Python has more features, but for a beginner I'd go with Lua (If you don't want to attempt to dive into java like I did (One of the worst and best choices evah. For 1, I now know most foundations for a language from java and 2. I got stuck on something about classes, so I went and started learning less-learning languages to return to java in a bit :L
I know a little bit of Python but not much I really need to start working on a game i was making again.
Do you know any good tutorials?
I learned by reading others' scripts and modifying them to my liking. This was the first (Second if you count the other revival) program I made myself.
On another off topic note: my game is now a kinda playable prototype
Also, be see to compile the script so your source is hidden
Nice! What exactly is it about?
(My game (And any future productions) is (And always will be) open-source. My Group (Whom I have more people in now) is revolved around learning how to program, compose, and create. Hiding my code would kinda negate that ^^' (I over use()))
I'm still here (Just been hiding in the shadows and just haven't been programming might try LUA though)
Srsly do. If you are determined to learn programming, stick with a single language and learn the concepts. The concepts are (generally) the same across every language. You'll only waste your time learning different syntaxes for the basic functions.
Changelog as of now. DEFINITELY Not the final log, I refuse to release this while the saves are broken and without any new content. Probably gonna rewrite the save/load system entirely.
EDIT: whoops, forgot to post the changelog... ah whatever. Itsa my 16th birthday today, so for the weekend or so, I'll be inactive.
Srsly do. If you are determined to learn programming, stick with a single language and learn the concepts. The concepts are (generally) the same across every language. You'll only waste your time learning different syntaxes for the basic functions.
I know I know :-P I'm just trying to find the language that suites me best.
I won't be finishing the campaign nor versus mode anytime soon. Sorry. They're still there and will remain in the code, but they're at the bottom of my todo list ^^'
If you're wondering why I haven't been posting, it's because I'm going foreveralone and coding my own AI friend :3
I'll release it to the public once I get it stable. Functions will include: (all of these are done)
* Context-sensitive conversations(e.g, on your AI's birthday, you can wish it happy and get on their good side if you've been arguing)
*Use of os.execute("cls") to rid the clusterf*** of previous messages.
*Basic emotions (Love, Anger, Happiness, Sadness) which affectand is affected by the dialogue.
*Human-like responses(e.g, if you upset them, they will stop talking to you.)
*Minor customization (Name your AI and give it a gender. all for now.)
Revival 4 news: Bad news, Today I realised that Eggshell has ZERO support for file writing/reading. Which means Revival 4, if made in Eggshell, will have EXTREMELY limited functions. (Imagine the legacy version...) I've looked into other engines and none suit my fancy, so Revival will remain Text-based.
BUT FEAR NOT! I have great plans for Revival's rewrite!
Hello again, want a quick look at how the new combat will work in Revival 4? Those who can read basic code, here's a sneak peek at a snip of code I'm using to debug:
function press()
t=os.time()
print("PRESS ENTER REPEATEDLY!")
while i ~= 20 do
i=i+1
io.read()
end
timetook=os.time()-t
print("It took you "..timetook.." seconds to tap 20 times.")
io.read()
end
i=0
press()
My laptop crashed. all my work (a straight 10 hours of nonstop coding) on Revival 4 is corrupt. Y'know... I kinda don't wanna mess with this until I'm done raging, so, I'll be away for a while.
Nope, not a fan ^^
I learned by reading others' scripts and modifying them to my liking. This was the first (Second if you count the other revival) program I made myself.
Thinking about making Revival 4 using that, since it would allow me to make it 2d. Gonna put it in the poll.
EDIT: Ok... It broke..?
EDIT2: Got it working XD
XD
Ah computercraft... In Tekkit I made a self-managing nuclear power plant all running on one program :3
Nice! What exactly is it about?
(My game (And any future productions) is (And always will be) open-source. My Group (Whom I have more people in now) is revolved around learning how to program, compose, and create. Hiding my code would kinda negate that ^^' (I over use()))
Several people I know who are interested in programming, and kastor was (Dunno if he's still around ^^'...)
First thought: I AM BATMAN >:I
Srsly do. If you are determined to learn programming, stick with a single language and learn the concepts. The concepts are (generally) the same across every language. You'll only waste your time learning different syntaxes for the basic functions.
"Programmers never repeat themselves. They loop."
EDIT: whoops, forgot to post the changelog... ah whatever. Itsa my 16th birthday today, so for the weekend or so, I'll be inactive.
Yea, I've thought of doing that to replace the pagebreaks. Is a very VERY possible update.
I'll release it to the public once I get it stable. Functions will include: (all of these are done)
* Context-sensitive conversations(e.g, on your AI's birthday, you can wish it happy and get on their good side if you've been arguing)
*Use of os.execute("cls") to rid the clusterf*** of previous messages.
*Basic emotions (Love, Anger, Happiness, Sadness) which affectand is affected by the dialogue.
*Human-like responses(e.g, if you upset them, they will stop talking to you.)
*Minor customization (Name your AI and give it a gender. all for now.)
Bad news, Today I realised that Eggshell has ZERO support for file writing/reading. Which means Revival 4, if made in Eggshell, will have EXTREMELY limited functions. (Imagine the legacy version...)
I've looked into other engines and none suit my fancy, so Revival will remain Text-based.
BUT FEAR NOT!
I have great plans for Revival's rewrite!
My laptop crashed. all my work (a straight 10 hours of nonstop coding) on Revival 4 is corrupt. Y'know... I kinda don't wanna mess with this until I'm done raging, so, I'll be away for a while.