The Meaning of Life, the Universe, and Everything.
Join Date:
6/9/2013
Posts:
55
Minecraft:
sunnyau
Member Details
I then shoot a bullet in the crates. When the bullet reaches the crate that the mobs are standing behind, it expands and make the crate into wooden splinter that shoots at all enemies.
I then shoot a bullet in the crates. When the bullet reaches the crate that the mobs are standing behind, it expands and make the crate into wooden splinter that shoots at all enemies.
The grunts manage to avoid the splinters, but the lieutenant takes 53 damage from them. +3 XP.
I keep missing! Good lord... forget it, Ima toss my frag at the lieutenant.
You throw your grenade and, because of the grunt's positioning, you deal 120 damage to the lieutenant and the grunt! +12 XP! You also manage to destroy the lieutenant's cover!
You're in a snowy field. There are a few car wrecks scattered about, as well as a few low fences. Amid a few car wrecks, you see the device you're after. It might be effective cover, but that could put the device at risk.
Map:
/===N===\
| X X [[X]] X |
| X X X X |
| X X X X |
\===S===/
Current area:
/====N====\
| . I . I . I . . . .|
| . . I . I . I . . .|
| . . . I . . . . . .|
| . . . . I . . . . .|
\====S====/
Objectives:
[ ] Neutralize all enemies
[4,650/5,000] Device HP
Other:
Difficulty:
Small crate [container]
Tip: if your attack is creative, it'll have a slightly higher chance to hit.
The ion cannon strike serves only to remove inactive players. As long as you're active, you're 100% safe from it.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/9/2013
Posts:
55
Minecraft:
sunnyau
Member Details
I hide behind some hidings(for example, the crate or the car wrecks) to make the Lieutenant not aware of my presence. I then shoot my only left bullet to the Lieutenant, without it noticing. Strangely, there is a string attached to it. I then slide the frag grenade and some other explosive down the line, before I burn the string and the explosives and the grenade explode at the same time. The fragment also spreads to the grunts, but the Lieutenant fares the attack most, as he is the epicentre of the blast. If I can then reach the crate I open it.
I fly in circles around the Enforcer Lieutenant, occasionally taking a shot or two. I circle him until he's all dizzy, then stop and empty a lot of shots into him properly. Hopefully that softened him up a little!
The Meaning of Life, the Universe, and Everything.
Location:
California
Join Date:
8/2/2011
Posts:
280
Minecraft:
abricahohoho
Member Details
Can we repeat attacks that miss for full creativity damage?
I challenge the second grunt to a game of chess. The grunt, having placed third in a chess tournament of his local chess club, sneers menacingly and accepts my offer. Unfortunately for him, I didn't challenge him to chess, as in chess the board game. I challenged him to C.H.E.S.S. - that is, Crushing Heads Effortlessly in a Schutzstaffel Shower. A team of ninjas quickly assembles the playing field - a row of disembodied heads on two conveyor belts inside a traditional German gas chamber, similar to the type used to remove unruly tourists during Oktoberfest. The grunt and I face each other, hands ready to receive the rolling craniums, and a referee fires a blank into the air. The grunt is moving like a demon, smashing heads like nobody's business - but I'm a professional at C.H.E.S.S., and introduce my top strategy onto the playing field. I contort my body into a scissor-like form, and crush one conveyor belt of heads between my thighs, while working away at another conveyor belt with my arms, effectively doubling my head smash rate. The crowd (composed of the other grunt, the lieutenant, and several ghosting spectators) goes wild at my shenanigans, and the grunt on the other side of the gas chamber growls and puts his own technique into effect. He clambers onto the running conveyor belt and runs across it, knocking loose heads everywhere and driving up his own head crush rate by three times! A clunky way of doing things, no doubt, but still very effective. The crowd goes wilder. Top C.H.E.S.S. players are taking notes of this new strategy and integrating it into their own. Talking heads across the country are nuts and shacks over this dark horse maneuver. I hiss and smash a head extra hard in fury, then enact my double-top mega-ultra-dyna-secret strategy into position. First, I stretch my legs into a full split, then pull them across two conveyor belts at the same time. Then I bend over backwards and stretch my arms out, hitting two more conveyor belts. The heads are tumbling off the belts and splattering on the floor at a full four times the speed of one single smasher, but I'm not done yet. I grab one of the gas chamber shower heads with my mouth and blow into it. The Zyklon B stored in the pipes is blown backwards into the pumps, rupturing them. The pumps explode, sending shrapnel flying everywhere. Skulls all around the arena are punched straight through, sending my head count crashing into the tens of thousands. The grunt is fed up and just walks over and smashes my head. Turns out my head is made of antimatter, and he loses a few thousand points. The judges rush over and boot him out of the showers for gross misconduct. I am also part chicken, so I win and am afforded the luxury of shooting the grunt with my machine gun. My head also grows back with liberal application of HeadOn, apply directly to the forehead.
Interesting. Frags destroy cover... I take the frag from engie and toss it at lieutenant. Then, I pull out the hand Cannon and shoot at the shocked lieutenant head.
