You can easily replicate this in mc pi edition. Run the "minecraft-pi" file by clicking on it instead of through the terminal. Looks the same, gameplay is like a N64.
Hey, so could you possibly create a alter. launcher for PE in which you could change texture pack and things? ;o
And in what language have you wrote it? Because I'd like to mess with this and I know only C++ (and PSP LUA, but it it's a shame to even tell anyone that ^^)
Java. I can't make an alternate launcher because I can't ship libminecraftpe.so with the launcher.
I couldn't figure out how textures load, so I had the code return null, and it triggered a weird all-grey texture mode:
Well, I fulfilled this guy's wish.
And then I somehow got it to render random textures:
Edit: more:
Every texture is replaced by a 2x2 blue, white, transparent, and blue texture.
Textures only loaded from an external .zip of Faithful pack for PE:
Every texture loaded:
I made my own Minecraft PE launcher that takes a libminecraftpe.so and implements the same methods as the real Java code. I just did
return null means return nothing.
For the second static one - I returned an array of random junk data, and it somehow became that; I can't reproduce it.
Java. I can't make an alternate launcher because I can't ship libminecraftpe.so with the launcher.
The only bits of Java code in the app are for loading textures, entering seeds, and displaying settings. I can't modify anything else.
I did manage eventually to fix the experiment: http://www.minecraftforum.net/topic/1675581-mcpelauncher-an-android-app-that-launches-minecraft-pe-with-a-custom-texture-pack/
I'm from Brazil, looks around my luck * sarcasm *