Saucer fires the Railgun once more and charges its twin laser capacitors to be ready for another shot.
Saucer is moving at huge speeds and turning easily with very low g-force.
It makes it dodgy.
I right the flak cannons to the proper position, then hack their targeting program, each and every flak cannon fires at the cannon on the right, all of the flak cannons but one takes 10000 damage, and the wall guard unfortunate enough to be standing next to the flak cannon on the far right gets a face full of flak cannon fire.
2/5 for the tsar bomba... actually, 5 is probably too small without godmodding, I'll change it to a tactical nuke.
That's a bit unnecessary complicated.
You hack into the flak cannons, and successfully deal 1,5000 damage to all of them before Jeb kicks you out of their systems.
After doing that to the flak cannons, I then take all of them and redirect their sights onto the wall guards.
200000 damage total dealt from the flak cannons attack the wall guards, oh dear... it seems the walls guards only have 74500 hp combined (it would be 75000 but remember, the guy who died to friendly fire last attack). Well, guess there's no more tower guards.
3/5 for tactical nuke.
You manage to kill 25 wall guards before Jeb notices and stops you.
Saucer fires the Railgun once more and charges its twin laser capacitors to be ready for another shot.
Saucer is moving at huge speeds and turning easily with very low g-force.
It makes it dodgy.
Your saucer is dead! Do check the last update before posting.
The reinforcements arrive
Jeb: Well...
Jeb repairs the wall by 150,000 hp, and teleports the guards and cannons safely behind the wall.
Battering rams attack the wall
Egg pawns deal 10,000 damage to the wall
The ships destroy the wall.
A ship kills 20 wall guards.
The Anti AA destroys a Flak Cannon
8 units are made of ten wall guards and one flak cannon.
5 units take out all ground bombers.
3 units take out the groundcraft carriers. There are no survivors.
The air bombers fly about.
Jeb: Alright, the front line has fallen. Retreat and help defend out harbour. The Godmodder's navy is en route as we speak. Our navy is more powerful... probably.
Godmodder: Hunt them down! Leave no survivors.
The Godmodder deals 3,500 damage to all flak cannons.
The Battlefield: Wall Guards x80 [500/500hp] [250 damage] [Retreating: 25% less damage taken, 25% less damage dealt] Flak Cannon x8 [15,000/25,000hp] [25,000 damage to aircraft and infantry] [10,000 damage] [Retreating: 25% less damage taken, 25% less damage dealt]
THE Godmodder [100,000 damage]
Battering Ram x3 [50,000/50,000hp] [50,000 damage to structures] [10,000 damage]
Battering Ram x1 [37,500/50,000hp] [50,000 damage to structures] [10,000 damage]
Egg Pawns x10 [1,000/1,000hp] [1000 damage]
Anti AA [10,000/10,000hp] [25,000 damage to AA]
New Technology Aircraft x3 [10,000/10,000hp] [10,000 damage]
Ship Strike Bomber x3 [20,000/20,000hp] [20,000 damage] [Slow] [Air only]
Microwave Gun x1 [10,000/10,000hp] [25,000 damage]
Liquid Nitrogen Cannon Aircraft x1 [10,000/10,000hp] [25,000 damage]
Plasma Cannon Saucer x2 [50,000/50,000hp] [10,000 damage]
Notch [1,000,000/1,000,000hp] [Observing]
Jeb [250,000/250,000hp] [100,000 damage] [In Backfield]
MEGA BOOT! GO!!!!
Jeb suddenly gets hit by the infinity blade again, stripped of his commands, and then punted into the middle of the pro-godmodder army. He is not longer in the backfield, he will stay in the foreground, or I will drop kick him into the void.
I take Jeb, and do this to him:
No, he does not get the benefit of being as invincible as the vending machine, and yes, I am mike shadow (the guy doing the pwning) pulling off the massive combo on Jeb (who is taking the place of the vending machine) and no, there is no way to break the combo, the stun time is too high for him and its all invincibility frames.
[media][media][/media[/media]]
Trust me, even though its ten minutes, this is ten minutes of the most awesome combo to ever appear in a flash game.
5/5 for the tactical nuke!
the minecraftian forces get the nuke dropped in their midst. boom. If that didn't kill them, then there is a serious power decrepency outside of the anti-godmodding features.
