A quick look at the JAR tells me that the game is obfuscated.
Maybe...
Actually no it isn't. I was going to, but I really don't care as of now. All I ask is you don't start distributing it or any of that. You can open the code up and modify it if you feel so obliged. The names are just how I organize things. Don't ask...
I love this. By the way, does this have HD texture support? I've been wanting to make a texture pack for it, but I'm not the best with 16x.
Thanks! To tell you the truth, maybe or maybe not. The way I coded the texture reading, there may be a snag somewhere. I am adding a global texture pack resolution size right now so all you have to do is change the resolution of the texture sheet and change the resolution option. I will release 1.0_8 today as well so that it can be used.
Hey everybody! So much programming to do today! I plan on getting the entire GUI system done today. Here is a pretty big glimpse of what the language I've put together so far is:
/STORAGE
color=#FFA90A
holds_item=true
inventory=false
file=true
is_list=false
scrollable=false
ON LC<FULL,EMPTY>=MOVE<ALL<inHand>,slot>
ON LC<EMPTY,FULL>=MOVE<ALL<slot>,inHand>
ON LC<FULL,FULL>=SWAP<inHand,slot>
ON RC<FULL,EMPTY>=MOVE<ONE<inHand>,slot>
ON RC<EMPTY,FULL>=MOVE<HALF<slot>,inHand>
ON RC<FULL,FULL>=MOVE<ONE<inHand>,slot>
\STORAGE
/PLAYER_HOTBAR
color=#004577
holds_item=true
inventory=true
file=false
is_list=false
scrollable=false
ON LC<FULL,EMPTY>=MOVE<ALL<inHand>,slot>
ON LC<EMPTY,FULL>=MOVE<ALL<slot>,inHand>
ON LC<FULL,FULL>=SWAP<inHand,slot>
ON RC<FULL,EMPTY>=MOVE<ONE<inHand>,slot>
ON RC<EMPTY,FULL>=MOVE<HALF<slot>,inHand>
ON RC<FULL,FULL>=MOVE<ONE<inHand>,slot>
\PLAYER_HOTBAR
/PLAYER_INV
color=#0094FF
holds_item=true
inventory=true
file=false
is_list=false
scrollable=false
ON LC<FULL,EMPTY>=MOVE<ALL<inHand>,slot>
ON LC<EMPTY,FULL>=MOVE<ALL<slot>,inHand>
ON LC<FULL,FULL>=SWAP<inHand,slot>
ON RC<FULL,EMPTY>=MOVE<ONE<inHand>,slot>
ON RC<EMPTY,FULL>=MOVE<HALF<slot>,inHand>
ON RC<FULL,FULL>=MOVE<ONE<inHand>,slot>
\PLAYER_INV
/TRASH
color=#FFE770
holds_item=false
is_list=false
scrollable=false
ON LC=REMOVEHAND<ALL>
ON RC=REMOVEHAND<1>
\TRASH
/BACKGROUND
color=#000000
holds_item=false
is_list=false
scrollable=false
\BACKGROUND
/CRAFTING
color=#9EAA00
holds_item=false
is_list=true
scrollable=true
up_scroll=CRAFTING_BUTTON_UP
down_scroll=CRAFTING_BUTTON_DOWN
ON LC<EMPTY>=GIVE<slot> ? PROPER_RECIPE<slot>
ON LC<FULL>=GIVE<slot> ? PROPER_RECIPE<slot>
\CRAFTING
/CRAFTING_BUTTON_UP
color=#596000
holds_item=false
is_list=false
scrollable=false
\CRAFTING_BUTTON_UP
/CRAFTING_BUTTON_DOWN
color=#693300
holds_item=false
is_list=false
scrollable=false
\CRAFTING_BUTTON_DOWN
It really isn't that hard to do once you know the 10 or so commands. It still might be changed up a bit if something doesn't work too well. Stay tuned for updates
When I make my texture pack, do you mind if I release it here?
Just asking. I wont do it if you don't want me to.
I don't mind at all! I would be extremely happy if someone liked the game enough to make an official texture pack!
And 1.0_8 won't be out today. Sorry :/. I should probably stop predicting when things will be out since I never get it right. But I hit a few snags (and by snags I mean tekkit -_-). So over the weekend it will get done, you guys will be able to make your own GUI as intricate as you what them!
