In the new Better Together update (also referred to as Bedrock????), moving items to inventory from hotbar or to/from chest performs an animation of the stack/item moving. While this looks nice, it provides a noticable delay before you can move the next stack. This is slow enough to be annoying when quickmoving a bunch of stacks.
It would be nice if there was an option to disable this, or if the animation didn't delay further controller input.
After reloading my save, the delay seems to have become less noticable, and I can actually move things while the animation is taking place. Maybe this isn't really an issue.
What they really need to do is enable the manual pickup of stacks in open chests, just like its always been. You can do it in the crafting menu, but not with open chests??
#1 People like to organize the insides of their chests. This system prevents it.
#2 Automated item sorters dont really work. Its damn near game breaking for me. (I realize there is a sort of workaround, but I cant make any of the sorting mechanisms I've always made.)
In the new Better Together update (also referred to as Bedrock????), moving items to inventory from hotbar or to/from chest performs an animation of the stack/item moving. While this looks nice, it provides a noticable delay before you can move the next stack. This is slow enough to be annoying when quickmoving a bunch of stacks.
It would be nice if there was an option to disable this, or if the animation didn't delay further controller input.
Ah, that clarifies things. Thanks.
After reloading my save, the delay seems to have become less noticable, and I can actually move things while the animation is taking place. Maybe this isn't really an issue.
What they really need to do is enable the manual pickup of stacks in open chests, just like its always been. You can do it in the crafting menu, but not with open chests??
#1 People like to organize the insides of their chests. This system prevents it.
#2 Automated item sorters dont really work. Its damn near game breaking for me. (I realize there is a sort of workaround, but I cant make any of the sorting mechanisms I've always made.)