I activate Team Speedhacks. Everyone is now ridiculously fast.
(In case you haven't caught on, I'm pretty much being the Buffer Spellsword Mage of the godmodders - I can fight pretty well, but I also buff myself and others.)
Advanced Technology Aircraft unloads Radar Trucks x3 Radar Trucks increase visibility and makes other side unable to revive for 3 turns Plasma Gun becomes shielded.
Everyone else attack FLAK cannon
MEGA BOOT! GO!!!!
Jeb suddenly gets hit by the infinity blade again, stripped of his commands, and then punted into the middle of the pro-godmodder army. He is not longer in the backfield, he will stay in the foreground, or I will drop kick him into the void.
4/5 for the tactical nuke
He negates the infinity blades the same way as before.
He uses his backdoor and /ops himself from the console
He teleports back to his HQ, ignoring your threat.
I take Jeb, and do this to him:
No, he does not get the benefit of being as invincible as the vending machine, and yes, I am mike shadow (the guy doing the pwning) pulling off the massive combo on Jeb (who is taking the place of the vending machine) and no, there is no way to break the combo, the stun time is too high for him and its all invincibility frames.
[media][media][/media[/media]]
Trust me, even though its ten minutes, this is ten minutes of the most awesome combo to ever appear in a flash game.
5/5 for the tactical nuke!
the minecraftian forces get the nuke dropped in their midst. boom. If that didn't kill them, then there is a serious power decrepency outside of the anti-godmodding features.
There is no way to survive the whole combo or stop it once it starts hmm?
Jeb puts on thorn level 127 armour.
On the first hit, Mike shadow instantly evaporates.
Jeb heals himself for the bit of damage.
All wall guards destroyed. Unfortunately, you ended the potential zombie apocalypse too.
2,500 damage to all Flak Cannons
I activate Team Speedhacks. Everyone is now ridiculously fast.
(In case you haven't caught on, I'm pretty much being the Buffer Spellsword Mage of the godmodders - I can fight pretty well, but I also buff myself and others.)
Advanced Technology Aircraft unloads Radar Trucks x3 Radar Trucks increase visibility and makes other side unable to revive for 3 turns Plasma Gun becomes shielded.
Everyone else attack FLAK cannon
Do pay attention to the updates
All Flak Cannons are destroyed.
Time suddenly freezes.
Godmodder: You have a choice now. Either help me destroy their port or you may try to destroy the Archmage's tower to regain your immortality.
Jeb appears in your little time frozen chat.
He destroys two battering rams and teleports out
"Hmmm... Don't need immortality, I have hacks. Yes, even Team Ultrahack. Even if we get decimated in the first round, and even if I burn out the hack completely, one use may be enough. Speedhack has nearly finished repairing itself, and soon afterwards, Aimbot will follow. I also have Team Aimbot and Team Death Radius to use, as well as Ultrahack."
New Technology Aircraft salvages my Saucer and re-builds it 1/2
while another New Technology Aircraft replicates 1/2 I summon Night. 1/3
Night will bring Zombies, which are on our side(with 100% Pick Up Loot and 100% Infection) and Skeletons.
Two armies will appear after 2 turns, supported by Spider WallClimb squads and Powered Creeper Self-destruct squads.
Nope, no way. Thorn armor doesn't work on invincibility frame attacks. Of course, Mike Shadow DOES completely disintegrate once the attack is DONE, but that thorn armor has no effect until then. Jeb just got pwned. My action forces Jeb to undergo that same combo again, this time with the rules properly explained in that there is no way to stop Mike Shadow mid-combo, and there is no way to escape said combo.
I take the combo, then I do it myself, and completely obliterate their port. I am sick of jeb and notch ruining my fun.
I will repost the video as many times as I need to in order to completely and successfully pull off that combo with effect.
Alright, I think I'll have to rethink the voting thing.
You may keep your charges I guess, but you cannot attack from your little time bubble.
Ampulagator voted for port.
Engie was against the Archmage tower
Piono tried to attack the port.
Also, MinecraftSiegeEngineer, you can't charge that many things at once. Also, you should really specify what your ships can ahead of time.
So... the port it is.
Godmodder: Well, that democracy worked so well. Sigh. Ah well, I suppose it's time for you to help me take out their port. My navy has begun arriving, it is mainly submarines. We both have fairly small navies.
