickly gulps and breaks out into a sweat, "N-no.. these are all legitimate merchandise, I have nothing to hide!" he squeaks. Roan looks at his and breaks out into a hearty chuckle, the man nervously laughs, "For a second there I thought you were-.." he squeals as he is suddenly lifted off the ground, gritting his teeth, Roan brings him to his eye level and quietly whispers into his ear, "I don't like thieves, and I certainly don't appreciate the ones who sell stolen goods to good hearted common folk, you better close up shop and leave these streets immediately, or the guards will be hearing about your little.... 'business' you've got going on here." he then places the man back on the ground, he sees a loaf of bread and takes it, slamming a few coins on the stall counter, Roan plainly says, "Thanks for the business... have a nice day sir." as he walks off. The little man hurredly packs up his items and rolls his stall out of town.
Minecraft Account Name: IpswichChris
How old are you?: 26
Time-Zone/Country of Residence: Pacific Time / USA.
Do you have a good grip on English grammar and the English language?: Of course.
Have you had any previous experience in roleplaying?: Just to name some experience off the bat: WoW, other MC servers, have in the past written lore for both stories/video game scripts, The Edler Scrolls Series (as well has written fanfic for this series), Warhammer.
Have you read and understood and agree to the rules?: I have and I do.
How did you hear about the Lord of the Craft?: Divine Intervention, aka, Google.
Link any previous applications you have made to the Lord of the Craft: N/A
Have you posted this application on Minecraft Forum? If not, post it here: http://www.minecraft...nique-gameplay/! : Yes.
Definitions:
In your own words, define what the act of role-playing is: Getting into a character totally. Understanding your character's culture, beliefs, political systems, ect. These factors and more would obviously dictate decisions one make's in real life – so while role-playing they of course somewhat dictate the path your character takes.
In your own words, define what the act of meta-gaming is: Having a defined and documented “universe” in which the game takes place and sticking to it in-game. Examples are the lores and histories of various nations.
In your own words, define what the act of power-emoting is: Basically, taking freedoms from other players by taking liberties with your character's actions.
In-Character Details:
Character Name: Grogrock Steinhammer
Character Race: Dwarf, specifically Cave Dwarf
Character biography - Make this at least 2 paragraphs long, which must explain your character’s history, appearance, personality, age and any other details you deem necessary:
Grogrock Steinhammer hails from a long line of masons and architects. Coming to age, he honed his skill in craft and learned how to craft fine works from stone from his late father, Flangrock. Grogrock, now 140 years of age, spends his time scrawling over parchments and books of architectural theory late into most evenings. While he is not studying to further progress his skill with chisel and hammer, he entertains himself by carving a various assortment of statues and figures.
Grogrock's yearning of knowledge drives a desire deep within him to travel far and wide to study the foreign architecture of far away and ancient cities - whereas those before him, in particular his father and fathers before him, were more than content to remain confined in their stone halls beneath the hills. Grogrock is a personable Dwarf, and has been able to hold civilized conversation with those from other races who he has been fortunate to meet up til this point in his life. He knows his travels – and those who he will meet on them – may test his patience, but he is ready to greet them as friends – he hopes those he will meet will be the same.
Grogrock wears a tan hide tunick, craftsmen's gloves and boots, and a tool belt – as he is always ready – and quite frequently pauses – to put his chisel to rock. As is tradition, he braids his bear with chipped pieces of emerald.
What are your characters ambitions?:
Grogrock wishes to join the Guild of Engineering, a respected organization of fine craftsmen, just as those before him in is line have. His yearning for knowledge and study of the architectural craft will only be satisfied by travel – he knows this. He wishes to travel across the lands of Asulon to study foreign technique, so that he may apply them to his work at home.
Please provide an in-game screenshot of your skin here:
The Steinhammer Family Crest:
Is there anything else you would like to say about your character:
Not so much about the character, but I would like to point out that quite a few link's on the homepage were dead – namely the application format page. I looked at other palyer's applications on the forums to construct this application as best as I could.
Minecraft Account Name:
CptShoelace
How old are you?: 13
Time-Zone/Country of Residence: Central U.S.A.
Do you have a good grip on English grammar and the English language?: Yes I do
Have you had any previous experience in roleplaying?: yes on a couple of other
servers.
Have you read and understood and agree to the rules?: yes
How did you hear about the Lord of the Craft?: From Josh3738 / Zahrer-Ord
(Cousin)
Link any previous applications you have made to the Lord of the Craft:
http://www.lordofthe...ce/#entry682685
http://www.lordofthe...-3/#entry688453
http://www.lordofthe...ts-application/
http://www.lordofthe...-3/#entry688453
Have you posted this application on Minecraft Forum? If not, post it here:
http://www.minecraft...ique-gameplay/!
:
Definitions:
In your own words, define what
the act of roleplaying is: Taking on the life, actions, and consequences of a
fictional character.
In your own words, define what the act of meta-gaming is: Using information out
of character like looking at
character cards, and using that information in game to your advantage and/or
the disadvantage of others.
In your own words, define what
the act of power-emoting is: forcing a result on someone else like if “Tog
stabs and kills Boris”
In-Character Details:
Character Name: Tog Irongrinder
Character Race: Dwarf
Character biography - Make this at least 2 paragraphs long, which must explain
your character’s
history, appearance, personality, age and any other details you deem necessary:
Tog’s family are master smiths and have been so for 200 years. When he was little
they gave him a small golden ring. He keeps this always in his front right
pocket and places this on his finger when he wields his mighty axe into battle.