Rollback Post to RevisionRollBack
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
I fire my nades' at the enemy cover, dealing damage to the surrounding environment/enemies, stunning them in the process along with some metal scrap flying around which should do some damage to probably everyone. Screw cover anyways.
Rollback Post to RevisionRollBack
i forgot my main account and i should probably contact support for it but i'm a lazy bum so i did nothing instead :\
I just shrug as I find myself suddenly lacking a frag grenade, continuing to fire on the lieutenant while staring boredly along my line of fire at him. Eventually, I just get really bored, pull out a roll of duct tape, use it to tie down the trigger of my LMG, adjust it a bit to make sure it's still firing straight, then roll over and put my hands up behind the back of my head... and decide to take a nap right there and then in the middle of battle.
And then a skeleton promptly crawls out of the dirt just to sock the lieutenant in the face.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/9/2013
Posts:
55
Minecraft:
sunnyau
Member Details
I then see if any mobs are present. If there are I then reload my weapon, while take a rope from the ground. I then throw it to bound a Enforcer grunt. The rope was initially curled up by me before I throw it in order to let it have the property of being more pressed if they are moving. I then use dart covered with a sleeping reagent to let it subdue. If there are none I then only reload my weapon and run to the device.
I hide behind some hidings(for example, the crate or the car wrecks) to make the Lieutenant not aware of my presence. I then shoot my only left bullet to the Lieutenant, without it noticing. Strangely, there is a string attached to it. I then slide the frag grenade and some other explosive down the line, before I burn the string and the explosives and the grenade explode at the same time. The fragment also spreads to the grunts, but the Lieutenant fares the attack most, as he is the epicentre of the blast. If I can then reach the crate I open it.
You take cover behind a car wreck.
You throw your grenade, dealing 160 damage to the lieutenant and a grunt! +16 XP!
I fly in circles around the Enforcer Lieutenant, occasionally taking a shot or two. I circle him until he's all dizzy, then stop and empty a lot of shots into him properly. Hopefully that softened him up a little!
Can we repeat attacks that miss for full creativity damage?
I challenge the second grunt to a game of chess. The grunt, having placed third in a chess tournament of his local chess club, sneers menacingly and accepts my offer. Unfortunately for him, I didn't challenge him to chess, as in chess the board game. I challenged him to C.H.E.S.S. - that is, Crushing Heads Effortlessly in a Schutzstaffel Shower. A team of ninjas quickly assembles the playing field - a row of disembodied heads on two conveyor belts inside a traditional German gas chamber, similar to the type used to remove unruly tourists during Oktoberfest. The grunt and I face each other, hands ready to receive the rolling craniums, and a referee fires a blank into the air. The grunt is moving like a demon, smashing heads like nobody's business - but I'm a professional at C.H.E.S.S., and introduce my top strategy onto the playing field. I contort my body into a scissor-like form, and crush one conveyor belt of heads between my thighs, while working away at another conveyor belt with my arms, effectively doubling my head smash rate. The crowd (composed of the other grunt, the lieutenant, and several ghosting spectators) goes wild at my shenanigans, and the grunt on the other side of the gas chamber growls and puts his own technique into effect. He clambers onto the running conveyor belt and runs across it, knocking loose heads everywhere and driving up his own head crush rate by three times! A clunky way of doing things, no doubt, but still very effective. The crowd goes wilder. Top C.H.E.S.S. players are taking notes of this new strategy and integrating it into their own. Talking heads across the country are nuts and shacks over this dark horse maneuver. I hiss and smash a head extra hard in fury, then enact my double-top mega-ultra-dyna-secret strategy into position. First, I stretch my legs into a full split, then pull them across two conveyor belts at the same time. Then I bend over backwards and stretch my arms out, hitting two more conveyor belts. The heads are tumbling off the belts and splattering on the floor at a full four times the speed of one single smasher, but I'm not done yet. I grab one of the gas chamber shower heads with my mouth and blow into it. The Zyklon B stored in the pipes is blown backwards into the pumps, rupturing them. The pumps explode, sending shrapnel flying everywhere. Skulls all around the arena are punched straight through, sending my head count crashing into the tens of thousands. The grunt is fed up and just walks over and smashes my head. Turns out my head is made of antimatter, and he loses a few thousand points. The judges rush over and boot him out of the showers for gross misconduct. I am also part chicken, so I win and am afforded the luxury of shooting the grunt with my machine gun. My head also grows back with liberal application of HeadOn, apply directly to the forehead.
You can repeat attacks, but copy/pasting attacks deals 5% less damage.
The grunt's headless corpse collapses to the ground! +51 XP!
Interesting. Frags destroy cover... I take the frag from engie and toss it at lieutenant. Then, I pull out the hand Cannon and shoot at the shocked lieutenant head.
You can't use other people's items unless they give them to you!
You fire your pistol at the hunkered grunt (the only enemy remaining), and manage to deal 65 damage to him! +3 XP!
