After recently having ended the closed alpha testing phase successfully, we are now ready to move onto the next stage of testing; public testing. Our network's main focus is to provide a seamless multi-server private world experience. The server's current codename is 'Project: Zen', but once the server is ready to go live the real name will be revealed.
Main features being tested
Realm loading/saving
Mine (found at /mine, used to mine cobblestone and ores)
Skills (Mining, Fishing, Farming, Slayer)
Rifts (new way of spawning mobs in your world)
Auction House
Merchants
Quests
Upcoming features
Adventure world (will render the mine obselete as it will have custom world generation including random ores on the surface)
Waypoints
Cosmetics
QoL changes
Why should you join?
If you are looking to become part of a new and upcoming community while being actively involved during its initial development phase, you're going to enjoy it here.
📜ALPHA 0.0.3 Changelog
- Rename portals to Rifts.
- Improve bone pouch item description (shows current amount / max).
- Only drop bones if your quest requires that type of bone.
- Give 75 Skill Tokens upon completing Slayer quest and increase Slayer exp given from 100 -> 500.
- New Shard: Night Shard, spawns Zombie, Skeleton, Spider.
- Earth Shard updated: no longer spawns hostile mobs.
- Potential fix for Auction House dupe (needs further testing).
📜 ALPHA 0.0.5 Changelog
- Update to 1.19.1
- Increase Diamond Ore required Mining level from 50 to 70
- Ores no longer have a chance to drop only Skill Tokens (will always drop the ore)
- Improve /is invite and accepting flow
📜 ALPHA 0.0.8 Changelog
- Add tab completion to /home
- Add /homes home overview window
- Add /tokens to view Skill Tokens
- Fix teleporting to home on your own island while set to private
- Add /home cap (5 for members)
📜 ALPHA 0.1.0 Changelog
- Fixed a bug where you couldn't delete a home that's on a different server than the one you're currently on.
- Fixed /sethome limit being 0 for members
- Fixed a bug where some characters weren't appearing in chat messages sent by the server
- Added cross server teleportation
📜 ALPHA 0.2.0 Changelog
- Fixed level up fireworks dealing damage
- Limit visitor role permissions
- Remove /is disband and move to /is settings
- Potential fix for islands remaining in loaded state (needs further testing)
- Fixed inventories/statistics not saving when leaving the server while on your island
- Several internal changes to our punishment system
Address
Server Address: zen.saucexl.com
After recently having ended the closed alpha testing phase successfully, we are now ready to move onto the next stage of testing; public testing. Our network's main focus is to provide a seamless multi-server private world experience. The server's current codename is 'Project: Zen', but once the server is ready to go live the real name will be revealed.
Main features being tested
Upcoming features
Why should you join?
If you are looking to become part of a new and upcoming community while being actively involved during its initial development phase, you're going to enjoy it here.
📜 ALPHA 0.0.3 Changelog
- Rename portals to Rifts.
- Improve bone pouch item description (shows current amount / max).
- Only drop bones if your quest requires that type of bone.
- Give 75 Skill Tokens upon completing Slayer quest and increase Slayer exp given from 100 -> 500.
- New Shard: Night Shard, spawns Zombie, Skeleton, Spider.
- Earth Shard updated: no longer spawns hostile mobs.
- Potential fix for Auction House dupe (needs further testing).
📜 ALPHA 0.0.4 Changelog
- Tweak /mine experience given
- Add diamonds to mine
- Increase bone price in Skill Master shop
- Decrease Netherite drops from mobs
- Decrease Rift chicken & spider health
- Decrease maximum slayer quest kill amount 20 -> 10
- Increase slayer bone drops
- Fix skeletons spawning without bow
📜 ALPHA 0.0.5 Changelog
- Update to 1.19.1
- Increase Diamond Ore required Mining level from 50 to 70
- Ores no longer have a chance to drop only Skill Tokens (will always drop the ore)
- Improve /is invite and accepting flow
📜 ALPHA 0.0.6 Changelog
- Improve tab completion for /island commands
- Fix several dupes
- Improve Skill level up messages
- Potentially fixed rifts breaking (requires further testing)
- /sethome and /home
Upcoming features (tomorrow)
- /delhome and /homes (home overview window)
📜 ALPHA 0.0.7 Changelog
- New feature: Emotes
Emotes
- Accessible through /emotes
- All emotes will be free during alpha
📜 ALPHA 0.0.8 Changelog
- Add tab completion to /home
- Add /homes home overview window
- Add /tokens to view Skill Tokens
- Fix teleporting to home on your own island while set to private
- Add /home cap (5 for members)
📜 ALPHA 0.0.9 Changelog
- Added island size per rank (250x250 for members)
- Removed island owner transfers
- Added private messages (/message, /reply)
📜 ALPHA 0.1.0 Changelog
- Fixed a bug where you couldn't delete a home that's on a different server than the one you're currently on.
- Fixed /sethome limit being 0 for members
- Fixed a bug where some characters weren't appearing in chat messages sent by the server
- Added cross server teleportation
📜 ALPHA 0.2.0 Changelog
- Fixed level up fireworks dealing damage
- Limit visitor role permissions
- Remove /is disband and move to /is settings
- Potential fix for islands remaining in loaded state (needs further testing)
- Fixed inventories/statistics not saving when leaving the server while on your island
- Several internal changes to our punishment system