He suffered a devastating loss when very recently they were killed in a lava
flow erupting from the mountain outside the dwarven hold. He has been training
to become a proud warrior and has trained under Zahrer-Ord, Legion Stoneguard.
Tog is bulky but tall for being a dwarf and he is good wielding an battleaxe.
From having Master smiths as parents he has been able to learn from the best in
crafting, mining and fighting.
Tog has a bit of an anger issue when it comes to dealing with orcs. Since he was held hostage and tortured by
orcish warriors. His aggresstion has come to a point were has to hold himself
back whenever he see one of his ugly foes. The last orc he has face ended up looking like a pile of moosh. Also Tog is not the smartest with books but he a reliable stratigest when planning attacks. Tog is currently on the road to the
Dwarven hold near the New Mali settlement to catch up with an old friend named
Zahrer-Ord who is currently a Stonguard in the Dwarven Legion.
What are your characters
ambitions?:
Rid the world of all that oppose what’s right.
Please provide an in-game screenshot of
your skin here:
http://www.minecraft...randen-warrior/
Is there anything else you would
like to say about your character: Yes, though he may have a stout temper he
enjoys doing some of the quieter things in life such as fishing and taking
hikes around the mountains to stay fit.
Open-Response-Questions
Each question here must be answered with a minimum of one full paragraph, and
detail the scene you are given in the way it would happen in roleplay. These
questions should be answered in first person. Be detailed, not short.
Upon entering the Mighty Human City of Arethor, you come across a shop-keeper
calling out to sell his wares to passers-by. The shopkeeper is not a Human, he
is a poor dwarf looking to make a living in a new city. What is your response?
As I walk into the grand city Arethor and move about the streets looking for a
merchant or vender who is selling weapons, I come upon a short and very dirty
stall. Upon looking closer at it's occupant I notice that it is a dwarf. He is
busy messing around with a chest full of tools and weapons so his back is
turned. I walk up and tap him on the shoulder. He was not expecting this, and
whirled around slamming his ax into the post that held up the stand. The stand
promptly collapsed on top of him. I step back and look at the mess of wood and
tools that lay on top of the small dwarf. He struggles to remove himself from
the rubble. Bending down I lift a large pole that is fallen across his back and
he
squirms out from under him and the stand. “Are ye alroight there lad?”. He
shakes his head and a cloud of dust rises from his hair and beard. “Aye 'ah be
alroight bu' me stand 'is finished, I don' think ah will be able t' fix it”. “I
c'n 'elp ye...'ere lif' this
'ere pole”. He lifts the poll and I correct the toppled over table. Then once
he leans the pull up against the table I quickly tired off with a rope. I then
noticed the sign on his post. It reads “Farren's Goods-Makers of weapons and
tools”. After reading the sign I speak with him “Oh so ye make weapons do ye?
Well, ah'm in the market fer a new axe. Do ye 'ave what a' need?” “Aye, I 'ave
what ye need tha' will be no charge fer 'elpin me.” “No I will pay ye lad, and
I shall pay ye extra because ye be a dwarf”. I reach into my bag and pull out a
heavy pouch of coins, I then hand this to the small dwarf. “Oh t'ank ye greatly
sar, t'ank ye greatly”.
You’re wandering the Oren Road late at night, when a large Orc begins to
threaten a nearby dwarf. There is no help nearby, and the situation looks like
it will escalate into violence soon, what does your character do?
It is been a long day and I had been searching for a place to rest my head for
a few hours. I hear a loud shout from around a bend in the road and this is
answered by an equally loud shout. Upon rounding the bend I find a short dwarf
almost chest to chest with the tall orc his tusks gleam with spit as he's
shouts at the dwarf. Not understanding the orcish language, I walk up to them
with my battleaxe drawn “Oi you there, ah think ye be messin wit' the wrong
people. Even ye remember th' las' toime we wen' t' war wit' ye it was a bi'
over a day ago.” I notice a long and bloody gash across the orc's arm. ?an' ah
see ye were in th' battle t'. Well then ah sugges' ye leave now befer I cut off
yer 'ead and skin ye fer a carpet.”. Upon hearing this a flicker of rage
appeared in the orc's eyes. He starts rambling in orcish and not knowing what
he’s saying I hurl my smaller axe at his feet “I don’ t’ink ye kno’ wat yer getting’
into.” He mumbled something I could not understand and walked off in the other
direction. “T'ank ye sar, ah fergot me axe back in th' 'old an' 'e was abou' t'
kill me” “Any toime lad, bu' wait, ah know ye...”. I lean forward to get a
closer look at his face and through his helm I discover eyes that I recognize.
“Zahrer? It be me yer ol' friend' Tog” “Tog?...” His facial expression changed
as though he had just recognized “Tog!!!”. We embrace for a moment and then
separate to inspect each other. “I's bin a long toime there lad” I respond
eagerly “Aye a long time” “well le's git some food inter ye an' we c'n catch
up” “Aye food would be nice” and we walked off together towards the dwarven and
hold.
Whilst walking down the road to
Malinor, you stumble upon an old man. His walking stick , looks weak and frail,
and just as you are about to ask something, the stick breaks, and the man falls
to the ground. As he falls down, a bag of Minas falls to the ground, and splits
open. As you watch the multiple coins spill out, you peer down at the
defenceless man. What does your character do?
