Mojang is just doing what it has always done, evolving the game. That is never going to stop. Embrace the change. You will feel better.
I don't know why this thread keeps getting revived, but that's besides the point. The comment you replied to was already low-hanging fruit, and going along with change you can't agree with will not make anyone feel better.
They haven't added too much stuff, they've added the wrong kind of stuff. They should have focused on the survival, on the world generation, on the crafting trees, on the caving, on the sandbox elements, but instead we have an odd clump of RPG style adventure game elements (along with some good building cultivation, it's true). Minecraft was and is a survival sandbox building game. It didn't need all these various objectives and goals, the player should set their own goals (hence the crafting tree concept). What we have right now has some great developments, but most of it is just dead weight that either shouldn't have been a priority at all, or should have been worked into efforts to balance and lengthen the game's currently pathetic progression path.
The first 50 or so times I found diamonds it was a magical feeling. Now that feeling is nothing short of void because the idea of discovery and exploration on your own terms was never cultivated, never expanded.
So your complaint is that other people won't be playing the game the way you want them to play it? That seems a little.. self-centered. And if the new changes are really as terrible as you're trying to claim, wouldn't everyone be trying to revert anyway and solving your "but other people will use it!" problem?
The point is clearly that other people may not be able to see the textures they want to see or use the textures they want to use. Not sure why you turned it into this uber hostile thing.
The plan as we know of it at this point consists of two things: command changes and texture changes. I'm pretty sure that the few things you saw would not result in scrapping "most" of anything. You also need to ask yourself: Is this really the majority, or just the loudest group saying these things?
It's amusing that the only argument used is the "vocal majority" fallacy. Is there really nothing better anyone can come up with? Because that's the only thing I've seen, and it has no logical value.
Do you have some specifics? I'm looking at the 1.13 "plan" and I see:
- A whole lot of command block changes. Certainly be annoying for people who use those a lot having to rewrite them all I suppose.
- Texture changes. I personally am not a fan of the ones I've seen but I hardly think its a massive change to the game, especially since texture packs are still a thing that exists and someone will almost certainly release a "classic textures" pack within hours of 1.13's release (probably within hours of its first RC for that matter,) so it would be trivial to revert if you wanted.
- Precious little else.
I'm not sure what you (or Reddit) is super concerned with here? The rename to "Java Edition" I know is something everyone complains about (because you know, that title screen logo is the most important part of the game!) but that was already done in 1.12.2 and therefore not part of the 1.13 plan..
Is there something major that just.. didn't get mentioned on minecraftwiki's 1.13 pages?
Your personal game can be reverted, to be sure, but think about it. These new, worse textures will be plastered EVERYWHERE. Merchandise. Youtube. Reddit. The majority of Bedrock Edition users. This will become what people see when they find something "Minecraft".
If they listened to the community there would be far more underground content, but no, they even made it less interesting in 1.7 (there are suggestions to add more content on Reddit, the only place Mojang actually reads, and all they said is that it is "impossible" to even add customization even though it only took me a few minutes to hack 1.12.2 without using MCP so it almost perfectly replicates 1.6.4, just by changing a few numbers). They sure seem to have forgotten that the game is called "Mine"craft.
If they listened to reddit they would scrap most of the 1.13 plan
At what point is something "necessary"? Up to an extent, it could be argued that every update after Classic or probably Infdev was unnecessary, and up until then, the changes were needed to make a playable game.
Physics are necessary. Controls are necessary. Mob AI is necessary.
Shulker Boxes is so unnecessary!
Totem of Undying is so unnecessary!
2 mobs in a boat is so unnecessary!
Elytra is so unnecessary!
Expanding End City is so unnecessary!
Lingering potions is so unnecessary!
More commands is so unnecessary!
And many many other "unnecessary thing" that Mojang done to "satisfy" their boss.
(i don't even think Microsoft cares about the game's features)
Almost all of those actually are very unnecessary. Maybe a few of them are worthwhile changes, but calling them "necessary" implies the game is lost without them. They are just icing, not eggs or milk.
Let me rephrase that—the sole reason one would get a console over a PC is to play games. I mean, even TVs can do media streaming now, so why would you want a console for that purpose. Consoles, at least at the time of release, are cheaper than a gaming PC, so they have more mass market appeal. Sure, it's no secret that the most hardcore of hardcore gamers use a gaming PC, but that's only because they have $1.5k to spend on one. Most people who want to game prefer something that is cheap yet still powerful, hence the popularity of the PS4 and XB1.