ISE is an android modder, android and iOS is different.
I know that but I meant like maybe tell c0deh4acker how he did it and I know that android makes better mods because of a less secure system but maybe it could be a start. Just a START to finding it. I bet it could speed things up at least a little bit
I know that but I meant like maybe tell c0deh4acker how he did it and I know that android makes better mods because of a less secure system but maybe it could be a start. Just a START to finding it. I bet it could speed things up at least a little bit
I dont need him to help me lol. I already fully know how to make it and could have a while ago. Thats not the problem. The problem is that i have very little time to spend writing this mod, and i dont have much motivation to create it right now. Im going to forget about making a sneaking mod until 0.7.0 is out.
I dont need him to help me lol. I already fully know how to make it and could have a while ago. Thats not the problem. The problem is that i have very little time to spend writing this mod, and i dont have much motivation to create it right now. Im going to forget about making a sneaking mod until 0.7.0 is out.
Wise decision. I've heard that it might be called 0.6.2.
I know that but I meant like maybe tell c0deh4acker how he did it and I know that android makes better mods because of a less secure system but maybe it could be a start. Just a START to finding it. I bet it could speed things up at least a little bit
No it wouldn't, iOS and android are in two different coding languages.
No it wouldn't, iOS and android are in two different coding languages.
Actually, no. Theres a bare minimum amount of code that is in hava on android and in objc on iOS, but the core game code is written in C++ for both. In fact, its the exact same C++ code. However, the binaries produced are very different. This is partially because on android it is compiled to thumb-2 code whereas on iOS its ARM code. Additionally, the android version's compiled C++ code is in the form of a shared library, whereas on iOS it is in the executable. Plus, the iOS version is stripped, meaning it does not contain symbols.
Actually, no. Theres a bare minimum amount of code that is in hava on android and in objc on iOS, but the core game code is written in C++ for both. In fact, its the exact same C++ code. However, the binaries produced are very different. This is partially because on android it is compiled to thumb-2 code whereas on iOS its ARM code. Additionally, the android version's compiled C++ code is in the form of a shared library, whereas on iOS it is in the executable. Plus, the iOS version is stripped, meaning it does not contain symbols.
In other words, the android coding is more accessible. Your location: Area 51:reason: iq of over 700. Currently being tested. You are smart
How do you even know this stuff? If you do you'd be a great modder
Oh no I've just heard that android coding is more accessible. But I could probably make that out if I thought for a minute. And I try to find time to make mods and I'm just starting never made a successful mod. And btw I'm 9. Lol. 10 next month
Pretty good. Working on getting setup to record a video of me actually making a mod. I actually made one already but i had to stop so many times to fix and add features to my library that it was a mess. Ill try again either tonight or the night after next. It will be a screen capture of my iPad.
Pretty good. Working on getting setup to record a video of me actually making a mod. I actually made one already but i had to stop so many times to fix and add features to my library that it was a mess. Ill try again either tonight or the night after next. It will be a screen capture of my iPad.
So hardcore!, but i assume you use a bluethoot keyboard or something right? Because i can't even imagine how painfull it would be to type everything on an virtual keyboard...
Yes, i use a Zagg keyboard/case. It cost $100, but was one of the best purchases i ever made.
Theres really not much of a difference between my setup and a computer. I ise Textastic (in the app store for like $9 iirc) as my code editor, iSSH as my shell, and my build of clang as my compiler. It all works out nicely.
Will these mods work on a PE LAN server if the other people doesn't have this mod? Or do the other members of server have to install the same mods. I don't want to give up LAN servers. Please respond.
He could ask ISE for help. He's done it for BlockLauncher for I have a slow iPod 4g and an android and BlockLauncher if for the android
I know that but I meant like maybe tell c0deh4acker how he did it and I know that android makes better mods because of a less secure system but maybe it could be a start. Just a START to finding it. I bet it could speed things up at least a little bit
I dont need him to help me lol. I already fully know how to make it and could have a while ago. Thats not the problem. The problem is that i have very little time to spend writing this mod, and i dont have much motivation to create it right now. Im going to forget about making a sneaking mod until 0.7.0 is out.
Check out my iOS Mods!
Wise decision. I've heard that it might be called 0.6.2.
Actually, no. Theres a bare minimum amount of code that is in hava on android and in objc on iOS, but the core game code is written in C++ for both. In fact, its the exact same C++ code. However, the binaries produced are very different. This is partially because on android it is compiled to thumb-2 code whereas on iOS its ARM code. Additionally, the android version's compiled C++ code is in the form of a shared library, whereas on iOS it is in the executable. Plus, the iOS version is stripped, meaning it does not contain symbols.
Check out my iOS Mods!
In other words, the android coding is more accessible. Your location: Area 51:reason: iq of over 700. Currently being tested. You are smart
Lolol. Ummm, thanks?
Check out my iOS Mods!
Just keep smilenAnd yes u do have a high iq i bet just not THAT much
Feel free to call me weird. Lol
Oh no I've just heard that android coding is more accessible. But I could probably make that out if I thought for a minute. And I try to find time to make mods and I'm just starting never made a successful mod. And btw I'm 9. Lol. 10 next month
Pretty good. Working on getting setup to record a video of me actually making a mod. I actually made one already but i had to stop so many times to fix and add features to my library that it was a mess. Ill try again either tonight or the night after next. It will be a screen capture of my iPad.
Check out my iOS Mods!
Haha can't wait
Haha yup. The only time i use a computer is to look for addresses in IDA, but i write, build, package, and upload everything from my iPad
Check out my iOS Mods!
Yes, i use a Zagg keyboard/case. It cost $100, but was one of the best purchases i ever made.
Theres really not much of a difference between my setup and a computer. I ise Textastic (in the app store for like $9 iirc) as my code editor, iSSH as my shell, and my build of clang as my compiler. It all works out nicely.
Check out my iOS Mods!
i got it off of amazon.
But I thought I was 0% noob :'(…