I blur onto a support ship, then sabotage it by screwing around with what it does. I do the same to the next one, and the next one, and the next one. And then I get to the last one and just blow it up because I got bored. That leaves 4 support ships with god-knows-what effects.
I perform Mike Shadow combo on Jeb again. With the proper effects, since it cannot be blocked or interupted, he's immune to all forms of knock back, slow, damage, or any other thing that might interfere with the combo, or even weaken it, while he performs it.
I will keep on posting this until it has the proper result on Jeb. I want him dead.
I pick up the mine ships and then drop them on the support ships, causing the mine ships to smash into them, as well as unloading their entire attack's worth of mines for this round onto the support ships instead of into the sea. OR at least thats the desired effect.
Egg Pawns are summoned to help the forces.
Saucer is moving at huge speeds and turning easily with very low g-force.
It makes it dodgy.
I phase over to where the enemies are, activate Death Radius hack, and then casually walk through them as they die due to unknown reasons.
GODDAMN IT
STUPID GENDERFLIP VIRUS
Anti-Anti Air defences are being sent to help defend the UFO fleet.
That's a bit unnecessary complicated.
You hack into the flak cannons, and successfully deal 1,5000 damage to all of them before Jeb kicks you out of their systems.
Very well, tactical nuke.
Are you charging that?
It still won't work. Try summoning something else.
Chuck Norris has a bit of a grudge against the godmodder.
The flak cannons will deal 10% less damage this update.
You manage to kill 25 wall guards before Jeb notices and stops you.
10 egg pawns summoned. I gave them generic mook stats.
Your saucer is dead! Do check the last update before posting.
25 wall guards fall before your hack fades.
One anti AA has been built.
You can still attack!
The reinforcements arrive
Jeb: Well...
Jeb repairs the wall by 150,000 hp, and teleports the guards and cannons safely behind the wall.
Battering rams attack the wall
Egg pawns deal 10,000 damage to the wall
The ships destroy the wall.
A ship kills 20 wall guards.
The Anti AA destroys a Flak Cannon
8 units are made of ten wall guards and one flak cannon.
5 units take out all ground bombers.
3 units take out the groundcraft carriers. There are no survivors.
The air bombers fly about.
Jeb: Alright, the front line has fallen. Retreat and help defend out harbour. The Godmodder's navy is en route as we speak. Our navy is more powerful... probably.
Godmodder: Hunt them down! Leave no survivors.
The Godmodder deals 3,500 damage to all flak cannons.
The Battlefield:
Wall Guards x80 [500/500hp] [250 damage] [Retreating: 25% less damage taken, 25% less damage dealt]
Flak Cannon x8 [15,000/25,000hp] [25,000 damage to aircraft and infantry] [10,000 damage] [Retreating: 25% less damage taken, 25% less damage dealt]
THE Godmodder [100,000 damage]
Battering Ram x3 [50,000/50,000hp] [50,000 damage to structures] [10,000 damage]
Battering Ram x1 [37,500/50,000hp] [50,000 damage to structures] [10,000 damage]
Egg Pawns x10 [1,000/1,000hp] [1000 damage]
Anti AA [10,000/10,000hp] [25,000 damage to AA]
New Technology Aircraft x3 [10,000/10,000hp] [10,000 damage]
Ship Strike Bomber x3 [20,000/20,000hp] [20,000 damage] [Slow] [Air only]
Microwave Gun x1 [10,000/10,000hp] [25,000 damage]
Liquid Nitrogen Cannon Aircraft x1 [10,000/10,000hp] [25,000 damage]
Plasma Cannon Saucer x2 [50,000/50,000hp] [10,000 damage]
Notch [1,000,000/1,000,000hp] [Observing]
Jeb [250,000/250,000hp] [100,000 damage] [In Backfield]
Godmodders:
Ampulagator [25,000/25,000hp]
Ninjatwist [25,000/25,000hp]
Pionoplayer [25,000/25,000hp]
Crusher [25,000/25,000hp]
Fseftr [25,000/25,000hp]
Duck [25,000/25,000hp]
TwinBuilder [25,000/25,000hp]
Sigma [25,000/25,000hp]
Ragno [25,000/25,000hp]
EndRPnT [25,000/25,000hp]
5l1n65h07 [25,000/25,000hp]
MinecraftSiegeEngineer [25,000/25,000hp]
engie_ninja [25,000/25,000hp]
Jeb suddenly gets hit by the infinity blade again, stripped of his commands, and then punted into the middle of the pro-godmodder army. He is not longer in the backfield, he will stay in the foreground, or I will drop kick him into the void.