I approached the man that lies on the ground bending down I propped up against
a tree. “'re ye alroight
there sar?” He pauses before responding, takes a breath, and speaks “yes I am,
but my coins, all my coins, they spill everywhere” “I will git them fer ye”. I
bent down quickly, retrieve most of the coins and put back into the bag. “There
ye gu frien' all 'ere fer ye and 'ere tae this” I reach around and pull a blunt
axe off of my back. With some effort I pull off the head and replace it on my
back I examined the shaft of the tool intended to the old man. “Will this do?”
“Aye this will do, and thank you ever so much kind dwarf. How can I repay
thee?” “Ye can' repay me 'cause ye don' need ter, my 'elp was free o' charge”
the man stares at me bewildered at my response. I walk around him and continue
on down the road. He stares at me until I round the next bend and lose him from
my sight
P.S.
Josh3738 has
permited me to use his name in this application.
Please fill out the following questions as accurately as possible, and ensure the essential details are accurate.
Minecraft Account Name: MrRopes
How old are you?: 13
Time-Zone: EST
Have you read, understood and agreed to the rules?: Yes
What previous experience have you had in role-playing?: At an ancient-themed roleplay server, and some real life re-enacting.
How did you hear about the the Lord of the Craft?: I looked for roleplay servers and found this one. I put it off for some time, and now I've come back to this.
Link any applications that you have previously made for the server:
Have you posted this application on the Minecraft Forum? If not, then please do so (link above):
Have you read the Elven lore, and shall you ensure you make use of it and follow it in your biography?: Yes
Definitions
In your own words define the following terms. Do not take any definitions from elsewhere!:
Role-playing: Acting out your character through his or her experiences and events. Playing your character's part and developing him/her/it.
Meta-gaming: Using OOC, or non-Roleplay information, in roleplay, such as locations of places and traveling to events your character has not heard about in RP.
Power-emoting: Forcing your emotions on another player. I call this "powergaming", but they both mean forcing something to happen without any form of consent from the party this is being forced on.
In-Character Information:
Complete the following biography on your character:
Full Name: Meira Dawnhorn
Current Age: 15 (Elven teenage)
Sub-race (if any): 95% High Elf, 5% Wood Elf (all she gets from her Wood Elven blood is her hair color.)
Past / History (include childhood, major-events, etc. 2+ paragraphs long):
Meira Dawnhorn is almost completely a high elf, but her father, who is also part high and wood elven, gave her a small bit of wood elf origins. However, she looks the part of a high elf completely, except for her hair- dark brown. She was raised until her parents left her on her own. She moved out of her home village into the woods, with a lean-to type shelter. She took to hunting and scavenging for her food, although she has many other ways to have done it. Meira also found her love for jewels and jewelry by discovering the bracelets she still wears today, made of silver and ruby.
That day, she was hunting for food, and saw a fox pawing at the ground for something. After shooting the fox, she saw a small black object slightly peeking from the ground. She dug it up and found an ebony box. Opening the box, she found those two bracelets They are her most prized possessions. As well as being a good huntress, she is also a very charismatic girl. Meira has many a time influenced some people to change their minds on a subject matter completely. She has also successfully led people to believe she is a pure high elf despite her hair coloring. After spending most of her life in seclusion, she has decided to return to civilization, and become a successful business owner selling and making fine jewelry.
Ambitions for the Future: Have a house, own a successful business.
Personality: Normal, but a good businesswoman She likes friends, and she likes to be alone sometimes. She prides in her ability to spot out well-made objects, like her amulet bracelets. She rarely brags, and her most prized possession is her bracelets.
Skills: Charisma, Dexterity, Medicine, Speech,Gem finding/working, Metalworking (like silver and gold, etc.), Archery
Appearance (this must include an in-game screenshot of your skin):
She wears a silver and ruby bracelet and has dark brown sandals. Her skin is light, and her hair is a messy, long dark brown. She wears a green tunic and has a wide belt.
Any other details you wish to share about your character: Meira is to be regarded as a high elf, although she has wood elven blood. Again, she only gets her dark brown hair from her wood elven blood.
Open-Response-Questions
Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.
____
1. As you walk through the deep forests you hear the sound of whispering and snickering. Upon inspection you realize that a group of High Elves are mocking a small Wood Elf child. How do you react?
Answer: I walk up, and stare them down. "How immature!" I yell. "Look at you, harassing and tormenting a small child." Staring at me, I continue. "You are adults, and I dare to call you 'GENTLEmen'. You act like humans, mocking your own kind mercilessly." I say, calming down. "Now leave this poor child alone, and be on your way!" They nod, grudgingly, and go along their ways.
2. Whilst wandering through the Elven forests you come across a frail old man with a walking stick. He collapses in front of you, falling to the ground with a sharp thud. Out of his pocket falls a small pouch of gold coins, which hits the ground and splits open spreading coins across the pathway. The man lies there, defenseless - what do you do?
Answer: I walk up to the man, and say politely to him, "I am going to take some of your coins and get something that might help you. Alright?" He nods, and I run off to a nearby caravan, and purchase a sturdy walking cane. I run back to him, give him the change and assist him on his feet. I take the rest of his gold coins and put them into his hand, and give him the walking stick. "Stay safe, sir." He smiles, nods, and continues on his way, and so do I.
3. Whilst traversing the Elven Woodlands, you come across a small clearing in which a colored carriage sits. A trader stands outside of it and calls you over, telling you of his wares. He points out that his carriage sells just about everything, and that he's willing for you to haggle for a price. What does your character do? (Please include:- item, haggling for prices and the discussion involved).
