I declare my allegiance to the Anti-UserZero Faction.
Then, using the power of similes, I break UserZero like a stick, that upon being broken, explodes with the force of a googoolplex Tsar Bombs, which then proceeds to be eaten by an angry beaver, and following that has his mass scattered across all points of space and time to achieve maximum entropy.
I then start summoning a terrible horror from the deptzs of the internet:
I focus hard, and I tediously, painstakingly summon all the meme energy from the month+ I was gone... I absorb it all into my system, and fire it all in one blast at Eredar Lord Jaraxxus!!!
The Nearly Incomplete Certainly Extremely Memey with Extra Meme Explosives (Or NICEMEME, for short) 9/20
All the Snakes. All of them. 6/50
Modpack Arm && Gun = Modpack Meme Cannon 3/4
DONE Holy meme spirit && Gun = Meme Gun 2/2
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
I examine the Slightly Less Depowered Cipher's Call.
Then, I decide to become the server's most successful corn farmer. I shall have no less. As such, I wander off into the wilderness, traveling thousands of leagues into the embittered unknown to seek a much-desired repository of fertility and creation in this ceaseless hurricane of war and infighting.
I immediately march through the forests and thick underbrush, arriving upon a flat plain in a reasonably economical time. I begin to punch at trees, once more starting from the ground up. With little effort, I construct a crafting table, which I place near a pond in the forest next to the plain. I begin to excavate a number of iron ores from the ground, and promptly smelt them, forging both an iron axe, a bucket, and an iron hoe. What a strange collection of utility items.
I fill the bucket with water, and immediately get to work, constructing a flat field miles long, and creating adequate water sources for each. Now, the true thesicle. I proceed to build an alchemical calcinator, and destroy multiple diamonds, before crafting a Minium Stone. I transmute seventeen beets into corn, and begin to plant, before attaching a powered Lamp of Growth to the bottom of the central tower. I sit on the windowsill, waiting for everything to grow.
Multiple days later, the corn field has been filled entirely, and expanded several times. I have been working on these fields alone for the past 57 hours, and nobody has been able to stop me. The tower basement has been filled with dried corn kernels entirely.
DAY: 957, PRESENT TIME.
957 Minecraftian days later, I am still working on the corn fields. At this point, their size has eclipsed everything save the Battlefield itself, and my corn supply is unparalleled. I have constructed a number of mountainside fortress-vaults in order to store the sheer amount of dried corn kernels in my possession.
DAY: 1256, PRESENT TIME.
The day 1256 post-field officially marks the colonization of the planet of Maizes Greater for the great Interstellar Corn Field Empire.
DAY: 6781, POST-EXTRAPOLATION.
Approximately 6781 Minecraftian solar-days after the colonization of Maizes Greater, the ICFE have proceeded to colonize every planet within the universe cluster 231-(953)-trifecta with excessive corn fields and farmers. The stockpile is nearing galaxy-quality in mass and quantity.
DAY: 99851, POST-EXTRAPOLATION.
The corn farmer scientists of the planet Alpha Frumentum-46 in sector 39-A8 have discovered the ultimate solution to the growing dried corn kernel storage space crisis. The Kernel Mountain.
DAY: 7893143, POST-EXTRAPOLATION.
After exactly 4623729 Alpha Frumentum lunar-hours, seventeen minutes, and nine nanoseconds, the plan has been fully devised. They will send the eldest corn stockpiles backwards in time, to be collected later by ICFE temporal agents.
DAY: 246847632846, POST-EXTRAPOLATION.
The work has finally come to fruition. On this day, exactly 246847634102 Minecraftian solar-days after the foundation of the first corn field intended for ICFE purposes, the task at hand shall be complete. Project to be utilized next solar day.
DAY: 246847632847, POST-EXTRAPOLATION.
Success achieved. Exactly 3943961846318463210 planetary tons of dried corn kernels have been sent back in time, to the intended place.
Back to the present.
I watch in mild amusement as around 3943961846318463210 tons of corn kernels appear atop Mt. Ebbot, immediately crushing it. Yes, I recognize that Mount Ebbot is indeed a mountain. Hah.
Discord 50/50! (+12 from Twin) ////////////////////////////////////////////////////. (Check Twin's last post for results, when finished.)
Imperator 2/50 ////////////////////////////////////////////////////.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
I accidentally mistake page 88 for the EoTB page due to it's massive size.
Walker: level 2, 507000 damage
Best Pun Ever: 50/50 (+large number from UserZero)
The sound of Gangnam Style echoes around the battlefield...
In the meantime, Phantom Walker and Walker glare at each other.
"YOU."
"ME."
"WHAT, COULDN'T SETTLE FOR TORTURING PEOPLE TO DEATH BACK IN THE ARENA?"
"OF COURSE NOT, YOU GORILLA! THEIR RESPONSES ARE ALWAYS THE SAME! BLAH BLAH BLAH JUSTICE JUSTICE JUSTICE PLEASE STOP STABBING US FREAKY GHOST GUY I'M GORILLA SICK OF IT!"
"...NEVER COME BACK HERE ONCE YOU DIE. ELSE I WILL END YOU. GOT IT?"
"SHEESH. AND HERE WAS I HOPING THIS'D BE A GORILLAING FRIENDLY TIMETRAVELLING REUNION."
"GO TO HELL."
"CAN'T. ALREADY LIVE THERE."
Walker shakes his head in disgust at his phantom self, then turns his sword into a giant needle, grins like a maniac, and promptly starts popping Balloonzera's balloons.
Mechari: More bots plz
Chua, Draken: Go mess up the Sun Cleric/Autobarber/Undercity Valiant.
I promptly reveal that the Balloonsera that Walker stabbed was in fact, a DECOY BALLOONSERA, created from one of the spare Armistyx's I had from my previous attack. Inside the Decoy Balloonsera were several Freeze Bombs, encasing Phantom Walker in a thick layer of ice! I then push Walker onto a conveyor belt, which loads him into a cannon, and fires him into the distance! He slams straight into Mt Ebbot, dealing no damage to it, but still providing a hard enough surface for him to shatter into bits and pieces!
I then throw his bits in a snow cone machine, grind it out, and feed him to a bunch of hungry players! They instantly find the snowcones repulsive, and throw them into the incinerator, along with Walker's bits...
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
HP: 250,000/250,000
Inflation: [MIN | LOW | MID | HGH | MAX]
Unlike my previous Balloon entities, inflation is not directly tied to HP. Instead, it determines how often she can use her special, Dream Magic, and the strength of her normal attacks. Other people or entities can use their actions to increase or decrease inflation. Balloonsera does NOT die if inflation reaches MIN or MAX, but will take 5,000 damage if her inflation tries to go past its limits in either direction.
Dream Magic: When used, it channels the power of the Emerald Dream (which my plot line has become strangely reliant on) and adds a random Dream Card to either Valeera or Balloonian's hand. If both are dead, it goes to Balloonsera herself, which is less efficient. She can play Dream Cards in addition to attacking and she ignores the mana cost because she has nothing else to play.
If inflation is MID, LOW, or HGH, this can be used once every other turn. If inflation is MAX, this can be used every turn. If inflation is MIN, this can be used once every 3 turns.
Dream Cards (Roll a d5. The number that comes up is the card Balloonsera gets.):
1: Balloonsera Awakens: Costs 2 mana. When played, it deals 5,000 damage to 5 random enemies.
2: Helium Sister: Costs 4 mana. When played, it summons an entity with 10,000 attack and 30,000 HP. It also cannot be hurt by AOE attacks, which is kinda the opposite of the actual Hearthstone effect.
3: Nightmare: Costs 0 mana. Play on a friendly, willing entity to give it +15,000 attack and +15,000 HP. However, it starts taking 5,000 damage per turn.
4: Balloon Drake: Costs 4 mana. When played, it summons an entity with 20,000 attack and 20,000 HP. Counts as a dragon if that matters at all, which it might.
5: Dream: Costs 0 mana. Returns a friendly, willing Hearthstone-like entity to its player's hand. The minion costs 2 mana less to play next time. (IE: Shadowstep). Or, if played on an enemy, it will prevent most weaker enemies from acting once or reduce the damage a stronger entity deals by up to 20,000.
Other attacks:
Bring Rest: Whack something for 14,000 damage. If inflation is at LOW or MIN, deal 16,000 damage instead.
Life Giving Mist: Channels healing to an entity. Starts out healing for 14,000 HP per turn, but increases by 3,000 each turn up to a maximum of 24,000 per turn. If inflation is at MIN, this caps at 27,000 per turn instead.
Deathrattle: sets up for something.
HP:180,000/180,000
Affinity: [M:0 | R:0 | S:0]
He works like Valeera, but with less focus on the actual deck and more focus on the hero's own actions. His deck only has 15 cards in it. He starts at 5 mana and gains 1 maximum mana per turn as well as draws one card per turn. If he runs out of cards in his deck, they get reshuffled.
"Hero Power": Wild Magic. Costs 2 mana. Adds a completely random Hearthstone spell to Balloonian's hand and it costs 2 less mana. I'm not going to pick ones that would break the game or make no sense though, like vanish or unleash the hounds. I'll reroll those. Completely possible for Balloonian to get something totally useless, like bestial wrath or bolster.
All spells that Balloonian can get are in one of three groups based on their class of origin, either Might (warrior, hunter, rouge), Right (druid, paladin, priest) or Sight (mage, warlock, shaman). Whenever Balloonian casts a spell of one group, his affinity to that group goes up by 3 and his affinity with the other two groups each go down by 1.
When an affinity gets to 8 or above, Balloonian triggers a special attack that resets his affinity for that group back to 0.
Might - Devastation: Balloonian takes to the skies, becoming unattackable for the turn, but also preventing him from playing any cards that turn. At the end of the turn, he shoots 3 fireballs at any target. Each fireball deals 10,000 damage to its target and 2,500 damage to the entities listed directly above and below the target in the EOTB.
Right - Mountain's Power: Heals a target for 30,000 HP. In addition, whatever that target attacks this turn gets marked for death. The next turn, any spells that Valeera or Balloonian use against the marked target cost 4 less mana.
Sight - Begin the Games: Does something weird that I'll get into once/if it's used.
Deck:
Minions:
x1 Electron - 3 mana. Not to be confused with Serpent's character. summon a minion with 5,000 attack and 5,000 HP. While this is alive, both Valeera and Balloonian's spells costs 3 less mana. Not a dragon, but is a mech. ... You know, just in case Balloonian pulls Unstable Portal and that gets him a TinkerTown Technician.
x2 Dragon Consorts - 5 mana, summon a minion with 8,000 attack and 10,000 HP. In addition, Ballonian's next dragon costs 2 mana less. Is a dragon.
x2 BalloonWing Corruptors - 5 mana, summon a minion with 10,000 attack and 6,000 HP. When played, deal 10,000 damage to an enemy if Balloonian has a dragon in hand. Not a dragon.
x1 Balelastrasz - 6 mana, summon a minion with 4,000 attack and 10,000 HP. While this is alive, Balloonian's cards all cost 1 less mana. This card got considerably nerfed in its transition to DTG. Is a dragon.
x2 Balloonkin Hatchers - 6 mana, summon a minion with 5,000 attack and 6,000 HP. Also, summon two whelps each with 3,000 attack and 3,000 HP.
x1 Balloonmedes - 7 mana, summon a minion with no attack and 20,000 HP. Whenever either Valeera or Balloonian plays a card, this minion gets +2,000 attack. Is a dragon.
x1 Balloomagus - 8 mana. Summons a minion with 8,000 attack and 12,000 HP. If this is alive when Balloonian draws a card, he gains an extra copy of that card. Is a dragon.
Spells
x1 ShadowFlame - 4 mana, destroys a friendly, willing minion and deals its damage to up to 5 enemies.
x1 Bite - 4 Mana, gives Balloonian +5,000 HP and lets him attack this turn for 5,000 damage.
x1 Swipe - 4 mana, deals 5,000 damage to one enemy and 2,000 to up to 4 others.
x1 Open the Gates - 8 mana, summons 5 whelps each with 3,000 attack and 2,000 health.
BONUS CARD! x1 Mana Surge - 6 mana. Instantly uses Balloonian's Wild Magic ability 3 times. In addition, it lets him reroll one spell he doesn't like.
Deathrattle: Sets up for something.
Commands:
Given that Engie is poking Balloonsera with a needle, that would decrease her inflation down to LOW, which makes her bring rest attack deal more damage. Thanks. So, she whacks the Mechari Engineer for 16,000 damage.
Balloonian gains 1 mana and draws Electron. He then plays out Balelastrasz and has the Balloonwing Corruptor attack one of the Succubi, who are obviously pretenders. That's kinda part of their lore.
I place a very large order for healing potions from Bert's Bulk Barn, where they only have like a 200% markup. After about 30 seconds, someone named Jeb pushes several large chests full of healing potions through a portal to wind up at Valeera's feet so she can drink all of them. Jeb then breaks his back from the heavy load and dies. Again. His sacrifice shall be remembered.
Relevance Line:
Um... what's... in the structure? I can't really do this RP on my own.
A Tactical Genius: 33/50 ==================================================
IMPERATOR 4/50 ================================================== (+2 from Erelye)
+2 to Crystal
A small part of Bomber was elated to see his new gun pop out of the Alchemiter. Only a small part. The rest of him was screaming and crying uncontrollably. Fitting for a Ghast. The million soul question here is, how would he wield it in this form? While powerful, his tentacles weren't precise enough to wield a gun that was becoming more monstrous (and thus awesome) every iteration.
Pondering on that thought for a moment, the simple solution came to him. Why, he would simply use telekinesis to use the Kustom Shoota-Burna. It had the dakka of a high-grade Shoota and the burniness of a burna. This wasn't even close to the end of what he would put on this baby. Not at all. Maybe he would add another barrel to the gun... or a zappy bit... or...
Those thoughts would have to be set aside for later. Right now, Bomber had to concentrate through the whirl of thoughts inside of his mind. It was a lot harder to do this as a greatly-disturbed Ghast. The Kustom Shoota-Burna on the ground below him began to shift on the ground. It was surrounded by a maroon outline. Soon, it steadily made its way up into the air and in front of Bomber's ghastly form.
He carefully manipulated the gun to face the tattered body of Jaraxxus. Bomber felt he would still be alive, so he decided to make sure he wasn't. He strengthened his mental grasp on the gun to prevent recoil from sending it all over the place. Taking aim at Jaraxxus, he then mentally pulled the trigger. It took him a moment, but eventually the gun began to fire. And fire it did.
Bullets sprayed all over the place in a storm of destruction. Hell came upon Jaraxxus, puncturing him repeatedly with its bullets. Round after round fired, and it felt like ages before the monstrous gun had devoured all of its ammunition. Eventually, all of its bullets had been consumed. Jaraxxus lowered his guard a little, thinking the bloody hail of bullets had ended. What he DIDN'T know, was that this gun could also burn things too. Bomber used his telekinesis to whip the gun closer to Jaraxxus. Before he had the time to dodge, it began to belch flammable liquid on Jaraxxus, followed shortly by a fire that set him alight. Fire continued to spew on Jaraxxus briefly before sputtering out. The flammable liquid that coated (and roasted) Jaraxxus made it hard to put out the flames, causing him to be On Fire! for a few turns.
After that attack, Bomber suddenly felt clarity return to his mind. He floated down to the ground, his ghastly form turning gray. Layer upon layer of himself flaked away, turning to nothingness in the wind. Eventually, he reduced back to his normal form. Bomber's legs were a little shaky, and his breath was uneven, but otherwise he was back to a stable form.
Having rested for a few moments, Bomber recalled the offer put forth by Herobrine. There was no way Bomber wouldn't at least put forth the attempt at something so tempting. He could still feel some residual power from his transformation, and felt he would be able to do more having his normal, more stable form. Approaching Herobrine, Bomber spoke. "Well, an opportunity to obtain a powerful weapon is simply one I cannot refuse." As soon as he finished speaking, he began.
Bomber's hands lit on fire as he began channeling energy. Of course, with proper control the flames didn't hurt him. The fires grew, and suddenly two bolts of flame flew towards Herobrine. Unlike a fireball, these burning projectiles didn't have any force behind them. Instead, they simply collided with Herobrine, immolating him. Pain covered his body as he burned. Though, this was only the beginning of what was ahead of him.
As Herobrine burned, Bomber prepared another spell. Fire grew in his palms once more. This time it appeared much more lively, coiling and wrapping around his hands as they grew in power. The spell manifested, and a trail of fire slithered across the ground. Herobrine felt more pain as he was assaulted by even more magical fire. Bomber repeatedly shot more of these slithering flames at Herobrine, incinerating him. Besides turning up the heat, the Incinerates had a secondary effect.
Gradually, small embers materialized near Bomber, floating around him. They appeared to be red-hot shards engulfed in flame. These embers were forming as a byproduct of his spells, and could be used for even more powerful fire-based magic. Calling upon one, it floated into Bomber's right hand. He inspected it for a brief moment. Then, he crushed it in his grasp, releasing a powerful burst of magical energy. Using this energy, Bomber caused hellfire to rain down from the skies and onto Herobrine. Currenly immolated, the raining fire was more effective on his already burning body. The sky turned smoky red, a shower of small, blazing meteors hurtled towards Herobrine. They smashed into Herobrine as well as the ground around him, scorching the earth beneath him.
Bomber still had four more of these embers near him. He began muttering words in an occult tongue. Two embers floated to Bomber and shattered when they got close. Herobrine felt himself suddenly weaken for a moment, legs giving out under him. On the ground, he felt pain come from within him. Feeling a tugging motion that got stronger, the air grew oddly cold considering how on fire he was.
Suddenly, there was an explosion of green flame. Imps burst forth into reality using the power of Herobrine's own life energy. One could say that Herobrine Imp-loded. One of the imps did a rim-shot using a drumkit that miraculously appeared. They promptly skipped and skittered towards Bomber. Saying no words, Bomber simply pointed at Herobrine. The imps cackled and began firing volleys of firey death at Herobrine. Not able to sustain their forms much longer, they bowed as they faded from reality.
Shattering the final two embers, Bomber charged one final spell. Raising his arms above his head, a mighty ball of flame appeared. The spell began to grow in size, becoming a mixture of red, green and blue. Smaller orbs of fire materialized and orbited their parent. Bomber began floating above the ground, still holding the spell above him. It had become colossal. He loomed over Herobrine, who was weakened from being incinerated so severely. Bomber smiled as the spell had finished charging. It looked like a sun (though, not nearly the same size) being orbited by three smaller suns. "I hope this has been an... enlightening experience for you. Heheh, hahahaha." Laughing at his own terrible pun, he dunked Herobrine with the massive spell. Three lesser orbs of hellfire slammed into him first, followed by their much more massive parent. The resulting blast caused a wave of heat that turned the surrounding landscape to ashes. A horrible scar on the earth that would take ages to recover from. Having expended enough power for the time being, Bomber stepped back and took a breather.
As stated before, the Soul Repository will mark a target for death. This effect lasts indefinitely, and when the target dies their soul will be captured by the foul device. Some enemies can give multiple souls, typically stronger ones. Cannot target boss enemies... yet.
Bomber starts a new alchemy. Wanting to see his beloved weapon become even more ridiculously powerful, he decided to replace the burning liquid with a more powerful liquid that is a 1:2 mixture of Pyrotheum Dust with gasoline.
I promptly reveal that the Balloonsera that Walker stabbed was in fact, a DECOY BALLOONSERA, created from one of the spare Armistyx's I had from my previous attack. Inside the Decoy Balloonsera were several Freeze Bombs, encasing Phantom Walker in a thick layer of ice!
"COULD YOU AT LEAST TRY TO MAKE UP YOUR MIND ABOUT WHICH ONE OF US YOU TARGET? WE'RE NOT THE SAME BEING." "YET." "THERE'S NO YET ABOUT IT, DEAD ME!"
...
"WHAT'S THE PHRASE AGAIN... I THINK IT WAS SOMETHING ALONG THE LINES OF /NULL"
The L()rd looks at Herobrine with disgust, but does nothing. (Good luck to whoever gets the prize!)
The L()rd then proceeds to call Luigi. Luigi appears with his Poltergust. He sees Phantom Walker, and calls for backup. Suddenly, the Ghost Busters and 1000 Exorcists appear and they all attack Phantom Walker at once.
Herobrine looks back in boredom.
Phantom Walker hacks them to pieces before they can damage him!
The Wizard of Yendor will use Summon Nasties, summoning more monsters. Everything in the Wizard of Yendor's army will completely wreck Zineous for counter-attacking.
Action
I pull out the Lifecannon and heal the Wizard of Yendor. I then pull out an exclamation mark of full healing and give it to the Wizard of Yendor, who drinks it.
Wait, what with Skarmory? Did it just get defeated or did something specific happen to it? I understand that it took enough damage to fall, but the defeat scene was unexpected.
The Spellweaver tags multiple enemies that are shot with it. Once done tagging, it creates a magical path connecting each tagged target to each other tagged target, dealing damage with the element of my choice. Additionally, the network of paths lingers for a while and can damage other entities or players that stumble into it. The lingering effect, unfortunately, doesn't discriminate between allies and enemies.
I set up prism like crystals in a ring around herobrine. I then zap them all with my Thunderstruck, and the electric field speads out centered on herobrine. This likely won't do anything to him directly, but it should inconvenience him enough for someone else (the next AZ who targets him) to successfully attack him.
Thanks, Richard. Shenelsky inscribes a rune onto the ground, pouring a duplicate of Lucky Tea into it. A pillar of grey rises into the sky, and out of it's sides pours the stuff of time and space. The essences wrap around Shenelsky, creating a shell. He lifts his hand. Herobrine floats upwards. Up, down, left, up, down, right, down, up, up, down, down, left, right, left right, backwards, and forwards. Shenelsky tells the pillar about the day before the universe started. Herobrine is transported there, to be obliterated by creation.
Well… How's this project been going along? Ford takes out a glass jar, with various resources in it. He looks satisfied, and pours the contents into the ground. Cellular Lifeforms Summoned! Cellular Lifeforms: Each has 1 HP. The Cellular Lifeforms starts out with a population of 64, and doubles every turn. The smaller the population, the harder it is to hit. Every three turns, half the population gets a random ability, good or bad. It could range from more HP, faster multiplying, or just the ability to do combat.
12/20 splat tim (+2 from Tazz)
3/25 A big potato (+2 from Richard)
+2 to The Scribe.
1 Demonic Matrix 1 Lucky Tea 1 Demon Blood Shard 1 Raspberry Pi 1 of any book 1 Empty Taglocks 1 Richard Taglock 1 Popcorn Bane of Lapis Ender Matrix Journal #-1 Black Hole in a Jar Tome of Knowledge Unwritten 18 Bedrock^2 Ingots
Ultracondensed Wall || Bedrock^2 Ingots = Ultracondensed Bedrock^2 Wall (Level 7: 2/8) ((Didn't I already say this?))
Dice || Lucky Tea = Infinity Sided Die (Level 1: 1/2)
That is suspiciously low-level.
Cellular Lifeforms summoned! I may buff them to make them mutate quicker at first, but then trail off the longer it lives.
