The first two. Which were also the first two I ever played.
Here's another interesting tidbit, the First Zelda for the NES is the only game my mother has ever played. Not only that, but she beat it. In one sitting. I kid you not.
I like the second one simply because it's different and tries something new. The fanbase wasn't ready for it, though, which was the reason for Link to the past returning to the overhead view.
The only LoZ game I've really played is Minish Cap for gameboy advance, I beat it and loved it. I started playing Ocarina of Time, but I got bored, sorry...
Only played two: The Wind Waker and Twilight Princess. My personal favorite would be The Wind Waker- absolutely loved the art direction and the game felt like it had a lot of personality.
Easily ocarina of Time. It has a surprisingly intriguing plot, some great gameplay, and pretty
decent graphics. Plus, I don't think any other game has creeped me out quite as much.
Dead Hand. Wallmasters. Redeads. Princess Ruto. The great faries. Together, they disturbed me on
so many levels and in so many ways both unpleasent and pleasent that by the time I got through the
main quest, I had decided that with the proper marketing you could probably get Resident Evil rated E for everyone.
...And heck, that's just from me playing the 3DS remake as a 15 year old.
Can you imagine what it would have done to me if I had played it when I was SIX?
I'm glad I stuck to Super Mario Sunshine...
Somebody seriously dug up this nearly year old thread? Whatever. My favorite is OOT, but since that's most peoples favorite, my second favorite would be Twilight Princess.
I would have to say that my most favorite was Majora's Mask. IMO the way they told the story in that one is unparalleled in any game since(not just LoZ). the everpresent moon, dissapearing citizens, bobblehead cows,even the many working clocks as well as the one on your HUD, etc. That's just to serve as a constant reminder that you're running out of time. The atmosphere in that game was damn good. It had a festive attitude and most of it was fairly cheerfull, even though you could feel the end looming from text and other ques.
The many sidequests also leant themselves to this both by coming about from the main quest and in the bomber's notebook "appointment window." Many of which also had their own (fairly) deep story to them. It had a huge ammount of hidden features and easter eggs.
I think that that game managed to pull of the cheefull attitude you know from a zelda title, while having the depressing atmosphere you expect from people litterally stairing down their uiltimate doom.
Ocarina of time was my second fave
followed by Twilight princess. I feel that this game's atmosphere can't match Majora's mask simply because they tried to play up the darkness in it. Even when things were up beat and there was no danger or threat it had this sad feel that shouldn't have been there. It was kind of monotone (but the music was unquestionably better), which when compared to Majora's mask which was upbeat and depressing at the same - time falls flat on it's face.
Skyward sword was relatively dissapointing to me. There weren't alot of sidequests except for catching bugs or replaying boss fights. I finished it in 2 days which is an all time shortness record for any Zelda title to me.
I find windwaker to be my least favorite of the 3d zelda games becuse you need to spend way to much time on that that stupid boat, and because they played up the wierdness that you find in outlandish anime. (spending alot of time around tingle, and this guy) I expect a little bit of that from Zelda, and love the way they normally do it, but i didn't really care for it here. but mostly the boat.
Here's another interesting tidbit, the First Zelda for the NES is the only game my mother has ever played. Not only that, but she beat it. In one sitting. I kid you not.
I like the second one simply because it's different and tries something new. The fanbase wasn't ready for it, though, which was the reason for Link to the past returning to the overhead view.
You've never played them, have you?
My favorite? Spirit Tracks. Lots of awesome memories with that game...
decent graphics. Plus, I don't think any other game has creeped me out quite as much.
Dead Hand. Wallmasters. Redeads. Princess Ruto. The great faries. Together, they disturbed me on
so many levels and in so many ways both unpleasent and pleasent that by the time I got through the
main quest, I had decided that with the proper marketing you could probably get Resident Evil rated E for everyone.
...And heck, that's just from me playing the 3DS remake as a 15 year old.
Can you imagine what it would have done to me if I had played it when I was SIX?
I'm glad I stuck to Super Mario Sunshine...
Each stood out and were enjoyable for separate reasons all their own. Majora's Mask was the most directly appealing though.
I can't decide which one.
The many sidequests also leant themselves to this both by coming about from the main quest and in the bomber's notebook "appointment window." Many of which also had their own (fairly) deep story to them. It had a huge ammount of hidden features and easter eggs.
I think that that game managed to pull of the cheefull attitude you know from a zelda title, while having the depressing atmosphere you expect from people litterally stairing down their uiltimate doom.
Ocarina of time was my second fave
followed by Twilight princess. I feel that this game's atmosphere can't match Majora's mask simply because they tried to play up the darkness in it. Even when things were up beat and there was no danger or threat it had this sad feel that shouldn't have been there. It was kind of monotone (but the music was unquestionably better), which when compared to Majora's mask which was upbeat and depressing at the same - time falls flat on it's face.
Skyward sword was relatively dissapointing to me. There weren't alot of sidequests except for catching bugs or replaying boss fights. I finished it in 2 days which is an all time shortness record for any Zelda title to me.
I find windwaker to be my least favorite of the 3d zelda games becuse you need to spend way to much time on that that stupid boat, and because they played up the wierdness that you find in outlandish anime. (spending alot of time around tingle, and this guy) I expect a little bit of that from Zelda, and love the way they normally do it, but i didn't really care for it here. but mostly the boat.