Super-stable physics simulation, written from the ground up in C++
5000+ connected springs, stable simulation
Interative, scaleable method - can make the simulation more accurate by throwing more processor power at it
Imports and builds ships from PNG images
Draw a ship in paint:
Different colours represent different materials
Customize stuff!
Can turn the waves into a storm, or make ships fall apart at a touch
Fluid Simulation
Simulator models water pressure and the effects of gravity inside the ships
Water is forced in through breaches in the hull and pools at the bottom, dragging the ship down
Interact!
If your ship's taking too long to sink, smash it to bits with your mouse
First you start by drawing an object with the color code in a 80x80 png image. ( I can be bigger )
Color Codes:
Red/pink are used for Metal surfaces. Red is the Hull and prevent water from flooding in, Pink is the supports/rooms to simulate the interior of the structure you made.
Blue/Black are used for Wooden surfaces. Black is the Hull as for Red prevent water entering the Blue surface that is the support frame and rooms.
I didn't programmed it but it is my project. i took the idea from a old video on youtube about a similar program. The guy who made it never released any.
so i was tired and decided to start my own, this one is written in C++. I am looking for some good coder to finish the actual project. need to be founded though.
I really enjoy these little physics-based games. I liked what I've tried so far, so I'd defnitely like to see a more polished game. I went ahead and became your first backer.
Edit: Well, I wanted to congratulate you on reaching much further than your goal, but I see that there were apparent complications. That's unfortunate.
Well Luke Wren took over the development, so the game is still coming out when he will have time to code it (he has exams at the moment). Pacomaster was an ass, as far as I'm told to I guess it's for the better.
Super-stable physics simulation, written from the ground up in C++
Videos:
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TODO:
You can help by:
so i was tired and decided to start my own, this one is written in C++. I am looking for some good coder to finish the actual project. need to be founded though.
I wish i can finish the project.
Cats.
You should really make a repository for models
(Right-click and Save as to download)
USS Enterprise (just because why not )
Your average tanker.
Coast Guard patrol ship with life boats
Zeus- a Titanic variant with only 2 chimneys (note for bad processors: twice as big as the Titanic)
Life boat carrier. Sink it, then deploy the life boats.
Nuclear submarine. Quite ballanced actually, control with buoyancy setting
I know they're not that good, but what the hell
NOTE: Most of them work better on max strength haha
EDIT:
Battleship Bismarck. I just made this one, It's not quite finished yet, but works kinda okay.
(NOTE: Buoyancy:5, Strength:6+)
Ferry (NOTE: Buoyancy:6, Strength:10)
It's hilarious.
Edit: nvm, i found the problem
You must have 1.2 right? How did you fix it?
I think I'll make a video or two on this.
This not minecraft section.