My Action: Alright, so the Hostile stuff is getting seriously annoying. Odds are this is just going to be a deadlock with 4 factions (us, PZ, AZ, and Hostile) summoning entities all the time, with the occasional field wipe mixing things up. Since I have no idea which side to attack, I instead get ready to attack Phantom Walker. Note his super armor, it will make him nearly impossible to damage without a powerful enough attack. I get that, EXOS!
I open up with a flash step blitz, slashing at him several times from multiple directions in an attempt to wear down his armor. After a few hits, he makes an inevitable counterattack. Unfortunately for him, I dodge the counterattack and then hit the weapon he used with my sword hard enough to send it flying into the dirt nearby. Next, I convert my right arm (which is pretty much made out of raw endergy, remember) into a endergy blade which I slash through him past his armor. At first, nothing happens. However, a few seconds later, the slash rips open, tearing through his armor and inflicting a nasty gash on his skin. Before he can recover, I punch him in the face and knock him on the ground, then jump and send my right arm into his body to channel endergy into Phantom Walker for crippling damage. When he finally recovers from that, I teleport away.
EXOS Action: While Crusher48 was attacking Phantom Walker, I brought out a trick weapon: a drone armed with a net gun. After Crusher48's attack combo finishes (or if it never happens because he missed or got blocked or something), the drone lines up and fires the net gun at Phantom Walker. However, instead of a net, a mass of fishing line, hooks, and other sharp objects comes out instead, which SCP Foundation personnel would call SCP-162. Phantom Walker is impaled by the fish hooks, and after some brief struggling becomes hopelessly entangled. The damage over time will not have any effect due to his super armor, but being entangled should make it easier for other attacks to work on him.
SCP Foundation Action: The Captain tries to figure out whether or not the CSI Cyber team actually left the server. If they did, he starts looking around where the portal is located, hoping to find a way to use it to get out of here. If they are still on the server, he tries to motivate them to get back on the field and do their jobs.
Note: if the GS team kills a Boss, ALL godmodders on the field take damage (albeit likely less than if an AZ killed a PZ boss or the like).
2 Damage to Phantom Walker! Being a Ghost (and the Ghost of an Animatronic at that), he easily phases through SCP-162 after some struggling.
The CSI team didn't leave. However, they've all instead been brutally murdered. Explosions around their bodies make the cause of death be to Creepers, most likely...Creepers from a whole hive of Creepers. As you approach, the corpses turn red, go 90 degrees, and vanish despite the fact they're not code-based constructs. Interesting.
Stream Like STEVEREEN (and no, this summon is sadly not stevereen): 41 43/50 (Crusher, do you know what other people don't know? Did you steal a copy of this entity or something? I really don't know why you're charging this that much, but i'm slightly concerned. I know your team's hurting a bit, but this is a bit awkward.)
The Bar: [GGGGGGAAAA]
Doom Panic: 3/7
"So, you're gonna decide to Suplex the dragon? Interesting. And sadly, very foolish."
Pit uses "Why Don't Ya Just Shoot Them?" to the fullest by using the uninterruptable attack sequence involving the suplexing of the dragon to, you guessed it, just shoot Star's Body.
The bullet bounces off of the Barriers surrounding Star and comes straight back at you, nailing you between the eyes for 5 damage. Star's body then notices you and roars in some unearthly way. Welp, I know who he's gonna target.
Star Cannon && Minishark = Minishark Cannon (Level 7: 6/8)
i use the Spellbook to fire a Magical Arrow at Herobrine. Annoying Arrows applying to this game, he just ignores it. Completely. When the arrow hits, however, instead of feebly breaking against his skin/voidenegrys, it breaks into 20, equal sized arrows, with 4 types of arrows- explosive, fire, lightning, and diamond. They converge on Herobrine, hitting him. However, instead of breaking like they should, they instead each break into another 20 arrows, of the same type.
Meanwhile, i construct a sentry gun out of warp-enhanced high-powered infinite ammo sniper rifles. Oh, and did i mention the warp energy's are strong enough to create extremely tiny black holes that collapse on themselves? Meanwhile, the arrows are enchanted with a bypass spell, allowing them to ignore the black holes, but still hit Herobrine. This endlessly loops, with the arrows powers somehow not destorying the other arrows. As the number of arrows reachs something like 2000000 of each type, they merge together to create a gigantic form of each arrow.
The lightning-empowered arrow causes a lightning strike with the force of 500000000000000010 elephants charging to hit Herobrine.
The Fire Arrow causes a massive, fiery explosion, with Herobrine at its core, and a huge ring of fire surrounding it, with the crimson below being scarred by fire.
The explosive arrow cause an explosion that puts 500015 Tsara Bomb's to shame. And i mean the original design, not the model that was ultimately tested.
The diamond arrow suddenly turns into a sword, which then explodes into millions of diamond swords. A massive swarm of them charges at herobrine, with them exploding into 2 more swords upon hitting him. The Swarm of Deadly Exploding Diamond swords charges Herobrine for one last time before exploding into nothingness.
i then toss the Gemblade at Herobrine, and having run out of creativity, break it into 7 gemswords and have them all omnislash him,
i then proceed to look at my wall-o-text and after purposely muddling it up make Herobrine correct the spelling whilst i endlessly spam Tophat Doom at him.
25/50 Upgrade system (1+ from ire) (2+ from tazz))
12/50 Deactivated...
2+ to irecreeper
1 Damage to Herobrine! Herobrine makes some...Well, you'd associate those sounds with a different, far more pleasurable activity than this.
Y pours lava onto the Possessed Armors, melting them.
He then watches as one of the 4 large chains on the cover of the golden book breaks, before injecting Plantera with a large syringe filled with SCP-1100. Green energies pulsate through the overgrown monstrosity as Y gives it a large smile.
Y: My entity, my rules.
Plantera:
Plantera's body has only 65000 HP, but it's 5 Petals have now gained 7000 HP each. Each time Plantera is attacked, the attack has a (amount of Petals alive)/5 chance to hit a random Petal. If the attack doesn't hit a Petal, it hits Plantera's body instead. If all Petals are dead, or if the body goes below half health, Plantera changes into its second form, becoming more aggressive and dealing more damage. When Plantera changes into its second form, it will also summon an amount of Tentacles, which will attack independently from the main body. If any petals remain when Plantera changes into its second form, any remaining Petals will die, their HP being used to spawn more Tentacles. Plantera will also now attack random AZ, PZ or Hostile entities independently from me if I do not give it any commands. Plantera gains stronger attacks and weak health regeneration for all parts in a Jungle biome.The regeneration cannot revert Plantera back into its first form even it its HP reaches above half.
The Mindkiller 8/10
Pitch Black 3/10
Vortex Monolith 8/15
SCP-882 5/20
00C: ...I was going to summon all of these bosses.
Also, why didn't my first post do anything last turn?
That was a mistake. You get compensation in the form of the Petals gaining 1000 HP each. Also, interestingly enough I was going to spawn those things when it hit second phase anyways, but nevertheless, changes made.
Let's call that a coincidence. Also, did you know about the Terraria DTG session? Non-canon, but it sounds like you don't.
I take out my Diamond Autobow, and show Richard a thing or two!
Specifically, I show Richard a really cute kitten. Richard immediately sees where this is going, and backs away slowly... But was he prepared for...
TWO really cute kittens?
I then proceed to drop the kittens into the ULTIMATE KITTY DEATH MACHINE. Richard takes it upon himself to save him! And he definitely wasn't mind controlled into doing it by me or various eldritch entities! ...Unless he chooses not to save the kittens. In which case, he totally was mind-controlled into saving them anyway!
Inside the Ultimate Kitty Death Machine, there are first anti-godmodding enchants that magically disable godmodding powers(IT'S MAGIC, DONT ARGUE WITH IT). Then, death buzzsaws! Then, pirahna tanks! Then, explosive diarrhea! Then, laser sharks! Then, whirlpool! Then, an in-game representation of the bully who gave him a swirly that one time, who now gives him a swirly in the dunk tank! Then, a giant bomb, that doesn't open an escape route out of the machine! Then, one last safe room, where the only way to feel deep, excruciating pain penetrate through your skull and shatter all defenses forever is by pressing keys on the IRL keyboard! Guess who kind of needs that for his in-game controls!
Throughout all this, Richard must protect the kitties with nothing but his own body.
And then when he makes it out, the kitties morph into their true identity: TT2000 clones who beat him up.
Here we go...Richard's platforming skills (and potential Meat Boy experience, I forget when that was released) allow him to dodge the buzzsaws with ease; Richard spins his sword around like a propeller, destroying whatever Pirhana gets in his way; Richard gives the suffering guy a toilet to do his business in as he doesn't get sick ever because of his Godmodding (and just in case he did, he drinks Milk to cure the status effect); Richard brings a Mirror and Anti-Shark Repellant (stolen from Batman himself) to keep them at bay; He swings his sword in the opposite way the whirlpool is spinning to stop the whole thing and carry on; Richard was never given a swirly ever; Richard has explosion Protection high enough to ignore the bomb entirely; and last but not least, Richard plugs in an XBOX/Playstation (you can't tell) controller to NOT use his IRL keyboard for that portion. Richard manages to protect the kitties throughout all of this by storing them in his Bedrock-Hard stomach!...And then he swallows them when they transform, dropping them into his lethal acidpit of a stomach, and the backlash of your clones dying somehow harms you for 5 damage!
I use my Manaticon Flamesprayer to fire a few bursts of fire into SCP-682 to chip down its health. Some more firepower should be unleashed once it gets more critically injured...
Squishy [Attacks against have chance to deal 25% less damage]
Code Scramble [Attacks inflict a random negative status effect]
Disable [5 turn charge|Disables all of the target's special abilities and traits for 3 turns]
___
Mercury takes out a Santa hat, and puts it on Valeera's head, obscuring her vision. He then takes a scarf and wraps it around her neck tightly, suffocating her. He then takes out a Christmas tree, puts gifts under it, and tells her to go open them. She stumbles over to them, but manages to open one of the gift boxes. An angry elf pops out and attacks her with toy weapons, as in, fully functional weapons designed for use by sentient toys.
It's almost Christmas.
--Relevancy Line--ALSO KNOWN AS THE LINE OF THE SNIPPING-
9,000 damage to Valeera!
Thunderstruck: This bad boy allows you to call in airstrikes of extreme electrical potential onto anything and everything. For some implausible reason, it aims better when there's a storm and is less likely to hit when it's perfectly clear.
All HMs && Wand = The HM Stick (Level 8: 1/9) Pro tip: If I give you the level of an Alchemy and its name beforehand, you coudldn't make it, and you just use that, I'll accept it. Which is probably for the best as I WILL invariably forget.
"Nerf" Bat 10/11
Dual Pistols II Healium II Small Generator = Deus Noctum 7/11
+2 to IGN
Sukard 19/50
"Josh" 2/10
I pull out the Solar Eruption and throw several times, hoping to hit either the Golem (HP should be nerfed because in the game he's an absolute joke), or several of Skeletron's Arms.
The Golem being a Joke in Terraria means absolutely nothing here. In either case, you hit both for 1,000 damage each.
gical energy drips and encircles throughout the weapon, fueling its eldritch suffering. Whoever uses this must do so wisely, lest the spirits trapped within invade and destroy their mind and soul.
The Possessed Armors assail the Voidtouched Chicken.
30/30 Expended.
I warp over to the Alchemiter, crackling with power. Everyone sharply intakes breath for what will likely be a vital and powerful upgrade.
Moments later, I warp away, having stuck a brewing stand into the punch card shunt.
The Alchemiter now has the ability to brew potions. For example, Water Bottle OOO Nether Wart would create an Awkward Potion, Awkward Potion OOO Magma Cream would make a Fire Resistance potion, and such. You all know how this works, having been in DTG2. For those who weren't, it is as easy as it looks. Try a few things out, will you? I teleport back to the field of battle.
~
Then, I flash-step over to Herobrine. A reward, you say? I think I can manage.
I pull out a deck of cards, shuffling them about incessantly. Then, I pull a singular card from the deck, replacing the larger stack of cards in my inventory. The two of spades, this time. I spin the card about in my hands, watching my opponent quiescently.
I swing the card in one hand, as if it were a blade. As momentum carries my arm downward, the card transforms into a sword itself. But not any mere sword. A regisword. This is likely to be expected, given the whole spade motif here. Hah. Regardless, I begin to disappear and reappear randomly in different locations around Herobrine.
My form flashes and pulsates with a variety of colors as I flash-step and teleport about. I appear to still be examining Herobrine the entire time, not taking my eyes off of him, even for a second. I effortlessly ignite a flame in the air before me, tipping my blade into it, if only for a moment. The fire seems to be absorbed into the sword, oddly enough. Hah.
I continue to pervade Herobrine's vision, in every direction he happens to look, blazing infernal chessblade in hand. Suddenly, Herobrine experiences an excruciatingly painful and scalding pain in his chest. I draw the sword from his body, and watch as he is undoubtedly unaffected. The burning blade appeared to have punched through his chest in a manner akin to how a serrated metal shard slices through churned milk.
I transform the blade back into a card, and stand before Herobrine, preparing for the infinitely more deadly second strike. You can't beat this, I assure you. Or, I cannot, at least.
I lunge at Herobrine, wielding not a two of spades, but what appears to be a clown horn. I begin to honk the instrument wildly, jumping around Herobrine madly. I proceed to cease the relentless honking of death, and throw the instrument at Herobrine. It bounces off of his head, and lands on the floor, useless. Hah.
I look at the time, waiting. Moments later, a returning honk comes from the hills in the north. Then, another. Soon enough, hundreds of honks appear to emanate out from the vast span of the hillscape, reverberating off of the sides of hills, and amplifying the overall noise. A figure scales the top of the largest hill of the area. Then, another. Within minutes, hundreds of humanoid shapes have all made their way to the top of the pseudo-mountainous hill, all watching the strife upon the battlefield. I take several steps away from Herobrine. It suddenly dawns on everyone who these beings are.
They, quite clearly, are all clowns. Hah.
The clowns all see the horn, discarded on the ground. In unison, they all look up several meters, and see Herobrine, the person closest to it. He has committed an atrocity. Not picking up the Sacred Instrument after it has been laid down with reverence. A single word echoes across the entire Battlefield, blaring into the ears of all, repeated twice.
With an enraged roar, the clown army storms down the hill, thousands of clowns following the initial hundred of so. The clowns reach the Battlefield proper in moments, before all bearing down upon Herobrine at once. A ring constructed of clowns a thousand strong and more completely entraps Herobrine. A single, incredibly muscular clown with a fake red nose and facepaint enters the circle, throwing Herobrine revolted looks. The clown picks up the horn. The entire army begins to let out whoops and satisfied roars. And now, for the closing act.
The clown tosses the horn into the crowd, where it is taken up by a laughsiah priest of high renown, and stored away safely. Then, the muscular clown punches Herobrine directly in the face. The force alone knocks Herobrine off of his feet, and onto the ground. The thousands of clowns promptly assail the hero of saltwater at once. Horns, juggling clubs, and fists are used to utterly crush the opposition. Suddenly, a certain clown lifts Herobrine's body above the masses of clowns. Another clown leaps atop the shoulders of his fellows, wielding a ceremonial juggling club. The other clowns all cheer and whoop. The clown leaps from pair of shoulders to pair of shoulders, before reaching Herobrine's restrained form. Madly, the clown smashes the club directly into Herobrine's chest, branding the Capricorn symbol onto his chest.
The clown army immediately goes insane at the sight of the symbol, and begin to crush Herobrine's bodily form under the weight of thousands of masterful clowns. Fists and pointed fingernails dive in and out of Herobrine's body, attempting to reduce him to a large stain on the ground.
The thousands of clowns bear Herobrine off to the cliffside shore hundreds of miles away in several hours. I follow. They bind his limbs, and hang him over the salty abomination-infested waters, a laughsiah priest coming to read him the legal statements of execution. They are the usual charges. Blasphemy, desecration of the Sacred Instrument, defiance of the Heir, et cetera.
They don't even offer him a chance to say final words. They merely slice the binds, watching with joyous expressions as the body drops into the ocean. The murky and salt-thick water is shoved aside as a monolithic tentacle, dripping with pond scum, grabs up the body, and drags it underwater.
The clown army immediately begins whooping and shouting in victory, before letting out a resplendent chorus of honks, and marching back to the hills. Hah. I walk back to the Battlefield alone, in silence.
Meanwhile, Herobrine sinks into the depths, a tentacular form dragging him down. The pressure of the grime-esque slime upon his body fades in several moments. Looking around reveals that the tentacle has let go of him, for whatever reason. Regardless, it does not matter. He is far too deep down to rise once more, yet nowhere near the surface.
A click, audible even under the ocean pressure and lack of air, resounds through Herobrine's general position before he can act. The moving of small gears follows, along with the total blocking of any light from the sun above. The whirring of gears grows to silence, as what appears to be a rather broken music box of some sort begins to play a recording. This fits in quite well with the general theme here. A distorted dull green light shines from the broken music box, revealing the area around Herobrine.
Dozens of clown corpses float about in the water, remaining submerged, despite being dead. They appear to have either been sacrificial offerings, or criminals charged with execution, given their collective differences in garb. The recording plays an excerpt of what it once held in full.
This appears to play incessantly, repeating over and over again.
A tentacular form surrounds Herobrine, a beak grabbing hold of his neck.
Hours later, a fully-formed Herobrine rises to the shore, incredibly scarred. He washes up on a section of the cliffside containing a small cavern into the wall proper, the bottom of the thing filled with water. As his torn body floats into the cave, it is spotted by a hooded figure gutting fish with a sacrificial dagger. The being immediately grabs Herobrine, takes his dagger, and ascends a staircase dug into the side of the water-filled cavern.
The hooded being surfaces within a thick forest, likely miles away from the part of the cliff the clowns had tossed Herobrine off. They carry the body through the forest, until they reach a clearing, a thick circle of trees surrounding a bonfire, firewood piled high, manned by several other hooded men. A hooded figure turns around, looking in surprise at Herobrine's body, and the other hooded man.
CULTIST: Brother Maldregeth, what brings you here so early?
Maldregeth gestures to the body over his shoulder.
MALDREGETH: I have found a Near-Lifeless Subject, Brother Apelix.
APELIX: Really?
MALDREGETH: Indeed.
APELIX: This is excellent news. We must inform the others.
Apelix immediately calls the other five cultists over. Upon hearing the news, they immediately begin to prepare. Maldregeth sets to body down, and applies a number of wards to the surrounding area, to prevent escape.
An hour or so later, the cultists have built a makeshift altar before the blazing bonfire. They set Herobrine's body upon it, and form a circle around both it and the bonfire. They wait. Soon enough, another hooded figure enters the area, his crimson robes adorned with a number of golden symbols, likely to denote his status. He also appears to be wearing a large amount of voidmetal armor plating, and carries a voidmetal sword stained with blood. Immediately, all seven other cultists bow deeply, before lowering their hoods, revealing the heads of goats plastered to their own.
ALBERIC: You have obtained a Marked One without my aid?
ALBERIC: Impressive.
ALBERIC: Cumeah.
Praetor Alberic places his hands on the sides of the stone altar. Immediately, the goat-mask-wearing cultists begin to chant an incomprehensible phrase over and over again. Alberic draws the sword, and holds it directly above the Capricorn branded in Herobrine's chest. Alberic waits, and aligns his statement in with the rhythm of the chant.
ALBERIC: Cthk'aryvt fhtagn.
The cultists chant "Apertis Oculis" simultaneously, as if in response.
The cultists chant "Iä! Iä!" in response. Alberic stabs the blade directly through the Capricorn symbol, not stopping until the blade sinks into the stone effortlessly. He draws the blade from the body, and two cultists break the circle exactly as practiced, forcing the altar into the flames. Herobrine's body begins to burn away, and the cultists depart from the area, splitting apart.
Meanwhile, on the Battlefield, I carefully watch over a summoning circle and my person notes, waiting. Everything seems to be in order, and the circle is set. The clock ticks by. I sense the sudden release of energy from a ritual of the Crimson Cult hundreds of miles away. With a swift movement, I begin to chant.
I smash a beaker of some crimson fluid on the ground, and the burnt and heavily-scarred body of Herobrine appears in the circle, embers flying everywhere. I slide my foot across the circle, breaking it. Herobrine has returned.
Ashwood Rod && Agonized Soul = Agonizing Rod (9/9!)
Depowered Cipher's Call && Indigo Flames = Slightly Less Depowered Cipher's Call (8/9)
(+2 to Twin)
Discord 38/50 (+2 from Tazz) ////////////////////////////////////////////////////.
Infinity Mechanism 30/30! //////////////////////////////.
NEW: Imperator 1/50 ////////////////////////////////////////////////////.
-THE REST BELOW HERE WAS SADLY REMOVED BECAUSE OF CHARACTER LENGTH ISSUES-
Brewery Upgrade added!
1 damage to Herobrine (he'll only ever take one damage)! He laughs maddeningly, somehow pleased at the ordeal.
I whip out a gun, and back Phantom Walker into a corner. "I'm warning you, don't make me shoot." and I shoot anyway 'cause yeah. Then I strap a bunch of dynamite to Mt. Ebott and blow it up.
Quote: 34/50
Computers getting hacked...: 22/50
As the man stood at the subway station, he checked his phone. A message popped up saying "I've got an important job for someone," So the man checked the message. ???: "Oh thank god you responded, I've already sent this message like three hundred times. Hey, would you mind telling me who the heck you are? ??: "The name's Richard Conway, freelance spy." Conway: So, would you mind telling me who you are?" ???: "Oh? Me? I'm [redacted]." Conway: "Alright, [redacted]. What's the job you have for me?" ???: "I need you to steal some data." ???: "From KFC." Conway: "Well, that's stupid. Whatever, I'm up for the job." to be continued when i'm not lazy...
(11 / 20) R e m e m b e r m e , s o I m a y l i v e o n .
(26 / 40) Font Friend
+1 to Talist
+1 to Battlefury
=Action=
I decide to formulate the perfect plan to destroy Herobrine. I spend a few minutes making preparations; cloning Armistyxs, setting them up in brand new fancy ways, and end up building a devious rube-goldberg device to stomp Herobrine! The process is simple, and will go as follows; first, massive strands of meat will be fired over Herobrine, and a cage full of tigers will open. Herobrine will run away from the tigers (or be forcibly made to go where he'd run by an Armistyx Bot) onto a platform, where a massive anvil will fall on him! When he gets punched through the ground, he'll go through an underground gauntlet of saws, lasers and spicy peppers through his skin and pop onto the surface, centered on a massive target.
Meanwhile, the tigers are lured elsewhere by MORE MEAT; they go onto a pressure plate, firing an arrow from a dispenser at a wooden button! That button will trigger an array of Command Blocks, spawning a massive arrow above Herobrine which will then punch him into the ground! He'll then go back through the gauntlet of saws, lasers and spicy peppers, but he'll take a left turn and enter the fun area full of waterslides. Said waterslides are full of acid, and are lined with razor blades! When he finishes going through the waterslide, a spring will launch him out of a cave, back onto the surface, and into a massive pit of tigers. These tigers, realizing that Herobrine is still covered in meat from before, savagely rip into him, and then drag him off to the giant blender. Another spring will launch Herobrine into the blender, along with lemon juice, more spicy peppers, and lots more razor blades!