Answer: I walk up to his caravan. "Do you have any silver or gold ingots and jewels, as well as sculpting nails?" He nods, and pulls out a golden ingot, a box of assorted gems, and the nail that I use to sculpt some of my jewelry "How much for everything?" I ask, and he nods, smiling. "240 Minas." He says, and my jaw drops. "Listen;" I say. "I'm too poor to pay all that, and I want to sell these to other people." I smile. "Tell you what: Come by my store, and I'll give you half off of one piece of jewelry IF you cut your price down to 90 Minas. Plus, I'll throw in this silver ring." I pull out a sterling silver ring, shined and polished. "Of course, 100 Minas it is, m'lady." He takes the ring and I take out 90 minas, place them down, and i take the box of gems, the nail and the golden ingot, and put it in a bag, and continue on my way.
Please fill out the following questions as accurately as possible, and ensure the essential details are accurate.
Minecraft Account Name: monkeynet
How old are you?: 11 (12 soon)
Time-Zone: EST
Have you read, understood and agreed to the rules?: Yes
What previous experience have you had in role-playing?: The Kingdom of Aeonis server. (Which has recently shut down)
How did you hear about the the Lord of the Craft?: I found it on minecraft server list. I then checked out videos about it and looked at it and thought it was really cool.
Link any applications that you have previously made for the server: None
Have you posted this application on the Minecraft Forum? If not, then please do so (link above): http://www.minecraft.../page__st__2100
Have you read the Elven lore, and shall you ensure you make use of it and follow it in your biography?: Yes
Definitions
In your own words define the following terms. Do not take any definitions from elsewhere!:
Role-playing: Role-Playing is the act of assuming a role of another person or fictional character.
Meta-gaming: Using Out-Of-Character information in your role-playing.
Power-emoting: Forcing action upon someone else without there chance to react or counter-act.
In-Character Information:
Complete the following biography on your character:
Full Name: Civir'Mayllu Chirr'Igne
Current Age: 21 (Human age)
Sub-race (if any): Wood Elf
Past / History (include childhood, major-events, etc. 2+ paragraphs long): The Chirr'Igne Family was a small family who lived in a cottage in the West Laurelin district. Born into a family of fisherman, Civir'Mayllu was named "The Loved Fisherman" since his mother and father loved him so much. He grew up as a Wood Elf raised to be a fisherman. In his childhood he was told stories about how his mother and father evacuated from Aegis fleeing in terror, and how they soon found a whole new beautiful land. His father taught him how to fish and how to run a fishing business.
Later on in his life as a full grown man he made his keep selling fish in the streets of Laurelin and bought a house of his own. Although he always yearned for adventure he kept it to himself in fear his mother and father would be angry. He read many books and was fascinated at all the tales of the beyond and adventurous souls. He soon opened a small business instead of selling on the streets and met many adventurers whilst selling. He currently lives in Laurelin and still years for adventure.
Ambitions for the Future: Adventure and success.
Personality: Adventurous, Eager, and Funny.
Skills: Fishing, Trading.
Appearance (this must include an in-game screenshot of your skin): Cocoa skin, Purple eyes, Blondish hair, and a white coat. http://imgur.com/Uu3Rci2
Any other details you wish to share about your character: None
Open-Response-Questions
Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.
____
1. As you walk through the deep forests you hear the sound of whispering and snickering. Upon inspection you realize that a group of High Elves are mocking a small Wood Elf child. How do you react?
Answer: I would walk towards them and say "Why are you mocking this child." "Are you Heartless?" And try to reason with them.
2. Whilst wandering through the Elven forests you come across a frail old man with a walking stick. He collapses in front of you, falling to the ground with a sharp thud. Out of his pocket falls a small pouch of gold coins, which hits the ground and splits open spreading coins across the pathway. The man lies there, defenseless - what do you do?
Answer: Attempt to give him back his coins and run back to town so none suspect me of shoving him over.
3. Whilst traversing the Elven Woodlands, you come across a small clearing in which a colored carriage sits. A trader stands outside of it and calls you over, telling you of his wares. He points out that his carriage sells just about everything, and that he's willing for you to haggle for a price. What does your character do? (Please include:- item, haggling for prices and the discussion involved).
Answer: The item is a beautiful new fishing rod. I am very tempted to buy it but reach into my pocket and discover I have little money. The man says "I see you don't have much...." I say "I'm afraid so.." The merchant says "I could haggle a fair price if you'd like...." I say "How about 50 mina." The Merchant says "I'm afraid not. 75 and we'll make it a deal!" I say "What about 60 mina?" The Merchant says "You'd have to throw something a little extra to get the price." I say "I'll throw in these fish hooks!" (I show him the fish hooks.) The Merchant says "Aye! My wife is a collector of various knick-knacks.... She'll love this!" (I hand him the fish hooks and the 60 mina and he hands me the fishing rod.) The merchant says "Thanks lad!" (I wave goodbye as a run back to my house to look at my new acquired fishing rod.)
Out-Of-Character Information
Please fill out the following questions as accurately as possible, and ensure the essential details are accurate.
Minecraft Account Name:DrFrycook
How old are you?:19
Time-Zone:GMT -05:00(Eastern Standard Time)
Have you read, understood and agreed to the rules?:Yes
What previous experience have you had in role-playing?:I have RP'd in WoW other Minecraft servers and have played D&D for a few years (As a player and as a DM in my own campaigns).
