Background: Left to carry families name as a farmer
Appearance: Human, With a very dirty white complexion, Sort of built body figure.
History: Farmer Browne has always wanted to be a Farmer, it has been carried down generation after generation and now its Farmer Browne's turn to fulfill his destiny in farming, But this has not always been the case for Farmer Browne. Back at old village Loranus, he has always help out the village with repairs on buildings, But the Browne family were not too happy with this "Betrayal" they called it. So Farmer Browne stopped in his pursuit for Building and kept his farmer career with his families honor.
After his families death and departures Farmer Browne had nothing better to do besides move out from the village and search for new lands, To fufil his farmer Hobby. Farmer Browne was ready for the world ahead of him. Then settle down to a nice Rum or Scotch
DENIED
1) That's not what a background is
2) Farmer Brown? Really?
Background: Left to carry families name as a farmer
Appearance: Human, With a very dirty white complexion, Sort of built body figure.
History: Farmer Browne has always wanted to be a Farmer, it has been carried down generation after generation and now its Farmer Browne's turn to fulfill his destiny in farming, But this has not always been the case for Farmer Browne. Back at old village Loranus, he has always help out the village with repairs on buildings, But the Browne family were not too happy with this "Betrayal" they called it. So Farmer Browne stopped in his pursuit for Building and kept his farmer career with his families honor.
After his families death and departures Farmer Browne had nothing better to do besides move out from the village and search for new lands, To fufil his farmer Hobby. Farmer Browne was ready for the world ahead of him. Then settle down to a nice Rum or Scotch
DENIED
1) That's not what a background is
2) Farmer Brown? Really?
Appearance: Iskinder is a rugged man of a dusky complexion. His hair is dark brown and his eyes are grey. He wears the traditional dress of an Ukar cleric; a dark grey robe, a red sash and a turban. His chin is clean shaven, he has thick sideburns and a long moustache.
History: Iskinder is of Ukar nomadic heritage. His tribe [Yibiir] wandered the lands for as long as there were lands to wander, and in Iskinder's grandfather's father's generation they had begun to make contact with the lands of the Arvan for trade. The type of Melodism practiced by the Ukar, brought to them by the Vagi centuries ago, is distinctly different from the Melodism of Arvan, although still neatly the same religion. Around age 8 Iskinder was given over by his tribe to a Monastery where he was taught reading and writing and Ukar Melodist theology. Life in the monastery with the monks and nuns was cruel at times, and some of Iskinder's warmest memories are from being visited by his uncle/godfather Salasar seasonally as a reprieve from the cold and abusive life in the monastery. He'd eventually completed his monastic education and became a member of the Ukar clergy in his tribe and eventually he had become a listener. As a result of the growing ties between the Ukar and Arvan people, he has been tasked by his tribe to establish an Ukar Church in Arvan for use by all Ukars, as many prefer the traditional Ukar ritual and service as opposed to the foreign Arvan ritual and service (although both Ukar and Arvan Melodism are fundamentally the same). The Arvan Melodist Church welcomes this as it further increases the ties between the two peoples.
ACCEPTED
But might I recommend perhaps becoming an apprentice to the High Listener in Arvas or (when we add it and its village) join a monastery.
and wow 5 deaths.... that kinda bothers me, how do you plan on combating just random jackasses that come along and decide to slaughter anyone and anyhting?
and wow 5 deaths.... that kinda bothers me, how do you plan on combating just random jackasses that come along and decide to slaughter anyone and anyhting?
1) We have our app system, meaning that the people who sign up have to have some interest in RP by writing a good character
2) If we notice a player doing a lot of killing, we will ask him his RP reason
Its important to note that sometimes during war, you will have random jackasses raiding villages and taking your stuff, its a harsh reality of medieval life.
1) We have our app system, meaning that the people who sign up have to have some interest in RP by writing a good character
2) If we notice a player doing a lot of killing, we will ask him his RP reason
Its important to note that sometimes during war, you will have random jackasses raiding villages and taking your stuff, its a harsh reality of medieval life.
well as a farmer/merchant i guess that if such raids happen i hope that i will be in town selling crops if such events happen or i have a viable place to hide myself, or i can afford mercanary protection of some sort
well as a farmer/merchant i guess that if such raids happen i hope that i will be in town selling crops if such events happen or i have a viable place to hide myself, or i can afford mercanary protection of some sort
Well if your lord is a competent man who gives his tenants protection then you should be fine
DENIED
1) That's not what a background is
2) Farmer Brown? Really?
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DENIED
1) That's not what a background is
2) Farmer Brown? Really?
My youtube channel with World of Warcraft content, machinima, and game reviews
ACCEPTED
But might I recommend perhaps becoming an apprentice to the High Listener in Arvas or (when we add it and its village) join a monastery.
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The monastery actually sounds like a really good idea, I'd definitely want to do it.
Yeah, we might add a farming village ruled by a monastery and the priests rather than a lord or knight
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The Ukar's castle
IMPORTANT RULE CHANGE: Death limit is 5 deaths, after that you must remake a character (there are no mobs)
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Wars and famine should have a real impact on players, shouldn't they?
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get on the hype train everyone choo choo
wrong date, sorry
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Sounds great to me!
and wow 5 deaths.... that kinda bothers me, how do you plan on combating just random jackasses that come along and decide to slaughter anyone and anyhting?
1) We have our app system, meaning that the people who sign up have to have some interest in RP by writing a good character
2) If we notice a player doing a lot of killing, we will ask him his RP reason
Its important to note that sometimes during war, you will have random jackasses raiding villages and taking your stuff, its a harsh reality of medieval life.
My youtube channel with World of Warcraft content, machinima, and game reviews
well as a farmer/merchant i guess that if such raids happen i hope that i will be in town selling crops if such events happen or i have a viable place to hide myself, or i can afford mercanary protection of some sort
Well if your lord is a competent man who gives his tenants protection then you should be fine
If...
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