Legendary is a medieval-fantasy but close to vanilla resource pack, which contains good balance between minecraft visuals and pixel art. Basic environment is more like autumn-themed, almost all vanilla patterns of building are saved.
It contains lots of features on Bedrock edition right now like improved mob geometry, 3d-armor, human-like villagers, vanilla resolution fixes etc. Java edition is under construction and it will have much more features and some mods support.
My name is Valerii Kim, I am pixel-artist for 11 years. I started my way in Pixel-art from Minecraft, then I was in gamedev for 10-11 years, few years ago I created Tales Of Jobutara Kingdoms RP, but it is too cartoony, also quality lacks in some moments because development stretched out for 2.5 years, that affected quality of some textures, that also affected art-direction.
Less than a year ago I started 16x Legendary pack, I wanted to evade all of mistakes I did previosly. At that moment I got an understanding how to create synergy between pixel-art and Minecraft graphics. Short development period allowed to keep art-direction fine, so this RP looks beautiful even on Bedrock edition, which is a quite hard achievement to acquire.
Right now Legendary is on its way to the MC Marketplace for bedrock edition. And I am working on Java port with lots of improvements with optifine extended features. I hope I will be able to port 3d armor and all mob geometry properly to Java.
these screenshots captured on Bedrock Edition with no shaders or any other visual mod
I will keep updates in this thread and also on my twitter page and on reddit. At this moment I am porting pack to java. I expect it to take 2 weeks if I wont get hit by any additional trouble. Most expected troubled moment is armor geometry.
Once rp get released on MC Marketplace, I will post a lint to a trailer which I was shooting for 3 weeks. I hope it is beautiful.
Thank you for attention to this pack, I will appreciate any feedback!
Wow, I love the look of it! It looks like it'll give my worlds a sort of natural, rustic feel, which is exactly what I like. I can't wait for this to be released for Java!
Hi, I just downloaded this pack, and I really really love the texture detail and the way the mobs look now. However, I’m really struggling with how different the wood colors are when I apply this pack to one of my existing maps. As you can see, the spruce now looks purple, the grass is a very bright green, and the oak and spruce no longer work well together.
Would you consider tweaking the colors to work a little better with existing maps?
Legendary is a medieval-fantasy but close to vanilla resource pack, which contains good balance between minecraft visuals and pixel art. Basic environment is more like autumn-themed, almost all vanilla patterns of building are saved.
It contains lots of features on Bedrock edition right now like improved mob geometry, 3d-armor, human-like villagers, vanilla resolution fixes etc. Java edition is under construction and it will have much more features and some mods support.
My name is Valerii Kim, I am pixel-artist for 11 years. I started my way in Pixel-art from Minecraft, then I was in gamedev for 10-11 years, few years ago I created Tales Of Jobutara Kingdoms RP, but it is too cartoony, also quality lacks in some moments because development stretched out for 2.5 years, that affected quality of some textures, that also affected art-direction.
Less than a year ago I started 16x Legendary pack, I wanted to evade all of mistakes I did previosly. At that moment I got an understanding how to create synergy between pixel-art and Minecraft graphics. Short development period allowed to keep art-direction fine, so this RP looks beautiful even on Bedrock edition, which is a quite hard achievement to acquire.
Right now Legendary is on its way to the MC Marketplace for bedrock edition. And I am working on Java port with lots of improvements with optifine extended features. I hope I will be able to port 3d armor and all mob geometry properly to Java.
I will keep updates in this thread and also on my twitter page and on reddit. At this moment I am porting pack to java. I expect it to take 2 weeks if I wont get hit by any additional trouble. Most expected troubled moment is armor geometry.
Once rp get released on MC Marketplace, I will post a lint to a trailer which I was shooting for 3 weeks. I hope it is beautiful.
Thank you for attention to this pack, I will appreciate any feedback!
Artstation
This is really cool! I am excited for the release!!
Backup account.
I haven't seen a
textureresource pack this great since... Beta?!You're a different caliber of talent and skill. Bravo!
Wow, I love the look of it! It looks like it'll give my worlds a sort of natural, rustic feel, which is exactly what I like. I can't wait for this to be released for Java!
Hi, I just downloaded this pack, and I really really love the texture detail and the way the mobs look now. However, I’m really struggling with how different the wood colors are when I apply this pack to one of my existing maps. As you can see, the spruce now looks purple, the grass is a very bright green, and the oak and spruce no longer work well together.
Would you consider tweaking the colors to work a little better with existing maps?
ESTA REPIOLA xddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd hola (hate xd) descárguenlo xd
how do i downlod it?