How did you hear about the Lord of the Craft?:Honestly, I don't remember, but I found my way here nonetheless.
Link any applications that you have previously made for the server: First one
Have you posted this application on the Minecraft Forum? If not, then please do so (link above):Will be very soon
Have you read the Elven lore, and shall you ensure you make use of it and follow it in your biography?:I will try to the best of my ability.
Definitions
In your own words define the following terms. Do not take any definitions from elsewhere!:
Meta-gaming: Meta-gaming is the use of information acquired out of character in-game. Ex: Reading on the forum that a certain group of players are acting as bandits and have been seen on a certain road. Even know you know this your character does not and it shouldn't be taken into account when role-playing.
-FYI the meta-gaming definition wasn't included in the elven template, which is why it was absent in my first application. It might be a good idea to fix that so any future elves don't have the same problem I did.
Role-playing: Role-playing is immersing yourself into the life of a character you have created and is a way to escape from the monotony of everyday life. Also a big part of Role-playing is not just to have fun, but to make the game fun for others as well.
Power-emoting: This is when a character tries to use an emotion to force another player into their story and trying to force them to comply. Ex: A writes A sneaks up behind B and steals their weapon. This force player B to go along with A's storyline without the chance to disagree or defend themselves.
In-Character Information:
Complete the following biography on your character:
Full Name: Mael Vul'Ahern
Current Age: Mid 90's
Sub-race (if any): High Elf (Mali'Aheral)
Past / History (include childhood, major-events, etc. 2+ paragraphs long):
Mael was named by his father after his life's work, “Maelu tayna,”to know life. His father, Kra'il, was an accomplished mage while living in Aegis. The goal of his research was to end the plight of the elven people, which meant in turn to end the curse put upon them by Iblees. For years he had worked on this and when Mael was born he thought he had at last found the cure (Being around 700 at the time), but as it turned out, it was only luck. Mael's father was a very strict and expected a lot of him. He pushed and scolded Mael to study magic, because he believed that if he couldn't unravel the mysteries on his own it would be up to his son.
Mael's childhood was very regulated by his father and because of that he developed a loving relationship with his mother, who was there to comfort him when his father demanded too much of him. As a child he had very few friends due to their race's curse, so this bond meant a lot to him. She would try to console him and explain that his father was only trying to teach him what he needed to know in order to survive, but at an early age Mael wanted nothing to do with magic and decided he would have none of it. Mael and his father argued for years, but Kra'il finally gave in and decided that if his son wouldn't carry on his legacy, he would write it down for someone else to continue his work when he was gone.
For his entire life Kra'il had been trying to find a cure to elven impotency. He always believed that the cure we be found withing the healing/clerical magic, and would never require him to stray from that path, but when the release of Iblees he saw it not as imminent doom, but as a chance to study the magic responsible for their condition. Mael was only around 15 when this was happening and he can clearly recall his father's assistants creating the small hidden town where he would spend the next chapter of his life. They created a settlement set into a shallow valley. Then the elves created a dome-like structure made of the natural resources found surrounding the land to create an artificial hill that blended in with the landscape. And after construction was complete they used magic to create artificial sunlight for the population below. After it's completion many of the assistants left Aegis like the majority of the population, but many who did stay did so because they had lived a long life already and believed that their final years should be spent doing something for the greater good of their race. Mael at this time was still very young, and despite wanting to leave with the rest of his people he chose to stay with his mother.
Over the next few years there were many close calls for this little hidden village and even the deaths of a few of its already dwindling population. Kra'il's research was closer than ever now to the point where many times he would be so excited and thought he was on the verge of solving their ever-present disease only to be proven wrong and he would become depressed and wonder if he would ever see the fruits of his labor. This continued on for years and it took its toll on their little family, but mostly on Kra'il. After a while he stopped taking care of his appearance and began to talk to people that weren't there or to have conversations with himself that devolved into in-comprehensible garble that no-one could understand. Then one day he was more excited then he had ever been telling all the townsfolk that he had finally done it, but they had heard it hundreds of times before so no one believed him.
The next day Mael awoke to find his father's journal on the end of his bed with a note saying:
Mael,
I believe that I have finally found what we have been looking for, but I have to make the journey alone. I may be old but only Iblees himself could keep me from making to my destination(I hope that doesn't happen haha...). I want you to take care of your mother for me and keep her safe. I'm sorry if I was ever too hard on you, and that I didn't approve of your choices. I see now that every life has its own destiny and that cannot be changed, and no life is different from any other.
Love,
Your Father
Kra'il
Upon reading this Mael broke into tears and regretted never being their for his father. He had focused on his own goals and had never really gotten around to making up with his father. The village awaited the return of their leader and after 2 years had gone by and Mael was 23 and he had assumed his fathers position as leader. He had perfected his method of farming in small spaces to yield the maximum amount of produce and had developed a way to clean their water without magic as many of the mages were either too old to afford the energy or had bee killed doing research outside their settlement. He had no title or authority, but over time people came to him to sort things out and as a result he became a fairly decent negotiator. Even though he identified with his father and understood what he was doing, Mael was still adamant about not using magic and instead had devised a way to use an abundant resource of “redstone” to solve everyday problems.
