I'm having unexpected results when using the "/spreadplayers" command on Minecraft : Windows 10 Edition v 1.2.8
I'd like to have hostile mobs, say "Creepers" spread around the play area, which is 128 x 128 block area.
The command I'm using:
/spreadplayers 64 64 5 64 @e[type=creeper]
The problem is the mobs although they do spread out in random area, they're also teleporting into the air, and falling to their deaths. This is on a flat world no blocks spawned above y:4
Is this a bug or am I just misunderstanding how this command works?
/spreadplayers <x: value> <z: value> <spreadDistance: Float> <MaxRange: Float> <victim: target>