4/5 for the tactical nuke
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
I send some Egg Flappers to support the UFO fleet.
No, he does not get the benefit of being as invincible as the vending machine, and yes, I am mike shadow (the guy doing the pwning) pulling off the massive combo on Jeb (who is taking the place of the vending machine) and no, there is no way to break the combo, the stun time is too high for him and its all invincibility frames.
[media][media][/media[/media]]
Trust me, even though its ten minutes, this is ten minutes of the most awesome combo to ever appear in a flash game.
5/5 for the tactical nuke!
the minecraftian forces get the nuke dropped in their midst. boom. If that didn't kill them, then there is a serious power decrepency outside of the anti-godmodding features.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Feel my rage! >
- Unleashes Lightning upon fools. -
"Don't let them run!"
I activate Team Speedhacks. Everyone is now ridiculously fast.
(In case you haven't caught on, I'm pretty much being the Buffer Spellsword Mage of the godmodders - I can fight pretty well, but I also buff myself and others.)
GODDAMN IT
STUPID GENDERFLIP VIRUS
Just think happy thoughts.
Reinforcements arrive.
UFO Fleet Actions:
Advanced Technology Aircraft unloads Radar Trucks x3
Radar Trucks increase visibility and makes other side unable to revive for 3 turns
Plasma Gun becomes shielded.
Everyone else attack FLAK cannon
The trojan what?
You stab 20 guards.
He negates the infinity blades the same way as before.
He uses his backdoor and /ops himself from the console
He teleports back to his HQ, ignoring your threat.
Generic mook stats?
A zombie infection has begun!
There is no way to survive the whole combo or stop it once it starts hmm?
Jeb puts on thorn level 127 armour.
On the first hit, Mike shadow instantly evaporates.
Jeb heals himself for the bit of damage.
All wall guards destroyed. Unfortunately, you ended the potential zombie apocalypse too.
2,500 damage to all Flak Cannons
You deal 1,000 damage to all flak cannons.
Everyone is now very fast
Through the power of fastness, you destroy a flak cannon.
Do pay attention to the updates
All Flak Cannons are destroyed.
Time suddenly freezes.
Godmodder: You have a choice now. Either help me destroy their port or you may try to destroy the Archmage's tower to regain your immortality.
Jeb appears in your little time frozen chat.
He destroys two battering rams and teleports out
Godmodder: ...
The Battlefield:
THE Godmodder [100,000 damage]
Battering Ram x2 [50,000/50,000hp] [50,000 damage to structures] [10,000 damage]
Egg Pawns x10 [1,000/1,000hp] [1,000 damage]
Anti AA [10,000/10,000hp] [25,000 damage to AA]
New Technology Aircraft x3 [10,000/10,000hp] [10,000 damage]
Ship Strike Bomber x3 [20,000/20,000hp] [20,000 damage] [Slow] [Air only]
Microwave Gun x1 [10,000/10,000hp] [25,000 damage]
Liquid Nitrogen Cannon Aircraft x1 [10,000/10,000hp] [25,000 damage]
Plasma Cannon Saucer x2 [50,000/50,000hp] [10,000 damage]
Egg Flappers x10 [1,000/1,000hp] [1,000 damage]
Notch [1,000,000/1,000,000hp] [Observing]
Jeb [250,000/250,000hp] [100,000 damage] [In Backfield]
Godmodders:
Ampulagator [25,000/25,000hp]
Ninjatwist [25,000/25,000hp]
Pionoplayer [25,000/25,000hp]
MantaCruise [25,000/25,000hp]
Fseftr [25,000/25,000hp]
Duck [25,000/25,000hp]
TwinBuilder [25,000/25,000hp]
Sigma [25,000/25,000hp]
Ragno [25,000/25,000hp]
EndRPnT [25,000/25,000hp]
5l1n65h07 [25,000/25,000hp]
MinecraftSiegeEngineer [25,000/25,000hp]
engie_ninja [25,000/25,000hp]
You cannot charge or attack during this voting stage.