While this lasted for a year or two all good things come to an end and their little town was no different. It started out as a normal day for Mael, but it quickly turned into a horrifying experience for all who inhabited the settlement. First they found that there had been a breach in their protective dome and when investigated further they learned that there were many holes in their seemingly invincible shield. Coming to this realization the town began to panic and it took Mael all he had to calm them down trying to find a way to protect the ones he loved. He called a meeting and they all discussed all the possible solutions, but before they could come to an agreement they were swarmed by Iblees' dragons. Mael had only moments he grabbed his mother and they ran for the house. He quickly grabbed all he needed and his mother grabbed as much as she could, and they ran along with the few others who escaped.
They ran to the think forests nearby hoping to lose their pursuers. All the while Mael could hear the voices of his friends crying out for help. Still he ran and ran until he could no more. Mael, his mother and the two other fortunate souls who made it slept in a cave that night fearing what the morning might bring. They decided they would head toward the coast and try to make their way to wherever their people had gone. For months they hid, they ran, and they fought for their lives when necessary. Over this time Mael and the two others became very good at defending themselves using the little materials they had. His mother on the other hand was growing sick. Their movement slowed s they grew closer to the coast and his mother fell ill.
They had faced many dangers while traveling. Usually it was the undead trying to claim more for their ranks, but other times it was something simple like a scared ocelot defending its young, or a snake someone had accidentally stepped on, but one encounter would impact his life more than he knew. They had been walking through a small cluster of trees when they cam upon an orc pinned by undead. His companions urged that they continues and stated that the orc would never save him, but Mael heard his father's words, “no life is different from any other,” and he fought back the foes with his walking-stick long enough for the young orc to regain his strength and deal with them on his own. After they were dealt with the orc stared at Mael unsure of what to do never before had he seen an elf willing to help an orc. No words were exchanged and the two went on their separate ways. Little did he know that a few weeks later this orc would return the favor.
Weeks later Mael and his party had run into trouble again. They had been spotted by a dragon and were racing for their lives. They broke from the trees into a wide open field and ran for the closest hint if safety they could see, a wall made of sharpened logs. Mael's mind raced trying to find a way around the seemingly endless wall when suddenly his mother cried “Look they are opening the gate!”. They turned and ran as fast as their legs could take them to the promise of safety. The party was in great dismay when out of the gateway poured dozens of massive green bodes barreling their way toward Mael and his friends. They stopped and cowered for a moment and to their astonishment the orcs rushed past and into battle with their pursuer. Mael then spotted the young orc waving he and his party into the settlement.
Upon entering the settlement they find somewhat large clan of orcs. Mael was very confused that these orcs were willing to take in complete strangers, elves especially. Mael learns through the jumbled garbage that is blah that the orcs have been trying to make a boat that can sail all the way to the new land that the humans and elves had gone to, but their shaman and rex had perished in the move to the Verge. Mael offers his help and together he and the young orc, who he learns is named Brog, create a design that will work that the orcs can build working with only memories of pictures he had seen years ago. They spend the next few weeks putting together the new design and when it is done they set off on their journey into the unknown.
At first the orcs seemed distrustful and Mael's fellow elves didn't seem to keen on being at sea with a bunch of brutes either, but over time they accepted their new travel partners and even made friendships along the way. Brog and Mael became very close friends after overcoming the language barrier and Mael learned that Brog was to become the new shaman. On their journey Brog taught Mael all about orcish shamanism and their ties to nature. Mael in turn taught Brog and his clan of orcs the very basics of magic he could remember from his old lessons, and introduced them to redstone his real area of expertise.
They were at sea for what seemed like years, but after only a month they hit land and forged a new colony on a small island a few leagues from the coast of Asulon. Mael lived here at this settlement with the orcs for about 60 years until his mother's sickness finally took her and his long friend Brog had grown tired and old. In those 60 years he had learned much from his unlikely allies and had even taught them a few secrets of his own. His elven friends had long left to see their kin on the mainland, so now Mael was on his own. He had no idea what he would do, but he hoped to find a place in the new world where his skills were needed. So he set off for the elven capital in his common clothing with nothing but a few days of food and his fathers journal in his pack.
Ambitions for the Future: Find a place to live his life and start a trade of some kind (redstone maybe?), Or he may find himself a farmer working off the knowledge he gained in his small town, or he might finally look into his father's obsession and continue his work.
On a side not I would like to explain that Mael was raised in a High Elf city for the first 15 years of his life, so he would know the customs and their mannerisms. He would have been educated by his fellow elves until the release of Iblees's dragons, but would have continued to learn informally from his new “family.” This would mean that any newer additions to the elven lore would be unknown to Mael. I would also like to state that his father's last words have left a lasting impression on how Mael views the world and although it differs from the common High Elf's beliefs I think it will be interesting to see how the conflicting views will work out. Lastly his roughly 60 years living with the orcs would have changed his views of their culture, seeing as people not just beasts and hopefully allowing him to connect with others of their kind in the future.
Personality: Friendly, Diplomatic, Trusting(sometimes too much), Condescending towards those he doesn't know/trust, but can be a loyal friend of someone whatever race (but they must prove they are worth my friendship).
Skills: Farming(small scale), redstone, basic magic(theory not ability),Negotiation, and defensive combat.
Appearance (this must include an in-game screenshot of your skin): http://imgur.com/g0wc8fG
Any other details you wish to share about your character: Nothing really more to say about the character, but I would like to say that a I had a lot of fun coming up with this character and tried to work within the lore to the best of my ability. I tried to create a unique character who had a different backstory than the generic “both my parents died by some tragic incident, now I'm some kind of superhero whose is the best at everything who never talks.”, but I still needed to come up with an explanation to why there aren't in-game. I think taking advantage of the fact that there is no lore for aegis after Iblees was released was a pretty decent one, but if you disagree let me know and I can rework the story. I think I have come up with an interesting character who is naive to this new world and has much to learn, but has some things to offer the ones who accept him into their lives. Lastly I apologize for the length, but I started writing and I couldn't stop until I had everything down.
