New Update to 1.2 Beta with basic support. Includes all 1.2 textures and fixes crashes on the 1.2 beta. I have now taken over this project, as JamsAndJellies has moved on to other things. Some things to note:
-UI will be updated eventually
-Coordinate unlockers do not work, use a map to show coords
-I may stop working on this if better ports are created, but as of now, there is no such port
There will not be any announcements for pack updates on this thread or Twitter for beta versions of the game. To stay updated on all beta updates, create a GitHub account and follow me on GitHub, or check periodically on the repo to see if there are any updates.
Pack updates to normal versions of Minecraft (i.e. no beta versions) will still be announced on Twitter and this thread. This news only regards the beta versions of the game.
It is too early to tell. The textures will not change in the 1.13 update, as stated by Jasper (the new pixel artist redoing the textutes), and likely won't change until 1.14 or 1.15.
XMrVizzy, the Faithful 32x creator, has stated that the will have the old textures in one pack, and the new ones in a new pack. However, I cannot guarantee this as he has not started work on the new 32x textures. It just is too early to tell.
I'm having issues using both this pack and the BedrockFaithful port on Curse where the game is blending the colours into 16x resolution on 1.2.7/8 on the iPad Air 1 (it works fine on Android). It only occurs for placed blocks and nothing else, UI and inventory blocks are fine. I've switched all settings on and off to see if it does anything but it doesn't seem to.
EDIT: seems to be intended behaviour according to the issue manager. It is automatically applied when the game detects its on a low end device.
Yeah, it's disappointing that this is intended. It seems to be pretty similar to the game locked at 6 chunks on iOS. A possible solution is to free up A LOT of storage (deleting photos and apps), but a lot of people haven't had luck with this. Other than that, I would just try to stick to Android.
1.1 BETA Pack has been released. See changelog here: https://t.co/5HUDukDFWD
For Android Only
A collaboration between JamsAndJellies and LukasPlaysGames
New Update to 1.2 Beta with basic support. Includes all 1.2 textures and fixes crashes on the 1.2 beta. I have now taken over this project, as JamsAndJellies has moved on to other things. Some things to note:
-UI will be updated eventually
-Coordinate unlockers do not work, use a map to show coords
-I may stop working on this if better ports are created, but as of now, there is no such port
Thanks, and enjoy!
IMPORTANT news regarding Faithful 32x32:
All updates to beta versions of the game are now located on GitHub.
https://github.com/LukasPlaysGames/Faithful-32x32
There will not be any announcements for pack updates on this thread or Twitter for beta versions of the game. To stay updated on all beta updates, create a GitHub account and follow me on GitHub, or check periodically on the repo to see if there are any updates.
Pack updates to normal versions of Minecraft (i.e. no beta versions) will still be announced on Twitter and this thread. This news only regards the beta versions of the game.
That's all!
What will happen to faithful 32x32, when in 1.13 the original style of Minecraft is blasted out the airlock?
It is too early to tell. The textures will not change in the 1.13 update, as stated by Jasper (the new pixel artist redoing the textutes), and likely won't change until 1.14 or 1.15.
XMrVizzy, the Faithful 32x creator, has stated that the will have the old textures in one pack, and the new ones in a new pack. However, I cannot guarantee this as he has not started work on the new 32x textures. It just is too early to tell.
I tried the texture pack, the blocks look nice. however, the invetory is just messed up. Can you fix that? Faithful is awsome
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never mind, the zip file worked. the mc file is what i meant ^^^ Nice texture pack!
Faithful 32x32 is updated to revision 12 (version 1.2.5). Changelog:
Changed:
-Coords in top left corner
Added:
-All ui elements present in the 64x edition
-Coarse dirt
Fixed:
-Crashing on some devices
Happy crafting!
I'm having issues using both this pack and the BedrockFaithful port on Curse where the game is blending the colours into 16x resolution on 1.2.7/8 on the iPad Air 1 (it works fine on Android). It only occurs for placed blocks and nothing else, UI and inventory blocks are fine. I've switched all settings on and off to see if it does anything but it doesn't seem to.
EDIT: seems to be intended behaviour according to the issue manager. It is automatically applied when the game detects its on a low end device.
Yeah, it's disappointing that this is intended. It seems to be pretty similar to the game locked at 6 chunks on iOS. A possible solution is to free up A LOT of storage (deleting photos and apps), but a lot of people haven't had luck with this. Other than that, I would just try to stick to Android.
Can you update Faithful for 1.14 and 1.16 pls