After massive irritation from the blades of the blender and lemon juices, the blender will pour Herobrine out into a break room, where he'll get to enjoy some delicious, non-healing spaghetti! However, he'll really need to use the washroom after eating it; so when he sits down on the provided toilet, it'll rocket into the air, Herobrine still stuck on the throne! The toilet will then morph into a nuclear bomb, fly straight down with Herobrine attached to the front, and fly downward and obliterate Herobrine in a massive explosion!
I then set my plan into action. Herobrine runs from the tigers / Armistyx bots, and everything works perfectly; the anvils, the spicy peppers, the arrow, the waterslides, the tigers and the toilet! As Herobrine flies up, attached to the toilet-now-nuke, something flies by, grabs Herobrine, and leaves the nuke to plummet down to the battlefield, sans Herobrine.
H e l l o .
The slaughter is instant; Herobrine is immediately flung through the air at Mach 20, then intercepted by the creature, then blasted backward with thousands of red scales, multiple getting stuck in his body. Said scales explode, leaving red marks on Herobrine's skin! The creature then flaps it's wings. Whatever has the marks is highly vulnerable to whatever happens next. A massive wheel appears, spinning and picking one of many judgments for poor Herobrine! It picks Timeshift, and the creature suddenly fades from sight, as a portal appears. Herobrine is flung through it, still being carried by the backwards force of the red scales!
Herobrine finds himself in the future; there's a party going on in the near distance, but some people down there are sleeping. Herobrine suddenly finds himself falling asleep, and awakens in a place with shattered glitched skies. A red figure simply stares at him.
cc: um, wha(t)?
cc: (t)his (c)an'(t) be for real. obviously.
cc: quo(t)e unquo(t)e friend, come deal wi(t)h goddamn "herobrine" over here.
A purple figure suddenly appears, manipulating the world around him into the shape of a giant dragon! The dragon tail-whips Herobrine into the sky, and nails him with rapid-fire bursts of fire and napalm! Herobrine is then grabbed by the claws of the beast, and flung into the far reaches of the land he's in. He slams into the cracked dome the land resides in, and watches as the dragon flies into him, slamming him against the walls! Herobrine then finds himself being peeled from the wall, and flung downwards once again. He lands in the ruins of an arena, and is promptly body-slammed by the dragon. Herobrine then gets up, and decides to actually do something during this attack. He channels his energy, a massive blast getting charged! Before it can let it loose, he finds himself falling asleep again...
cc: ...
cc: i (t)hink (t)ha(t) was a(c)(t)ually him.
cc: good de(c)ision by me (t)o wake him up.
...and he wakes up, still soaring through the air. Another portal appears, this one taking him back to his present day and age. He happens to appear right where the nuke from earlier was going to land, and is promptly pulverized by it. While in the crater, I run in, stomp on his face a few times, and run off quickly before he can do anything to me.
=Command=
Valeera gets yet another mana, upping her to 9 Mana! She then obtains the Balloon Drake card from Balloonsera, and then draws a card of her own!
CARD DRAWN: Backstab (0)
She then plays Backstab on any undamaged Demon from the Summoning Portal, Assassination on the Voidchicken, and then plays the Gnomish Inventor, drawing Sprint!
1 damage to Herobrine!
That friend looks awfully threatening if he can just toss Herobrine around like a ragdoll. A Herobrine who's actually trying, at that-Chaos probably COULD feel, and having control over his body would be very desirable in that case...Thank goodness that didn't happen.
You're almost positive that didn't happen. Yep, he's totally dead.
You know, I'm REALLY tempted to use Traho to protect Zineous, Herobrine, and a few other entities, but I'm not. You can thank me later.
=Action=
Sorodin pulls out an old classic, the LOGIC DISTORTION REMOTE from his back pocket. Realizing that Cobalt has it out for Zineous, he decides to protect him as much as possible. Pressing a few buttons, he sets the power output to FULL, and starts up the LDR. The air around Zineous starts to morph into 1s and 0s, the graphics being ripped away and the bare bones of the code being revealed. A few missingNo come through (You better not brainwash these, Uzi.), and the code around Zineous solidifies. Now, there's a solid wall of glitchy code around Zineous, and if any other entity stumbles through there, who knows what will happen? If not brainwashed, the missingNo will bodyguard Zineous, standing just outside the glitchy border. Looking down at the LDR, Sorodin notices it's faint glow has died. The LDR is no longer capable of generating results. Sorodin also takes a Mario's Cape out from the Super Unfair Paper Mario Maker Sketchpad 64, and uses it to turn around some of the Wizard of Yendor's Nasties.
OOC: Did nothing happen to the Esper? If so, why did it spell GORRILA?
Zineous will attempt to protect himself as much as possible. If he is sufficiently protected by my action, he will instead use Thunder Rage on the Wizard of Yendor and his Illusion once again.
Voidmetal Bottle && Pocket Dimension = World in a Bottle 4/9
=Inventory=
Logic Distortion Remote (Powerless)
Super Unfair Paper Mario Maker Sketchpad 64
Voidmetal Bottle
Pocket Dimension
Infinite Pie Cornucopia
Traho
(Only including things that I deem important to my ultimate alchemy chain thingy)
==Charges==
The Nonexistent 21/50 (+5 from Tazz) Essence of Rain The Balancer 16/50 (+5 from Tazz)
+2 Cobalt
My attempt at bribery.
You manage to protect zineous from 2 attacks this round! (I'm considering the MissingNo a seperate defense rather than a whole new entity in this case. Thank me later.) Zineous will probably go into Thunder Rage because there is no such thing as 'well defended' enough in this case.
@Tazz the Maxis should have been healed (they regenerate their shields).
Herobrine... well my PG has no idea of who this guy is, but let's say that I want the reward so let's attack him.
Hezetor telekinetically raises a stone from his surrounding (or from his hammerspace if there is nothing like that) and throw in the direction of Herobrine, what I describe here happens before it reach him. (Before he even notices that such stone is close to him, in case he notices all of this happen in the moment he tries to touch it or when the stone is closest to him)(In every other case this happens when the stone is closest to him, so dodging is useless as well as parring)
I'm going to start my attack by just resolving one of the most useful equations that can be considered in physics: the equation of Einstein.
By applying it I will be able to rationally reach the meaning energy and all it's attributes.
Considering that we have that done, I'll be able to create a long-ranged attack cable to create an electric current that will accelerate the speed of the electrons that are located in the furthest part of each single orbital that makes part of everything in reality. (In this case I accelerated the speed of the electrons of the stone)
By doing that, I'll be able to create a distortion which, combined with quantum mechanics and general relativity will let me create corps with no shape that will utterly sucks everything inside of itself thanks to its unbelievably high density.
I was able to create one of the most fearful thing in the entire universe, the Black Hole. (from a common stone)
But that's not all, by increasing the acceleration of the electron, the Black Hole that I just created will get the interesting ability of warping and distorting time and space.
I'm no more talking about a simple Black Hole,this one is called in physics "Black Hole of Schwarzschild".
Now, Herobrine will try to escape,but that's not possible, and that's because it must reach a speed that can at least be equal to 299.792.158 metres per second (speed of light) and, even considering the possibility that it does, it still will be distorted by the increasing magnetic forces that are acting outside and inside the black hole.
So, if it will get caught inside this kind of hole, there will be no escape, but that doesn't mean that he will have a chance to leave that place because, by the acceleration of electrons and the amazing magnetic fields that are acting all along the electric current inside the hole, will generate an electromagnetic force that will have the same energy power as the number of oscillation of the Cesius atom during the time lapse of a second.
This number is actually 9.192.631.770 oscillation that, multiplied by the weight of the corpse that is getting inside the hole and the speed that he is having by leaving or entering inside this Black hole will utterly destroy him with a force that is unknown even by modern physicist.
What makes this kind of black hole (Schwarzschild's black hole) so different than the others is the fact that, whatever enters it, will be completely disintegrated. (At least in the moment his body entered he felt the greatest pain possible)
No ways to leave it, no ways to defend, no hope.
Instant death.
And that gentleman is how to turn a common stone in a Schwarzschild's black hole.
Now for a normal attack.
Let's install the following modules on the modular Magnum.
Module of weapons production
Module of stasis manipulation
Module of plasma manipulation
Now with these modules installed the magnum trigger is telekinetically moved by Hezetor.
The result is that the projectile is actually a smaller weapon to be precise a smaller .44 Magnum, this magnum fires of 2 Magnum and those 2 Magnum fires of 2 smaller Magnum and so on.
The result is that when the Magnums reach the Mechari Engineer they are as big as his atoms, you may ask how they manage to stay as such, the answer is the stasis manipulation that thanks to an appropriate manipulation of the particles that used to form the Magnum these were kept intact until the hit, because now that something like a trillion of weapons has hit the mechari the plasma bomb that was created inside explodes destroying the atoms of his more external part of his body , then the lightly bigger magnum come in and they do the same etc etc until a magnum big as a projectile explodes in the eye of the creature.
Now that was the first shot.
Should I fire the remaining?
Yes indeed.
The remaining bullets are shot reproducing perfectly the previusly stated effects on the mechari this time destroyng most of his head.
The maxis will attack the Mechari Engineer, may their laser melt him.
If he is dead they will just take cover.
+2 pit [AZ]
Concordant Killer 18/25 +2 form Tazz
Rugname 36/50+2 from Tazz
44 Magnum && container for modules = Modular Magnum (Level 5: 6/6) Complete!
Iron Armor && container for modules = Modular Armor 1/?
Iron Armor && container for modules = Modular Armor (Level 5: 1/6)
1 damage to Herobrine! Sadly, a being mostly composed of the very essence of destruction is naturally nigh-impossible to destroy normally, as such Herobrine somehow reforms from the Black Hole, obliterating it in the process.
==Turn 1==
Salt 35/50 (+2 from Tazz)
Imperator 1/50
+2 to Twin.
Clay Disc && True Essence of Earth == Disc of Deepest Depths 3/11
Gold Goblet && True Essence of Water == Cup of Coldest Seas 3/11
==Action==
Crystal looks over at Jaraxxus, before becoming cloaked in a visible aura of power without moving so much as a finger. The Wand of the Empty Set warps into his fingers, before the aura around him becomes tinged with red oblivion energy, again without him moving even an inch. Jaraxxus suddenly notices that his legs are coated in an identical aura, before both auras intensify. Crystal’s does no harm to him at all, while the energy around Jaraxxus’s legs begins to slowly creep upwards as it sears his skin with the power of concentrated arcane energy, as well as just a tinge of oblivion. The aura around Jaraxxus accelerates its spread, covering all of him in a pulsing, shimmering, searing sheath of magic. Crystal twitches a hand, closing it into a fist, and the aura around Jaraxxus begins to squeeze. The other hand flattens into a blade, and the aura around Crystal extends into a sharp spike that pierces Jaraxxus’s chest, spearing directly through his heart. The Wand of the Empty Set is stored back in Crystal’s inventory, just after using its control over oblivion energy to flood every scrap of it in both auras into the hole in Jaraxxus’ chest, directly into his heart, that is. Said heart immediately crumbles into a fine dust, before being vaporized by the aura, which has not stopped being a thing. Crystal retracts his magical spike, and calls upon the spell Judgement, from Epic Battle Fantasy. A white arrangement of runes appears under Jaraxxus’ feet, before erupting into a pillar of holy power, searing the demon’s very essence. The holy magic funnels into the aura around Jaraxxus, further harming him for a period not exceeding five minutes, before both auras wink out.
==Entities==
Nop.
==NEW: Story==
-Just after the Grayhold meeting-
Crystal solidifies in the docking bay of the Thaumic Beyond. He walks back to his hub, checking on a few things as he goes - most notably, the DTG pylon, which appears to be working and active. This indicates that at least one instance of Crystal is participating in a DTG game - the pylon works to smooth out the temporal problems and canon overlaps that may result from having Crystal run around in various DTG games. Judging from the pylon’s readout (on the integrated Thaumonomitron’s screen) he’s currently in DTG0 and DTG: Terraria. Although DTG: Terraria has introduced an unforeseen wrinkle - what happens when one, non-canon (for now), possibly alternate timeline instance of Crystal ascends to become a Red Sun Guardian and GM of a game? A flicker of crimson power dances across one of Crystal’s hands. Other than the obvious, that is. Obviously any residual power won’t count for much of a boost in a non-Terraria game, but it provides extra options outside of gameplay. Such as experimentation with the power of the Red Sun.
Crystal continues along, checking on various things, and eventually coming to the group of rooms where he spends most of his time. A central hub connects to his personal living space, his personal research room, his personal magic testing area, and Crystallum’s AI housing. Seeing as he had made her, well, intelligent beyond all reasonable bounds in his original creation of True Crystallum, he had decided to just go all out and connect her into the Thaumic Beyond to become its AI - and, of course, upgrade her even more. He walks into the AI Hub to examine the housing for more exposition. Although he may be mainly a mage, he is by no means averse to technology - he just prefers magic in general. And, in this case, technology goes far beyond any magic he’s ever used.
The first thing one might see as they walk into the AI Hub is a sphere of shimmering magic containing what looks like a house-sized miniature sun. This is a massive amalgamation of plasma processor from the universe of Orion’s Arm, even a small amount of which is incredibly capable computation-wise. Some of the processing capability is taken up with scanning the area around the ship, some with stabilizing its space-warps, but the vast majority of it is just generally locked down to keep Crystallum from becoming entirely incomprehensibly intelligent. (In accordance with the rules of the universe of Orion’s Arm.) Enough is left to give Crystallum a good amount of brainpower, though. Below is a pedestal, looking slightly like a massive, upgraded Node Stabilizer, that seems to form the focus of the stabilizing sphere of magic, itself studded with what looks like massive pearls. Unless one were well-versed in the technology of Orion’s Arm, that is, in which case they are clearly Siris Pearl Modules, spheres of hyper-advanced computronium that add even more computational power and data storage to Crystallum’s mind. Several more are set into the walls around the core, these ones specialized to constantly backup Crystallum’s mind in case of total plasma-processor failure. No matter how unlikely that may be. Attached to the pedestal is True Crystallum in storage mode, in the form of a simple black metal card, and magically locked in through every spell Crystal could bring to bear. (And using several technological means as well.) In the back of the room is a massive tank of purified Zombie Brains, adding biological computing to the processing repertoire. Two separate, smaller tanks hold Crystalline Brains, one tank holding Order-aligned Brains and the other Entropy, connected in a fashion collectively known as the Entropic Array. The Entropic brains generate a constant flow of new ideas from raw chaos and data, and then the Ordered ones filter them for feasibility and sanity before releasing them into Crystallum's mind.
Crystal raises his hand to the captured sun, hand shimmering with red plasma, before stopping. Who knows what effects replacing the normal plasma with plasma drawn directly from the Red Sun would have, after all. Best to experiment there before trying it live - there'd be a danger to Crystallum in that case. He briefly wonders what effect funneling stabilized Cognitio essentia into the sun would have, before he hammerspaces the stack of books gotten from Grayhold and places them down on a nearby table. "More information for you, from Grayhold this time. Also, I think we need to experiment on plasma processors. With the Red Sun as a source of plasma, who knows what we could accomplish. That or the Green Sun, which would probably be more suited for computing." Crystallum responds, "Indeed we should. Thanks for the books. The Entropic Array is going a long way towards mitigating my new need for intellectual stimulation, but I can always use new things to mull over." An aura of shimmering white magic encases the books, scanning over them and absorbing the information within. “Interesting indeed. I should get started on building some of these. And the ideas within should serve as fruitful fodder for further research."
Crystal has already worked on merging technology and magic in the case of computation - infusing 32 thaums each of Machina and Potentia essentia through alchemy into a Siris Pearl Module makes it an incredibly fast processor, (increasing its capabilities by several orders of magnitude) while replacing Potentia with Vacuos gives it incredible data storage capacity. (Again, increasing its capabilities by several orders of magnitude.) In any case, the next order of business is to find an unoccupied solar system with a large amount of planets somewhere in the Void and get a few nanobot-powered manufacturing systems set up, as well as a planet-based base. A more stable base would go leaps and bounds toward increasing his power even more. And from there… not even the stars are a limit.
Minicritted 18,000 damage to Lord Jaraxxus! He may fumble his Infernal summon this round due to the Holy light!
The non-canon status of that game evaporates your status as a First Guardian even in RP! Get it canonized if you want to refer to it!
Heavy Rousing Sword King Rouzer* && Ten Commandments** || Class Cards*** = Heavy Class Commandment [Level ?] (1/??)
*From Kamen Rider Blade; It's a magitech two-handed sword that uses Sealed Undead (Immortal monsters that turn into poker cards when defeated) to increase it's power and preform finishing techniques.
**From Rave Master; It's a two-handed sword with ten different forms, all with different magical properties.
***From Fate/kaleid liner Prisma☆Illya; They're magical cards that grant their wielders access to the weapons of legendary heroes, and are categorized by the Fate/Stay Night character classes. (Seven base classes, with a few unique classes for plot reasons.)
I'm trying to make a great-sword that will change form and abilities by loading class cards into it.
I'm struggling to defend myself from Dusk, distracting me from the actual battle that will inevitably become multiverse-spanning, though the resulting explosions, waves of force, and other hazards caused are liable to hit anything that get's too close. I'll use that to my advantage.
I take a few quick steps back, slipping though the denser part of the battlefield. It will only buy me a few minutes, but that should be long enough.
While Dusk tries to catch up, I try and make an impact on the battle I risk actually winning.
I gather mana from the environment around me, any kind will work, but preferences on my own part affect my gathering anyway, I really need to get over that. I'd normally make this into some kind of elaborate display, but I'm rushed for time, so I use one of the simplest attacks I have, pressurizing as much mana as I can gather into a ball and launch it at the Phantom Walker.
Dusk coming back within a few meters of my location means it's time to resume our earlier conflict. I fall back into the rhythm of dodging whatever I can and blocking what I can't.
Dusk: You're actually managing to prove interesting. Dusk: How long can you keep it up before I make you pay for your lie?
Leon: You keep insisting that you didn't betray the city?
Leon: Want to justify yourself then?
Leon: Because as i saw things, you raided a Tortoise vault and ran off.
Leon: Do you even understand what that meant to the people?
Leon: To see sacred artifacts stolen away to the rebellious provinces outside?
Dusk: Don't need to, I'm not from your city, why should I be expected to play by it's rules?
Leon: That's it?
Leon: That's all you have to say about-
Then a pair of words I hadn't been expecting broke the mid-duel banter.
Dusk: Caught you.
Dusk closes the distance between us instantly, punching me with enough force to crush my defenses, and throwing me back though the air. I set up a barrier to try and avoid dying of the impact with whatever I'll hit, given the flight path I'm on right now, that whatever is probably going to be Herobrine.
Leon: Gah-!
Entities:
None that I know of...
Inventory:
Grimoire for the Summoning of Fantastic Beasts [Level 3]
Winged Hunter Cosplay [Level 1]
Heart Gauge [0 Collected]
Charges:
Corridor of Darkness: 20/25 (+1 from Talist, +2 from Tazz)
Astral Cafe: 8/15 (+2 from Tazz)
Boosts:
+1 for Talist
+1 for Twin
Heavy Rousing Sword King Rouzer* && Ten Commandments** || Class Cards*** = Heavy Class Commandment (Level 9: 1/10)
Dragon hunter cosplay: Sadly, it's dragon scales are genuine but it's otherwise pretty much just a costume and not all that useful to you.
Anti-Unoriginality Turret 30/50 (+2 from Tazz, +2 from Richard)
Hypocrisy counter since charge 15: 1
I leave the strange place just long enough to purify the crimson into forest with a Clentaminator. I then go back down to examine the roots of Yggdrasil.
You only manage to purify some of it...It'll take a more concentrated effort to fully cleanse the landscape.
The roots of Yggdrasil are long and old and are a deep golden color, pulsing with many energies: of nature, of life, of time, of Creation, of time...Really, the amount of energies in all honestly seem to be quite unlimited. An impossibly powerful source of all. World Tree, indeed. Perhaps less of a tree and more of a tree-shaped conduit for all of this world's existence-formated, perhaps, to be the medium that creates the world.
UserZero doesn't seem to be caring all that much for these roots, though-it seems that whatever your seeking lies in the core of Yggdrasil itself, which is an extreme distance away. Plus, even here, these roots are small, perhaps the very edges of the roots itself...
Deep inside a forgotten pocket dimension, a wisp of orange energy appears, blazing with the glory of vast, immortal suns as it descends onto a nearby sarcophagus, and begins to melt through the chains covering it. Golden chain after golden chain gets promptly turned into a more liquid state of being, unleashing the horror within the sarcophagus.
Another glowing ball of light descends through the crimson skies, crashing into the ground with the force of a small nuclear explosion. When the mushroom cloud clears, Y, the Lesser Dog NE0, who is currently being Petted by Y, and many others can gaze upon an entity resembling a small sun, if suns were elongated, tapeworm-like creatures with tentacle-adorned faces seemingly created by an unknown creator for the purpose of bedazzling SCP researchers and being ridden by ancient cultists. This instance in particular has curled itself in a spiraling, helix-like pattern around Herobrine, and is currently being used for the latter of the 2 purposes I mentioned. The Solar Cultist takes out a weapon resembling an odd combination of a sword, a whip, and a spear, and uses it to ensnare Herobrine before ascending into the skies on his cestodian mount, dragging the humanoid abomination with him like a flail. The tapeworm soars through the interplanetary space, arriving at a familiar object. The cultist speaks, hir voice reminding potential listeners of the malevolent crackling of a oversized bonfire:
Solarus: BEHOLD
Solarus: THE SUN
The solar cultist leaves the Solar Parasite grazing at a nearby solar protuberance, descending further into the core of the sun, and taking Herobrine with him. As the cultist arrives at the very nucleus of the sun, he takes out a long spear, its tip breaking into two and forming a claw-like tool. The cultist speaks yet once again, his infernal face now nigh-indisguishsble from the surrounding chaos of nuclear fusion:
Solarus: I NEED SOMETHING FROM YOU
He then extends the claw-tippes spear towards Herobrine, drawing out a small, black-red-purple shard of his very being, which rapidly stabilizes between the two tips of the spear. Then, suddenly, the cultist is gone, as is the double-tipped spear, the sword-whip-spear and the shard of Herobrine's essence. The Solar Parasite, however, is not gone. Having eaten the solar protuberance, it shakes of its infernal saddle, heads back to earth, and licks the Abnormally Large Voidtouched Chicken with its superheated tentacles before rapidly leaving the solar system.
The Mindkiller 9/10
Pitch Black 4/10
Vortex Monolith 9/15
SCP-882 6/20
1 damage to Herobrine! The Cultists, after grabbing his shard of essence...Explodes violently as the Oblivion energies consume his being. Herobrine smirks.
Star Cannon && Minishark = Minishark Cannon (Level 7: 7/8)
I notice that Fseftr is not in the best of conditions, and UserZero rampaging all over the battlefield. In an effort to distract her, i fire a massive missile volley using the Saints Row at Fesftr while 19th Century Armstrong Guns fire cannonballs full of explosives in his general direction. Then, dozens of Boeing Superfortress come out of the Spellbook and drop tons28
of exploding, magical, Life Drain bombs while i walk up and stab him with the Gemblade, causing him to fall backward into the Pit O d00m (Not to be confuddled with the Pit Of Doom)
28/50 Upgrade system (irecreeper)
13/50 Deactivated...
||random storypost of uselessness. R e a d A t Y O U R O w n P e r i l!
