I have BlockLauncher Pro. I'm currently using it on a Nexus 6P on Google Fi. BlockLauncher works importing script mods just fine. However, it does not see my worlds that I created in the vanilla MCPE client. Also resource packs that installed themselves into the vanilla MCPE client are not showing up in BlockLauncher. It's frustrating. I can play with the vanilla MCPE launcher and have resource packs like SUES's Shaders, but I can't play the same world or even use the same Shader from BlockLauncher. Therefore, I have to choose between vanilla MCPE with Shaders or BlockLauncher with mods. I can't have both. Am I doing something wrong? I've tried switching the storage between Application and External. It doesn't make any difference.
Hi... I am not sure where to post this but when I add my custom texture pack for my mod into block launcher it stops working my device is a moto e2 surnia running cm13 (it worked before I added cm13 is that the problem)
Please fix the program...i only bought it because it worked
Used to work great less than a year ago
Now it crashes always as soon as i press on it
Samsung Galaxy s4 MINI. Its mini. don't tell me "it doesnt work on some samsung devices" like on the google play page, because like i said, it used to work PERFECTLY so clearly something got broken in this program...
I simply CANT play this game without the Gyroscope controls you have in this tool. The touchscreen controls are awful and my touchscreen is terrible on top of that, so its literally unplayable without the gryoscope camera