Unfortunately, MCParks does not have a bedrock server; a month ago, a manager/admin said, "PC server that is have is enough for us trying to manage. We have not and do not plan to expand to any other platforms anytime soon, if ever."[1]
So far, there are three servers! Blocksworld, Noxcraft, and BDCraft.
You misspelled Lifeboat, Mineplex, and InPVP perhaps?
I expect there may be 3rd-party hacks to run servers, but who knows.
Unfortunately, this is as likely as a 3rd-party hack to host any other Xbox Live game server. Xbox Live is locked down in the extreme. It's possible someone could hack together something using the Bedrock game and a Win10 client, but there's no way a true cross-platform "better together" server could be spooled up without being immediately cut off from Xbox Live services (which are required for the cross-platform play).
On the bright side - assuming you don't enjoy wading through 10,000 hack servers to find a gem here and there - the sheer commercial mass of Minecraft means that we will have dozens of servers available eventually. There is too much money to be made. Microsoft, Apple, Nintendo, and hopefully one day Sony, are putting their brands behind this "Better Together" idea. I have no problem with them putting a strong filter on who gets to advertise and make money in that space.
At the same time, I'm glad Minecraft: Java Edition will continue as a separate product (often with features we don't get right away!). There needs to be a place for smaller players and start-ups to get their feet wet.
Is that meant to be as patronizing as it sounds? "smaller players" like Hypixel, Mo'Creatures, Feed The Beast?
Sorry, by mentioning smaller players and startups I did not mean to exclude the bigger servers. I only meant that it's good the Java Edition continues, so - in addition to the large outfits - smaller players and startups have a place. Those smaller players are locked out of Better Together; they should have a place to make a name for themselves.
That's the biggest issue I have with bedrock in general; the locked-down nature of it all. I'm sure Microsoft will spin things so it's all about "protecting children", but really it's to monetize everything.
Monetizing, yes - but I'm not a person that gets too riled up about a business trying to make money. It's what they're for. If the product on offer is not worth the price asked, we all can walk away. The argument should be about price/value, not about the effort to make a profit in and of itself.
Protecting, also, but I don't think it's so much the children as it is the XBL infrastructure. There are a host of games with vibrant communities in the PC world that, on console, are more restricted. Microsoft designed and built the infrastructure and it is, arguably, the foundation of their entire gaming strategy on both PC and console. I can't fault them for protecting it strongly.
I'm curious, and if so could someone tell me how? Thank you!
No, you cannot play on Java Servers with the latest Minecraft update.
Dang that sucks. Thanks!
You misspelled Lifeboat, Mineplex, and InPVP perhaps?
Unfortunately, this is as likely as a 3rd-party hack to host any other Xbox Live game server. Xbox Live is locked down in the extreme. It's possible someone could hack together something using the Bedrock game and a Win10 client, but there's no way a true cross-platform "better together" server could be spooled up without being immediately cut off from Xbox Live services (which are required for the cross-platform play).
On the bright side - assuming you don't enjoy wading through 10,000 hack servers to find a gem here and there - the sheer commercial mass of Minecraft means that we will have dozens of servers available eventually. There is too much money to be made. Microsoft, Apple, Nintendo, and hopefully one day Sony, are putting their brands behind this "Better Together" idea. I have no problem with them putting a strong filter on who gets to advertise and make money in that space.
At the same time, I'm glad Minecraft: Java Edition will continue as a separate product (often with features we don't get right away!). There needs to be a place for smaller players and start-ups to get their feet wet.
Sorry, by mentioning smaller players and startups I did not mean to exclude the bigger servers. I only meant that it's good the Java Edition continues, so - in addition to the large outfits - smaller players and startups have a place. Those smaller players are locked out of Better Together; they should have a place to make a name for themselves.
Monetizing, yes - but I'm not a person that gets too riled up about a business trying to make money. It's what they're for. If the product on offer is not worth the price asked, we all can walk away. The argument should be about price/value, not about the effort to make a profit in and of itself.
Protecting, also, but I don't think it's so much the children as it is the XBL infrastructure. There are a host of games with vibrant communities in the PC world that, on console, are more restricted. Microsoft designed and built the infrastructure and it is, arguably, the foundation of their entire gaming strategy on both PC and console. I can't fault them for protecting it strongly.