I really like this suggestion. There's a lot of things here that nearly everyone hates (guard villagers, guns, airships) but you've successfully found a balanced way to incorporate them into this suggestion. My only major problem is cogs, while I see their use, I don't think they're needed.
Airships should be more expensive, imo. They should only be buidable around the time players gain access to elytras. It might not be perfect, but perhaps you could replace the cogs with iron blocks? Right now airships are to easy to obtain.
Instead of restricting airships to below y 100, how about you can't control how high an airship goes? They would always be at 10 blocks over the ground, and steadily change in height depending on the height of the block believe them? It'd make airships sitting ducks to skeletons, maintaining the balance between airship and elytra.
I also second the idea of gernades not griefing. Lastly, I think there should be less illagers in outcast camps (1-8?), so they don't always kill all the villagers. Outcast camps also shouldn't spawn evokers- totems should be unique to woodland mansions.
Besides that, everything's great. I appreciate all the effort you put into this suggestion!
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The Fourth Dimension: A collaborative, carefree thread where we work together to ideate a fourth dimension for Minecraft. Please help out!