I fire my nades' at the enemy cover, dealing damage to the surrounding environment/enemies, stunning them in the process along with some metal scrap flying around which should do some damage to probably everyone. Screw cover anyways.
You launch a grenade at the grunt, dealing 120 damage to him and destroying his cover! +6 XP!
I just shrug as I find myself suddenly lacking a frag grenade, continuing to fire on the lieutenant while staring boredly along my line of fire at him. Eventually, I just get really bored, pull out a roll of duct tape, use it to tie down the trigger of my LMG, adjust it a bit to make sure it's still firing straight, then roll over and put my hands up behind the back of my head... and decide to take a nap right there and then in the middle of battle.
And then a skeleton promptly crawls out of the dirt just to sock the lieutenant in the face.
I then see if any mobs are present. If there are I then reload my weapon, while take a rope from the ground. I then throw it to bound a Enforcer grunt. The rope was initially curled up by me before I throw it in order to let it have the property of being more pressed if they are moving. I then use dart covered with a sleeping reagent to let it subdue. If there are none I then only reload my weapon and run to the device.
You reload and fire your pistol at the grunt, killing him! +42 XP!
Me: I open the crate and find a shrapnel grenade. It gets sent back to base.
Enforcer lieutenant was killed by TT, Gold, auyeungyat, and Bio!
Enforcer grunt was killed by ka_doink, Gold, and auyeungyat!
Enforcer grunt was killed by auyeungyat, Gold, 1account, and engie!
Marshall: Epsilon, we're not picking up any additional contacts. The area is secure.
Marshall: Mission accomplished. Well done.
Mission complete!
Downs/KOs: 0
Enemies killed: 6/6
Turns taken: 5
Difficulty: Normal
Grade: Gold
Top 3 players:
auyeungyat: 250 XP earned
Bio: 157 XP earned
Gold: 105 XP earned
Reward: 250 credits, 125 XP
Everyone returns to the command center.
Marshall: You guys make a good first impression. If you all keep up the good work, you'll go far.
engie: Just another day at the office, commander.
As Marshall walks away, a woman in a uniform you've never seen approaches you.
Woman: You must be the new recruits. I'm Major Shepard, leader of team Omicron.
ka_doink: Nice to meet you, but we've already got a team.
Shepard: I know, but if you ever need some assistance in the field, just come to me. My soldiers are some of the best, and they'll help you out with anything... for a price.
TT: I thought you were with the HLF.
Shepard: I am, but each team in the HLF gets funding and supplies allocated to them individually. It contributes to each team specializing in different things. Like, my team is best suited for direct assault, but if you're looking for a sneakier approach, team Theta would be better.
Bio: So, you're basically offering to be our hired guns?
Shepard: Basically, yeah. Anything you need, just ask. And bring money.
Choose to scan at a location or make contact somewhere!
Current research project: Weapon mods
Heavy ballistic weapons: 10 days
Ballistic weapons with enhanced firepower.
Weapon mods: 3 days [ACTIVE]
Install mods onto your weapons.
Reinforced armor: 10 days
Stronger armor that provides increased protection.
Shrapnel grenade [$50]: Deals less damage than a frag grenade, but causes bleeding.
None.
Medkit [$50]: Use this item when healing to significantly increase the heal's effectiveness.
Smoke grenade [$40]: Create a cloud of smoke, providing 20 evasion to anyone in the smoke.
None.
The shop is now active. Some items will be unlocked, but you can create new items whenever you want. Adding items to the shop has no cost, and there's no limit to the shop's item capacity.
Shovel [$75]: A handy foldable shovel used for digging mini trenches on the battle field for cover, or a grave of the enemy you just smashed his skull in because it's also handy for point-blank annihilation of the face.
[Edit] I Claim the crossbow and use it as my pistol.
Shovel [$75]: A handy foldable shovel used for digging mini trenches on the battle field for cover, or a grave of the enemy you just smashed his skull in because it's also handy for point-blank annihilation of the face.
[Edit] I Claim the crossbow and use it as my pistol.
Research accepted.
You need special training to equip to primaries, so you equip the crossbow as your primary.
I also notice that Lightning Strike from the older games before this is really powerful (Stronger than one of the items that used in O.D 3).
Your preparations slightly increase your crit chance.
The lightning strike would be very powerful here...
After scanning for three days, weapon mods research is completed.
You may now attach mods to your weapons!
New mission(s) available!
Marshall pulls you aside to explain guerrilla ops.
Marshall: We can conduct guerrilla ops to disrupt enemy operations. Usually, this means setting back some of their research or destroying the prototypes of some experimental project. We can't respond everywhere, so we'll have to choose carefully what we want to stop.
Marshall: We've got some missions available now. Choose one.
Item drop [$125]: Gives a random weapon or piece of armor of any rarity. No guarantees.
Shrapnel grenade [$50]: Deals less damage than a frag grenade, but causes bleeding.
Supercharge [$60]: Greatly increases the damage of one attack, but if the attack is not creative, it'll deal no damage.