GODDAMN IT
STUPID GENDERFLIP VIRUS
while another New Technology Aircraft replicates 1/2
I summon Night. 1/3
Night will bring Zombies, which are on our side(with 100% Pick Up Loot and 100% Infection) and Skeletons.
Two armies will appear after 2 turns, supported by Spider WallClimb squads and Powered Creeper Self-destruct squads.
I take the combo, then I do it myself, and completely obliterate their port. I am sick of jeb and notch ruining my fun.
I will repost the video as many times as I need to in order to completely and successfully pull off that combo with effect.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
You may keep your charges I guess, but you cannot attack from your little time bubble.
Ampulagator voted for port.
Engie was against the Archmage tower
Piono tried to attack the port.
Also, MinecraftSiegeEngineer, you can't charge that many things at once. Also, you should really specify what your ships can ahead of time.
So... the port it is.
Godmodder: Well, that democracy worked so well. Sigh. Ah well, I suppose it's time for you to help me take out their port. My navy has begun arriving, it is mainly submarines. We both have fairly small navies.
Jeb: Call in the air support!
The Battlefield:
Security Fence [250,000/250,000hp] [Electric]
Harbour Guards x100 [500/500hp] [250 damage[
Shipyard x5 [100,000/100,000hp] [Produce ship in 3 updates]
Reinforced Docks [500,000/500,000hp]
Aircraft Carrier [100,000/100,000hp] [10,000 damage] [25 aircraft]
Submarine x5 [25,000/25,000hp] [50,000 damage to ships] [Underwater|50% of avoiding attacks]
Battleship x5 [50,000/50,000hp] [25,000 damage]
Cruiser x10 [50,000/50,000hp] [10,000 damage]
Destroyer x10 [25,000/25,000hp] [25,000 damage]
Frigate x15 [10,000/10,000hp] [10,000 damage]
Support Ship x5 [25,000/25,000hp] [+25,000hp]
Mine Ship x5 [25,000/25,000hp] [Lays 3 sea mines/update]
THE Godmodder [100,000 damage]
Battering Ram x2 [50,000/50,000hp] [50,000 damage to structures] [10,000 damage]
Egg Pawns x10 [1,000/1,000hp] [1,000 damage]
Anti AA [10,000/10,000hp] [25,000 damage to AA]
New Technology Aircraft x3 [10,000/10,000hp] [10,000 damage]
Ship Strike Bomber x3 [20,000/20,000hp] [20,000 damage] [Slow] [Air only]
Microwave Gun x1 [10,000/10,000hp] [25,000 damage]
Liquid Nitrogen Cannon Aircraft x1 [10,000/10,000hp] [25,000 damage]
Plasma Cannon Saucer x2 [50,000/50,000hp] [10,000 damage]
Egg Flappers x10 [1,000/1,000hp] [1,000 damage]
Submarine x10 [25,000/25,000hp] [50,000 damage to ships] [Underwater|50% of avoiding attacks]
Notch [1,000,000/1,000,000hp] [Observing]
Jeb [250,000/250,000hp] [100,000 damage] [In Backfield]
Godmodders:
Ampulagator [25,000/25,000hp]
Ninjatwist [25,000/25,000hp]
Pionoplayer [25,000/25,000hp]
MantaCruise [25,000/25,000hp]
Fseftr [25,000/25,000hp]
Duck [25,000/25,000hp]
TwinBuilder [25,000/25,000hp]
Sigma [25,000/25,000hp]
Ragno [25,000/25,000hp]
EndRPnT [25,000/25,000hp]
5l1n65h07 [25,000/25,000hp]
MinecraftSiegeEngineer [25,000/25,000hp]
engie_ninja [25,000/25,000hp]
I send some egg shield generators on the subs to help us out.
I blur onto a support ship, then sabotage it by screwing around with what it does. I do the same to the next one, and the next one, and the next one. And then I get to the last one and just blow it up because I got bored. That leaves 4 support ships with god-knows-what effects.
GODDAMN IT
STUPID GENDERFLIP VIRUS
I will keep on posting this until it has the proper result on Jeb. I want him dead.
I pick up the mine ships and then drop them on the support ships, causing the mine ships to smash into them, as well as unloading their entire attack's worth of mines for this round onto the support ships instead of into the sea. OR at least thats the desired effect.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.