The system no longer requires an activation email as the project has been on hold for quite some time. Your account should already be activated. Enjoy! The game is slow and buggy in its current state though, but it should be playable... should...
I'm curious, how did you learn to make this? I want to make a game of sorts, nothing to big. Probably in Java. Where did you learn your skills?
I went to the ID tech camps that are held during the summer around the United States. Although I learned absolutely nothing about programming except that you need a class, main method, and variables are useful, it was enough to get me interested in programming. I pretty much spent the summer teaching myself how to program from online sources and plenty of google searches. After a little while, I started trying to learn how to make my coding more "professional" looking which helped straighten a few ideas out. I recommend searching around the web and teaching yourself because, well, it is free. I also recommend actually having a project in mind that you really want to make happen (like some sort of basic game or application) that will keep you interested. If you don't do that, you will never learn how to program because you will almost definitely lose motivation. If you don't, more power to you.
If you need any help while learning, I would be glad to help!
Ive created a texture pack! So far ive added all the blocks some GUI and I will get items in next update I will also release a similar content pack!
Link: Dropbox
Ive created a texture pack! So far ive added all the blocks some GUI and I will get items in next update I will also release a similar content pack!
Link: Dropbox
I like it! I appreciate the support, but the game is currently in development freeze while I am working on another, very similar project. The plan is to release this next project then start the slow and gruesome process of recoding Terrem from the ground-up. It needs some serious work to iron out a few nasty bugs and major performance issues.
If this thread is too old to post in, mods please let me know and I'll remove this post, but don't lock this thread, the owner put so much time into his game and thread :3
The system no longer requires an activation email as the project has been on hold for quite some time. Your account should already be activated. Enjoy! The game is slow and buggy in its current state though, but it should be playable... should...
Check out my GitHub and Website!
I went to the ID tech camps that are held during the summer around the United States. Although I learned absolutely nothing about programming except that you need a class, main method, and variables are useful, it was enough to get me interested in programming. I pretty much spent the summer teaching myself how to program from online sources and plenty of google searches. After a little while, I started trying to learn how to make my coding more "professional" looking which helped straighten a few ideas out. I recommend searching around the web and teaching yourself because, well, it is free. I also recommend actually having a project in mind that you really want to make happen (like some sort of basic game or application) that will keep you interested. If you don't do that, you will never learn how to program because you will almost definitely lose motivation. If you don't, more power to you.
If you need any help while learning, I would be glad to help!
Check out my GitHub and Website!
EDIT: just read the bugs list nice game btw, i've been playing for a good month after pulling it out of files
Link: Dropbox
Thanks! I'm glad you enjoy it!
I like it! I appreciate the support, but the game is currently in development freeze while I am working on another, very similar project. The plan is to release this next project then start the slow and gruesome process of recoding Terrem from the ground-up. It needs some serious work to iron out a few nasty bugs and major performance issues.
Check out my GitHub and Website!
I made a showcase about this game: