I believe with iOS's new Libstubhook thingy we can use it to create mods that is similar to the PC types..... Well I was wondering if this is possible to make:
Infinite worlds (not really): think about junk jack, how they have alot of world files and each of them share the same inventory. Could we make it so that if you play a world on one map it will copy and paste the level.dat of that map to all the other ones when u exit? Or maybe it does that automatically? It will give you the item and health and stuff when u go in other maps but also there should be a way to keep your coordinates and spawn unless u want to fall or suffocate. Plz tell me if dis is possible
That would be rather difficult because they would have to modify virtually the entire world system of generation of more add a method to that when it comes to desert side of the world is generated another piece of the world. Besides it depends on the hardware you have the phone or tablet
That would be rather difficult because they would have to modify virtually the entire world system of generation of more add a method to that when it comes to desert side of the world is generated another piece of the world. Besides it depends on the hardware you have the phone or tablet
Dude you're thinking too hard..... Everytime you exit the game the mod just copies and paste the level.dat to all your other worlds........ I don't think it's that hard..... So you keep the same inventory wherever you go.... You're thinking something WAY different than what I'm implying above....
Dude you're thinking too hard..... Everytime you exit the game the mod just copies and paste the level.dat to all your other worlds........ I don't think it's that hard..... So you keep the same inventory wherever you go.... You're thinking something WAY different than what I'm implying above....
Yeah pretty much, Just copy the inventory to the new world, however you want a mod to do this automatically, instead of manually.
I don't think it's possible (yet).
We have to change how to save and load the world. Also on the pc there are multiply files for each world on pocket edition there is only 1.
Also you can't store a whole infinite world on 1 file it will slow down the game the larger the world gets.
It's possible..... Via Cydia tweak or libstubhook....
maybe you could at least make it so that when you walk into one side of the world it transports you to the opposite side and then do somthing to make the wall look like the other side
maybe you could at least make it so that when you walk into one side of the world it transports you to the opposite side and then do somthing to make the wall look like the other side
Yeah it would, i like the same inventory every world idea. :L
Yeah that was a dumb idea
Maybe the mod would freeze the screen when you get to the other world
Load out one load in another and then unfreeze
Or maybe not freezing maybe like an effect like nether portal
Or a light tunnel effect
Yeah that was a dumb idea
Maybe the mod would freeze the screen when you get to the other world
Load out one load in another and then unfreeze
Or maybe not freezing maybe like an effect like nether portal
Or a light tunnel effect
Mm... anyway I'm going to message 500ISE, about inventories for every world. You can do it manually, but it's tiring :L
Infinite worlds (not really): think about junk jack, how they have alot of world files and each of them share the same inventory. Could we make it so that if you play a world on one map it will copy and paste the level.dat of that map to all the other ones when u exit? Or maybe it does that automatically? It will give you the item and health and stuff when u go in other maps but also there should be a way to keep your coordinates and spawn unless u want to fall or suffocate. Plz tell me if dis is possible
Dude you're thinking too hard..... Everytime you exit the game the mod just copies and paste the level.dat to all your other worlds........ I don't think it's that hard..... So you keep the same inventory wherever you go.... You're thinking something WAY different than what I'm implying above....
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Jeb doesn't develop for MCPE -.-
Yeah he does........ How else did we get buckets? :|
Check his Instagram and his Twitter. He does develop MCPE.
Hmm, really!?! We can use loops in codes :D?
Also he DEVELOPES MCPE OMGGGG
It's possible..... Via Cydia tweak or libstubhook....
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.... Isn't that kinda pointless?
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
Yeah that was a dumb idea
Maybe the mod would freeze the screen when you get to the other world
Load out one load in another and then unfreeze
Or maybe not freezing maybe like an effect like nether portal
Or a light tunnel effect
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015