I'm proud to announce that the long-awaited v1.27 update for the Modern Architecture Series will be released on 17 June 2016!
The Science Centre is still being worked on and may not be complete by this update, so I'll try to finish it ASAP and release it on another update if need be.
Hi guys, I'm proud to announce that the long-awaited v1.27 update for the Modern Architecture Series will be released on 17 June 2016! The Science Centre is still being worked on and may not be complete by this update, so I'll try to finish it ASAP and release it on another update if need be. Cheers! NXUS
Cool! Seriously can't wait for v1.27 to be out! Gonna set this on my calendar...
Hi guys, I'm proud to announce that the long-awaited v1.27 update for the Modern Architecture Series will be released on 17 June 2016! The Science Centre is still being worked on and may not be complete by this update, so I'll try to finish it ASAP and release it on another update if need be. Cheers! NXUS
Yes! It's coming out this Friday, but it's very likely that the Science Centre would be incomplete.
Also, I am considering having a name for my city, as it seems the map is not a series at all. I'm thinking of calling it "Novus City", which means "new" in Latin and is quite fitting to the theme of the city. It also reduces confusion with my older modern city map. What do you guys think? If you have any suggestions for names for the city, feel free to reply below!
Novus City is fine. But i'd prefer that "Novus" should be changed a bit, but it is fine. A word that means New would be fitting for a futuristic, highly detailed modern city, so i'd go for a name change. I did a quick search, and typing NXUS City MCPE gives the link to your old city.
BTW, love what you did with your roads at the last update that you can actually compare it to SG's roads!
Thanks for the feedback! I'm still deciding on a suitable name, but I'm open to suggestions!
P.S. Here's a sneak peek of the Science Centre. This is the latest picture of the building. It's so huge that I had to set render distance and FOV to maximum to see the whole building!
Main entrance for pedestrians is at the bottom of the picture, with a second entrance and drop-off point on the right. Entrance for cars and heavy vehicles can be seen at the top. I shall not reveal too much of it, since it will be released just this Friday!
Novus City is fine. But i'd prefer that "Novus" should be changed a bit, but it is fine. A word that means New would be fitting for a futuristic, highly detailed modern city, so i'd go for a name change. I did a quick search, and typing NXUS City MCPE gives the link to your old city.
BTW, love what you did with your roads at the last update that you can actually compare it to SG's roads!
I just searched "NXUS City" on Google [as there is where most people discover new MCPE maps. (there is still MCPE Hub, MCPE DL, etc.)] and the whole page shows this NXUS MAS city.
I think your older NXUS cities wouldn't really cause confusion as those are very old worlds (0.12.0 and before)
And almost everyone refer to this city when they say NXUS City.
So I think you should keep it as NXUS City. We've grown used to this name. Changing it will probably cause more confusion than keeping it. (Plus, it's fun letting people pronounce "NXUS" XD)
I think I've made my point.
(I'll stop with the brackets now too :P)
Hey bro! You said i can't and no one can use your name for their builds (Ex: NXUS Airport, NXUS Convention) Because it will make people confused about our builds. And i understand that. But now, I want to ask you if its okay to you? I used your name as a PLACE on my map. Its a Barangay/BRGY. The smallest community on my map/city.
Barangay/Town/City/Province/Region
Don't worry! I used it as a "PLACE" on my city. And i'll give you credits when the Version 0.5 of our map released.
Anyway, This is the Barangay hall of BRGY NXUS beside Avrin City Hall
Hey bro! You said i can't and no one can use your name for their builds (Ex: NXUS Airport, NXUS Convention) Because it will make people confused about our builds. And i understand that. But now, I want to ask you if its okay to you? I used your name as a PLACE on my map. Its a Barangay/BRGY. The smallest community on my map/city.
Barangay/Town/City/Province/Region
Don't worry! I used it as a "PLACE" on my city. And i'll give you credits when the Version 0.5 of our map released.
Anyway, This is the Barangay hall of BRGY NXUS beside Avrin City Hall
Yep, I guess it's OK to use the name, so long as credit is given!
I am still deciding whether to change the name of my city, but there's still the possibility of it remaining as the "NXUS Modern Architecture Series".
Just as what jovan7845 has mentioned, most of the search results for "NXUS City" direct to this map, and the name has stayed for over a year already, so changing the name would only make it less familiar to those who have played on this map all this while.
Just curious. Are you going to release the v1.27 update on Friday, SG time: 12am?
Hmm, I still have many things to polish up before I can release it, so there's not really a fixed time. It should be released some time in the afternoon, around 3.00-7.00pm (7.00-9.00am GMT).
I apologise for the incomplete Science Centre, as it is quite a large building and would take time for its interior to be finished. It would definitely be finished in the next update. Also, frequent crashing may occur, and it could take a few tries before the map can be open again. Enjoy the newly-updated map for now, and let me know if there are any issues !