Flamethrower [$140]: Deals very high damage and causes burning, but can only hit at close range. Comes with 4 ammo.
None.
Medkit [$50]: Use this item when healing to significantly increase the heal's effectiveness.
Smoke grenade [$40]: Create a cloud of smoke, providing 20 evasion to anyone in the smoke.
Glue Gun [$40]: Reduces target's evasion to 0 for 3 turns.
Flashbang [$40]: Stuns all enemies for 1 turn.
Bribe [$125]: Cause an enemy to join your side for 4 turns.
Wheelbarrow [$60]: Allows you to move things like turrets and cover around. Moving things halves your speed. 3 uses.
Shovel [$50]: A folding shovel that can dig trenches to create low cover. Can also be used to dig an enemy's grave, since it's also an effective weapon. 4 uses.
You should also select a research project before you leave for this mission.
I move two tiles diagonally northwest, then place a barricade if I can.
Complipedia
I then shoot a bullet in the crates. When the bullet reaches the crate that the mobs are standing behind, it expands and make the crate into wooden splinter that shoots at all enemies.
My games.
can i still join? i'd like to go as grenadier/demolition man
i forgot my main account and i should probably contact support for it but i'm a lazy bum so i did nothing instead :\
I keep missing! Good lord... forget it, Ima toss my frag at the lieutenant.
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
I have no idea what I'm doing right now, so I'll move 1-left-1-up from current coordinates, then open fire on the Enforcer Lieutenant.
GODDAMN IT
STUPID GENDERFLIP VIRUS
I then shoot the Enforcer Lieutenant with antimatter bullet if he is still alive, else I shoot this to one of the grunts.
My games.
The enemies are no longer bugged.
You move to that location, where you're flanking the Enforcer grunts. You place a barricade.
The grunts manage to avoid the splinters, but the lieutenant takes 53 damage from them. +3 XP.
Welcome to the game! You join as a level 2 grenadier!
If you have any questions, feel free to ask.
You throw your grenade and, because of the grunt's positioning, you deal 120 damage to the lieutenant and the grunt! +12 XP! You also manage to destroy the lieutenant's cover!
You move to that location and take cover.
You fire, but the lieutenant managed to evade your attack.
150 damage to lieutenant. +8 XP.
Me: I fire at the lieutenant, but he only gets grazed for 90 damage.
[Enemy turn]
One grunt hunkers down.
The other grunt fires at ka_doink, missing.
The lieutenant runs to better cover and fires at me, but misses.
[Ion cannon strike imminent.]
Players:
BioShock_Rules [Level 2 Assaulter] [XP: 113/250] {Low cover: +20 evasion} {-20 evasion for 1 turn} {Wounded: -10 aim}
[HP: 135/325] [Minimum damage: 135] [Shotgun: 1/4 {low ammo}] [Frag grenade (x0)]
[Rushdown: 2 turns]
ka_doink1234o0 [Level 2 Engineer] [XP: 36/250] {Mid cover: +30 evasion}
[HP: 225/225] [Minimum damage: 130] [Light Machine Gun: 2/3] [Frag grenade (x1)]
[Built Turret: 3 turns] [Build Barricade: 4 turns]
TT2000 [Level 1 Runner] [XP: 185/200] {SMG: increased speed}
[HP: 200/200] [Minimum damage: 70] [Submachine Gun: 2/3] [Frag grenade (x1)]
[Agile]
Darthrafael [Level 1 Support] [XP: 184/200] {SMG: increased speed}
[HP: 200/200] [Minimum damage: 70] [Submachine Gun: 3/3] [Smoke grenade (x1), Frag grenade (x1)]
[Tech score: 40] [Hack: Ready] [Smoke Grenade]
Gold [Level 2 Assaulter] [XP: 6/250]
[HP: 325/325] [Minimum damage: 110] [Assault Rifle: 3/4] [Frag grenade (x0)]
[Rushdown: Ready]
Mackerellatorn [Level 2 Sharpshooter] [XP: 9/250]
[HP: 125/125] [Minimum damage: 140] [Sniper Rifle: 3/3] [Frag grenade (x0)]
[Rangefinder]
auyeungyat [Level 2 Sharpshooter] [XP: 124/250]
[HP: 125/125] [Minimum damage: 140] [Sniper Rifle: 1/3 {low ammo}] [Frag grenade (x1)]
[Rangefinder]
Pricey12345 [Level 1 Juggernaut] [XP: 54/250]
[HP: 525/525] [Armor: 100] [Minimum damage: 110] [Assault Rifle: 4/4] [Frag grenade (x1)]
[Armored]
Crusher48 [Level 1 Support] [XP: 136/250] {SMG: increased speed}
[HP: 225/225] [Minimum damage: 80] [Submachine gun: 3/3] [Smoke grenade (x1), Frag grenade (x1)]
[Tech score: 50] [Hack: Ready] [Smoke Grenade]
engie_ninja [Level 2 Juggernaut] [XP: 23/250] {Low cover: +20 evasion}
[HP: 400/525] [Armor: 100] [Minimum damage: 130] [Light Machine Gun: 1/3 {low ammo}] [Frag grenade (x1)]
[Armored]
1accountforumroleplaying [Level 2 Grenadier] [XP: 0/250]
[HP: 425/425] [Minimum damage: 110] [Assault Rifle: 4/4] [Frag grenade (x1)]
[Launch Grenade]
Gun turret [Aim: 70] [Evasion: 0] [Dodge: 0]
[HP: 200/200] [Ammo: 2/3]
Barricade [Aim: 0] [Evasion: 0] [Dodge: 0] {Provides mid cover}
[HP: 400/400]
Enemies:
Enforcer Grunt [Aim: 60] [Evasion: 0+45] [Dodge: 0] {Low cover: +20 evasion} {Hunkered down: +25 evasion} {Flanked by ka_doink}
[HP: 380/500] [Enforcer Carbine: 2/4]
