I like the look of Hearthfire. It's a nice little add-on. I'll probably get it. My only problem with it is the adopting children. Why can't your Husband/Wife look after them? Why do you have to look after them? The building a house thing looks pretty cool. Yeah, so Hearthfire looks good.
I just picked up Skyrim a few hours ago and went to Riften for the lolz. I had to kill some old ***** being mean to the kiddies. I pulled out my great sword and chopped the old bitches head off. The kiddies were all like 'YAY' and I was like 'Shut up, you little brats or you'll alert the guard. I looted her and she had nothing of interest.
I actually looked up some fun ways to kill her and went to the last save outside of the orphanage. You can kill her with Telekinisis and a Sweet Roll. That was fun. Another time I killed a guard and they chased me into the orphanage, where the old woman was killed in the cross fire. God, that is one of my favourite saves now.
I was thinking, how the does lockpicking work in this game? Considering real locks look like this:
How exactly does it work? Honesly curious, I'd be happy to know if there exists a type of lock I don't know about
(if anyone is wondering, this got into my interest while I was trying to learn how to pick locks. Sue me)
Oblivion used that kind of lockpicking.But it was harder and just annoying for me,and probably for many others too.
Game developers should focus on making the game fun,not realistic.
Skyrim and Fallout are not supposed to be realistic,so they have a unrealistic lockpicking system.
Some kind of thief game would probably have a realistic lockpicking system.
I kinda liked the lockpicking in oblivion, it was harder and therefor made the skill more valuable(or alteration). Atleast until you hit the level (10?) and got the skeleton key. Then it was mash X until you unlocked it.
Probably going to start playing my H2H character again. Become a vampire(like my 4th character to do so it seems...) and make her truly lethal(even more than she currently is) by boosting
a)h2h damage from racial and enchantments
b ) "fortify heavy armor"
Although, I still miss the hand to hand skill. It wouldve been even more deadly if they just didnt push it into a corner of heavy armor. Or just make it solid damage instead of damage+fatigue which was more fun.
"You should have acted, they're already here. The Elder Scrolls told of their return, their defeat was meerly a delay, from the time after oblivion opened, when the sons of Skyrim would spill their own blood. But no one wanted to believe, believe they even existed and when the truth finally dawns, it dawns in fire! But! There is one they fear... In their tongue, he is Dovahkiin. DRAGONBORN - Fus Ro DAH!"
Skyrim's first birthday tomorrow! Blow out the candles guize! I know what I'll be doing
Private Mod Note
Rollback Post to RevisionRollBack
Black Bitfenix Shinobi Case (No window) | MSI Z77A-G45 Motherboard | i5 Quad core Ivy Bridge 3570K CPU | Sapphire Radeon 7850 2GB GPU | G-Skills Ares 8GB DDR3 Memory | CoolerMaster 212 EVO CPU Cooler | Silverstone Strider Plus 750W PSU | OCZ Vertex 4 128GB SSD | Western Digital Caviar Blue 500GB HDD | M60 Corsair Mouse | CM Trigger Mechanical Keyboard |
I still haven't beaten it. Mostly because of the absolutely glitched main quest that is impossible without hacks.
Even ignoring that though I'm worried it's one of those games where there is a point of no return and if you save past it you are stuck there. Sort of like the second Save point in Tourian in Super Metroid.
Well, it wouldn't make too much sense to have a bathroom on most cities, but it would have been a touch for detail if they had a small public "hole" house in Riften. After all, they have a sewer and it would only make sense. But that doesn't really matter.
Can't believe nobody's commented on Solstheim yet...
I didn't because I'm not really a fan of the decision. I don't dislike it; but it's a bit lame that we're going there again. A new place would have been more appropriate. Granted, Solstheim has changed a lot, but all the mystery and excitement of discovering the landscape and all new places? Gone.
I think they're doing a lot of this to appeal to Morrowind fans like me, but personally, considering I wasn't impressed with their last stuff (mostly on aesthetics), I'm not really excited about it
In response to some expected replies:
"BUT IT'LL STILL BE GOOD YOUR STUPID IDIOT!" - It will, probably. But that doesn't mean there weren't better options.
"YOU'RE HATING ON THIS AWESOME GAME YOU DUMBASS!" - Don't be a fanboy like the rest. I am a costumer, I have all rights to cricticize a product. And it helps the developers for next time. And no, this is not hating.
"WE DON'T EVEN KNOW ANYTHING ABOUT IT!" - Remember I said I don't dislike it; I merely think the concept is missing potential.