It's here. The long-awaited V1.27 is finally here. Download it now! I apologise for the incomplete Science Centre, as it is quite a large building and would take time for its interior to be finished. It would definitely be finished in the next update. Also, frequent crashing may occur, and it could take a few tries before the map can be open again. Enjoy the newly-updated map for now, and let me know if there are any issues !
It's already amazing!
I love how much the city has grown in the past few updates.
The new map-crashing bug is annoying and needs a fix.
The v1.27 update is much more awesome than I thought it would be!
The Science Centre, although still incomplete, is still very interesting and surprisingly has many educational exhibits in there.
I especially love the Illusion Garden beside the Science Centre because the illusions really work!
The Edge Mall is different (in a good way) from the New Wave Mall in that it is just a corridor of shops on the second floor and "outside" shops on the first floor.
What bothers me though, is the occasional crashes at different chunks and some of the lamp posts still have open wooden trapdoors.
Hello NXUS, do you have version 1.27 nxus city map with any version of mcpe 0.14? If can i want to explore this city with no annoying bugs btw i hope u can fix chunks bugs
Last but not least, it was a very great modern-nature city for me!
It has a stronger resemblance to Singapore this update.
Edit: The science center illusions are really great! I have been looking for someone to do that...
And also, the facts in the science center (like the tree) is really accurate! I appreciate the fact that map makers are starting to add real life facts in their maps
Yep, I took some inspiration from various buildings around Singapore. The Edge Mall has a similar shape and colour scheme as the Bugis+ Mall, The Convention Centre has some elements of Singapore Expo and Suntec Convention & Exhibition Centre incorporated into its design. I quite admired the design of the Singapore Science Centre; even though it was built in the 1970s, it's design still looks so innovative and advanced, and I was therefore inspired to use a futuristic design for it. Also, I will try to add in as much info as possible for the exhibits in the Science Centre, and make them as concise as possible (due to the character limits of the signs in MCPE).
I love how much the city has grown in the past few updates.
The new map-crashing bug is annoying and needs a fix.
Yep, I'm also quite annoyed by how sprinting in my map can also crash the application. This bug has been around since 0.14.0, but has worsened in the new update. The only way to avoid it is to just reduce movement and stick to one area of a map, unless it is absolutely necessary to travel to another side of the map.
The v1.27 update is much more awesome than I thought it would be!
The Science Centre, although still incomplete, is still very interesting and surprisingly has many educational exhibits in there.
I especially love the Illusion Garden beside the Science Centre because the illusions really work!
The Edge Mall is different (in a good way) from the New Wave Mall in that it is just a corridor of shops on the second floor and "outside" shops on the first floor.
What bothers me though, is the occasional crashes at different chunks and some of the lamp posts still have open wooden trapdoors.
The wooden trapdoors at the embassies and the library were opened on purpose, I've checked every corner of the map for those and closed them where necessary. It's good that in this 0.15.0 Update, the trapdoors didn't reset to their horizontal position. The only thing I'm too lazy to fix, is the fire glitch for the monster spawner decoration at Office Building 14, if I'm not wrong.
Hello NXUS, do you have version 1.27 nxus city map with any version of mcpe 0.14? If can i want to explore this city with no annoying bugs btw i hope u can fix chunks bugs
Last but not least, it was a very great modern-nature city for me!
Hey guys, as of 1pm GMT, the Modern Architecture Series reached a total of 50,000 downloads on MediaFire, twice the number as compared to November last year!
I'm really grateful for all those who have supported this map since it was first uploaded in February last year!
Here's to another 50,000 downloads!
Another important announcement:
I have updated and re-released the MediaFire download file, after I realised that the one I had shared was of an old build. The new file includes a complete road and perimeter walls around the Science Centre, as well as an addition of a few exhibits. I apologise for this embarrassing mistake.
Since you're building this without world editors and mods, you are one hell of a builder! This is one of the best cities i've ever seen.
Thanks a lot haha! It takes a lot of patience to build all of these without worldedit software, but the results are always more rewarding, since time is taken to focus on every small detail and there's a little more freedom to use your creativity!
And are you going to extend the road networks as the roads are not interconnected and feel incomplete. (Cycling roads, gas stations and drive-thrus are also nice)
I like to roleplay and be a car/bus and drive around. (Bus stops maybe?)
Cool! Seriously can't wait for v1.27 to be out!
Gonna set this on my calendar...
awesome can't wait for the update!
1 more week before the release of v1.27!
Yes! It's coming out this Friday, but it's very likely that the Science Centre would be incomplete.
Also, I am considering having a name for my city, as it seems the map is not a series at all. I'm thinking of calling it "Novus City", which means "new" in Latin and is quite fitting to the theme of the city. It also reduces confusion with my older modern city map. What do you guys think? If you have any suggestions for names for the city, feel free to reply below!