Enforcer Grunt [Aim: 60] [Evasion: 0+20] [Dodge: 0] {Low cover: +20 evasion} {Flanked by ka_doink}
[HP: 380/500] [Enforcer Carbine: 2/4]
Enforcer Lieutenant [Aim: 70] [Evasion: 0] [Dodge: 10]
[HP: 252/800] [Enforcer Repeater: 4/4] [Mark Target: 1 turn]
Environment:
You're in a snowy field. There are a few car wrecks scattered about, as well as a few low fences. Amid a few car wrecks, you see the device you're after. It might be effective cover, but that could put the device at risk.
Map:
/===N===\
| X X [[X]] X |
| X X X X |
| X X X X |
\===S===/
Current area:
/====N====\
| . I . I . I . . . .|
| . . I . I . I . . .|
| . . . I . . . . . .|
| . . . . I . . . . .|
\====S====/
Objectives:
[ ] Neutralize all enemies
[4,650/5,000] Device HP
Other:
Difficulty:
Small crate [container]
Tip: if your attack is creative, it'll have a slightly higher chance to hit.
The ion cannon strike serves only to remove inactive players. As long as you're active, you're 100% safe from it.
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
Check out my new game, Legends of Aekran!
I hide behind some hidings(for example, the crate or the car wrecks) to make the Lieutenant not aware of my presence. I then shoot my only left bullet to the Lieutenant, without it noticing. Strangely, there is a string attached to it. I then slide the frag grenade and some other explosive down the line, before I burn the string and the explosives and the grenade explode at the same time. The fragment also spreads to the grunts, but the Lieutenant fares the attack most, as he is the epicentre of the blast. If I can then reach the crate I open it.
My games.
I fly in circles around the Enforcer Lieutenant, occasionally taking a shot or two. I circle him until he's all dizzy, then stop and empty a lot of shots into him properly. Hopefully that softened him up a little!
Check out my bad CTM map reviews here.
Can we repeat attacks that miss for full creativity damage?
I challenge the second grunt to a game of chess. The grunt, having placed third in a chess tournament of his local chess club, sneers menacingly and accepts my offer. Unfortunately for him, I didn't challenge him to chess, as in chess the board game. I challenged him to C.H.E.S.S. - that is, Crushing Heads Effortlessly in a Schutzstaffel Shower. A team of ninjas quickly assembles the playing field - a row of disembodied heads on two conveyor belts inside a traditional German gas chamber, similar to the type used to remove unruly tourists during Oktoberfest. The grunt and I face each other, hands ready to receive the rolling craniums, and a referee fires a blank into the air. The grunt is moving like a demon, smashing heads like nobody's business - but I'm a professional at C.H.E.S.S., and introduce my top strategy onto the playing field. I contort my body into a scissor-like form, and crush one conveyor belt of heads between my thighs, while working away at another conveyor belt with my arms, effectively doubling my head smash rate. The crowd (composed of the other grunt, the lieutenant, and several ghosting spectators) goes wild at my shenanigans, and the grunt on the other side of the gas chamber growls and puts his own technique into effect. He clambers onto the running conveyor belt and runs across it, knocking loose heads everywhere and driving up his own head crush rate by three times! A clunky way of doing things, no doubt, but still very effective. The crowd goes wilder. Top C.H.E.S.S. players are taking notes of this new strategy and integrating it into their own. Talking heads across the country are nuts and shacks over this dark horse maneuver. I hiss and smash a head extra hard in fury, then enact my double-top mega-ultra-dyna-secret strategy into position. First, I stretch my legs into a full split, then pull them across two conveyor belts at the same time. Then I bend over backwards and stretch my arms out, hitting two more conveyor belts. The heads are tumbling off the belts and splattering on the floor at a full four times the speed of one single smasher, but I'm not done yet. I grab one of the gas chamber shower heads with my mouth and blow into it. The Zyklon B stored in the pipes is blown backwards into the pumps, rupturing them. The pumps explode, sending shrapnel flying everywhere. Skulls all around the arena are punched straight through, sending my head count crashing into the tens of thousands. The grunt is fed up and just walks over and smashes my head. Turns out my head is made of antimatter, and he loses a few thousand points. The judges rush over and boot him out of the showers for gross misconduct. I am also part chicken, so I win and am afforded the luxury of shooting the grunt with my machine gun. My head also grows back with liberal application of HeadOn, apply directly to the forehead.