Open-Response-Questions
Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.
____
1. As you walk through the deep forests you hear the sound of whispering and snickering. Upon inspection you realize that a group of High Elves are mocking a small Wood Elf child. How do you react?
Answer: M=Mael SE: Small Elf E1=High Elf 1 …
E1: What is this a sword? Rips the small wooden toy sword from the boy's hand
E2: Think you are a big strong warrior do you; coming out into these woods all alone? Your mother must be about as dumb as an orc allowing you to wander into our land. Laughs
M: Hey there!
E2: Hello. Have you come to join us in teaching this boy how the world works?
M: As entertaining as that sounds I was actually hoping you might be able to show me the way into town. I was supposed to meet my mentor hours ago, but I ran into trouble a few days ago.
E1: We'll gladly show you the way after we're done with him. Pointing the toy sword at the boy
M: Normally I wouldn't care but this is slightly urgent, and it's not like he doesn't already know he will never be a Mali'Aheral. He has to live everyday knowing he will never be as good as you or I, but taking time out of my day to berate him would make him think less of our people. I would rather show him what makes our people better not tell him what makes his worse.
E2: I never thought of it like that
E1: I guess you're right. snaps the sword over his knee Follow us we were actually on our way into town; we can show you the way.
M: sighs as the elves begin to walk away and kneels beside the boy
whispers: I'm sorry take this and buy a new one places a small handful of minas into the boy's hand and walks to catch up with his guides
E1: What was that about?
M: I told to him go buy a book. chuckles
2. Whilst wandering through the Elven forests you come across a frail old man with a walking stick. He collapses in front of you, falling to the ground with a sharp thud. Out of his pocket falls a small pouch of gold coins, which hits the ground and splits open spreading coins across the pathway. The man lies there, defenseless - what do you do?
Answer: M=Mael O=Old Man
After seeing the old man stumble
M: Hey! Are you alright?
O: Yes yes I'm fine. Would you mind giving me a hand?
Mael runs over to the man and gives him his hand
The old man grasps his hand and leans heavily on Mael as he struggles to stand
O: Thank you. As I get older I seem to begin tripping on... Looks around his feet nothing apparently.
Mael scoops up the minas scattered around the pathway
M: Your pouch ripped but here are its contents.
O: Yes I've had that old thing probably about as long as you've been alive. pauses to look over Mael's face Well would you look at that. You're an elf! You are probably older than I am. laughs himself into a coughing fit
M: Well you are wandering the elven forests so I think there is a pretty high probability of running into an elf like myself. Chuckles
O: Well yes, but I was surprised to see one helping an old man like me. Many of the elves around here are really uppity.
M: Yes I can see your point, but we aren't all the same.
O: I can see that. Even though I've been around for so long I still learn new things all the time.
M: I know what you mean.
O: I could never get over the fact that you people never look a day older than a man entering his prime. Laughs Where were you headed anyway?
M: I was going in to town to negotiate a deal with some merchants.
O: I was headed the same way. Would you like to keep me company on the walk there? I'm sure I have a few stories for you.
M: That sounds great, but you may wish to invest in a new pouch while you are in town he says while smiling
3. Whilst traversing the Elven Woodlands, you come across a small clearing in which a colored carriage sits. A trader stands outside of it and calls you over, telling you of his wares. He points out that his carriage sells just about everything, and that he's willing for you to haggle for a price. What does your character do? (Please include:- item, haggling for prices and the discussion involved).
Answer: Mael=M Shopkeeper=S
M: Hail friend
S: Hiylu'evar. How are you today?
M: I'm doing well, and you?
S: I have had worse days, thanks for asking. Can I interest you in anything?
M: Mael surveys the shop's assorted goods You wouldn't happen to have and dried foods for travel would you? I only have about another day's supply and I have about a week to travel.
S: OH YES! I must have forgotten to bring them out. Disappears into rear of shop making rusting sounds He calls out “Sorry about that; sometimes I get lost in my own head.”
M: No problem. Laughs I had a father the same way.
S: Alright here it is I have some dried fruits and a couple strips of salted pork.
M: How much for this small bag of fruit aaaand this strip of pork?
S: Together that is about 23 Minas.
M: That is a little much for a couple days worth of food don't you think? Can you help me out a little bit I have a tight budget and it needs to last me all the way to the city?
S: Thinks for a while Hmm. How about this; I'll lower the price to 20 minas and you can have a 10% discount here at my little shop and I'll send word to my sister's inn and I'm sure she could do the same.
M: That actually sounds fantastic I should be traveling through these forests a lot for a few months and that would help greatly. pays the man
Mael would then chat for a while with the friendly shopkeeper until they said their goodbyes and he went on his way.
Please fill out the following questions as accurately as possible, and ensure the essential details are accurate.
Minecraft Account Name: nathanrox123
How old are you?: 14
Time-Zone: Australia GMT +10
Have you read, understood and agreed to the rules?: Yes I have.
What previous experience have you had in role-playing?: I've played many other role-play servers.
