Minecraft was good before 1.9, i remember playing 1.6 and 1.8 as a kid, those days were awesome. The relaxing music, the sound effects, the semi-good textures and the singleplayer world was so much fun. I Always tier up when i remember the good old minecraft music. After the combat update, i stopped playing as often as i used to. THe only good part about the updates are the new command blocks, easier to set up and more possibilities. I Would remove. It's just annoying taking you 1.5 seconds to hit, if you want to deal damage, and waste 30 levels of enchanting for the "3rd" grade enchantment. Whoever thought of those definently doesnt know anything about MC. Why do you even need the bookshelfs to get 30 levels of ehcnanting when you waste al,l of your levels? And why did they change Clay for a block uglier than diorite. I Mean, its getting too mainstream.
Are you talking about 1.8 Beta? Because the enchanting system was changed so that you'd only ever use three levels. And clay hasn't changed at all.
As for the 1.5 seconds, it's actually 0.8 with a diamond sword, if I remember correctly. It's a negligible amount of time to wait.
I don't know why this thread keeps getting revived, but that's besides the point. The comment you replied to was already low-hanging fruit, and going along with change you can't agree with will not make anyone feel better.
The thread keeps getting revived because people need an outlet to complain and the last thread complaining about a specific version was so old that I believe the mods locked it. If this thread died, or was locked, a new one would spring up.
I'd prefer making more logical and less emotional assessments to change, but that's just me.
The first 50 or so times I found diamonds it was a magical feeling. Now that feeling is nothing short of void because the idea of discovery and exploration on your own terms was never cultivated, never expanded.
I'm pretty sure that's just you getting bored. I still have fun discovering and exploring, and quite a few things from recent updates factor into that. It's still a magical feeling for me to find diamonds. You say the game should be focused on some particular elements, but without any sort of logic to back it up, those are just things you want.
...Though I'd like to talk even more about this, I have a feeling that a discussion of what Minecraft should have prioritized or which direction it should go probably needs another thread.
It's amusing that the only argument used is the "vocal majority" fallacy. Is there really nothing better anyone can come up with? Because that's the only thing I've seen, and it has no logical value.
"Only argument?" That's the first time anything like that has been used that I can see. Are you reading everything?
I know my fallacies. The one you think I'm using is called "silent majority." I am not. What I'm actually doing is asking you to verify that you're looking at a majority of the people who are not silent. I don't care about those who don't post. So let me clarify:
Of those who do post, are you looking at a majority of reddit posters on r/Minecraft, or are you looking at a vocal minority on the site? Are you relying on the availability heuristic, anchoring, confirmation bias, or some other cognitive bias to reach your conclusions?
If they listened to reddit they would scrap most of the 1.13 plan
The plan as we know of it at this point consists of two things: command changes and texture changes. I'm pretty sure that the few things you saw would not result in scrapping "most" of anything. You also need to ask yourself: Is this really the majority, or just the loudest group saying these things?
Microsoft*, I really think every update messes up something, and adds little, just my opinion, but I still play on 1.8.9 for the most part, I do still have a world on the latest version, I always will. But people have been saying these things for a long time as far as I know.
Mojang*, Microsoft has no bearing on what Mojang does. Out of curiosity, what changes would get you to play on the latest version? Do you think they need to add more of something? Less?
If they listened to the community there would be far more underground content, but no, they even made it less interesting in 1.7 (there are suggestions to add more content on Reddit, the only place Mojang actually reads, and all they said is that it is "impossible" to even add customization even though it only took me a few minutes to hack 1.12.2 without using MCP so it almost perfectly replicates 1.6.4, just by changing a few numbers). They sure seem to have forgotten that the game is called "Mine"craft.
"Less interesting?" To me it's "not nearly as daunting/annoying." I'm part of the community too, you know. That said, yes, customization and content would be good. But how many people are actually asking Mojang for something consistent in that area? Is it really a significant enough number to catch their attention?
MogMiner, who no longer works on the game, said it was "impossible" three years ago? What is that supposed to demonstrate?
It's just a name. Taken literally it'd be a quite different game.
And since the main developer left the project we do not entirely, and the community is commonly ignored on the most important occasions, that isn't everything we have. Part of it.
The developer purposefully left his game to another developer. Are you saying that succession is not part of a developer's vision? That purposefully no longer working on the game is not part of his desires for the game?
Or on the flipside, are you saying that the developer's vision is a flawless thing that doesn't need to be questioned or altered? That another developer couldn't possibly do as good a job as the original, and their vision will never be good enough to fill the void? If Notch had a vision of bananas jumping around singing "I'm a dancing peapod!" added to the game, would you have been fine with that?
I feel like this is slowly sort've happening. But only sort've. Let me explain (before you attempt to roast me).