2255
Alternate timeline 20135
Earth
Scans of the planet indicate an odd̵ ́pu͘r͞ple ͘matter ͘h̡a͞s̕ c̸or͟ro̢ded or̢ re̸plac̕ed 40% of the planet.
||CONNECTION TO CAM 47: Dimensional Portal and Summoning Room A1 LOST||
2+ to irecreeper
Conclusion: using Zalgo when the text generater messes up the sentence structure sucks.
The Saints Row: Drenched in purple, this bad boy was made to wreck American-grade explosive havoc that looked like it came right out of a Michael Bay film. Especially if it lands directly onto a foe. That would be painful.
((Though, I suppose Bomber is still apparently in his Ghast form? I wasn't expecting that, but hey, I won't complain.))
A Tactical Genius: 32/50 ==================================================
IMPERATOR 1/50 ==================================================
+2 to Twin
Still in the form of a terrifying Ghast, Bomber decided, with what control he still had, to focus on attacking Jaraxxus. The return of the eredar lord was troublesome, as he could create another Demon Portal. Unfortunately, Bomber lacked any more planes to crash into the aforementioned portal at the moment, so it would probably be for the better if it were prevented from appearing in the first place.
The runes and glyphs that covered his ghast-form began to glow intensely. These markings were almost like tattoos, permanently engraved in the ghast's skin. Bomber opened his eyes, which were actually yellow-green rather than a Ghast's traditional red. He pivoted around in the air, slowly turning to face Jaraxxus. It was an odd sight, as a ghast tends to float around sporadically while firing and screaming at anything that moved. Bomber's movements were instead deliberate. Calculated.
A shriek suddenly resounded, and a large fireball spewed from Bomber's mouth. Its heat split the air suddenly, a thunderous boom left in its wake. It slammed into Jaraxxus with great force. Upon impact, the fireball exploded into a rain of molten rock. Technicolor flames fell upon Jaraxxus. They seemed to stick to his skin, and no amount of water or fire-retardant would put them out until they were done doing... whatever they were about to do. It probably wouldn't be very pleasant for Jaraxxus.
The technicolor mess of fire that covered Jaraxxus grew in intensity. Colors changed violently, becoming almost seizure-inducing. Jaraxxus' skin began to hiss as it slowly and painfully melted away. Hissing, fizzling and popping, some of his flesh dribbled onto the ground like wax. The agony was all Jaraxxus could think about, doing no more than standing there in shock. The pool of melted flesh on the ground began to form a puddle around him. It was a horrifying sight, to say the least.
Warping flames continued to burn, beginning to change whatever was left of Jaraxxus into different materials. Glass, wood, lead, uranium, string, carbon dioxide, even spiders. Yes, spiders. Jaraxxus began to feel his demonic form destabilize quite a bit under the mutating properties of the warp fire. There is no way he could sustain himself if it continued like this. The changes continued, becoming more violent. Bone, blood, nitroglycerin (which promptly exploded), rust. He began to wither away, losing himself piece by piece.
Eventually, the vivid fires burnt out. Jaraxxus was left in shambles; whatever pain he felt was probably indescribable. The only remainder of what just happened was a trail of smoke that curled into the sky.
Bomber starts another Alchemy. He pulls out a staff made out of only the most expensive crystals. This was known as a Mystic Staff, which for many people would boost their arcane abilities. In his other hand was the Soul Booster. He put both items into the Alchemiter.
The Pit: 16/20 +2 from Tazz
Fort Rebuilding: 16/20 +2 from Tazz
Holy Flame || Peacetime = Fear No Anvil (Level 10: 6/11)
+2 to nulitor
A rumbling echos across the mountains and across the fortress. Something has awakened... Something is coming
Out of a pit comes... A magma slime?
???: Hello... Master, You were right to build those walls, but they can not hold back the evil that is coming...
Me: Who are you?
???: Or who was I... I believe I was your first summon... Ah, yes Urthank
Me: Then why are you here? And... Why are you a magma slime?
Urthank: My true master has sent me to aid you in defending against the evil. And my current form? Well, coming back was not easy, and it changed me, but you may see I have become stronger...
___
I take a spoonful of the egg salad, but before I can take a bite the destroyer comes out of nowhere and swallows the spoon before zooming off.
I tell the destroyer to attack a random PZ entity... for now
I feed a cookie to user zero... not a special cookie, just a very tasty cookie
Alchemies:
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3: A staff that gives off a calming vibe. It's powers grow with the level of peace around you, so as it stands its very weak. When it is strong, however, it can do great things.
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1: It's a hard drive that keeps itself very cool
UserZero accepts the cookie and eats it without reprecussion, as it's a tasty cookie.
The Future: 50/50 ================================================== (+2 from generic, Nimbleguy, and Erelye, +1 from Irecreeper and Pricey)
(+4 from crystalcat and Bomber, +2 from jondanger, +2 from Tazz) I send all of these charges towards Erelye, completing his Discord charge!
I +2 Irecreeper.
The Scribe pets Lesser Dog NEO. "Here we go again..."
The Scribe decides to use the power of creepypastas to combat Herobrine. He goes to the Restaurant at the End of the Internet and orders a dozen of their specialty creepypastas. The Scribe eats most of them to judge their tastes, but he doesn't really like any of them. The 'slenderpasta' had weird black tentacles inside of it, the 'jeffpasta' tasted like bleach, the 'mousepasta' literally tasted like suffering, the 'squidwardpasta' tasted too much like sushi, the 'smilepasta' had an aftertaste that made the Scribe's mouth curl into a twisted smile, the 'drownedpasta' made the Scribe turn into a statue, and the 'goatmanpasta' tasted way too metallic. Not to mention all of the 'pokepastas'. The Scribe doubted they were even edible.
Ready to give up, the Scribe prepares to just pay the bill when he sees a particular pasta that catches his eye. An original one. And it isn't even overtly horrifying either. It's unsettling. Eerie. Mysterious. It preys on the unknown and the unexplained, the things that are just out of sight and scattered every which way so the pieces of its puzzle can never quite be put together. It's called 'gasterpasta'.
The Scribe takes a bite and heaves over in pain, letting out a digitized scream that causes everyone in the Restaurant to shatter into thousands of pieces, their very essences becoming undone, blowing away in the winds of reality. The Scribe's form becomes monochromatic and corrupted, a mere skeleton of its former self. He teleports back to the Battlefield in a frenzy, hovering over Herobrine with an aura of nonexistence and a soul of a statue.
The Scribe begins to speak, but his speech is unlike anything a living thing could make. It is horribly distorted, made of meaningless sounds and jumbled shouts that climb over each other in a desperate attempt to make some sort of sense out of pure chaos. Herobrine backs away slowly. Even a being such as him can't begin to understand the horror of the Scribe's movements. "BEWARE OF THE MAN WHO SPEAKS IN HANDS, THE MAN BEYOND THE VEIL. BEWARE OF THE MAN YOU CAN'T UNDERSTAND, THE MAN THAT ISN'T REAL. BEWARE OF THE MAN WHO CLAWS AT YOUR THOUGHTS, THE MAN WHO IS AT WAR. BEWARE OF THE MAN THAT IS WRAPPED IN BLACK, THE MAN WHO'S TRAPPED BY HIS CORE."
Herobrine's thoughts implode.
Uncle Grandpa introduces Mt. Ebott to Mt. Everest. Seeing how tall Mt. Everest is, Mt. Ebott feels extremely inadequate and loses its fighting spirit, calming down and turning back into a normal mountain. If that doesn't do the trick, the Scribe shows Mt. Ebott Olympus Mons, a mountain on Mars that is nearly three times the size of Mt. Everest.
-A GREAT STORY WAS SNIPPED FROM EXISTENCE HERE-
[AZ] Alien Drones: 115,000/115,000 x2 HP. Airborne. Detection: II Supermagnet: III Delta Sequence: III Anomaly: IIII Incarceration IIIII ========== 100% ========== 100%
Welcome to the future! Taken from the wreckage of a billion-year-old ship, these spherical drones are used as security. Their attack patterns are pretty peculiar though, making them stand out from most other entities. In addition, they run on magnetic charge, which builds up passively with each turn. They can then expend this magnetic charge on high-power special attacks! Two will be summoned at once, each with the stats shown above. One was summoned from my charge, and the other was summoned from Erelye's. Let's take a look at what they can do on the field.
PASSIVES:
Security: The drones are unable to attack anything that has not yet already taken damage, due to the fact that they detect threats based on adrenaline levels, heartbeat, and other signs of the fight-or-flight response. If any entity attacked by the drones possesses the Fear or Petrification debuff whilst it is being assaulted, the attack deals five times the damage.
High-Threat Target: The drones will deal more damage when a targeted entity has lower health. If an entity has 75% HP, the drones deal 15% more damage to it. If they have 50% HP, they deal 30% more damage. If the entity has 35% HP (or less), the drones deal 40% more damage.
Duality: The drones are designed to work together to defeat threats. When one of the drones is destroyed, the other deals 50% less damage.
Magnetic Charge: The drones require charge to function and operate their cameras outside of their natural home. Each drone builds up 20% magnetic charge per turn.
SPECIAL ATTACKS:
Detection: The drones deal approximately 1,000 damage to as many undamaged entities on the specified side as possible, making them targetable. Requires 35% magnetic charge. Takes 2 turns to charge up.
Supermagnet: The drones reveal their magnetic superlasers, and fire them at an entity. Deals major damage, and inflicts the Burned debuff on them for two turns. Requires 60% charge. Takes 3 turns to charge up.
Delta Sequence: The drones act in unison, firing a large amount of extraterrestrial adhesive at a target. The being targeted is afflicted with the Sealed debuff for three turns. The Sealed debuff targets the ability to attack (the entity in question has decreased damage output for the duration of the effect) and speed (the entity attacks last in the EoTB for ONE TURN). Requires 65% magnetic charge. Takes 3 turns to charge up.
Anomaly: The drones pick a legal target. Roll a D7. Requires 70% magnetic charge. Takes 4 turns to charge up.
(1) Deals 6,000 damage, BUT the target is able to attack twice in the next EoTB.
(2) Deals 8,000 damage, BUT the target is granted a Strength buff for three turns.
(3) Deals 9,000 damage, BUT the target is granted a minor Strength buff for two turns.
(4) Deals 12,000 damage.
(5) Deals 15,000 damage, and inflicts the target with the Fear debuff for two turns.
(6) Deals 20,000 damage, and inflicts the target with one level of Petrification.
(7) Deals 25,000 damage, and inflicts the target with two levels of Petrification.
Incarceration: One of the drones absorbs the targeted entity, trapping it in its security bubble. The entity is rendered unable to act for two turns. Drone has a 5% chance to fly off somewhere in space instead of staying still, instantly killing the entity trapped. One drone cannot act the turn after Incarceration is used. Requires 120% magnetic charge, meaning that the drones do not receive any the turn after. Takes 5 turns to charge up.
1 damage to Herobrine! His madness/sanity is too strong for him to become fully detached, but he nevertheless welcomes your pain!
Uncle Grandpa will do as you say!
Alien Drones summoned! They'll do as you say. Their HP may take a small buff.
ong>Alchemies
Lifecannon > Fine = Keep On Keeping On (4/5)
SCP-2223-A Figurine && Tallow Golem = Magical Anime Girl Golem (10/10)
Charges
Project M06-Internationalization (50/50) (+2 from Topazian, +1 from Fseftr)
Project M07-The Phonetician (17/50) (+1 from Fseftr)
+2 to Fseftr
I implement a leveling system for myself. EXP is equal to total damage dealt.
EXP to next level = 250(⌊0.6L3⌋ + 100L2) where L is the current level.
I start off at level 1.
On levels such that L = 8n + 5 where n is a whole number / non-negative integer (5, 13, 21, ...) I gain 1 max health.
On levels such that L = 5n + 3 where n is a whole number / non-negative integer (3, 8, 13, ...) I gain a +3.5% attack modifier.
On levels such that L = 7n + 9 where n is a whole number / non-negative integer (9, 16, 23, ...) I gain 1 armor (permanent).
I have the output from a C program that creates a table for this leveling system here: Link
Action
I avoid placing the Magical Anime Girl Golem down yet, to avoid activating it.
I open the Codex U8 to a page labeled Special Spellcasting: . Special Spellcasting:
Ever since Wingdings were added to the Unicode Standard in version 7.0, Unicode wizards have been using spells under the domain of . This allows for more versatile spellcasting less constrained by the limitations of the Unicodium language. However, since each word has to be spelled out letter by letter, the spells take substantially longer to cast. Basic Spell: Wingdings Energy Sphere261C 25FC 264F 2752 2651 2BB9 20 1F322 1F790 2652 264F 2752 264F
The Codex U8 continues for a few more pages on the subject of Wingdings. I flip forward a few pages and cast a spell: 264F 1F790 2653 264D 20 2650 2653 2752 264F 264C 264B 26AB 26AB 20 1F78F 2650 20 264E 1F78F 1F78F 1F53E
Suddenly, a trail of fire is sent at Phantom Walker. The fire balls into a fireball as it approaches him before engulfing him in flames. He melts.
You can't get more than 10 armor, 30 Max HP, or more than 50% Damage increases, so they'll arbitrary stop once you get that high, but nevertheless, you got it! I hope you can keep track of that...
2 damage to Phantom Walker! For your info-keeping needs, Every 1 HP of damage you do to Phantom Walker is roughly equivalent to 4,000 damage.
My Action: I fabricate a bunch of Tanks to add to the GS army.
Tanks [GS]: 1000/1000 HP x10 (advanced armor reduces damage to all tanks after the first one destroyed in an attack by 50%)
EXOS Action: Alright, I don't like this Herobrine fellow. Seriously, wasn't he removed like a dozen times by Mojang? Oh wait, this is probably before that happened. I open up by telling Notch that this fellow called Herobrine is running around in his game and scaring people away from this game, so that he can perform all the patches to Remove Herobrine (too bad this wont happen until after the game). I then deploy a cluster of Scout Drones to keep Herobrine busy for a short period of a few seconds. After he destroys them all, he notices an odd shadow above him. Suddenly, the ground beneath him disappears, and he falls downwards for what appears to be a short distance. Unfortunately, the ground beneath him disappears before he can touch it, and keeps disappearing under his feet as he is suddenly plunged into darkness. If he attempts to fly/doublejump/whatever upwards to stop falling, he hits a big cube, and due to strange falling physics he takes a big hit from the object as if it fell on him (the physics don't count the relative velocity, they just apply damage when the hitbox of Herobrine and the hitbox of the falling object contact each other), is slammed into the ground by downward knockback, bounces off from the ground into the falling cube, and gets caught in this combo attack until the end of the attack. The attack ends at bedrock level, and from my predictions can end in one of 2 ways: either the bedrock below him vanishes, sending him into the Void, or he is slammed into bedrock and then crushed by the cube. Either way, the cube then transforms into bedrock, either trapping Herobrine in the Void below the world (you'll really love it Herobrine, it has a bunch of nasties that will destroy you), or suffocating him as he is crushed between the ground's bedrock and the cube that has turned into bedrock.
What exactly was the cube, you ask? It was actually one of my special weapons drones, designed to bring special weapons to bear on godmodder-type targets. This particular drone type, my Cube Drone is, at least on the surface, a 3m x 3m x 3m cube that can be disguised as nearly any type of block for sneak attacks (in this case, it was disguised as obsidian). In this case, it mounted a Tera-Barrier Projector, a derivative of the Weath Ray with the main difference of applying to a fixed area relative to the emitter instead of acting like a beam. The Projector fired in a 3m x 3m square 5 blocks downward from the Cube Drone's location to anhillate the floor underneath Herobrine via teraporting the atoms of its substance all over the place (note that due to some unknown reason Weath Rays and their derivatives have so far been unable to directly damage godmodders and godmodder-like entities, so the Tera-Barrier cannot actually damage Herobrine). However, the other unique thing about this Cube Drone is the highly unusual Bedrock Medusa drive. This drive is capable of generating large amounts of power in a small package the size of a single block, but with a dangerous side effect: if the drive is damaged or destroyed or even shut off improperly, it causes a chain reaction that would quickly turn the entire world into bedrock if not stopped. Luckily, I also integrated a containment field that limits the effect to the space occupied by the Cube Drone, which turns an extremely dangerous and destructive power source into a special option that can be used to turn the Cube Drone into solid bedrock to create a nigh-indestructible barrier, with the side effect of causing Herobrine to be petrified and turned into bedrock if he destroys the drone (as that would involve destroying or at least damaging the reactor). Don't ask where I built it, why would I tell you guys where I put my drone factory?
SCP Foundation Action: The Foundation attempts to run an experiment on the server (designated SCP-DTG) using some D-Class guys. They provide four D-Class (hereby referred to as the "Experimental Group") with computers, and have them connect to the server and enter it so they can run the experiments.
Experiment 1: Experimental Group is given instruction to attempt to log off of the server. Result: all Experimental Group testers find the "disconnect" button greyed out, and are unable to use it.
Experiment 2: Experimental Group is given instructions to power off their computers Result: 3 out of 4 members of the Experimental Group refuse to follow instructions. D-████ attempts to shut off his computer, but finds himself compelled to continue playing. Note: SCP-DTG appears to be able to induce compulsive effects if necessary to prevent users from leaving the server or doing something else. Further research requested on this.
Experiment 3: Agent ███ is given instruction to disable the power supply leading to the computers used by Experimental Group. He is not informed about Experimental Group in any way. Result: {GATHERING_DATA} (Tazz, this is where you state the results of the experiment)
Entity Orders: The Golem (or whatever other Terraria entity I control) is given orders to team up with another GS entity (possibly drafting an entity that otherwise has no orders, if no GS entities attack Phantom Walker he teams up with any other entities attack Phantom Walker) to get a combo attack to get past Phantom Walker's armor by combining the damage of multiple entities.
Herobrine SOMEHOW teleports back out as you haven't actually damaged him and he doesn't do anything to stop the fall, thinking that you'd attack him on the way down. He gives you quite a bored look.
Tanks summoned! Unfortunately, UserZero immediately brainwashes them to her side. Might not have done that if you didn't just get five entities. She also buffs them up.
The 2nd experiment has all 4 of them attempt to shut off the computer...They don't succeed, though. It appears this world doesn't have any 'addictive' properties so to speak...It's just impossible to log off. They request a tab-out though, and succeed without incident. The computers act as normal depsite them not actually PLAYING the game, but they're still online...Just idling. The 3rd experiment has the computers remain online despite the loss of power-the computers are generating their own.
Noose --0 Dark Magic Tome = Tome Of Self-Sacrifice 6/11
Crow && Crowbar = Sentient Flying Crowbar 1/?
I throw a snowball enchanted with disjunction (An enchantment in a minecraft mod that prevents enderman from teleporting) at the Chau Spellslinger. While it can not escape, I stab it multiple times with my Sharp Flailbldae.
Herobrine Attack: I extend the chain of my flailbldae and fling it at the wall behind herobrine. It is rooted in a tree behind him. i then proceed to yank on it really hard, sending it flying back into him.
(I know it is dumb but I could not think of a good attack against Brine.)
Holy Flame || Peacetime = Fear No Anvil (Level 10: 7/11)
+2 to nulitor
I take out a baseball bat and hit the holy flame towards lord Jaraxxus. The baseball bat is from Super Smash bros, so it makes an awesome clinking sound.
Alchemies:
Spoiler (click to hide)
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3: A staff that gives off a calming vibe. It's powers grow with the level of peace around you, so as it stands its very weak. When it is strong, however, it can do great things.
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1: It's a hard drive that keeps itself very cool
This space time continuum nonsense is somehow self-persisting. This nightmare of a thing might crash the game if someone fell into it. however, someone did. The person who fell in was babysphee, this crashed his game, killing him and memia instantly. Tragic I know, this meme magic has gone too far, it has corrupted everything near it.
I'd advise you to stay away...
Something is stirring within the meme vortex: 1/40
the SBaHJ thing and the following crash creates some kind of Paradox! Fortunately, UserZero destroys it speedily. Your roll is 3040, which creates some kind of weird .jpeg abomination! .jpeg Abomination summoned! Fortunately, it somehow stabilizes, leaving us with the image above perpetually repeating.
You horrifically die, also. But don't worry, it hasn't affected your respawning.
I declare my allegiance to the Anti-UserZero Faction.
Then, using the power of similes, I break UserZero like a stick, that upon being broken, explodes with the force of a googoolplex Tsar Bombs, which then proceeds to be eaten by an angry beaver, and following that has his mass scattered across all points of space and time to achieve maximum entropy.
I then start summoning a terrible horror from the deptzs of the internet:
Oh, wait, I forgot to claim my +2!
Leviathan: 21/30 Guitar Solo: 6/40
I fire some rounds into the Voidtouched Chicken with the Manaticon Flamesprayer, using short bursts to conserve accuracy.
I focus hard, and I tediously, painstakingly summon all the meme energy from the month+ I was gone... I absorb it all into my system, and fire it all in one blast at Eredar Lord Jaraxxus!!!
The Nearly Incomplete Certainly Extremely Memey with Extra Meme Explosives (Or NICEMEME, for short) 9/20
All the Snakes. All of them. 6/50
Modpack Arm && Gun = Modpack Meme Cannon 3/4
DONE Holy meme spirit && Gun = Meme Gun 2/2
Meme gun: It shoots dank memes from a barrel of ever-shifting colors. Sadly, dank memes usually aren't good at harming people.
5,000 damage to Lord Jaraxxus! Welcome back, Modpack!
I tell Mojang that they want to remove Herobrine from the Server, and let me do this.
I put Herobrine into the History of Minecraft then i tell him in Notch's voice where he wants to go and i said the Ordinary House and when Herobrine enters the house, he complains "WHY THERE IS TNT HERE?" and i quickly write HAHAHA on the wall and the TNT is Anti-Herobrine TNT and BOOM! creates a powerful explosion which is colored Maroon and sent Herobrine up to the skies and he hits the Skybox and he fell down to the pit where filled with Creepers trained by Players to blow up on Herobrine on his face, then i pull him off from the Pit. I blast him with Minecraft style Rocket Launcher then i put him in InfinityCraft and a Magenta fighter says "Welcome my child, and Why is Herobrine here?" while i was slapped by a Nuclear Quest Giving Taco that he wants Herobrine to be taken away and i said "Yes" then a NQGT takes him away for the most Ridiculous Quest ever seen in my life. Suddenly there is a Nuclear Ice Cream Taco (which is a NQGT) and it tries to take Herobrine away from the NQGT and however it holds on for minutes and until I stop them from doing this to him and i Put him into the Meat Grinder 1337 which can grind his bones all the way down and it makes into Maroon Bacon strips, Dark Meat, Eyes of Herobrine etc. however it turns back into Herobrine and says "HAHAHA Y()U CANN()T DESTR()Y ME, I AM INVINCIBLE" I said "No you are not" I pull out the 100 post Cannon (That the First Guardian TT2000 created) to blast him with the Anti Godmodding powers, and someone is Furious at me for using a 100 Post Cannon that used for damaging the Godmodder, and i warp out seeing Herobrine is badly damaged on the floor.