Complipedia
Interesting. Frags destroy cover... I take the frag from engie and toss it at lieutenant. Then, I pull out the hand Cannon and shoot at the shocked lieutenant head.
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
I fire my nades' at the enemy cover, dealing damage to the surrounding environment/enemies, stunning them in the process along with some metal scrap flying around which should do some damage to probably everyone. Screw cover anyways.
i forgot my main account and i should probably contact support for it but i'm a lazy bum so i did nothing instead :\
I just shrug as I find myself suddenly lacking a frag grenade, continuing to fire on the lieutenant while staring boredly along my line of fire at him. Eventually, I just get really bored, pull out a roll of duct tape, use it to tie down the trigger of my LMG, adjust it a bit to make sure it's still firing straight, then roll over and put my hands up behind the back of my head... and decide to take a nap right there and then in the middle of battle.
And then a skeleton promptly crawls out of the dirt just to sock the lieutenant in the face.
GODDAMN IT
STUPID GENDERFLIP VIRUS
I then see if any mobs are present. If there are I then reload my weapon, while take a rope from the ground. I then throw it to bound a Enforcer grunt. The rope was initially curled up by me before I throw it in order to let it have the property of being more pressed if they are moving. I then use dart covered with a sleeping reagent to let it subdue. If there are none I then only reload my weapon and run to the device.
My games.
You take cover behind a car wreck.
You throw your grenade, dealing 160 damage to the lieutenant and a grunt! +16 XP!
Critical!
Enforcer lieutenant killed! +45 XP!
Level up!
+25 HP and +10 MD!
You can repeat attacks, but copy/pasting attacks deals 5% less damage.
The grunt's headless corpse collapses to the ground! +51 XP!
You can't use other people's items unless they give them to you!
You fire your pistol at the hunkered grunt (the only enemy remaining), and manage to deal 65 damage to him! +3 XP!
You launch a grenade at the grunt, dealing 120 damage to him and destroying his cover! +6 XP!
160 damage to grunt! +8 XP!
You reload and fire your pistol at the grunt, killing him! +42 XP!
Me: I open the crate and find a shrapnel grenade. It gets sent back to base.
Enforcer lieutenant was killed by TT, Gold, auyeungyat, and Bio!
Enforcer grunt was killed by ka_doink, Gold, and auyeungyat!
Enforcer grunt was killed by auyeungyat, Gold, 1account, and engie!
Marshall: Epsilon, we're not picking up any additional contacts. The area is secure.
Marshall: Mission accomplished. Well done.
Mission complete!
Downs/KOs: 0
Enemies killed: 6/6
Turns taken: 5
Difficulty: Normal
Grade: Gold
Top 3 players:
auyeungyat: 250 XP earned
Bio: 157 XP earned
Gold: 105 XP earned
Reward: 250 credits, 125 XP
Everyone returns to the command center.
Marshall: You guys make a good first impression. If you all keep up the good work, you'll go far.
engie: Just another day at the office, commander.
As Marshall walks away, a woman in a uniform you've never seen approaches you.
Woman: You must be the new recruits. I'm Major Shepard, leader of team Omicron.
ka_doink: Nice to meet you, but we've already got a team.
Shepard: I know, but if you ever need some assistance in the field, just come to me. My soldiers are some of the best, and they'll help you out with anything... for a price.
TT: I thought you were with the HLF.
Shepard: I am, but each team in the HLF gets funding and supplies allocated to them individually. It contributes to each team specializing in different things. Like, my team is best suited for direct assault, but if you're looking for a sneakier approach, team Theta would be better.
Bio: So, you're basically offering to be our hired guns?
Shepard: Basically, yeah. Anything you need, just ask. And bring money.
Choose to scan at a location or make contact somewhere!
Current research project: Weapon mods
Heavy ballistic weapons: 10 days
Ballistic weapons with enhanced firepower.
Weapon mods: 3 days [ACTIVE]
Install mods onto your weapons.
Reinforced armor: 10 days
Stronger armor that provides increased protection.
Armor mods: 6 days
Install mods onto your armor.
North America
Canada: contacted [+200 income]
Eastern United States: not contacted [75 intel]
Western United States: not contacted [75 intel]
South America
No available contacts
Europe
No available contacts
Africa
No available contacts
Asia
No available contacts
Oceania
No available contacts
Resistance base: infinite
Reward: intel (rewarded every day)
Assault rifle (∞)
Submachine gun (∞)
Shotgun (∞)
Sniper rifle (∞)
Light machine gun (∞)
Designated marksman rifle (∞)
Battle rifle (∞)
Pistol (∞)
Combat knife (∞)
Crossbow (1)
Standard armor (∞)
Frag grenade (∞)
Shrapnel grenade (1)
Date:
March 4th, 2048
Upcoming events:
Weapon mods: March 7th
Monthly supply cache: March 31st
Credits: 650 (+200 monthly)
Intel: 150
Plasteel alloys: 0
Prismstone: 0
Bio, Darth, auyeungyat, and Crusher level up!
