You like endstone, but you think it ugly? Faithful looks fine? I'm sorry, but that makes no sense. If you're saying people use endstone because it looks good in Faithful, then you completely missed the point. I've never seen an epic build anywhere that used endstone as the primary material. I'm sure you can find one if you look, but there's a reason you would have to look hard to find it and not just stumble upon it.
Also and I'm trying hard not to make this personal, but if you're not planning on using vanilla Minecraft textures, why do you feel the need to personally disparage they guy working on them, JAPPA. Everybody agrees some of the textures are bad, but no one agrees on which ones.
It's not going to be possible to make everyone happy. It takes a pretty brave soul to even try this. Can we try to offer constructive criticism, and specific helpful suggestions instead?
For example: you stay, "This is hideous. I mean, really, really hideous." is completely unhelpful. Instead, say what you object to, and how it could be corrected.
A comment like this might be more useful to the guy.
I think the Cobble looks like... well Cobble, the rounded pavement stones used for streets long ago. It would look good as a road material. Unfortunately, it does not work well as a building material. I would suggest making the "stones" larger with less dark material in between.
That is not what I said. I said endstone is a good looking block. However, the 16x16 nature of Minecraft inherently makes everything ugly. Faithful just changes it to 32x32 for the most part, and thus makes the game look much better without doing much.
I don't hate JAPPA for attempting this. I think he doesn't have enough respect for what the game is supposed to be, and automatically assumes he is correct that every texture must go, and that everything must look smooth and plastic. Almost like some generic kiddie movie villain. He has good intentions, but the way he is going about them and his results, along with the wave of criticism at least the same size as the amount of people who think this these textures are good, must be taken at face value.
As for the cobble: there's too much contrast (along with everything he makes), the color is too blue, the stones are too small and too asymmetrical. Quoting reddit, it looks like dragon scales. Cobble should be big, blocky, and rough; like an English stone wall.
Depends. Cobblestone really looks awful, or, more accurately, less like a bunch of cracked rocks and more like some sort of stone pavement, which makes it look bad when used in buildings, which I can already expect is going to be awful, considering that it's easily the most common building material, as it goes with practically anything but sci-fi and modern structures (The former practically only look good if made with metal blocks, and the latter look better with bricks), and it's very cheap, so most people who build large structures in Survival use it.
In this case, the previous texture should be put back, probably with a bit of a "remake" that looks similar but doesn't clash so much with the other textures, while the new one would be more fitting for a "stone path" block.
Wood looks well, whilein the case of planks, the dark pixels that aren't part of the plank borders are less eye-catching, so they're better IMO.
As for the crops, wheat looks a bit better, as it looks more similar to actual wheat, althrough it now looks like there's less wheat per block, which feels a bit weird. Carrots and potatoes show few clear differences.
I kind of like the crops, but the carrots look weirdly smooth. The planks are way too refined and like I said, plastic. There's also an odd amount of contrast in the logs which looks off.
You didn't comment on the glass texture, which is somehow worse than the old one.
It's not an excuse, and it's certainly not ironic.
We have absolutely no idea if these will be in any "final version" or not. Everything might change, or nothing might change; nobody knows. So complaining pre-emptively is pretty futile. If some new textures come out, and you hate them, you always have the option of resource packs - why is that "ironic"? It's just fact. People have different tastes; some might like the new textures, some might hate them. The fact is, if you do hate them, you can get rid of them.
I think I'm gonna ignore all discussion of textures until there's a snapshot, and see what that brings.
Because if you hate the old textures, you can use a resource pack to obtain something similar to the proposed new ones.
Denying the irony of the claim is just that: denial. It's basic logic.
But the upcoming textures don't seem to be ugly. Probably obsidian, but the old one was easily worse.
This is hideous. I mean, really, really hideous. It looks like someone sculpted it out of plastic. The fact that JAPPA even thought these textures were a job well done makes me doubt even more that he is qualified for this task.
What's even worse is that he seems to be especially sensitive about anyone not liking his textures, yet constantly trashes the old ones on his twitter. For such an important job his attitude is very poor towards negative opinions.
I keep seeing "just use a resource pack" as an excuse for anyone who complains about the update, yet none of the people who use it seem to understand how ironic of a statement it is.
Thank the gods. No-one on my server uses the default texture. After using a good resource pack for a while, going back to vanilla is shocking how bad some of the textures really are.
Endstone is one of the ugliest textures in the game. Literally NO ONE builds with it. If they could make it look like Stucco, it would not change the end much at all but would provide something we could actually build with.
I see plenty of people use endstone. I like it.
Personally I think vanilla is ugly, but because of the 16x16 nature, not the textures themselves. Faithful looks fine.
Because Minecraft's current textures are extremely inconsistent and don't fit in with each other, because several people with different artstyles have implemented them.
And the solution is to have a single man who has proven he doesn't know what he's doing butcher half of them.
I was apprehensive when I heard the update plan, but as this minor saga continues I'm becoming more and more discontent with the attitude and work of JAPPA. Every texture he roles out seems to be a russian roulette, with a single barrel unloaded.