Turkish translation confuses words and codes. I'm sorry if this error in translation.
As for the code "player.getcarrieditem()" code "if" gives an error in the code does not work.
"Eathook" code works when I want to eat when you eat, but like other words.
I know the effect of the code, but "hook" and "if" How do I encode codes?
Player.getCarriedItem() with exactly capitals because .js is case sensitive you know. try reading some .js tutorials and guides. It'll tell you something about if(){} 's and hook's and functions (Not for modpe thou). You can use apps to easily select functions with its perimeters. Like Modpe IDE
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Remember the time where minecraft was in development?Oh wait, I actually don't remember it...
Well, try to read some .js 'if' 's and maybe you will understand. if's is used as in "if 'this' thing happens, it will run the code between this { things }".
e.g
if(Player.getCarriedItem() == 280){
clientMessage("You are holding a stick/sticks");
}
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Remember the time where minecraft was in development?Oh wait, I actually don't remember it...
Eat Hook Code Block launcher in there.
But all useite bv different function. I looked at the hook does nothing doing.
How will this code?
I'm sorry my english is not good so I wrote this message without translation.
Translate words mixed. Sorry.
Please check All of your typos so someone like me will be able to read. Also, try learning english a bit.
Use player.getcarrieditem() and use entity.addeffect() inside the eathook hook.
Remember the time where minecraft was in development? Oh wait, I actually don't remember it...
Turkish translation confuses words and codes. I'm sorry if this error in translation.
As for the code "player.getcarrieditem()" code "if" gives an error in the code does not work.
"Eathook" code works when I want to eat when you eat, but like other words.
I know the effect of the code, but "hook" and "if" How do I encode codes?
Player.getCarriedItem() with exactly capitals because .js is case sensitive you know. try reading some .js tutorials and guides. It'll tell you something about if(){} 's and hook's and functions (Not for modpe thou). You can use apps to easily select functions with its perimeters. Like Modpe IDE
Remember the time where minecraft was in development? Oh wait, I actually don't remember it...
I look at the application. "if" What should I use it in the structure of matter.
Well, try to read some .js 'if' 's and maybe you will understand. if's is used as in "if 'this' thing happens, it will run the code between this { things }".
e.g
if(Player.getCarriedItem() == 280){
clientMessage("You are holding a stick/sticks");
}
Remember the time where minecraft was in development? Oh wait, I actually don't remember it...
Thank you. "If" in in "Player.getCarriedItem()" told the wrong code I wrote is actually true.
001111111111111111111110000 0011100000000011100
001111111111111111111110000 0000111000001110000
00000000001110000000000000000001110111000000
00000000001110000000000000000000111110000000
00000000001110000000000000000000011100000000
00000000001110000000000000000000011100000000
00000000001110000000000000000000011100000000
00000000001110000000000000000000011100000000