An powerful Halloween themed summon 45/50
Sp00py Armor 22/25
Heal Blaster && Bayo-Laser Rifle && Plasma Katana && Blue Gem = Best of Times, Worst of Times 4/11
+1 Pit, +1 Talist
My Items
Angelic Blessing: [Power Rank V] Heals the target for very large healing.
Bayoneted Laser Rifle (Also known as Bayo-Laser Rifle) [Power Rank II] Used for Ranged + Melee with extra damage to the Enemy. (Using for a Upgrade)
Plasma Katana [Power Rank II] Deals extra damage to the Enemy when used. (Using for a Upgrade)
A) If Mojang were there Herobrine would NOT allow you to continue this game, and B), The Infinite War is another forum game and hence your attack fails because of the crossing-over with another forum game!
I examine the Slightly Less Depowered Cipher's Call.
Then, I decide to become the server's most successful corn farmer. I shall have no less. As such, I wander off into the wilderness, traveling thousands of leagues into the embittered unknown to seek a much-desired repository of fertility and creation in this ceaseless hurricane of war and infighting.
I immediately march through the forests and thick underbrush, arriving upon a flat plain in a reasonably economical time. I begin to punch at trees, once more starting from the ground up. With little effort, I construct a crafting table, which I place near a pond in the forest next to the plain. I begin to excavate a number of iron ores from the ground, and promptly smelt them, forging both an iron axe, a bucket, and an iron hoe. What a strange collection of utility items.
I fill the bucket with water, and immediately get to work, constructing a flat field miles long, and creating adequate water sources for each. Now, the true thesicle. I proceed to build an alchemical calcinator, and destroy multiple diamonds, before crafting a Minium Stone. I transmute seventeen beets into corn, and begin to plant, before attaching a powered Lamp of Growth to the bottom of the central tower. I sit on the windowsill, waiting for everything to grow.
Multiple days later, the corn field has been filled entirely, and expanded several times. I have been working on these fields alone for the past 57 hours, and nobody has been able to stop me. The tower basement has been filled with dried corn kernels entirely.
DAY: 957, PRESENT TIME.
957 Minecraftian days later, I am still working on the corn fields. At this point, their size has eclipsed everything save the Battlefield itself, and my corn supply is unparalleled. I have constructed a number of mountainside fortress-vaults in order to store the sheer amount of dried corn kernels in my possession.
DAY: 1256, PRESENT TIME.
The day 1256 post-field officially marks the colonization of the planet of Maizes Greater for the great Interstellar Corn Field Empire.
DAY: 6781, POST-EXTRAPOLATION.
Approximately 6781 Minecraftian solar-days after the colonization of Maizes Greater, the ICFE have proceeded to colonize every planet within the universe cluster 231-(953)-trifecta with excessive corn fields and farmers. The stockpile is nearing galaxy-quality in mass and quantity.
DAY: 99851, POST-EXTRAPOLATION.
The corn farmer scientists of the planet Alpha Frumentum-46 in sector 39-A8 have discovered the ultimate solution to the growing dried corn kernel storage space crisis. The Kernel Mountain.
DAY: 7893143, POST-EXTRAPOLATION.
After exactly 4623729 Alpha Frumentum lunar-hours, seventeen minutes, and nine nanoseconds, the plan has been fully devised. They will send the eldest corn stockpiles backwards in time, to be collected later by ICFE temporal agents.
DAY: 246847632846, POST-EXTRAPOLATION.
The work has finally come to fruition. On this day, exactly 246847634102 Minecraftian solar-days after the foundation of the first corn field intended for ICFE purposes, the task at hand shall be complete. Project to be utilized next solar day.
DAY: 246847632847, POST-EXTRAPOLATION.
Success achieved. Exactly 3943961846318463210 planetary tons of dried corn kernels have been sent back in time, to the intended place.
Back to the present.
I watch in mild amusement as around 3943961846318463210 tons of corn kernels appear atop Mt. Ebbot, immediately crushing it. Yes, I recognize that Mount Ebbot is indeed a mountain. Hah.
Discord 50/50! (+12 from Twin) ////////////////////////////////////////////////////. (Check Twin's last post for results, when finished.)
Imperator 2/50 ////////////////////////////////////////////////////.
Minicritted 24,000 damage to Mt. Ebbot!
Slightly-Less Depowered Cipher's Call: It's like its depowered version, but it is SLIGHTLY LESS depowered, meaning it is SLIGHTLY better for, say, scrying and creating orchid flames and such.
I accidentally mistake page 88 for the EoTB page due to it's massive size.
Walker: level 2, 507000 damage
Best Pun Ever: 50/50 (+large number from UserZero)
The sound of Gangnam Style echoes around the battlefield...
In the meantime, Phantom Walker and Walker glare at each other.
"YOU."
"ME."
"WHAT, COULDN'T SETTLE FOR TORTURING PEOPLE TO DEATH BACK IN THE ARENA?"
"OF COURSE NOT, YOU GORILLA! THEIR RESPONSES ARE ALWAYS THE SAME! BLAH BLAH BLAH JUSTICE JUSTICE JUSTICE PLEASE STOP STABBING US FREAKY GHOST GUY I'M GORILLA SICK OF IT!"
"...NEVER COME BACK HERE ONCE YOU DIE. ELSE I WILL END YOU. GOT IT?"
"SHEESH. AND HERE WAS I HOPING THIS'D BE A GORILLAING FRIENDLY TIMETRAVELLING REUNION."
"GO TO HELL."
"CAN'T. ALREADY LIVE THERE."
Walker shakes his head in disgust at his phantom self, then turns his sword into a giant needle, grins like a maniac, and promptly starts popping Balloonzera's balloons.
Mechari: More bots plz
Chua, Draken: Go mess up the Sun Cleric/Autobarber/Undercity Valiant.
I promptly reveal that the Balloonsera that Walker stabbed was in fact, a DECOY BALLOONSERA, created from one of the spare Armistyx's I had from my previous attack. Inside the Decoy Balloonsera were several Freeze Bombs, encasing Phantom Walker in a thick layer of ice! I then push Walker onto a conveyor belt, which loads him into a cannon, and fires him into the distance! He slams straight into Mt Ebbot, dealing no damage to it, but still providing a hard enough surface for him to shatter into bits and pieces!
I then throw his bits in a snow cone machine, grind it out, and feed him to a bunch of hungry players! They instantly find the snowcones repulsive, and throw them into the incinerator, along with Walker's bits...
-I HAD TO REMOVE THE CURRENT ENTITIES SPOILER FROM YOUR POST DUE TO POST TOO LONG ERRORS.-
Commands:
Given that Engie is poking Balloonsera with a needle, that would decrease her inflation down to LOW, which makes her bring rest attack deal more damage. Thanks. So, she whacks the Mechari Engineer for 16,000 damage.
Balloonian gains 1 mana and draws Electron. He then plays out Balelastrasz and has the Balloonwing Corruptor attack one of the Succubi, who are obviously pretenders. That's kinda part of their lore.
I place a very large order for healing potions from Bert's Bulk Barn, where they only have like a 200% markup. After about 30 seconds, someone named Jeb pushes several large chests full of healing potions through a portal to wind up at Valeera's feet so she can drink all of them. Jeb then breaks his back from the heavy load and dies. Again. His sacrifice shall be remembered.
Relevance Line:
Um... what's... in the structure? I can't really do this RP on my own.
Very little of note. You find a few broken traps, mossy stone brick for a good radius, and otherwise it's mostly just semi-flat, mostly-ruined structure, with only the foundations left.
A Tactical Genius: 33/50 ==================================================
IMPERATOR 4/50 ================================================== (+2 from Erelye)
+2 to Crystal
A small part of Bomber was elated to see his new gun pop out of the Alchemiter. Only a small part. The rest of him was screaming and crying uncontrollably. Fitting for a Ghast. The million soul question here is, how would he wield it in this form? While powerful, his tentacles weren't precise enough to wield a gun that was becoming more monstrous (and thus awesome) every iteration.
Pondering on that thought for a moment, the simple solution came to him. Why, he would simply use telekinesis to use the Kustom Shoota-Burna. It had the dakka of a high-grade Shoota and the burniness of a burna. This wasn't even close to the end of what he would put on this baby. Not at all. Maybe he would add another barrel to the gun... or a zappy bit... or...
Those thoughts would have to be set aside for later. Right now, Bomber had to concentrate through the whirl of thoughts inside of his mind. It was a lot harder to do this as a greatly-disturbed Ghast. The Kustom Shoota-Burna on the ground below him began to shift on the ground. It was surrounded by a maroon outline. Soon, it steadily made its way up into the air and in front of Bomber's ghastly form.
He carefully manipulated the gun to face the tattered body of Jaraxxus. Bomber felt he would still be alive, so he decided to make sure he wasn't. He strengthened his mental grasp on the gun to prevent recoil from sending it all over the place. Taking aim at Jaraxxus, he then mentally pulled the trigger. It took him a moment, but eventually the gun began to fire. And fire it did.
Bullets sprayed all over the place in a storm of destruction. Hell came upon Jaraxxus, puncturing him repeatedly with its bullets. Round after round fired, and it felt like ages before the monstrous gun had devoured all of its ammunition. Eventually, all of its bullets had been consumed. Jaraxxus lowered his guard a little, thinking the bloody hail of bullets had ended. What he DIDN'T know, was that this gun could also burn things too. Bomber used his telekinesis to whip the gun closer to Jaraxxus. Before he had the time to dodge, it began to belch flammable liquid on Jaraxxus, followed shortly by a fire that set him alight. Fire continued to spew on Jaraxxus briefly before sputtering out. The flammable liquid that coated (and roasted) Jaraxxus made it hard to put out the flames, causing him to be On Fire! for a few turns.
After that attack, Bomber suddenly felt clarity return to his mind. He floated down to the ground, his ghastly form turning gray. Layer upon layer of himself flaked away, turning to nothingness in the wind. Eventually, he reduced back to his normal form. Bomber's legs were a little shaky, and his breath was uneven, but otherwise he was back to a stable form.
Having rested for a few moments, Bomber recalled the offer put forth by Herobrine. There was no way Bomber wouldn't at least put forth the attempt at something so tempting. He could still feel some residual power from his transformation, and felt he would be able to do more having his normal, more stable form. Approaching Herobrine, Bomber spoke. "Well, an opportunity to obtain a powerful weapon is simply one I cannot refuse." As soon as he finished speaking, he began.
Bomber's hands lit on fire as he began channeling energy. Of course, with proper control the flames didn't hurt him. The fires grew, and suddenly two bolts of flame flew towards Herobrine. Unlike a fireball, these burning projectiles didn't have any force behind them. Instead, they simply collided with Herobrine, immolating him. Pain covered his body as he burned. Though, this was only the beginning of what was ahead of him.
As Herobrine burned, Bomber prepared another spell. Fire grew in his palms once more. This time it appeared much more lively, coiling and wrapping around his hands as they grew in power. The spell manifested, and a trail of fire slithered across the ground. Herobrine felt more pain as he was assaulted by even more magical fire. Bomber repeatedly shot more of these slithering flames at Herobrine, incinerating him. Besides turning up the heat, the Incinerates had a secondary effect.
Gradually, small embers materialized near Bomber, floating around him. They appeared to be red-hot shards engulfed in flame. These embers were forming as a byproduct of his spells, and could be used for even more powerful fire-based magic. Calling upon one, it floated into Bomber's right hand. He inspected it for a brief moment. Then, he crushed it in his grasp, releasing a powerful burst of magical energy. Using this energy, Bomber caused hellfire to rain down from the skies and onto Herobrine. Currenly immolated, the raining fire was more effective on his already burning body. The sky turned smoky red, a shower of small, blazing meteors hurtled towards Herobrine. They smashed into Herobrine as well as the ground around him, scorching the earth beneath him.
Bomber still had four more of these embers near him. He began muttering words in an occult tongue. Two embers floated to Bomber and shattered when they got close. Herobrine felt himself suddenly weaken for a moment, legs giving out under him. On the ground, he felt pain come from within him. Feeling a tugging motion that got stronger, the air grew oddly cold considering how on fire he was.
Suddenly, there was an explosion of green flame. Imps burst forth into reality using the power of Herobrine's own life energy. One could say that Herobrine Imp-loded. One of the imps did a rim-shot using a pair of drums that miraculously appeared. They promptly skipped and skittered towards Bomber. Saying no words, Bomber simply pointed at Herobrine. The imps cackled and began firing volleys of firey death at Herobrine. Not able to sustain their forms much longer, they bowed as they faded from reality.
Shattering the final two embers, Bomber charged one final spell. Raising his arms above his head, a mighty ball of flame appeared. The spell began to grow in size, becoming a mixture of red, green and blue. Smaller orbs of fire materialized and orbited their parent. Bomber began floating above the ground, still holding the spell above him. It had become colossal. He loomed over Herobrine, who was weakened from being incinerated so severely. Bomber smiled as the spell had finished charging. It looked like a sun (though, not nearly the same size) being orbited by three smaller suns. "I hope this has been an... enlightening experience for you. Heheh, hahahaha." Laughing at his own terrible pun, he dunked Herobrine with the massive spell. Three lesser orbs of hellfire slammed into him first, followed by their much more massive parent. The resulting blast caused a wave of heat that turned the surrounding landscape to ashes. A horrible scar on the earth that would take ages to recover from. Having expended enough power for the time being, Bomber stepped back and took a breather.
As stated before, the Soul Repository will mark a target for death. This effect lasts indefinitely, and when the target dies their soul will be captured by the foul device. Some enemies can give multiple souls, typically stronger ones. Cannot target boss enemies... yet.
Bomber starts a new alchemy. Wanting to see his beloved weapon become even more ridiculously powerful, he decided to replace the burning liquid with a more powerful liquid that is a 1:2 mixture of Pyrotheum Dust with gasoline.
Herobrine makes sounds of having enjoyed his experience long after you stop barraging him with attacks. His less biological arm splits into seven, each to point at the seven who harmed him that round.
Herobrine: YES! YES YES YES YES YES! SUCH GL()RI()US FEELING, SUCH GL()RI()US PAIN!
Herobrine: AHhhhhhh…Such marvel()us feeling.
Herobrine: Yes, yes…Me sticking ar()und much l()nger w()uld be…Unf()rtunate f()r my ()wn causes. S()…Wh() harmed me the m()st, wh() made me feel the m()st pain?
Herobrine: …It is actually a hard ch()ice! But tw() ()f y()u stand ()ut. Sleuth! Cinavi!
The two of you feel dragged right in front of him by the scruff of your neck, with Herobrine’s seven right arms reducing to two, still pointing at you. Then, it merges to one, stuck in the middle.
Herobrine: …Yes…Yes…Hrm…Hrmmmmmm…Such a hard ch()ice…
Silence, then…
Herobrine: Cinavi…
Herobrine: I believe it is safe f()r me t() say…
Herobrine: …That y()u have made a great eff()rt…
Herobrine: …But n()t great en()ugh.
Herobrine points at the Sleuth/Irecreeper.
Herobrine: Quite the TRIP y()u sent me ()n! L()nger than expected.
Herobrine’s finger snap, and three items fall to your feet. One, the ring from before. Another, a duplicate of the Scythe/Massive Pickaxe hovering around Herobrine, dripping blood at the edge eternally. A third, some odd shield that looked to be stylized set of empty brackets ( {} ), with a magenta-colored energy emitting from it.
Herobrine: The first, the ringis kn()wn as Brine, named after my latter name. Say it rarely still…It brings bad luck t() m()rtals like y()urself. My master is quite sensitive ab()ut being named at all.
Herobrine: It is the artifact I described earlier. It replaces ()ne ()f y()ur arms with an arm quite like this ()ne. Weaker, but still ()therwise fully functi()nal as an arm. It can shift f()rm and has a great deal ()f c()mmand ()ver ()blivi()n. A bit ()f c()ntr()l ()ver the Nether as well, might I add.
Herobrine: ()r are y()u interested in Netharria? The Scythe?
Herobrine: The thing’s c()nstantly dripping bl()()d is the bl()()d ()f my f()rmer, m()re flesh-b()und b()dy…And n()w…It is m()re accurately my liquid hate given f()rm, hate given t() my enemies in great abundance. It channels the p()wer ()f the Nether and such quite well, if I d() say s() myself, as well as a tad ()f C()rrupti()n.
Herobrine: The last ()ne, the Shield is kn()wn as the Rem()val. A bit lesser-kn()wn than the ()ther tw().
Herobrine: AS sh()uld be blatantly ()bvi()us, it is rife with the p()wers ()f C()rrupti()n, and t() a lesser extent ()blivi()n. As y()u can imagine, an energy that can dist()rt and destr()y whatever it t()uches makes f()r an incredible barrier, as everything t() try t() get past it will simply be n() m()re. Als() quite painful t() t()uch.
Herobrine: Pick ()ne.
Herobrine: N()w, then, I think my time t() idly stand by and chat is d()ne…
Herobrine: Remember, ye twelve bef()re, ye twelve after, and thy ch()sen thr()ng.
Herobrine: Beware the Drag()n’s S()ng.
Herobrine vanishes immediately thereafter, with no pomp or anything-its like he wasn’t even there at all.
Star’s body goes into insane spasms and wails at Pit with a thus-far unmatched vigor, ripping off his arms and using them to beat him senseless while shouting curses at his patron deity! The experience kills him! Star’s body then loses 1 HP from going 3 turns without being properly hit! Now at 13 HP, he quickly shifts to new tactics: A briar of Eldritch Tentacles surrounds his form, creating an unearthly ring, quickly surrounding the whole freaking battlefield! It’s quite obvious that he’s making attacks from above…But it seems that he’s everywhere at once within that ring, and you can’t quite tell where he is even if he’s not everywhere at once! How to hit him now?
Jaraxxus fails to summon an Infernal, but he and his demons lead the charge against the Chua Spellslinger, overwhelming it and doing 30,000 damage to the Chua Spellslinger! Mt. Ebbot bodyslams TheLordErelye for 5 damage! The .jpeg Abomination slaps the Uncreativity Montser for 10,000 damage, though it doesn’t get corrupted.
Phantom Walker does an insane slasher-esque laugh and promptly springs into action with frightening levels of speed and grace for someone intent on cutting heads. He careens into the idling Assualt Team Excavation and kills two of them instantly! He then leaps, nay, pirouettes right into Crocodibli for 20,000 damage, inflicting a stack of Agony upon him! While that stack exists, Crocodibil will take 10% more damage and deal 10% less! The phantom then takes 1 damage from his Burn!
The Wizard of Yendor uses Summon Nasties and summons a Cockatrice, an Elvenking, and another Archlich! His active copatriots destroy the barreirs around Zineous for the Wizard himself to deal 16,000 damage to Zineous! Humanibli deals 12,000 damage to Mibibli! The Lesser Dog NEO finally attacks, killing Mibibli again! Crocodibli looks on with a savage glee at the third of Mibibli’s dead bodies fading away…
…But for now, he decides to smack the Undercity Valiant for 4,000 damage! The Destroyer tries to get the drop on the Draken Stalker, but it looks like the mechanical worm got fooled by the invisibility and fails. The Golem rallies the rest of the unordered GS entities summoned last round to gang up on Phantom Walker and deal 4 damage in all!
Valeera uses Backstab to deal 6,000 damage to the Voidcaller (the only Demon from the Demon portal undamaged right now), then uses Assassinatino to finish the Abnormally Large Voidtouched Chicken, and finally plays a Gnomish Inventor to draw Sprint! Her active minions band together and finish off the weaker of the two Succubi! -10 distance to Yggdrasil!
The Uncreativity Monster is Aggrivated and deals 5,000 damage to Zineous! Stone deals another 15,000 damage to the Gnarok Warrior! The Maxis regenerate 5,000 HP to their shields and open fire on Zineous for 12,000 damage! Uncle Grandpa uses the power of insecurity to damage Mt. Ebbot for 30,000 damage, though Mt. Ebbot consoles itself in that its ALIVE while they’ve been dead. Zineous applies more morton’s fork to both the Wizard and his Illusory double, dealing 10,000 damage to the Wizard and 40,000 damage to his double! The Possessed Armors see no Voidtouched Chicken, so opt instead to thrash SCP-682 for 12,000 damage! The Devastator gains an extra Charge point, and then flips modes to Oblivion, gaining a damaging Aura! It then opens fire on Zineous due to its aggravation, dealing 24,000 damage! A suppression Turret attempts, but fails, to suppress the Chua Spellslinger! The other two reload! Gordon Freeman uses CONFIRMED, whipping out a copy of-NO, IMP-P-POSSIBLE!!
It’s…IT’S…IT’S…
IT’S HALF-LIFE 3!!!
AT LONG LAST!!!
AT LONG gorillaING LAST!!! HALF-LIFE 3, CONFIMRED!!!!!
...Sorry about that.
Slammer and the Dread Infernal are so blown away by this revelation that they take 15,000 damage each! They’re also stunned, preventing them from acting!
Balloonsera brings some very PAINFUL rest to Zineous in the form of 14,000 damage! (quite convenient Ire stopped Walker now, eh?) Balloonian plays Balelastrazs and has the BalloonWing corruptor attack the Succubi for 10,000 damage! The Cellular Lifeforms double in population and mutate…they now Regen HP! Each cell regens for a small amount, which is currently useless because each cell only has 1 HP. But maybe they’ll get a mutation next time that’ll give them more HP? Who knows? The Alien Drones bring forth monumentuous attack power despite having almost half of the HP of such a charge, and immediately prove it by shaving off a whooping 50,000 HP right off the Draken Stalker!
Mibibli is too busy being dead to do anything useful Slammer is stunned by the revelation of Half-Life 3! The Gnarok Warrior is getting angry at this Clay Man tomfoolery, and finally cleaves through it AND Stone for 20,000 damage! The Draken Stalker and Chua Spellslinger team up and take down all of Valeera’s units except for the Gnomish Inventor, which only takes 10,000 damage! The Mechari Engineer summons more bots: Another Bruiserbot appears, but also a Healerbot, which will heal the Bruiserbot and the Engineer a little each turn. The Bruiesrbot will guard both of them at the same time as well. Finally, the Tanks open fire at the Twins, dealing 15,000 damage to one of them!
Richard +2s TheLordErelye and Cyanogynist, then swings his Banhammer Prototype at Lord Jaraxxus for 30,000 damage! Richard’s irritation at his relatively low damage is showing...It might be an idea to summon a Godmodder to fight so Richard could possibly rank up.
UserZero +3s her PZ posse, and then whips out her custom-made bow, aiming five arrows! She lets them fly, and in-midair they transform into thousands upon thousands of Relish Nukes, that then explode upon several AZ entities! After the blast, the antimatter somehow shifts into pure Ink from the Inky abyss, corroding the afflicted of their very existence! This destroys Valeera, a Maxis, and the Uncreativity monster, deals 1 point of damage to Uncle Grandpa and 100,000 to Zineous, leaving it with barely any HP but immediately taking it to Phase 3! This pushes the AZs back 30 distance total!
