Added Battle Map Pack 2 (Atlantis, Ruin and Siege).
Added the Redstone Specialists Skin Pack.
Made changes to some item textures in the City Texture Pack, Fantasy Texture Pack and Greek Mythology Mash-up Pack, so that they are more easily identifiable in Battle mini games.
Battle Mini Game: Fix to display player names above crouching players when in Showdown mode in a Battle mini game.
Battle Mini Game: Fix to allow thrown potions to go through non-solid blocks (e.g. Vines, Tall Grass).
Battle Mini Game: Fix to stop non-solid blocks obstructing player attacks.
Battle Mini Game: Fixed a couple of holes in the Cove Battle mini game map.
Battle Mini Game: Fix to remove all Mob heads from the player's inventory, except any that are currently being worn, when transitioning from the Lobby to a Battle mini game map.
Battle Mini Game: Fix to automatically replace Mob heads in the armour slot, when a Helmet is collected in a Battle mini game.
Battle Mini Game: Disabled "Take Everything" in the Lobby.
Battle Mini Game: Added Select All / Deselect All tooltip(s) to the Select Maps menu.
Fix for an issue with hills generation.
Fix for an issue causing some Blazes to not perform their attacks after becoming aggressive towards the player.
Fix to allow renamed items to be traded with a Villager.
Fixed a duplication bug.
Fix to remove the redundant option for creating White Wool within the crafting menu using 1x White Wool to create.
Fix for an issue where a Pig struck by a lightning turns into a Zombie Pigman without a Golden Sword.
Fix for an incorrect death message when the player is killed by lightning.
Fix for some issues with achievements (including Passing The Time achievement).
Change log for Patch 9 - June 30th 2016
Battle Mini Game: Disable kicking players during Public Battle rounds. This is enabled for the host in the Lobby.
Battle Mini Game: Disable the host exiting the game during a Battle round. This is enabled in the lobby.
Battle Mini Game: Grace period increased to 20 seconds.
Battle Mini Game: Changed all Poison Potions to level 2 instead of level 1.
Battle Mini Game: All Sticks now have at least Sharpness 1.
Battle Mini Game: Replaced the Fire Charge item with a Potion of Fire Resistance.
Battle Mini Game: Replaced the Diamond Chestplate with an Iron Chestplate.
Battle Mini Game: The Wooden Hoe with Fire Aspect 1 has Sharpness 1 added to it.
Battle Mini Game: Removed the Wooden Shovel from the Centre Chests.
Battle Mini Game: Added Sharpness 1 to the Wooden Pickaxe in the Outer Chests.
Battle Mini Game: Added Sharpness 2 to the Wooden Shovel in the Outer Chests.
Battle Mini Game: Fixed various areas in maps where players could get stuck.
Change log for Patch 8 - June 24th 2016
Fixed an issue when joining public Battle Mini Games.
Change log for Patch 7 - June 21st 2016
Added the Battle Mini Game.
Updated the Skin Select menu.
Added an option for Safe Sprint in the Controls menu. Depending on the controls layout selected, this option moves either the Change Camera Mode or the Sneak/Dismount away from the stick button, since a lot of people are pressing the stick by accident when they start sprinting.
Enabled Battle Map Pack 1 and Battle Map Pack Season Pass DLC.
Added Caves and Ravines to Custom Superflat options.
Added Distribute Items functionality via toggle button (start and confirm distribution). This allows a stack of items to be distributed by dragging the stack across multiple slots in the Inventory.
Added an AB swap option in the Controls menu for players who prefer the game actions to be swapped from the default Nintendo system button actions.
Fix for an issue causing corrupt save games.
Fixed a crash when a client player entered a game where the maximum number of Item Frames had opened Maps.
Fix for Slimes not spawning in Slime Chunks.
Fixed an issue allowing players to use the Armour Stand when the Trust Players option is disabled.
Fixed an issue where items could not be moved from the Furnace to the main Inventory using Quick Move.
Fixed an issue in the Superflat world generation menu with the stem Mushroom Block.
Change log for Patch 6 - June 1st 2016
Fixed an issue where the Enderdragon didn't appear in the Super Mario Mash-up world.
Change log for Patch 5 - May 18th 2016
Added the Super Mario Mash-up Pack.
Change log for Patch 4 - April 6th 2016
Added Story Mode skin pack.
Added support for Wii Classic Controllers.
Added new "Minecart Sounds" option to Audio Settings.
Added Huge Mushroom Blocks to the Creative and Superflat menus.
Improved sprint control.
Fix for issue where the Ender Dragon would be immune to attacks
Fix for Slimes not spawning in certain Swamps and Slime Chunks.
Fix for Potion of Swiftness, Potion of Slowness and Speed bonus of Beacon having no effect on the player.
Fix for teleporting a player while they are sleeping in a Bed not working properly.
Fix for some chunks in the Overworld not generating for clients of a multiplayer game.
Fix for issue where Experience Orbs could not be obtained by some trades with Villagers.
Fix for Thorns enchantment not affecting players.
Fix for MCCE #747 - TNT cannon not working.
Fix for MCCE #659 - Doors have a weird texture on top when open (And other sides).
Fix for MCCE #1854 - Grass positioning is perfect.
Fix for MCCE #1826 - White tulip description incorrect.
Fix for MCCE #1756 - Witch Hut Bounding Box Too Small.
Fix for MCCE #1260 - Submerged Witch Huts.
Fix for MCCE #483 - Camera jitter and player unable to move when looking at chest you are standing on.
Fix for MCCE #863 - The map does not work as it should (unless "View Hand" is turned on).
Fix for MCCE #1757 - Slimes spawning in witch huts.
Fix for MCCE #1739 - No icon in item frame map.
Fix for MCCE #1803 - Item frames vanishing in very strange draw distance.
Change log for Patch 3 - February 26th 2016
Updated the game to be equivalent to Xbox 360 Title Update 33 as below.
Armor Stand, Raw Rabbit, Cooked Rabbit, Rabbit Stew, Raw Mutton, Cooked Mutton, Rabbit’s Foot, Rabbit Hide, Potion of Leaping, Potion of Water Breathing, Salmon, Cooked Salmon, Clownfish, Pufferfish, Blue Orchid, Allium, Azure Bluet, Tulips, Oxeye Daisy, Sunflower, Lilac, Poppy (replaces Rose), Rose Bush, Peony, Double Tall Grass, Large Ferns, Prismarine Crystals, Prismarine Shard.
Creative Mode only – Rabbit Spawn Egg, Endermite Spawn Egg, and Guardian Spawn Egg.
Podzol, Granite, Polished Granite, Andesite, Polished Andesite, Diorite, Polished Diorite, Prismarine, Dark Prismarine, Prismarine Bricks, Red Sand, Red Sandstone, Smooth Red Sandstone, Chiseled Red Sandstone, Red Sandstone Stairs, Red Sandstone Slab, Sea Lanterns, Wet Sponge, Slime Blocks, Coarse Dirt, Packed Ice, Acacia Saplings, Dark Oak Saplings.
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Final Fantasy 7 (PS4) and Disgaea: Afternoon of Darkness (PSVITA/PSP)
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