All: +25 HP, +10 MD!
[Ion cannon targets marked. Cannon charging...]
Players:
BioShock_Rules [Level 2 Assaulter] [XP: 18/300]
[HP: 350/350] [Minimum damage: 145] [Shotgun: 4/4] [Frag grenade (x1)]
[Rushdown: Ready]
ka_doink1234o0 [Level 2 Engineer] [XP: 212/250]
[HP: 225/225] [Minimum damage: 130] [Light Machine Gun: 3/3] [Frag grenade (x1)]
[Built Turret: Ready] [Build Barricade: Ready]
TT2000 [Level 2 Runner] [XP: 155/250] {SMG: increased speed}
[HP: 225/225] [Minimum damage: 80] [Submachine Gun: 3/3] [Frag grenade (x1)]
[Agile]
Darthrafael [Level 2 Support] [XP: 109/250] {SMG: increased speed} [ION CANNON TARGET]
[HP: 225/200] [Minimum damage: 80] [Submachine Gun: 3/3] [Smoke grenade (x1), Frag grenade (x1)]
[Tech score: 40] [Hack: Ready] [Smoke Grenade]
Gold [Level 2 Assaulter] [XP: 224/250]
[HP: 325/325] [Minimum damage: 110] [Assault Rifle: 4/4] [Frag grenade (x1)]
[Rushdown: Ready]
Mackerellatorn [Level 2 Sharpshooter] [XP: 134/250] [ION CANNON TARGET]
[HP: 125/125] [Minimum damage: 140] [Sniper Rifle: 3/3] [Frag grenade (x1)]
[Rangefinder]
auyeungyat [Level 2 Sharpshooter] [XP: 117/300]
[HP: 150/150] [Minimum damage: 150] [Sniper Rifle: 3/3] [Frag grenade (x1)]
[Rangefinder]
Pricey12345 [Level 1 Juggernaut] [XP: 179/250] [ION CANNON TARGET]
[HP: 525/525] [Armor: 100] [Minimum damage: 110] [Assault Rifle: 4/4] [Frag grenade (x1)]
[Armored]
Crusher48 [Level 2 Support] [XP: 11/300] {SMG: increased speed} [ION CANNON TARGET]
[HP: 250/250] [Minimum damage: 90] [Submachine gun: 3/3] [Smoke grenade (x1), Frag grenade (x1)]
[Tech score: 50] [Hack: Ready] [Smoke Grenade]
engie_ninja [Level 2 Juggernaut] [XP: 186/250]
[HP: 525/525] [Armor: 100] [Minimum damage: 130] [Light Machine Gun: 3/3] [Frag grenade (x1)]
[Armored]
1accountforumroleplaying [Level 2 Grenadier] [XP: 161/250]
[HP: 425/425] [Minimum damage: 110] [Assault Rifle: 4/4] [Frag grenade (x1)]
[Launch Grenade]
Enemies:
None
Environment:
You're in the command center.
Objectives:
None.
Other:
Nothing of importance.
Shop:
Smoke grenade [$40]: Create a cloud of smoke, providing 20 evasion to anyone in the smoke.
The shop is now active. Some items will be unlocked, but you can create new items whenever you want. Adding items to the shop has no cost, and there's no limit to the shop's item capacity.
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
Check out my new game, Legends of Aekran!
Contact both areas of the United States. Also, time for a item!
Overcharge
Supercharges your attack, but it MUST be creative, or the attack deals NO damage.
Price is up to you.
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
I make some items.
Glue Gun [$40]: Reduces evasion to zero on one target for 3 turns.
Bribe [$125]: Makes an enemy fight for you for 4 turns.
Flamethrower [$140]: Deals very high damage, but can only hit at close range. Attacks cause burning. 4 ammo.
Wheelbarrow [$60]: Allows you to move things around, like sentry guns, cover, and cloaking devices. Moving things halves your speed. 3 uses.
Flashbang [$40]: Stuns all enemies for 1 turn.
Complipedia
Why am I still Level 2?
I enter the Crossbow into the shop.
My games.
I make an item:
Shovel [$75]: A handy foldable shovel used for digging mini trenches on the battle field for cover, or a grave of the enemy you just smashed his skull in because it's also handy for point-blank annihilation of the face.
[Edit] I Claim the crossbow and use it as my pistol.
i forgot my main account and i should probably contact support for it but i'm a lazy bum so i did nothing instead :\
+Vote. For the record, making contact with two regions at once will take longer than focusing your efforts on just one.
Research accepted.
+Vote. Welcome back.
All research accepted.
Fixed.
The crossbow can only be found in item drops. However, you do manage to research item drops for the shop.