UserZero then looks at Mibibli...Ugh, it's barely been useful. But she knows just the tonic for that. She instantly revives Mibibli on his last life, and forces him to use Mibible...And then tosses some Godmodding energy into the mix, reshaping the very power he uses! Mibibli undergoes a dramatic transformation! His aura becomes so powerful it's now visible with the naked eye, and he starts levitating...And Crocodibli KNOWS he just got a lot of attack power, FAR more than that technique would normally give...And permanently at that! Mibibli has ascended to, well, Mibibli the Crocslayer! He can now skip that useless item requirement to kill Crocodibli, he just has to get the last hit in! In addition, his attack power has SKYROCKETED, he's gained double HP (not saying much), and due to just using his special, he's invincible for this round (not the next, fortunately). Of course, if Crocodibli were to finish Mibibli in this state, who knows what powers he could unlock...
The Crimson spawns 5 Face Monsters! They're not too strong.
Terrain: Crimson (May spawn weak Hostiles or PZ entities.) Needs a concentrated effort to remove.
Weather: Clear (no effect)
[N] sigmatw: 20/20 HP.
[N] The_Serpent: 20/20 HP.
[N] CobaltShade: 20/20 HP.
[N] PitTheAngel: 10/20 HP.
[N] 5l1n6h07 : 20/20 HP.
[N] The_Ideal_Modpack_Mod_Man: 20/20 HP.
[GS] nulitor: 20/20 HP.
[GS] NinjaV2403: 20/20 HP.
[GS] Crusher48: 15/20 HP.
[GS] ProofofconcepT: 17/20 HP.
[GS] TheDrivingLlama: 20/20 HP.
[GS] DarkSide Ultima: 19/20 HP.
[AZ] The_Topazian: 20/20 HP.
[AZ] insert_generic_username: 14/20 HP.
[AZ] Hezetor: 20/20 HP. Airborn.
[AZ] Bomber57: 12/20 HP.
[AZ] MegaMinEr69: 10/20 HP.
[AZ] Cusionmantis: 15/20 HP.
[AZ] tc2142: 20/20 HP.
[AZ] ManiacMasteR: 20/20 HP.
[AZ] Irecreeper: 20/20 HP.
[AZ] Crystalcat: 20/20 HP.
[AZ] Babysphee: 0/20 HP.
[AZ] TheLordErelye/Cinavi: 15/20 HP.
[AZ] Pricey12345: 20/20 HP.
[AZ] ninjatwist321: 20/20 HP.
[AZ] Nimbleguy: 20/20 HP.
[AZ] Doctor Shiny: 20/20 HP.
[AZ] TwinBuilder/The Scribe: 15/20 HP.
[AZ] Jondanger23: 20/20 HP.
[AZ] Talist: 20/20 HP.
[AZ] dylamb6: 20/20 HP.
[AZ] PokeFan151: 20/20 HP.
[AZ] Cyanogynist: 20/20 HP.
[AZ] Battlefury13: 18/20 HP.
[AZ] TEHISEPC: 20/20 HP.
[AZ] TakenForGranted: 15/20 HP.
[AZ] Mad Scientist: 20/20 HP.
[PZ] Fseftr/Mercury: 10/22 HP.
[PZ] engie_ninja/Walker: 18/20 HP. Has 1 Armor.
[PZ] TT2000: 17/20 HP
[H] Star's Body: 13/15 HP. Ridiculous defense, but has a weakness based on its patterns. Current pattern: Hiding in an unkonwn location within a massive ring of eldritch tentalcles, blasting you from seemingly everywhere at once.
[H] Eredar Lord Jaraxxus: 215,500/300,000 HP. Summons an Infernal Each turn. OBLIVION!!!: IIIII
[H] Dread Infernal: 35,000/60,000 HP. Stunned!
[H] Succubi: 14,000/25,000 HP x1.
[H] Voidcaller: 34,000/40,000 HP.
[H] Mt. Ebbot: 226,000/250,000 HP.
[H] SCP-682. 63,000/80,000 HP. Can regenerate to full if the killing blow isn't good enough. Less likely to attack PZ entities.
[H] .jpeg Abomination: 100,000/100,000. Can corrupt entities on-hit!
[H-BOSS] Phantom Walker: 70/80 HP. Has Super Armor (5 damage reduction). Burning: III Inflicts Agony per blow! Double-Action!
[N] Wizard of Yendor: 66,000/122,000 HP. Summon Nasties: III Aggrivate Monsters: III Double-Trouble: IIIII
[N] Illusionary Clone: 18,000/122,000 HP. Mistaken for the Wizard of Yendor. Takes 4x damage.
[N] Cockatrice: 12,000/12,000 HP. Counters melee attacks without taking damage.
[N] Elvenking: 13,000/13,000 HP. Mistaken for the Wizard of Yendor.
[N] Archlich: 16,000/16,000 HP. Casts spells.
[N] Humanibli: 50,000/50,000 HPx2. Gains damaged as he's killed. Entities must not be invincible to damage him! Current Damage Multiplier: 1.2. Angry at PZs.
[N] Assault Team Excavation: 10,000/10,000 HP x3. Have more attack per number of them alive.
[N] Lesser Dog NEO: 95,000/95,000 HP. Gains more damage and HP if Petted. Pet counter: 7. )
[GS] Crocidibli: 55,500/95,000. Targets Mibibli nigh-exclusively until death. Won't die unless Death Conditions are met. Levitator Enforcer: IIII Agony: III
[GS] The Twins: 40,000/40,000 HP x1; 25,000/40,000 HP. One will enrage if the other dies.
[GS] The Destroyer of Worlds: 80,000/80,000 HP. Spawns probes for every 1,000 damage. Action: attack random PZ entity!
[GS] Skeletron Prime: Head: 10,000/10,00 HP. Arms: 15,000/15,000 HP x3; 14,000/15,000 HP x1.
[GS] Plantera: 65,000/65,000 HP. Petals: 8,000/8,000 HP x5. Each Petal has a 20% chance to redirect attacks at the body to itself. Changes phase at 32,500 HP.
[GS] Golem: 99,000/100,000 HP. Changes phase at 50,000 HP.
[AZ] Gnomish Inventor: 10,000/20,000 HP.
[AZ] Stone: 105,000/215,000 HP. Summons a Clay Man every turn to defend it. Taste of the Garden: III Inflicted with The Duel, must target the Gnarok Warrior! Action: The Fire Sermon on the Gnarok Warrior!
[AZ] Maxis E344: 50,000/50,000 HP +2,500 HP per turn. Shields: 5,000/20,000 HP, +5,000 HP per turn.
[AZ] Possessed Armors: 50,000/50,000 HP x1; 47,000/50,000 HP x1.
[AZ] The Devastator: 85,000/200,000 HP. Current Supercharge: Oblivion. 4-0: IIIIII
[AZ] Supression Turrets: 15,000/15,000 HP x3. Can only attack once every other turn without player assistance. Reloading Next turn! Assisted turrets: 0/3. Turrets ready to fire: 2/3.
[AZ] Gordon Freeman: 125,000/130,000 HP. CONFIRMED: III
[AZ] Balloonian: 180,000/180,000 HP. Mana: 6/10. Gains +1 Mana at the START of each turn. Affinity: M:0 R:0 S:0. HAND: (6-1) Balloonkin Hatcher, (4-1) Swipe, (3-1) Electron.
[AZ] BalloonWing Corruptor: 6,000/6,000 HP.
[AZ] Balelastraz: 4,000/4,000 HP. Balloonian's Cards cost 1 less mana while this is alive!
[AZ] Celluar Lifeforms: 1/1 x128. Doubles in population every turn. Harder to hit when population is low. Mutation: Immediately next turn! Current Mutations: HP Regen.
[AZ] Alien Drones: 135,000/135,000 HP x2. Drones will deal half-damage if alone. Airborne. Detection: II Supermagnet: III Delta Sequence: III Anomaly: IIII Incarceration IIIII ========== 100% ========== 100%
[PZ] Mibibli the Crocslayer: 40,000/40,000 Targets Crocidibli nigh-exclusively until death. Won't die unless Death Conditions are met. The Mibible: IIIIIIII ACTIVE! Mibibli is Invincible this round!
[PZ] Slammer: 93,000/115,000 HP.
[PZ] Gnarok Warrior: 134,000/230,000 HP. Just really strong. Inflicted with the Duel, must attack Stone! Action: Attack Stone.
I calmly walk back up to Herobrine, then make knuckle cracking motions, despite the fact that I don't even have knuckles... None of us do... I pull out my Slightly Less Depowered Cipher's Call, then apply it once more to my left hand. I then pull out the Infinity Gauntlet, grumbling about a certain seahorse. I suddenly lose all control of anything I say because I criticized Tazz, and die horribly. ...I then resurrect, thanks to the minor control I have over Life. I decide to test out a few more elements, and casually manipulate Gravity, levitating slightly off the ground. Man, this is going to be a pain compared to how much elemental control I had in that other game. I then quickly manipulate Time and Space, teleporting rapidly, then manipulate Light, Air, and Sound to obscure my true position, regardless of the fact that Herobrine's not even going to bother attacking me. It turns out that there was a greater purpose to this, as I trap Herobrine in a tornado caused by my insanely fast movement. I then pump a healthy dose of water and lightning in, causing the tornado to intensify into a roaring hurricane. I follow up by splashing a load of oil into the hurricane and lighting it on fire, despite the fact that that shouldn't work. I then collapse the fire hurricane on Herobrine, and dash in, uppercutting him with a gauntlet composed entirely of paper mixed with concrete, followed by a shot to the chest with plasma lasers.
Or not. Anyways, I do all that to Phantom Walker instead.
I have become increasingly desperate in my alchemy attempts.
My landing went as poorly as expected. The clothes I was wearing are looking a bit shabby after that slide along the ground, so I change over to the new one I just alchemized until I can get the old one fixed. I lack a solution for the scrapes and bruises I received. Healing spells are a field I never bothered with.
On the bright side, he probably won't make it to me for a minute or two. So there's still that.
Leon: Power... Need more power...
I have to avoid him until I can turn this battle around.
But enough about my problems.
I take up my Grimoire, summoning two dragons; The first is a wyvern, primarily brown, with black, white, and orange markings. The second is ink-black, With patches of glowing blue scales, it is of the more traditional six-limbed type. Both breathe persistent steams of fire over the Phantom Walker, the red and blue flames mingling into a deep purple inferno.
...I can see Dusk in the distance, he's faster than he looks.
This is going to end up being one of those missions, isn't it?
Entities:
None that I know of...
Inventory:
Grimoire for the Summoning of Fantastic Beasts [Level 3]
Winged Hunter Cosplay [Level 1]
@The_Nonexistant_Tazz: The "his" is referring to the stick. As in the stick would have had his mass scattered except the same thing is done to UserZero because of the power of similes.
Also yes, i think I joined the first DTG before GM's health was below 95.
I don my boots of shin-obliteration (they deal maximum pain to shins), then start kicking Herobrine in the shins from all points of history at once. I then feed him to the InfiniKitten, the amalgamation of all kittens that will have ever existed, second in power only to the OmniBee. The simultaneous feeling of pain and adorableness (that is a feeling, saying otherwise will get you fed to the InfiniKitten) overwhelms Herobrine's mind and leaves him with the intellectual capability of a carrot. Then I taunt Herobrine by stealing his nose.
The Meaning of Life, the Universe, and Everything.
Location:
0rgin P0int, Zeroth Server
Join Date:
2/28/2011
Posts:
63
Location:
why
Minecraft:
User_Zero
Xbox:
Battlefury13
PSN:
no
Member Details
Minishark launcher get!
Channeling the power of the Gemsword, the Saints Row and the Spellbook, i create a One-Use Horn O Calling (Enchanted with a tag saying "gamma plus, plz") with which to lure in a Goddmoder. It is made of a combination of old paper from the spellbook's enegrys, encrusted with gems from the powers of the Gemblade, and serveal looping bands of metal are attack to it, purple from the Saints Row's paint. Upon usage, a number of sounds call out across and beyond the battlefleid.
Upon further listening, it is the clashing of swords, the casting of spells, and a great many explosions, all in one, massive, Gamma-Plus luring sound wave that quickly spreads across the server.
Shortly after spreading as far as possible, the Horn O Calling shatters, with the energy's of the weapons used to empower it returning to their respective weapon......
29/50 Upgrade system
14/50 Deactivated...
2+ to irecreeper
Rollback Post to RevisionRollBack
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
"THIS IS EQUAL PARTS FUNNY AND SAD."
"STOP LAUGHING AND KILL THE BUNNY!"
"YOU'RE GETTING QUOTED ON THAT ONE, CALLING IT NOW. WHY ARE YOU LOSING IT OVER ONE ENEMY ANYWAY?"
"I DON'T KNOW! THERE'S A BLANK SCREEN WHENEVER I PERFORM A MEMORY SEARCH! NOTHING SHOWS UP!"
I declare my allegiance to the Anti-UserZero Faction.
Then, using the power of similes, I break UserZero like a stick, that upon being broken, explodes with the force of a googoolplex Tsar Bombs, which then proceeds to be eaten by an angry beaver, and following that has his mass scattered across all points of space and time to achieve maximum entropy.
I then start summoning a terrible horror from the deptzs of the internet:
1/50
NÄ WY0QUDW ARUKK NUAAWA NW. VZR GWE ÜUN UA FWRRUBF VWRRWE.
TT2000, you are genius.
An alternate timeline emerges.
However, we must first start from the beginning...
An attack? Maybe later.
For now let's say that the Nerve Laser Gun Mk. 1 is "installed" on the Throne of the Skies to make his laser more deadly.
+2 Irecreeper
Concordant Killer 19/25
Rugname 37/50
Iron Armor && container for modules = Modular Armor 2/?
Personal shielding device && plasma generator = Plasma shield (Level 3: 4/4) Complete!
Module || particle accelerator = Module of atomic manipulation (Level 7: 1/8)
This one was already defined in the past.
I would like a preview of Modular Magnum > fine.
I focus hard, and I tediously, painstakingly summon all the meme energy from the month+ I was gone... I absorb it all into my system, and fire it all in one blast at Eredar Lord Jaraxxus!!!
The Nearly Incomplete Certainly Extremely Memey with Extra Meme Explosives (Or NICEMEME, for short) 9/20
All the Snakes. All of them. 6/50
Modpack Arm && Gun = Modpack Meme Cannon 3/4
DONE Holy meme spirit && Gun = Meme Gun 2/2
Sometimes a battle yields no victor.
Fear is Freedom! Control is Liberty!
Contradiction is Truth! That is the reality of this world!
Avatar by TwinBuilder
Echeladder 3/50
13/40 Badge 6 cobalt x2
+2 cobalt
Badges: 5/8
Scantron Reality Anchor AND Handcuffs 1/? [/b]
All HMS AND Wand 3/?
___
Mercury tries out his new thunder airstrike alchemy thing on Valeera, after covering her in water to make her more conductive.
give some radioactive ice cream to a random pro-zero thing. He/she eats it.
I'm almost completely inactive, in case you're trawling through really old threads and notice me somewhere.
I examine the Slightly Less Depowered Cipher's Call.
Then, I decide to become the server's most successful corn farmer. I shall have no less. As such, I wander off into the wilderness, traveling thousands of leagues into the embittered unknown to seek a much-desired repository of fertility and creation in this ceaseless hurricane of war and infighting.
I immediately march through the forests and thick underbrush, arriving upon a flat plain in a reasonably economical time. I begin to punch at trees, once more starting from the ground up. With little effort, I construct a crafting table, which I place near a pond in the forest next to the plain. I begin to excavate a number of iron ores from the ground, and promptly smelt them, forging both an iron axe, a bucket, and an iron hoe. What a strange collection of utility items.
I fill the bucket with water, and immediately get to work, constructing a flat field miles long, and creating adequate water sources for each. Now, the true thesicle. I proceed to build an alchemical calcinator, and destroy multiple diamonds, before crafting a Minium Stone. I transmute seventeen beets into corn, and begin to plant, before attaching a powered Lamp of Growth to the bottom of the central tower. I sit on the windowsill, waiting for everything to grow.
Multiple days later, the corn field has been filled entirely, and expanded several times. I have been working on these fields alone for the past 57 hours, and nobody has been able to stop me. The tower basement has been filled with dried corn kernels entirely.
DAY: 957, PRESENT TIME.
957 Minecraftian days later, I am still working on the corn fields. At this point, their size has eclipsed everything save the Battlefield itself, and my corn supply is unparalleled. I have constructed a number of mountainside fortress-vaults in order to store the sheer amount of dried corn kernels in my possession.
DAY: 1256, PRESENT TIME.
The day 1256 post-field officially marks the colonization of the planet of Maizes Greater for the great Interstellar Corn Field Empire.
DAY: 6781, POST-EXTRAPOLATION.
Approximately 6781 Minecraftian solar-days after the colonization of Maizes Greater, the ICFE have proceeded to colonize every planet within the universe cluster 231-(953)-trifecta with excessive corn fields and farmers. The stockpile is nearing galaxy-quality in mass and quantity.
DAY: 99851, POST-EXTRAPOLATION.
The corn farmer scientists of the planet Alpha Frumentum-46 in sector 39-A8 have discovered the ultimate solution to the growing dried corn kernel storage space crisis. The Kernel Mountain.
DAY: 7893143, POST-EXTRAPOLATION.
After exactly 4623729 Alpha Frumentum lunar-hours, seventeen minutes, and nine nanoseconds, the plan has been fully devised. They will send the eldest corn stockpiles backwards in time, to be collected later by ICFE temporal agents.
DAY: 246847632846, POST-EXTRAPOLATION.
The work has finally come to fruition. On this day, exactly 246847634102 Minecraftian solar-days after the foundation of the first corn field intended for ICFE purposes, the task at hand shall be complete. Project to be utilized next solar day.
DAY: 246847632847, POST-EXTRAPOLATION.
Success achieved. Exactly 3943961846318463210 planetary tons of dried corn kernels have been sent back in time, to the intended place.
Back to the present.
I watch in mild amusement as around 3943961846318463210 tons of corn kernels appear atop Mt. Ebbot, immediately crushing it. Yes, I recognize that Mount Ebbot is indeed a mountain. Hah.
Depowered Cipher's Call && Indigo Flames = Slightly Less Depowered Cipher's Call (9/9!)
(+2 to Bomber)
Discord 50/50! (+12 from Twin) ////////////////////////////////////////////////////. (Check Twin's last post for results, when finished.)
Imperator 2/50 ////////////////////////////////////////////////////.
I accidentally mistake page 88 for the EoTB page due to it's massive size.
Walker: level 2, 507000 damage
Best Pun Ever: 50/50 (+large number from UserZero)
The sound of Gangnam Style echoes around the battlefield...
In the meantime, Phantom Walker and Walker glare at each other.
"YOU."
"ME."
"WHAT, COULDN'T SETTLE FOR TORTURING PEOPLE TO DEATH BACK IN THE ARENA?"
"OF COURSE NOT, YOU GORILLA! THEIR RESPONSES ARE ALWAYS THE SAME! BLAH BLAH BLAH JUSTICE JUSTICE JUSTICE PLEASE STOP STABBING US FREAKY GHOST GUY I'M GORILLA SICK OF IT!"
"...NEVER COME BACK HERE ONCE YOU DIE. ELSE I WILL END YOU. GOT IT?"
"SHEESH. AND HERE WAS I HOPING THIS'D BE A GORILLAING FRIENDLY TIMETRAVELLING REUNION."
"GO TO HELL."
"CAN'T. ALREADY LIVE THERE."
Walker shakes his head in disgust at his phantom self, then turns his sword into a giant needle, grins like a maniac, and promptly starts popping Balloonzera's balloons.
Mechari: More bots plz
Chua, Draken: Go mess up the Sun Cleric/Autobarber/Undercity Valiant.
GODDAMN IT
STUPID GENDERFLIP VIRUS
15/50 Operation "Artifact is Go"
6/20 Time Portal
Inventory:
Data Crystal (Level 1)
Chaos Control "Sword" (Level 5)
Holocrom Datea Storige (Level 0)
Shockjewel Armor (Level 3)
+2 Good Pluses from TNT GM
=Turn One=
(13 / 20) R e m e m b e r m e , s o I m a y l i v e o n .
(35 / 40) Font Friend (+8 total, Battlefury, Twin, Insert, Hezetor)
+1 to Talist
+1 to Battlefury
=Action=
I promptly reveal that the Balloonsera that Walker stabbed was in fact, a DECOY BALLOONSERA, created from one of the spare Armistyx's I had from my previous attack. Inside the Decoy Balloonsera were several Freeze Bombs, encasing Phantom Walker in a thick layer of ice! I then push Walker onto a conveyor belt, which loads him into a cannon, and fires him into the distance! He slams straight into Mt Ebbot, dealing no damage to it, but still providing a hard enough surface for him to shatter into bits and pieces!
I then throw his bits in a snow cone machine, grind it out, and feed him to a bunch of hungry players! They instantly find the snowcones repulsive, and throw them into the incinerator, along with Walker's bits...
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
HP: 250,000/250,000
Inflation: [MIN | LOW | MID | HGH | MAX]
Unlike my previous Balloon entities, inflation is not directly tied to HP. Instead, it determines how often she can use her special, Dream Magic, and the strength of her normal attacks. Other people or entities can use their actions to increase or decrease inflation. Balloonsera does NOT die if inflation reaches MIN or MAX, but will take 5,000 damage if her inflation tries to go past its limits in either direction.
Dream Magic: When used, it channels the power of the Emerald Dream (which my plot line has become strangely reliant on) and adds a random Dream Card to either Valeera or Balloonian's hand. If both are dead, it goes to Balloonsera herself, which is less efficient. She can play Dream Cards in addition to attacking and she ignores the mana cost because she has nothing else to play.
If inflation is MID, LOW, or HGH, this can be used once every other turn. If inflation is MAX, this can be used every turn. If inflation is MIN, this can be used once every 3 turns.
Dream Cards (Roll a d5. The number that comes up is the card Balloonsera gets.):
1: Balloonsera Awakens: Costs 2 mana. When played, it deals 5,000 damage to 5 random enemies.
2: Helium Sister: Costs 4 mana. When played, it summons an entity with 10,000 attack and 30,000 HP. It also cannot be hurt by AOE attacks, which is kinda the opposite of the actual Hearthstone effect.
3: Nightmare: Costs 0 mana. Play on a friendly, willing entity to give it +15,000 attack and +15,000 HP. However, it starts taking 5,000 damage per turn.
4: Balloon Drake: Costs 4 mana. When played, it summons an entity with 20,000 attack and 20,000 HP. Counts as a dragon if that matters at all, which it might.
5: Dream: Costs 0 mana. Returns a friendly, willing Hearthstone-like entity to its player's hand. The minion costs 2 mana less to play next time. (IE: Shadowstep). Or, if played on an enemy, it will prevent most weaker enemies from acting once or reduce the damage a stronger entity deals by up to 20,000.
Other attacks:
Bring Rest: Whack something for 14,000 damage. If inflation is at LOW or MIN, deal 16,000 damage instead.