How did you hear about the the Lord of the Craft?: brotherpig123 told me
Link any applications that you have previously made for the server:
http://www.lordofthe...3s-application/
Have you posted this application on the Minecraft Forum? If not, then please do so (link above):
Have you read the Human lore, and shall you ensure you make use of it and follow it in your biography?: Yes.
Definitions
In your own words define the following terms. Do not take any definitions from elsewhere!:
Role-playing: Role-playing is the act of creating an original character and pretending to be them. Usually with other role-players.
Meta-gaming: Is when you hear something out of character and use it in-character to your advantage.
Power-emoting: When someone tells the actions of the other character through their actions instead of letting the other role-player act off the other's actions
In-Character Information:
Complete the following biography on your character:
Full Name: Alastar Smith
Current Age: 20
Sub-race (if any): Northerner
Past / History: Alastar was raised by the Dark Brotherhood since he was a small child. They taught him how to kill undetected and steal unnoticed. He was trained in the arts of the blade and bow. His initiation ended at 16 and became a full assassin. He performed many contracts through his two years from the other assassins of the brotherhood and requests from commoners.
His life was very harsh as all of his fellow assassins were killed in a fire inside the assassin's sanctuary by a rival group of assassins. Fortunately, Alastar and his friend, Alphron were training in the woods and came back to find the rivals outside the sanctuary. Since then they've been travelling around Asulon trying to find the assassins that destroyed their sanctuary. When they heard about travelling to the Isle of Elysium, Alastar thought of finding the rivals as they haven't settled in yet. It might be his only chance of getting revenge.
Ambitions for the Future: To travel to the new world and seek revenge on the rival group of assassins that killed his parents and destroyed the sanctuary.
Personality: Calm when not aggravated, but dangerous if threatened. persistent, brave.
Skills: Archery, Swordsmanship, Stealthy, aware of surroundings.
Appearance (this must include an in-game screenshot of your skin): 5"11, brown eyes, light brown hair. Muscular. Pale white skin.
Any other details you wish to share about your character:
[b]Open-Response-Questions[/b]
[i]Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.[/i]
____
1. Whilst in the mighty human capital you notice a dark-clothed figure stealthily making his way towards the Emperor’s palace - he is clearly up to no good. There are guards within shouting distance - what do you do?
Answer: I notice a figure in dark-clothes stealthily heading towards the Emperor's palace. I know he is up to no good, but as a member of the Dark Brotherhood (Or what's left of it) I become curious and discreetly follow him inside to understand what he is up to. The first problem is the entrance. "He won't make it past the guards!" I think to myself, but cunningly he hides behind a bush and throws a rock at one of them. It hits the guard in the head and knocks him to the ground. "OWWW!" The guard says. As the other guard heads over to help, the figure heads inside unnoticed. I couldn't make it in to follow him as the guards got back to their positions, I didn't think of pulling the same trick as they might not fall for it the second time. It all turns quiet for a moment, as if time slows down. But suddenly, a lady's scream comes from the palace. The Emperor's one and only heir has been assassinated!
2. Whilst wandering in the deep oak forest you come across a large clearing, in which sits a small cobbled cottage. Outside it stands an unstable old man armed with a small iron blade, surrounded by two heavily armed bandits - they appear to be threatening him. You are armed with leather armour and an iron longsword, how do you react?
Answer: I'm setting up my animal traps in the deep oak forest and I find a clearing with a small cobbled cottage. Around the other side of it I hear two men arguing with possibly an elderly man. I stealthily head around the cottage unheard and watch them argue and threaten the poor old man. They are heavily armored and the man has only a small iron blade. "Pay up old man," says the bandit. I suspect they're giving him protection, for a price. "I do not have enough minas lads, could you come around next time?" he responds. One of the guards becomes fed up and pushes the man away to rummage through his cottage, later coming out with several bags of minas. "You make me sick," growls the bandit, spitting at the old man's feet, then walking away with the other man. I think to myself if I could get the minas off of those bandits. I only have leather armor and an iron longsword so fighting them won't work. I remember my traps I set up earlier and get an idea in my head. I throw a rock at one of the bandits, attempting to draw their attention. It hits the back of his helmet and causes him to turn around. He sees me and tells the other bandit to chase me down.I head in the direction of my traps to try and trap them instead. The bandits run fast for there armor, but cannot catch me. I run over my traps without touching them as I know how they work. But when the bandits run through they trip over the wires and become tangled in string. As the bandit fell he dropped the minas, since they are both helpless, I pick up the minas and head to town to sell it.
3. You are standing within the mighty human capital when you notice a small man standing behind a colourful stall. You approach the stall and notice that the man is selling a variety of general goods - he says that he is selling just about anything and that he has no set prices. He is willing to allow you to haggle and choose prices. What do you do? (Explain: your haggling, items of choice and the discussion that happens).
Answer: I head into the human capital to rest for the night. I am heading to the inn and I pass the market, noticing a colorful stall. I am curious to see what the man is selling so I head over to ask him. "I sell nearly anything for no set price. What are you interested for lad?" the man says to me. I remember that I need a new dagger and ask him if he has any. "Do you have a black iron dagger?" I ask him. "Aye, right here." replies the man, as he takes a quite short black iron dagger off of the rack. "And only for the price of 70 minas!" "How about 55 and you can have my iron dagger." I respond. "I guess so. Here ya go." The man says as he hands me the new black iron dagger. "Thank you, farewell." I say as I hand him the 55 minas and my iron dagger. I didn't have the urge to steal from this man. He is different.