The game is in a crucial moving stage of its community. 5 years ago, the community was maybe 1/2 people under the age of 10. And 1/2 people over 10. I get that these aren't statistics, but just keep reading. As time has gone on, more and more people from the over 10 demographic have been leaving, and more and more people under 10 have been taking their place. For the servers, this really isn't a massive difference. Newbs playing on their server and buying ranks are the same as pros doing it. For communities like this one however, it has been very bad. Because the newbs don't go straight to the forum, because they want to play more, and discuss less. And the more experienced older players leaving, are the ones on this forum site! What we need is either enough people to cling on, or the newbs to start coming onto the forums and learning. Just my theory.
"I get that this isn't any sort of hard proof, but allow me to continue making stuff up."
We don't need anything until it is proven that we need something. Horror stories like this one only encourage negative feelings without contributing anything of true value.
I talked about my own empirical experience. I've seen friends try to change to the newest versions and realize they were way heavier than the old ones. I have people with whom I'm close where I could see those issues manifest first-hand. I'm not a professional coder either, but I have classes in school so I know just enough to be able to recognize an elegant design as opposed to a complicated one. Minecraft code is becoming more and more complicated, and without any real advantage. The whole JSON thing, for example, is kind of weird. JSON is meant mainly for data transmission, not as config/database format. Minecraft was never a master piece of coding, and what they are doing now is to build on top of what was a very simple engine, adding implementation of modern coding patterns to it.
This is what I see. I have no way (and nobody does) of providing you with proof. You don't want to believe me, that's 100% fine, I salute you, and we go our separate ways. Don't try to discredit my words by claiming I don't support them with statistics, because it makes you look like a person who just recently discovered critical thinking and wants to show off to the world.
But for your benefit, I'll be testing Minecraft version performances in the near future, and I'll present the results I obtain here, just to be told my testing strategy was wrong.
Or you could... you know... PM me with your testing strategy, we could go through it together, and agree that whatever the result is, we will agree to honor it? You know, like intelligent people who are willing to admit to being wrong? And if I am, then I will use your data and experience being on the "other side" to help convince others.
I asked for statistics. More specifically (and not stated), statistics about people liking 1.7 better. Which is actually most measurable by statistics, and not by your various friends supporting your confirmation bias. The rest would not be measurable by statistics. I was cherry-picking just one of your statements because I am thoroughly tired of this crap. I apologize for giving you a false impression. I should have asked for generic evidence or proof instead. I will adjust my behavioral mechanisms to change this for the future.
We're probably off-topic, as I don't think coding bloat is the same as feature bloat, which is what this thread is about. Anything further should be moved to PM.
I don't think so, do you want me to provide you the statistics or would you rather go take a look for yourself, cause I don't think any peer-reviewed studies have ever been made on this. So If I went to all the trouble to compile a bunch of statistics, would you then believe me? I could use a flawed methodology to skew the result to prove my hypothesis, right? So if you don't believe me now, I assume any statistics I can gather myself would also be of little help to the credibility of what I'm saying... right? So, unless you find an independent study on this, which, I'm not gonna raise your hopes, I don't believe even Mojang has the statistics you're demanding. You know, it's cool and all to be objective and to look for hard proof (or, in your case, statistical proof, which is considered to be the same as nothing by many), but sometimes, specially in a thread about Minecraft, you have to admit asking for statistics just sound pedantic, pseudo-intellectual and extremely silly. Do like I did, and go see for yourself.
I'd take a look myself, but I don't see anything to look at. The loudest voices are the ones I see, and they're all shouting different things with a sense of superiority. What should I be looking at? The hundred pages of people complaining for reasons that are purely emotional? FPS info which varies for everyone, even two people with the exact same computer, for no discernible reason? Mojang, who made the updates? The Optifine guys, who complain about it? Perhaps I should look at the code itself... except oh wait, I'm not a programmer. I could understand the context of Minecraft's code, but no one's giving it.
There's a reason I'm asking for proof: I don't know. I cannot say one way or another what's going on. Given my own personal experience, I do not think what you are saying is true. However, given that, and I quote myself, "info varies for everyone, even two people with the exact same computer, for no discernible reason," I am more than willing to believe that I am holding onto a false point of view based on limited data, if you can prove what you're saying.
I don't care what proof you want to give. Just give more than none and stop tossing unsupported assertions into an echo chamber. If you are so confident in what you are saying, then prove it. Where are you getting your info? "Seeing for yourself?" What are you seeing? How? How can you know that you are right? Anecdotal evidence that's worthless? Emotional arguments based on interpretation? At the very least please make it so that I don't have to read your mind to know what you're talking about. If you have enough reason for me to believe you, then I will.
Your argument to "well the game has more stuff so it now requires a better host to run" is not really sound, considering people play highly modded 1.7.10 with little problem compared to 1.10.2 modpacks for example, which tend to be smaller, thus having less stuff, and still perform worse. At this point, mos mod authors have already updated their mods to the new system, but their reluctance in doing so has been proved well placed since the players still like the 1.7.10 (and sometimes older) versions better.
Do you have statistics to prove anything you're saying?
Everyone has actual reasons for their opinions. Feelings are spawned from objective reality. Figure out what exactly caused your feelings to be that way, and why those things affected you so, and then perhaps you may have a point.