The Meaning of Life, the Universe, and Everything.
I'm not really a fan of a system that gives players permanent buffs, making them objectively better over newcoming players in multiplayer scenarios It makes it hareder for newcomers to start out, while the Player who already got their first buff can keep exploring the End, gaining more and more buffs until they reach a point where they become basically unkillable for any other player. It breaks multiplayer balance if you introduce buffs like these, you can at least give a newbie some diamonds if they have trouble catching up.
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I'm no longer allowed on this forum. Because I don't have a Twitch account.