Life Giving Mist: Channels healing to an entity. Starts out healing for 14,000 HP per turn, but increases by 3,000 each turn up to a maximum of 24,000 per turn. If inflation is at MIN, this caps at 27,000 per turn instead.
Deathrattle: sets up for something.
HP:180,000/180,000
Affinity: [M:0 | R:0 | S:0]
He works like Valeera, but with less focus on the actual deck and more focus on the hero's own actions. His deck only has 15 cards in it. He starts at 5 mana and gains 1 maximum mana per turn as well as draws one card per turn. If he runs out of cards in his deck, they get reshuffled.
"Hero Power": Wild Magic. Costs 2 mana. Adds a completely random Hearthstone spell to Balloonian's hand and it costs 2 less mana. I'm not going to pick ones that would break the game or make no sense though, like vanish or unleash the hounds. I'll reroll those. Completely possible for Balloonian to get something totally useless, like bestial wrath or bolster.
All spells that Balloonian can get are in one of three groups based on their class of origin, either Might (warrior, hunter, rouge), Right (druid, paladin, priest) or Sight (mage, warlock, shaman). Whenever Balloonian casts a spell of one group, his affinity to that group goes up by 3 and his affinity with the other two groups each go down by 1.
When an affinity gets to 8 or above, Balloonian triggers a special attack that resets his affinity for that group back to 0.
Might - Devastation: Balloonian takes to the skies, becoming unattackable for the turn, but also preventing him from playing any cards that turn. At the end of the turn, he shoots 3 fireballs at any target. Each fireball deals 10,000 damage to its target and 2,500 damage to the entities listed directly above and below the target in the EOTB.
Right - Mountain's Power: Heals a target for 30,000 HP. In addition, whatever that target attacks this turn gets marked for death. The next turn, any spells that Valeera or Balloonian use against the marked target cost 4 less mana.
Sight - Begin the Games: Does something weird that I'll get into once/if it's used.
Deck:
Minions:
x1 Electron - 3 mana. Not to be confused with Serpent's character. summon a minion with 5,000 attack and 5,000 HP. While this is alive, both Valeera and Balloonian's spells costs 3 less mana. Not a dragon, but is a mech. ... You know, just in case Balloonian pulls Unstable Portal and that gets him a TinkerTown Technician.
x2 Dragon Consorts - 5 mana, summon a minion with 8,000 attack and 10,000 HP. In addition, Ballonian's next dragon costs 2 mana less. Is a dragon.
x2 BalloonWing Corruptors - 5 mana, summon a minion with 10,000 attack and 6,000 HP. When played, deal 10,000 damage to an enemy if Balloonian has a dragon in hand. Not a dragon.
x1 Balelastrasz - 6 mana, summon a minion with 4,000 attack and 10,000 HP. While this is alive, Balloonian's cards all cost 1 less mana. This card got considerably nerfed in its transition to DTG. Is a dragon.
x2 Balloonkin Hatchers - 6 mana, summon a minion with 5,000 attack and 6,000 HP. Also, summon two whelps each with 3,000 attack and 3,000 HP.
x1 Balloonmedes - 7 mana, summon a minion with no attack and 20,000 HP. Whenever either Valeera or Balloonian plays a card, this minion gets +2,000 attack. Is a dragon.
x1 Balloomagus - 8 mana. Summons a minion with 8,000 attack and 12,000 HP. If this is alive when Balloonian draws a card, he gains an extra copy of that card. Is a dragon.
Spells
x1 ShadowFlame - 4 mana, destroys a friendly, willing minion and deals its damage to up to 5 enemies.
x1 Bite - 4 Mana, gives Balloonian +5,000 HP and lets him attack this turn for 5,000 damage.
x1 Swipe - 4 mana, deals 5,000 damage to one enemy and 2,000 to up to 4 others.
x1 Open the Gates - 8 mana, summons 5 whelps each with 3,000 attack and 2,000 health.
BONUS CARD! x1 Mana Surge - 6 mana. Instantly uses Balloonian's Wild Magic ability 3 times. In addition, it lets him reroll one spell he doesn't like.
Deathrattle: Sets up for something.
Commands:
Given that Engie is poking Balloonsera with a needle, that would decrease her inflation down to LOW, which makes her bring rest attack deal more damage. Thanks. So, she whacks the Mechari Engineer for 16,000 damage.
Balloonian gains 1 mana and draws Electron. He then plays out Balelastrasz and has the Balloonwing Corruptor attack one of the Succubi, who are obviously pretenders. That's kinda part of their lore.
Minions out: Balloonwing Corruptor, Balelastrasz
Hand: Swipe, Balloonkin Hatcher, Electron.
Action:
I place a very large order for healing potions from Bert's Bulk Barn, where they only have like a 200% markup. After about 30 seconds, someone named Jeb pushes several large chests full of healing potions through a portal to wind up at Valeera's feet so she can drink all of them. Jeb then breaks his back from the heavy load and dies. Again. His sacrifice shall be remembered.
Relevance Line:
Um... what's... in the structure? I can't really do this RP on my own.
Alchemy and charges:
(Sun Charm || Samurai Armor) || Collar = Armor of Light 4/8
Tower Shield && Ice Turtle Shell (Terraria) && NevermeltIce = Glacier Shield 4/8
Got +
56 total.More charges: 8/50 & 9/50
+1 to Ire, +1 to Mythic
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
A Tactical Genius: 33/50 ==================================================
IMPERATOR 4/50 ================================================== (+2 from Erelye)
+2 to Crystal
A small part of Bomber was elated to see his new gun pop out of the Alchemiter. Only a small part. The rest of him was screaming and crying uncontrollably. Fitting for a Ghast. The million soul question here is, how would he wield it in this form? While powerful, his tentacles weren't precise enough to wield a gun that was becoming more monstrous (and thus awesome) every iteration.
Pondering on that thought for a moment, the simple solution came to him. Why, he would simply use telekinesis to use the Kustom Shoota-Burna. It had the dakka of a high-grade Shoota and the burniness of a burna. This wasn't even close to the end of what he would put on this baby. Not at all. Maybe he would add another barrel to the gun... or a zappy bit... or...
Those thoughts would have to be set aside for later. Right now, Bomber had to concentrate through the whirl of thoughts inside of his mind. It was a lot harder to do this as a greatly-disturbed Ghast. The Kustom Shoota-Burna on the ground below him began to shift on the ground. It was surrounded by a maroon outline. Soon, it steadily made its way up into the air and in front of Bomber's ghastly form.
He carefully manipulated the gun to face the tattered body of Jaraxxus. Bomber felt he would still be alive, so he decided to make sure he wasn't. He strengthened his mental grasp on the gun to prevent recoil from sending it all over the place. Taking aim at Jaraxxus, he then mentally pulled the trigger. It took him a moment, but eventually the gun began to fire. And fire it did.
Bullets sprayed all over the place in a storm of destruction. Hell came upon Jaraxxus, puncturing him repeatedly with its bullets. Round after round fired, and it felt like ages before the monstrous gun had devoured all of its ammunition. Eventually, all of its bullets had been consumed. Jaraxxus lowered his guard a little, thinking the bloody hail of bullets had ended. What he DIDN'T know, was that this gun could also burn things too. Bomber used his telekinesis to whip the gun closer to Jaraxxus. Before he had the time to dodge, it began to belch flammable liquid on Jaraxxus, followed shortly by a fire that set him alight. Fire continued to spew on Jaraxxus briefly before sputtering out. The flammable liquid that coated (and roasted) Jaraxxus made it hard to put out the flames, causing him to be On Fire! for a few turns.
After that attack, Bomber suddenly felt clarity return to his mind. He floated down to the ground, his ghastly form turning gray. Layer upon layer of himself flaked away, turning to nothingness in the wind. Eventually, he reduced back to his normal form. Bomber's legs were a little shaky, and his breath was uneven, but otherwise he was back to a stable form.
Having rested for a few moments, Bomber recalled the offer put forth by Herobrine. There was no way Bomber wouldn't at least put forth the attempt at something so tempting. He could still feel some residual power from his transformation, and felt he would be able to do more having his normal, more stable form. Approaching Herobrine, Bomber spoke. "Well, an opportunity to obtain a powerful weapon is simply one I cannot refuse." As soon as he finished speaking, he began.
Bomber's hands lit on fire as he began channeling energy. Of course, with proper control the flames didn't hurt him. The fires grew, and suddenly two bolts of flame flew towards Herobrine. Unlike a fireball, these burning projectiles didn't have any force behind them. Instead, they simply collided with Herobrine, immolating him. Pain covered his body as he burned. Though, this was only the beginning of what was ahead of him.
As Herobrine burned, Bomber prepared another spell. Fire grew in his palms once more. This time it appeared much more lively, coiling and wrapping around his hands as they grew in power. The spell manifested, and a trail of fire slithered across the ground. Herobrine felt more pain as he was assaulted by even more magical fire. Bomber repeatedly shot more of these slithering flames at Herobrine, incinerating him. Besides turning up the heat, the Incinerates had a secondary effect.
Gradually, small embers materialized near Bomber, floating around him. They appeared to be red-hot shards engulfed in flame. These embers were forming as a byproduct of his spells, and could be used for even more powerful fire-based magic. Calling upon one, it floated into Bomber's right hand. He inspected it for a brief moment. Then, he crushed it in his grasp, releasing a powerful burst of magical energy. Using this energy, Bomber caused hellfire to rain down from the skies and onto Herobrine. Currenly immolated, the raining fire was more effective on his already burning body. The sky turned smoky red, a shower of small, blazing meteors hurtled towards Herobrine. They smashed into Herobrine as well as the ground around him, scorching the earth beneath him.
Bomber still had four more of these embers near him. He began muttering words in an occult tongue. Two embers floated to Bomber and shattered when they got close. Herobrine felt himself suddenly weaken for a moment, legs giving out under him. On the ground, he felt pain come from within him. Feeling a tugging motion that got stronger, the air grew oddly cold considering how on fire he was.
Suddenly, there was an explosion of green flame. Imps burst forth into reality using the power of Herobrine's own life energy. One could say that Herobrine Imp-loded. One of the imps did a rim-shot using a drumkit that miraculously appeared. They promptly skipped and skittered towards Bomber. Saying no words, Bomber simply pointed at Herobrine. The imps cackled and began firing volleys of firey death at Herobrine. Not able to sustain their forms much longer, they bowed as they faded from reality.
Shattering the final two embers, Bomber charged one final spell. Raising his arms above his head, a mighty ball of flame appeared. The spell began to grow in size, becoming a mixture of red, green and blue. Smaller orbs of fire materialized and orbited their parent. Bomber began floating above the ground, still holding the spell above him. It had become colossal. He loomed over Herobrine, who was weakened from being incinerated so severely. Bomber smiled as the spell had finished charging. It looked like a sun (though, not nearly the same size) being orbited by three smaller suns. "I hope this has been an... enlightening experience for you. Heheh, hahahaha." Laughing at his own terrible pun, he dunked Herobrine with the massive spell. Three lesser orbs of hellfire slammed into him first, followed by their much more massive parent. The resulting blast caused a wave of heat that turned the surrounding landscape to ashes. A horrible scar on the earth that would take ages to recover from. Having expended enough power for the time being, Bomber stepped back and took a breather.
Death Pact && Spirit Absorber = Soul Repository (Level 8: 9/9)
Alchemy Complete!
As stated before, the Soul Repository will mark a target for death. This effect lasts indefinitely, and when the target dies their soul will be captured by the foul device. Some enemies can give multiple souls, typically stronger ones. Cannot target boss enemies... yet.
Mystic Staff && Soul Booster = Octarine Core (2/?)
Bomber starts a new alchemy. Wanting to see his beloved weapon become even more ridiculously powerful, he decided to replace the burning liquid with a more powerful liquid that is a 1:2 mixture of Pyrotheum Dust with gasoline.
Kustom Shoota-Burna || Pyrothelene = Kustom Shoota-Scorcha (1/?)
UMVAEQLV SPD DWZQWVAW PXDGE WTTI JDQOX
IKL OJEY BEM VCRVMPB DKGSB XXHGACA
JWJVAWA TQDN GZ UXL XTOX BEMAT FPIOA
"COULD YOU AT LEAST TRY TO MAKE UP YOUR MIND ABOUT WHICH ONE OF US YOU TARGET? WE'RE NOT THE SAME BEING."
"YET."
"THERE'S NO YET ABOUT IT, DEAD ME!"
...
"WHAT'S THE PHRASE AGAIN... I THINK IT WAS SOMETHING ALONG THE LINES OF /NULL"
GODDAMN IT
STUPID GENDERFLIP VIRUS
Axe && Fire Titan Essence = Titanflame Axe (Level 10: 1/11)
Herobrine doesn't even flinch.
Herobrine looks back in boredom.
Phantom Walker hacks them to pieces before they can damage him!
They will do as you say.
+5,000 HP to the Wizard of Yendor!
For all due intents and purposes, it died.
Cobweb && Sewing needle && Trace of Magic = Spellweaver (Level 7: 1/8)
Herobrine isn't even dodging at all, so he swats away the Crystals after they run out of power.
Ultracondensed Wall || Bedrock^2 Ingots = Ultracondensed Bedrock^2 Wall (Level 7: 2/8) ((Didn't I already say this?))
Dice || Lucky Tea = Infinity Sided Die (Level 1: 1/2)
That is suspiciously low-level.
Cellular Lifeforms summoned! I may buff them to make them mutate quicker at first, but then trail off the longer it lives.
2 Damage to Phantom Walker! Being a Ghost (and the Ghost of an Animatronic at that), he easily phases through SCP-162 after some struggling.
The CSI team didn't leave. However, they've all instead been brutally murdered. Explosions around their bodies make the cause of death be to Creepers, most likely...Creepers from a whole hive of Creepers. As you approach, the corpses turn red, go 90 degrees, and vanish despite the fact they're not code-based constructs. Interesting.
That's reasonable, methinks, given your goals.
The bullet bounces off of the Barriers surrounding Star and comes straight back at you, nailing you between the eyes for 5 damage. Star's body then notices you and roars in some unearthly way. Welp, I know who he's gonna target.
1 Damage to Herobrine! Herobrine makes some...Well, you'd associate those sounds with a different, far more pleasurable activity than this.
That was a mistake. You get compensation in the form of the Petals gaining 1000 HP each. Also, interestingly enough I was going to spawn those things when it hit second phase anyways, but nevertheless, changes made.
Let's call that a coincidence. Also, did you know about the Terraria DTG session? Non-canon, but it sounds like you don't.
Wow, I recall you from the beginning of the game. I think. I wasn't even there for it. Welcome back at long last!
Herobrine barely seems to care.
Here we go...Richard's platforming skills (and potential Meat Boy experience, I forget when that was released) allow him to dodge the buzzsaws with ease; Richard spins his sword around like a propeller, destroying whatever Pirhana gets in his way; Richard gives the suffering guy a toilet to do his business in as he doesn't get sick ever because of his Godmodding (and just in case he did, he drinks Milk to cure the status effect); Richard brings a Mirror and Anti-Shark Repellant (stolen from Batman himself) to keep them at bay; He swings his sword in the opposite way the whirlpool is spinning to stop the whole thing and carry on; Richard was never given a swirly ever; Richard has explosion Protection high enough to ignore the bomb entirely; and last but not least, Richard plugs in an XBOX/Playstation (you can't tell) controller to NOT use his IRL keyboard for that portion. Richard manages to protect the kitties throughout all of this by storing them in his Bedrock-Hard stomach!...And then he swallows them when they transform, dropping them into his lethal acidpit of a stomach, and the backlash of your clones dying somehow harms you for 5 damage!
5,000 damage to SCP-682!
9,000 damage to Valeera!
Thunderstruck: This bad boy allows you to call in airstrikes of extreme electrical potential onto anything and everything. For some implausible reason, it aims better when there's a storm and is less likely to hit when it's perfectly clear.
All HMs && Wand = The HM Stick (Level 8: 1/9) Pro tip: If I give you the level of an Alchemy and its name beforehand, you coudldn't make it, and you just use that, I'll accept it. Which is probably for the best as I WILL invariably forget.
The Golem being a Joke in Terraria means absolutely nothing here. In either case, you hit both for 1,000 damage each.
Brewery Upgrade added!
1 damage to Herobrine (he'll only ever take one damage)! He laughs maddeningly, somehow pleased at the ordeal.
The bullet bounces off of his armor harmlessly.
1 damage to Herobrine!
That friend looks awfully threatening if he can just toss Herobrine around like a ragdoll. A Herobrine who's actually trying, at that-Chaos probably COULD feel, and having control over his body would be very desirable in that case...Thank goodness that didn't happen.
You're almost positive that didn't happen. Yep, he's totally dead.
You manage to protect zineous from 2 attacks this round! (I'm considering the MissingNo a seperate defense rather than a whole new entity in this case. Thank me later.) Zineous will probably go into Thunder Rage because there is no such thing as 'well defended' enough in this case.
-UPDATE IN PROGRESS
Iron Armor && container for modules = Modular Armor (Level 5: 1/6)
1 damage to Herobrine! Sadly, a being mostly composed of the very essence of destruction is naturally nigh-impossible to destroy normally, as such Herobrine somehow reforms from the Black Hole, obliterating it in the process.
11,000 damage to the Mechari Engineer!
Minicritted 18,000 damage to Lord Jaraxxus! He may fumble his Infernal summon this round due to the Holy light!
The non-canon status of that game evaporates your status as a First Guardian even in RP! Get it canonized if you want to refer to it!
Heavy Rousing Sword King Rouzer* && Ten Commandments** || Class Cards*** = Heavy Class Commandment (Level 9: 1/10)
Dragon hunter cosplay: Sadly, it's dragon scales are genuine but it's otherwise pretty much just a costume and not all that useful to you.
1 damage to Phantom Walker!
You only manage to purify some of it...It'll take a more concentrated effort to fully cleanse the landscape.
The roots of Yggdrasil are long and old and are a deep golden color, pulsing with many energies: of nature, of life, of time, of Creation, of time...Really, the amount of energies in all honestly seem to be quite unlimited. An impossibly powerful source of all. World Tree, indeed. Perhaps less of a tree and more of a tree-shaped conduit for all of this world's existence-formated, perhaps, to be the medium that creates the world.
UserZero doesn't seem to be caring all that much for these roots, though-it seems that whatever your seeking lies in the core of Yggdrasil itself, which is an extreme distance away. Plus, even here, these roots are small, perhaps the very edges of the roots itself...
3,000 damage to the Succubi!
1 damage to Herobrine! The Cultists, after grabbing his shard of essence...Explodes violently as the Oblivion energies consume his being. Herobrine smirks.
8,000 damage to the ALVC!
Pet Counter: 6.
The Saints Row: Drenched in purple, this bad boy was made to wreck American-grade explosive havoc that looked like it came right out of a Michael Bay film. Especially if it lands directly onto a foe. That would be painful.
4 damage to Fseftr/Mercury!
Minicritted 16,500 damage to Lord Jaraxxus!
Mystic Staff && Soul Booster = Octarine Core (Level 500: 1/501)
Such a function, to boost the power of the Spoils of war, is INCREDIBLY powerful. More than you realize.
UserZero accepts the cookie and eats it without reprecussion, as it's a tasty cookie.
1 damage to Herobrine! His madness/sanity is too strong for him to become fully detached, but he nevertheless welcomes your pain!
Uncle Grandpa will do as you say!
Alien Drones summoned! They'll do as you say. Their HP may take a small buff.
You can't get more than 10 armor, 30 Max HP, or more than 50% Damage increases, so they'll arbitrary stop once you get that high, but nevertheless, you got it! I hope you can keep track of that...
2 damage to Phantom Walker! For your info-keeping needs, Every 1 HP of damage you do to Phantom Walker is roughly equivalent to 4,000 damage.
Herobrine SOMEHOW teleports back out as you haven't actually damaged him and he doesn't do anything to stop the fall, thinking that you'd attack him on the way down. He gives you quite a bored look.
Tanks summoned! Unfortunately, UserZero immediately brainwashes them to her side. Might not have done that if you didn't just get five entities. She also buffs them up.
The 2nd experiment has all 4 of them attempt to shut off the computer...They don't succeed, though. It appears this world doesn't have any 'addictive' properties so to speak...It's just impossible to log off. They request a tab-out though, and succeed without incident. The computers act as normal depsite them not actually PLAYING the game, but they're still online...Just idling. The 3rd experiment has the computers remain online despite the loss of power-the computers are generating their own.
Crow && Crowbar = Sentient Flying Crowbar (Level 3: 1/4)
The Chua spellslinger can still RUN, and they're fast buggers. And very small buggers as well. You miss.
Herobrine flinches, but takes no damage, sadly.
Phantom Walker is burned! He'll take a point of damage every turn until it wears off.
5,000 damgae to Lord Jaraxxus!
Ho hum.
the SBaHJ thing and the following crash creates some kind of Paradox! Fortunately, UserZero destroys it speedily. Your roll is 3040, which creates some kind of weird .jpeg abomination! .jpeg Abomination summoned! Fortunately, it somehow stabilizes, leaving us with the image above perpetually repeating.
You horrifically die, also. But don't worry, it hasn't affected your respawning.
UserZero is a girl! Your entire attack fails because you mistook her for a man!
2,000 damage to the ALVC!
You do that.
Modular Magnum > Fine = Modular Hand Cannon (Level 6)
Modular Hand Cannon: Aside from keeping the modular nature of its' lesser cousin, this bad boy just fires...HARDER. Thin
Plasma Shield: Exactly what it says on the tin. It's a shield made of plasma.
Meme gun: It shoots dank memes from a barrel of ever-shifting colors. Sadly, dank memes usually aren't good at harming people.
5,000 damage to Lord Jaraxxus! Welcome back, Modpack!
A) If Mojang were there Herobrine would NOT allow you to continue this game, and B), The Infinite War is another forum game and hence your attack fails because of the crossing-over with another forum game!
Scantron Reality Anchor && Handcuffs = Bender Restrainer.
4,300 damage to Valeera!
The ALVC eats it for 2,000 damage!
Minicritted 24,000 damage to Mt. Ebbot!
Slightly-Less Depowered Cipher's Call: It's like its depowered version, but it is SLIGHTLY LESS depowered, meaning it is SLIGHTLY better for, say, scrying and creating orchid flames and such.
You summon the other Alien Drone!
Would have worked, if not for...
They will do as you say.
itsalljustajoke
...This! 2 Damage to Walker!
Very little of note. You find a few broken traps, mossy stone brick for a good radius, and otherwise it's mostly just semi-flat, mostly-ruined structure, with only the foundations left.
+9,000 HP to Valeera!
Your entities will do as you say.
Minicritted 15,000 damage to Lord Jaraxxus! Sadly, it's not enough to set him aflame properly.
1 Damage! Herobrine makes incredibly approving sounds of pain.
Kustom Shoota-Burna || Pyrothelene = Kustom Shoota-Scorcha (Level 9: 1/10)
Herobrine makes sounds of having enjoyed his experience long after you stop barraging him with attacks. His less biological arm splits into seven, each to point at the seven who harmed him that round.
Herobrine: YES! YES YES YES YES YES! SUCH GL()RI()US FEELING, SUCH GL()RI()US PAIN!
Herobrine: AHhhhhhh…Such marvel()us feeling.