I don't mind at all! I would be extremely happy if someone liked the game enough to make an official texture pack!
And 1.0_8 won't be out today. Sorry :/. I should probably stop predicting when things will be out since I never get it right. But I hit a few snags (and by snags I mean tekkit ). So over the weekend it will get done, you guys will be able to make your own GUI as intricate as you what them!
Thanks! I'm very happy that I get to make an official texture pack. I'm very patient for the update, I can start on making the texture pack while I wait.
I didn't get an account conformation, could you please help?
Name:JaaWWZZ
Email:[email protected]
Don't mind the email name, just got really mad that all the names where being taken so i tried something sneaky, and belive it or not there is still 219 Fakeguy's out there o.o
Thanks! I'm very happy that I get to make an official texture pack. I'm very patient for the update, I can start on making the texture pack while I wait.
I didn't get an account conformation, could you please help?
Name:JaaWWZZ
Email:[email protected]
Don't mind the email name, just got really mad that all the names where being taken so i tried something sneaky, and belive it or not there is still 219 Fakeguy's out there o.o
I've only hit a few snags so far...I slept almost all day yesterday, and I'm having a bit of difficulty with some textures. (My diamond and iron textures didn't turn out right...) And I'm still a bit sleepy....
I kinda figured that, I operated a small Minecraft server before.
When I get to a good part of the texture pack, I plan on adding some alternate texture to what I'm currently designing.
For example, there would be an alternate character that is a girl, and an alternate grass and dirt texture, both of which have a deep blue tone compared to what I'm designing.
I'm currently doing the tiles.
Maybe...
Actually no it isn't. I was going to, but I really don't care as of now. All I ask is you don't start distributing it or any of that. You can open the code up and modify it if you feel so obliged. The names are just how I organize things. Don't ask...
Check out my GitHub and Website!
I guess so! Only the class names are that way though.
Check out my GitHub and Website!
Thanks! To tell you the truth, maybe or maybe not. The way I coded the texture reading, there may be a snag somewhere. I am adding a global texture pack resolution size right now so all you have to do is change the resolution of the texture sheet and change the resolution option. I will release 1.0_8 today as well so that it can be used.
Check out my GitHub and Website!
Hey everybody! So much programming to do today! I plan on getting the entire GUI system done today. Here is a pretty big glimpse of what the language I've put together so far is:
It really isn't that hard to do once you know the 10 or so commands. It still might be changed up a bit if something doesn't work too well. Stay tuned for updates
Check out my GitHub and Website!
Just asking. I wont do it if you don't want me to.
Sweet!
I don't mind at all! I would be extremely happy if someone liked the game enough to make an official texture pack!
And 1.0_8 won't be out today. Sorry :/. I should probably stop predicting when things will be out since I never get it right. But I hit a few snags (and by snags I mean tekkit -_-). So over the weekend it will get done, you guys will be able to make your own GUI as intricate as you what them!
Check out my GitHub and Website!
Thanks! I'm very happy that I get to make an official texture pack. I'm very patient for the update, I can start on making the texture pack while I wait.
Name:JaaWWZZ
Email:[email protected]
Don't mind the email name, just got really mad that all the names where being taken so i tried something sneaky, and belive it or not there is still 219 Fakeguy's out there o.o
Sounds good to me
Alright it is activated!
Check out my GitHub and Website!
I've only hit a few snags so far...I slept almost all day yesterday, and I'm having a bit of difficulty with some textures. (My diamond and iron textures didn't turn out right...) And I'm still a bit sleepy....
I don't know how to. (Yet)
I've tried it, but with no avail, we had ping problems, so I suppose that's why :\
It DOES work though, just run the JAR server file, and connect
Okay, thanks.
Same as Minecraft server
Check out my GitHub and Website!
I kinda figured that, I operated a small Minecraft server before.
When I get to a good part of the texture pack, I plan on adding some alternate texture to what I'm currently designing.
For example, there would be an alternate character that is a girl, and an alternate grass and dirt texture, both of which have a deep blue tone compared to what I'm designing.
I'm currently doing the tiles.
I did not get an activation e-mail. Username is Delons.
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