Research accepted.
You need special training to equip to primaries, so you equip the crossbow as your primary.
Your preparations slightly increase your crit chance.
The lightning strike would be very powerful here...
After scanning for three days, weapon mods research is completed.
You may now attach mods to your weapons!
New mission(s) available!
Marshall pulls you aside to explain guerrilla ops.
Marshall: We can conduct guerrilla ops to disrupt enemy operations. Usually, this means setting back some of their research or destroying the prototypes of some experimental project. We can't respond everywhere, so we'll have to choose carefully what we want to stop.
Marshall: We've got some missions available now. Choose one.
Operation Dark Fog: 0 votes
Objective: Destroy enemy transmitter
Expected opposition: Light
Reward: 60 intel, 120 XP
Operation Damned Spark: 0 votes
Objective: Recover item from vault
Expected opposition: Moderate
Reward: Supply vault, 140 XP
Easy: 0 votes
Expect an easy time.
Normal: 0 votes [chosen last mission]
Expect a challenge.
Hard: 0 votes
Expect stiff competition.
XCOM: 0 votes
That's
XCOMRotC, baby!{Bottomless Mags}
Unforgiving: 0 votes
Expect the worst.
{Supernova}, {Life Leech}
[Cannon charged. Firing...]
Players:
BioShock_Rules [Level 3 Assaulter] [XP: 18/300]
[HP: 350/350] [Minimum damage: 145] [Shotgun: 4/4] [Frag grenade (x1)]
[Rushdown: Ready]
ka_doink1234o0 [Level 2 Engineer] [XP: 212/250]
[HP: 225/225] [Minimum damage: 130] [Light Machine Gun: 3/3] [Frag grenade (x1)]
[Built Turret: Ready] [Build Barricade: Ready]
TT2000 [Level 2 Runner] [XP: 155/250] {SMG: increased speed}
[HP: 225/225] [Minimum damage: 80] [Submachine Gun: 3/3] [Frag grenade (x1)]
[Agile]
Darthrafael [Level 2 Support] [XP: 109/250] {SMG: increased speed} [ION CANNON TARGET]
[HP: 225/200] [Minimum damage: 80] [Submachine Gun: 3/3] [Smoke grenade (x1), Frag grenade (x1)]
[Tech score: 40] [Hack: Ready] [Smoke Grenade]
Gold [Level 2 Assaulter] [XP: 224/250]
[HP: 325/325] [Minimum damage: 110] [Assault Rifle: 4/4] [Frag grenade (x1)]
[Rushdown: Ready]
Mackerellatorn [Level 2 Sharpshooter] [XP: 134/250] [ION CANNON TARGET]
[HP: 125/125] [Minimum damage: 140] [Sniper Rifle: 3/3] [Frag grenade (x1)]
[Rangefinder]
auyeungyat [Level 3 Sharpshooter] [XP: 117/300]
[HP: 150/150] [Minimum damage: 150] [Sniper Rifle: 3/3] [Frag grenade (x1)]
[Rangefinder]
Pricey12345 [Level 2 Juggernaut] [XP: 179/250]
[HP: 525/525] [Armor: 100] [Minimum damage: 110] [Assault Rifle: 4/4] [Frag grenade (x1)]
[Armored]
Crusher48 [Level 3 Support] [XP: 11/300] {SMG: increased speed} [ION CANNON TARGET]
[HP: 250/250] [Minimum damage: 90] [Submachine gun: 3/3] [Smoke grenade (x1), Frag grenade (x1)]
[Tech score: 50] [Hack: Ready] [Smoke Grenade]
engie_ninja [Level 2 Juggernaut] [XP: 186/250]
[HP: 525/525] [Armor: 100] [Minimum damage: 130] [Light Machine Gun: 3/3] [Frag grenade (x1)]
[Armored]
1accountforumroleplaying [Level 2 Grenadier] [XP: 161/250]
[HP: 425/425] [Minimum damage: 110] [Crossbow: 1/1] [Frag grenade (x2)]
[Launch Grenade]
Enemies:
None
Environment:
You're in the command center.
Objectives:
None.
Other:
Nothing of importance.
Shop:
Supercharge [$60]: Greatly increases the damage of one attack, but if the attack is not creative, it'll deal no damage.
Flamethrower [$140]: Deals very high damage and causes burning, but can only hit at close range. Comes with 4 ammo.
Smoke grenade [$40]: Create a cloud of smoke, providing 20 evasion to anyone in the smoke.
Glue Gun [$40]: Reduces target's evasion to 0 for 3 turns.
Flashbang [$40]: Stuns all enemies for 1 turn.
Wheelbarrow [$60]: Allows you to move things like turrets and cover around. Moving things halves your speed. 3 uses.
Shovel [$50]: A folding shovel that can dig trenches to create low cover. Can also be used to dig an enemy's grave, since it's also an effective weapon. 4 uses.
You should also select a research project before you leave for this mission.
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
Check out my new game, Legends of Aekran!