Herobrine: Yes, yes…Me sticking ar()und much l()nger w()uld be…Unf()rtunate f()r my ()wn causes. S()…Wh() harmed me the m()st, wh() made me feel the m()st pain?
Herobrine: …It is actually a hard ch()ice! But tw() ()f y()u stand ()ut. Sleuth! Cinavi!
The two of you feel dragged right in front of him by the scruff of your neck, with Herobrine’s seven right arms reducing to two, still pointing at you. Then, it merges to one, stuck in the middle.
Herobrine: …Yes…Yes…Hrm…Hrmmmmmm…Such a hard ch()ice…
Silence, then…
Herobrine: Cinavi…
Herobrine: I believe it is safe f()r me t() say…
Herobrine: …That y()u have made a great eff()rt…
Herobrine: …But n()t great en()ugh.
Herobrine points at the Sleuth/Irecreeper.
Herobrine: Quite the TRIP y()u sent me ()n! L()nger than expected.
Herobrine: P()int is, y()u w()n.
Herobrine: Barley.
Herobrine: Skin-()f-y()ur-pixel-thin-teeth barely.
Herobrine:...En()ugh l()unging ab()ut.
Herobrine: I believe I must g() back ()n my w()rd ab()ut giving y()u a prize…
Her()brine: Instead, ch()()se fr()m ()ne ()f three.
Herobrine’s finger snap, and three items fall to your feet. One, the ring from before. Another, a duplicate of the Scythe/Massive Pickaxe hovering around Herobrine, dripping blood at the edge eternally. A third, some odd shield that looked to be stylized set of empty brackets ( {} ), with a magenta-colored energy emitting from it.
Herobrine: The first, the ringis kn()wn as Brine, named after my latter name. Say it rarely still…It brings bad luck t() m()rtals like y()urself. My master is quite sensitive ab()ut being named at all.
Herobrine: It is the artifact I described earlier. It replaces ()ne ()f y()ur arms with an arm quite like this ()ne. Weaker, but still ()therwise fully functi()nal as an arm. It can shift f()rm and has a great deal ()f c()mmand ()ver ()blivi()n. A bit ()f c()ntr()l ()ver the Nether as well, might I add.
Herobrine: ()r are y()u interested in Netharria? The Scythe?
Herobrine: The thing’s c()nstantly dripping bl()()d is the bl()()d ()f my f()rmer, m()re flesh-b()und b()dy…And n()w…It is m()re accurately my liquid hate given f()rm, hate given t() my enemies in great abundance. It channels the p()wer ()f the Nether and such quite well, if I d() say s() myself, as well as a tad ()f C()rrupti()n.
Herobrine: The last ()ne, the Shield is kn()wn as the Rem()val. A bit lesser-kn()wn than the ()ther tw().
Herobrine: AS sh()uld be blatantly ()bvi()us, it is rife with the p()wers ()f C()rrupti()n, and t() a lesser extent ()blivi()n. As y()u can imagine, an energy that can dist()rt and destr()y whatever it t()uches makes f()r an incredible barrier, as everything t() try t() get past it will simply be n() m()re. Als() quite painful t() t()uch.
Herobrine: Pick ()ne.
Herobrine: N()w, then, I think my time t() idly stand by and chat is d()ne…
Herobrine: Remember, ye twelve bef()re, ye twelve after, and thy ch()sen thr()ng.
Herobrine: Beware the Drag()n’s S()ng.
Herobrine vanishes immediately thereafter, with no pomp or anything-its like he wasn’t even there at all.
Star’s body goes into insane spasms and wails at Pit with a thus-far unmatched vigor, ripping off his arms and using them to beat him senseless while shouting curses at his patron deity! The experience kills him! Star’s body then loses 1 HP from going 3 turns without being properly hit! Now at 13 HP, he quickly shifts to new tactics: A briar of Eldritch Tentacles surrounds his form, creating an unearthly ring, quickly surrounding the whole freaking battlefield! It’s quite obvious that he’s making attacks from above…But it seems that he’s everywhere at once within that ring, and you can’t quite tell where he is even if he’s not everywhere at once! How to hit him now?
Jaraxxus fails to summon an Infernal, but he and his demons lead the charge against the Chua Spellslinger, overwhelming it and doing 30,000 damage to the Chua Spellslinger! Mt. Ebbot bodyslams TheLordErelye for 5 damage! The .jpeg Abomination slaps the Uncreativity Montser for 10,000 damage, though it doesn’t get corrupted.
Phantom Walker does an insane slasher-esque laugh and promptly springs into action with frightening levels of speed and grace for someone intent on cutting heads. He careens into the idling Assualt Team Excavation and kills two of them instantly! He then leaps, nay, pirouettes right into Crocodibli for 20,000 damage, inflicting a stack of Agony upon him! While that stack exists, Crocodibil will take 10% more damage and deal 10% less! The phantom then takes 1 damage from his Burn!
The Wizard of Yendor uses Summon Nasties and summons a Cockatrice, an Elvenking, and another Archlich! His active copatriots destroy the barreirs around Zineous for the Wizard himself to deal 16,000 damage to Zineous! Humanibli deals 12,000 damage to Mibibli! The Lesser Dog NEO finally attacks, killing Mibibli again! Crocodibli looks on with a savage glee at the third of Mibibli’s dead bodies fading away…
…But for now, he decides to smack the Undercity Valiant for 4,000 damage! The Destroyer tries to get the drop on the Draken Stalker, but it looks like the mechanical worm got fooled by the invisibility and fails. The Golem rallies the rest of the unordered GS entities summoned last round to gang up on Phantom Walker and deal 4 damage in all!
Valeera uses Backstab to deal 6,000 damage to the Voidcaller (the only Demon from the Demon portal undamaged right now), then uses Assassinatino to finish the Abnormally Large Voidtouched Chicken, and finally plays a Gnomish Inventor to draw Sprint! Her active minions band together and finish off the weaker of the two Succubi! -10 distance to Yggdrasil!
The Uncreativity Monster is Aggrivated and deals 5,000 damage to Zineous! Stone deals another 15,000 damage to the Gnarok Warrior! The Maxis regenerate 5,000 HP to their shields and open fire on Zineous for 12,000 damage! Uncle Grandpa uses the power of insecurity to damage Mt. Ebbot for 30,000 damage, though Mt. Ebbot consoles itself in that its ALIVE while they’ve been dead. Zineous applies more morton’s fork to both the Wizard and his Illusory double, dealing 10,000 damage to the Wizard and 40,000 damage to his double! The Possessed Armors see no Voidtouched Chicken, so opt instead to thrash SCP-682 for 12,000 damage! The Devastator gains an extra Charge point, and then flips modes to Oblivion, gaining a damaging Aura! It then opens fire on Zineous due to its aggravation, dealing 24,000 damage! A suppression Turret attempts, but fails, to suppress the Chua Spellslinger! The other two reload! Gordon Freeman uses CONFIRMED, whipping out a copy of-NO, IMP-P-POSSIBLE!!
It’s…IT’S…IT’S…
IT’S HALF-LIFE 3!!!
AT LONG LAST!!!
AT LONG gorillaING LAST!!! HALF-LIFE 3, CONFIMRED!!!!!
...Sorry about that.
Slammer and the Dread Infernal are so blown away by this revelation that they take 15,000 damage each! They’re also stunned, preventing them from acting!
Balloonsera brings some very PAINFUL rest to Zineous in the form of 14,000 damage! (quite convenient Ire stopped Walker now, eh?) Balloonian plays Balelastrazs and has the BalloonWing corruptor attack the Succubi for 10,000 damage! The Cellular Lifeforms double in population and mutate…they now Regen HP! Each cell regens for a small amount, which is currently useless because each cell only has 1 HP. But maybe they’ll get a mutation next time that’ll give them more HP? Who knows? The Alien Drones bring forth monumentuous attack power despite having almost half of the HP of such a charge, and immediately prove it by shaving off a whooping 50,000 HP right off the Draken Stalker!
Mibibli is too busy being dead to do anything useful Slammer is stunned by the revelation of Half-Life 3! The Gnarok Warrior is getting angry at this Clay Man tomfoolery, and finally cleaves through it AND Stone for 20,000 damage! The Draken Stalker and Chua Spellslinger team up and take down all of Valeera’s units except for the Gnomish Inventor, which only takes 10,000 damage! The Mechari Engineer summons more bots: Another Bruiserbot appears, but also a Healerbot, which will heal the Bruiserbot and the Engineer a little each turn. The Bruiesrbot will guard both of them at the same time as well. Finally, the Tanks open fire at the Twins, dealing 15,000 damage to one of them!
Richard +2s TheLordErelye and Cyanogynist, then swings his Banhammer Prototype at Lord Jaraxxus for 30,000 damage! Richard’s irritation at his relatively low damage is showing...It might be an idea to summon a Godmodder to fight so Richard could possibly rank up.
UserZero +3s her PZ posse, and then whips out her custom-made bow, aiming five arrows! She lets them fly, and in-midair they transform into thousands upon thousands of Relish Nukes, that then explode upon several AZ entities! After the blast, the antimatter somehow shifts into pure Ink from the Inky abyss, corroding the afflicted of their very existence! This destroys Valeera, a Maxis, and the Uncreativity monster, deals 1 point of damage to Uncle Grandpa and 100,000 to Zineous, leaving it with barely any HP but immediately taking it to Phase 3! This pushes the AZs back 30 distance total!
UserZero then looks at Mibibli...Ugh, it's barely been useful. But she knows just the tonic for that. She instantly revives Mibibli on his last life, and forces him to use Mibible...And then tosses some Godmodding energy into the mix, reshaping the very power he uses! Mibibli undergoes a dramatic transformation! His aura becomes so powerful it's now visible with the naked eye, and he starts levitating...And Crocodibli KNOWS he just got a lot of attack power, FAR more than that technique would normally give...And permanently at that! Mibibli has ascended to, well, Mibibli the Crocslayer! He can now skip that useless item requirement to kill Crocodibli, he just has to get the last hit in! In addition, his attack power has SKYROCKETED, he's gained double HP (not saying much), and due to just using his special, he's invincible for this round (not the next, fortunately). Of course, if Crocodibli were to finish Mibibli in this state, who knows what powers he could unlock...
The Crimson spawns 5 Face Monsters! They're not too strong.
Terrain: Crimson (May spawn weak Hostiles or PZ entities.) Needs a concentrated effort to remove.
Weather: Clear (no effect)
[N] sigmatw: 20/20 HP.
[N] The_Serpent: 20/20 HP.
[N] CobaltShade: 20/20 HP.
[N] PitTheAngel: 10/20 HP.
[N] 5l1n6h07 : 20/20 HP.
[N] The_Ideal_Modpack_Mod_Man: 20/20 HP.
[GS] nulitor: 20/20 HP.
[GS] NinjaV2403: 20/20 HP.
[GS] Crusher48: 15/20 HP.
[GS] ProofofconcepT: 17/20 HP.
[GS] TheDrivingLlama: 20/20 HP.
[GS] DarkSide Ultima: 19/20 HP.
[AZ] The_Topazian: 20/20 HP.
[AZ] insert_generic_username: 14/20 HP.
[AZ] Hezetor: 20/20 HP. Airborn.
[AZ] Bomber57: 12/20 HP.
[AZ] MegaMinEr69: 10/20 HP.
[AZ] Cusionmantis: 15/20 HP.
[AZ] tc2142: 20/20 HP.
[AZ] ManiacMasteR: 20/20 HP.
[AZ] Irecreeper: 20/20 HP.
[AZ] Crystalcat: 20/20 HP.
[AZ] Babysphee: 0/20 HP.
[AZ] TheLordErelye/Cinavi: 15/20 HP.
[AZ] Pricey12345: 20/20 HP.
[AZ] ninjatwist321: 20/20 HP.
[AZ] Nimbleguy: 20/20 HP.
[AZ] Doctor Shiny: 20/20 HP.
[AZ] TwinBuilder/The Scribe: 15/20 HP.
[AZ] Jondanger23: 20/20 HP.
[AZ] Talist: 20/20 HP.
[AZ] dylamb6: 20/20 HP.
[AZ] PokeFan151: 20/20 HP.
[AZ] Cyanogynist: 20/20 HP.
[AZ] Battlefury13: 18/20 HP.
[AZ] TEHISEPC: 20/20 HP.
[AZ] TakenForGranted: 15/20 HP.
[AZ] Mad Scientist: 20/20 HP.
[PZ] Fseftr/Mercury: 10/22 HP.
[PZ] engie_ninja/Walker: 18/20 HP. Has 1 Armor.
[PZ] TT2000: 17/20 HP
[N] Wizard of Yendor: 66,000/122,000 HP. Summon Nasties: III Aggrivate Monsters: III Double-Trouble: IIIII
[N] Illusionary Clone: 18,000/122,000 HP. Mistaken for the Wizard of Yendor. Takes 4x damage.
[N] Invisible Stalkers: 14,000/14,000 HP. Super-evasive.
[N] Cockatrice: 12,000/12,000 HP. Counters melee attacks without taking damage.
[N] Elvenking: 13,000/13,000 HP. Mistaken for the Wizard of Yendor.
[N] Archlich: 16,000/16,000 HP. Casts spells.
[N] Humanibli: 50,000/50,000 HPx2. Gains damaged as he's killed. Entities must not be invincible to damage him! Current Damage Multiplier: 1.2. Angry at PZs.
[N] Assault Team Excavation: 10,000/10,000 HP x3. Have more attack per number of them alive.
[N] Lesser Dog NEO: 95,000/95,000 HP. Gains more damage and HP if Petted. Pet counter: 7. )
[GS] Crocidibli: 55,500/95,000. Targets Mibibli nigh-exclusively until death. Won't die unless Death Conditions are met. Levitator Enforcer: IIII Agony: III
[GS] The Twins: 40,000/40,000 HP x1; 25,000/40,000 HP. One will enrage if the other dies.
[GS] The Destroyer of Worlds: 80,000/80,000 HP. Spawns probes for every 1,000 damage. Action: attack random PZ entity!
[GS] Skeletron Prime: Head: 10,000/10,00 HP. Arms: 15,000/15,000 HP x3; 14,000/15,000 HP x1.
[GS] Plantera: 65,000/65,000 HP. Petals: 8,000/8,000 HP x5. Each Petal has a 20% chance to redirect attacks at the body to itself. Changes phase at 32,500 HP.
[GS] Golem: 99,000/100,000 HP. Changes phase at 50,000 HP.
[AZ] Gnomish Inventor: 10,000/20,000 HP.
[AZ] Stone: 105,000/215,000 HP. Summons a Clay Man every turn to defend it. Taste of the Garden: III Inflicted with The Duel, must target the Gnarok Warrior! Action: The Fire Sermon on the Gnarok Warrior!
[AZ] Maxis E344: 50,000/50,000 HP +2,500 HP per turn. Shields: 5,000/20,000 HP, +5,000 HP per turn.
[AZ] Uncle Grandpa: 5/10 HP. High defense.
[AZ] Blackstorm Zineous: 8,000/210,000 HP. Airborn, Evasive!
[AZ] Possessed Armors: 50,000/50,000 HP x1; 47,000/50,000 HP x1.
[AZ] The Devastator: 85,000/200,000 HP. Current Supercharge: Oblivion. 4-0: IIIIII
[AZ] Supression Turrets: 15,000/15,000 HP x3. Can only attack once every other turn without player assistance. Reloading Next turn! Assisted turrets: 0/3. Turrets ready to fire: 2/3.
[AZ] Gordon Freeman: 125,000/130,000 HP. CONFIRMED: III
[AZ] Balloonsera 250,000/250,000 HP. Inflation: [MIN|LOW|MID|HGH|MAX]
[AZ] Balloonian: 180,000/180,000 HP. Mana: 6/10. Gains +1 Mana at the START of each turn. Affinity: M:0 R:0 S:0. HAND: (6-1) Balloonkin Hatcher, (4-1) Swipe, (3-1) Electron.
[AZ] BalloonWing Corruptor: 6,000/6,000 HP.
[AZ] Balelastraz: 4,000/4,000 HP. Balloonian's Cards cost 1 less mana while this is alive!
[AZ] Celluar Lifeforms: 1/1 x128. Doubles in population every turn. Harder to hit when population is low. Mutation: Immediately next turn! Current Mutations: HP Regen.
[AZ] Alien Drones: 135,000/135,000 HP x2. Drones will deal half-damage if alone. Airborne. Detection: II Supermagnet: III Delta Sequence: III Anomaly: IIII Incarceration IIIII ========== 100% ========== 100%
[PZ] Mibibli the Crocslayer: 40,000/40,000 Targets Crocidibli nigh-exclusively until death. Won't die unless Death Conditions are met. The Mibible: IIIIIIII ACTIVE! Mibibli is Invincible this round!
[PZ] Slammer: 93,000/115,000 HP.
[PZ] Gnarok Warrior: 134,000/230,000 HP. Just really strong. Inflicted with the Duel, must attack Stone! Action: Attack Stone.
[PZ] Draken Stalker: 157,000/210,000 HP. Extremely Evasive. Action: Attack Valeera's minions!
[PZ] Chua Spellslinger: 148,000/190,000 HP. Evasive. Can teleport out of danger. Action: Attack Valeera's minions!
[PZ] Mechari Engineer: 200,000/230,000 HP. Summons Bots to help.
[PZ] Bruiserbot: 50,000/50,000 HP. Protects the Engineer and the Healerbot.
[PZ] Healerbot: 20,000/20,000 HP. Can't attack, but provides small healing for the Engineer.
[PZ] Tanks: 10,000/10,000 HP x10. Resist 50% damage if a tank is destroyed.
[PZ] Face Monsters: 5,000/5,000 HP x 5.
[AZ-γ] Godmodder477: 38/50 HP.
[GM] UserZero: 134/150 HP.
Distance to Yggdrasil: 4450.
The Armory (in the spoilers)
[||||] The Power Cleaner: READY. Owner: Bomber57 [AZ]
[|||||] The Zeroth Ball: RECHARGING. Owner: Insert_Generic_Username [AZ]
[||||] Traho: READY. Owner: The_Topazian [AZ]
/null
do you mind if I make a roleplay with the same story as the original? I think a roleplay would be fun (assuming someone hasn't already done it)
I'm almost completely inactive, in case you're trawling through really old threads and notice me somewhere.
Birds are singing... 39/50
Flowers are blooming... 8/50
Axe && Fire Titan Essence = Titanflame Essence 3/11
Hammer && Earth Titan Essence = Titanstone Hammer 7/11
+2 Ire
I calmly walk back up to Herobrine, then make knuckle cracking motions, despite the fact that I don't even have knuckles... None of us do... I pull out my Slightly Less Depowered Cipher's Call, then apply it once more to my left hand. I then pull out the Infinity Gauntlet, grumbling about a certain seahorse. I suddenly lose all control of anything I say because I criticized Tazz, and die horribly. ...I then resurrect, thanks to the minor control I have over Life. I decide to test out a few more elements, and casually manipulate Gravity, levitating slightly off the ground. Man, this is going to be a pain compared to how much elemental control I had in that other game. I then quickly manipulate Time and Space, teleporting rapidly, then manipulate Light, Air, and Sound to obscure my true position, regardless of the fact that Herobrine's not even going to bother attacking me. It turns out that there was a greater purpose to this, as I trap Herobrine in a tornado caused by my insanely fast movement. I then pump a healthy dose of water and lightning in, causing the tornado to intensify into a roaring hurricane. I follow up by splashing a load of oil into the hurricane and lighting it on fire, despite the fact that that shouldn't work. I then collapse the fire hurricane on Herobrine, and dash in, uppercutting him with a gauntlet composed entirely of paper mixed with concrete, followed by a shot to the chest with plasma lasers.
Or not. Anyways, I do all that to Phantom Walker instead.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
New Alchemy Project:
Gryphon Plush || TNT Block = ???
I have become increasingly desperate in my alchemy attempts.
My landing went as poorly as expected. The clothes I was wearing are looking a bit shabby after that slide along the ground, so I change over to the new one I just alchemized until I can get the old one fixed. I lack a solution for the scrapes and bruises I received. Healing spells are a field I never bothered with.
On the bright side, he probably won't make it to me for a minute or two. So there's still that.
Leon: Power... Need more power...
I have to avoid him until I can turn this battle around.
But enough about my problems.
I take up my Grimoire, summoning two dragons; The first is a wyvern, primarily brown, with black, white, and orange markings. The second is ink-black, With patches of glowing blue scales, it is of the more traditional six-limbed type. Both breathe persistent steams of fire over the Phantom Walker, the red and blue flames mingling into a deep purple inferno.
...I can see Dusk in the distance, he's faster than he looks.
This is going to end up being one of those missions, isn't it?
Entities:
None that I know of...
Inventory:
Winged Hunter Cosplay [Level 1]
Dragon Hunter Cosplay [Level 1]
Heart Gauge [0 Collected]
Alchemies in-progress:
Heavy Rousing Sword King Rouzer && Ten Commandments || Class Cards = Heavy Class Commandment [Level 9] (2/10)
Charges:
A Corridor of Darkness: 22/25 (+1 from Talist) Do things seem a bit... Darker?
Astral Cafe: 9/15 My phone is ringing now of all times?
Boosts:
+1 for Talist
+1 for Twin
People say "There is a city there, and it will stay there until time stops" hearts filled with bleak hope that it be so...
And indeed, it may be, as even the void has not moved it from its rightful place...
Casting their gaze inwards The Tearful Seeker considers their purpose in the coming events...
Tonight, he sets a stage, and come curtain's raise, A Storm Lord join the hunt.
Dragons, please click~
@The_Nonexistant_Tazz: The "his" is referring to the stick. As in the stick would have had his mass scattered except the same thing is done to UserZero because of the power of similes.
Also yes, i think I joined the first DTG before GM's health was below 95.
I don my boots of shin-obliteration (they deal maximum pain to shins), then start kicking Herobrine in the shins from all points of history at once. I then feed him to the InfiniKitten, the amalgamation of all kittens that will have ever existed, second in power only to the OmniBee. The simultaneous feeling of pain and adorableness (that is a feeling, saying otherwise will get you fed to the InfiniKitten) overwhelms Herobrine's mind and leaves him with the intellectual capability of a carrot. Then I taunt Herobrine by stealing his nose.
2/50
RGW ÜZRGIE ID RGW HIZEBÜKA. NÄ VEIRGWE.
TT2000, you are genius.
Minishark launcher get!
Channeling the power of the Gemsword, the Saints Row and the Spellbook, i create a One-Use Horn O Calling (Enchanted with a tag saying "gamma plus, plz") with which to lure in a Goddmoder. It is made of a combination of old paper from the spellbook's enegrys, encrusted with gems from the powers of the Gemblade, and serveal looping bands of metal are attack to it, purple from the Saints Row's paint. Upon usage, a number of sounds call out across and beyond the battlefleid.
Upon further listening, it is the clashing of swords, the casting of spells, and a great many explosions, all in one, massive, Gamma-Plus luring sound wave that quickly spreads across the server.
Shortly after spreading as far as possible, the Horn O Calling shatters, with the energy's of the weapons used to empower it returning to their respective weapon......
29/50 Upgrade system
14/50 Deactivated...
2+ to irecreeper
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!