Thanks for the feedback! I'm still deciding on a suitable name, but I'm open to suggestions!
P.S. Here's a sneak peek of the Science Centre. This is the latest picture of the building. It's so huge that I had to set render distance and FOV to maximum to see the whole building!
Main entrance for pedestrians is at the bottom of the picture, with a second entrance and drop-off point on the right. Entrance for cars and heavy vehicles can be seen at the top. I shall not reveal too much of it, since it will be released just this Friday!
I just searched "NXUS City" on Google [as there is where most people discover new MCPE maps. (there is still MCPE Hub, MCPE DL, etc.)] and the whole page shows this NXUS MAS city.
I think your older NXUS cities wouldn't really cause confusion as those are very old worlds (0.12.0 and before)
And almost everyone refer to this city when they say NXUS City.
So I think you should keep it as NXUS City. We've grown used to this name. Changing it will probably cause more confusion than keeping it. (Plus, it's fun letting people pronounce "NXUS" XD)
I think I've made my point.
(I'll stop with the brackets now too :P)
Hey bro! You said i can't and no one can use your name for their builds (Ex: NXUS Airport, NXUS Convention) Because it will make people confused about our builds. And i understand that. But now, I want to ask you if its okay to you? I used your name as a PLACE on my map. Its a Barangay/BRGY. The smallest community on my map/city.
Barangay/Town/City/Province/Region
Don't worry! I used it as a "PLACE" on my city. And i'll give you credits when the Version 0.5 of our map released.
Anyway, This is the Barangay hall of BRGY NXUS beside Avrin City Hall
Yep, I guess it's OK to use the name, so long as credit is given!
I am still deciding whether to change the name of my city, but there's still the possibility of it remaining as the "NXUS Modern Architecture Series".
Just as what jovan7845 has mentioned, most of the search results for "NXUS City" direct to this map, and the name has stayed for over a year already, so changing the name would only make it less familiar to those who have played on this map all this while.
Just curious. Are you going to release the v1.27 update on Friday, SG time: 12am?
Hmm, I still have many things to polish up before I can release it, so there's not really a fixed time. It should be released some time in the afternoon, around 3.00-7.00pm (7.00-9.00am GMT).
I love how much the city has grown in the past few updates.
The new map-crashing bug is annoying and needs a fix.
The v1.27 update is much more awesome than I thought it would be!
The Science Centre, although still incomplete, is still very interesting and surprisingly has many educational exhibits in there.
I especially love the Illusion Garden beside the Science Centre because the illusions really work!
The Edge Mall is different (in a good way) from the New Wave Mall in that it is just a corridor of shops on the second floor and "outside" shops on the first floor.
What bothers me though, is the occasional crashes at different chunks and some of the lamp posts still have open wooden trapdoors.
Hello NXUS, do you have version 1.27 nxus city map with any version of mcpe 0.14? If can i want to explore this city with no annoying bugs btw i hope u can fix chunks bugs
Last but not least, it was a very great modern-nature city for me!
Yep, I took some inspiration from various buildings around Singapore. The Edge Mall has a similar shape and colour scheme as the Bugis+ Mall, The Convention Centre has some elements of Singapore Expo and Suntec Convention & Exhibition Centre incorporated into its design. I quite admired the design of the Singapore Science Centre; even though it was built in the 1970s, it's design still looks so innovative and advanced, and I was therefore inspired to use a futuristic design for it. Also, I will try to add in as much info as possible for the exhibits in the Science Centre, and make them as concise as possible (due to the character limits of the signs in MCPE).
Yep, I'm also quite annoyed by how sprinting in my map can also crash the application. This bug has been around since 0.14.0, but has worsened in the new update. The only way to avoid it is to just reduce movement and stick to one area of a map, unless it is absolutely necessary to travel to another side of the map.
The wooden trapdoors at the embassies and the library were opened on purpose, I've checked every corner of the map for those and closed them where necessary. It's good that in this 0.15.0 Update, the trapdoors didn't reset to their horizontal position. The only thing I'm too lazy to fix, is the fire glitch for the monster spawner decoration at Office Building 14, if I'm not wrong.
Yep, I do have an earlier build, dated 29th May. Not sure if this one is glitchy or not, and minor elements may be incomplete or missing, such as the roads in the Science Centre.
Here is the link: http://www.mediafire.com/download/wx4qvxvkuwai8vs/MAS_V1.27_Build_290516.zip
Thanks! It's great to see that everyone is enjoying the new update!
Since you're building this without world editors and mods, you are one hell of a builder! This is one of the best cities i've ever seen.
Thanks a lot haha! It takes a lot of patience to build all of these without worldedit software, but the results are always more rewarding, since time is taken to focus on every small detail and there's a little more freedom to use your creativity!
Is your next update going to be called v1.28?
Cause you skipped 1.24 to 1.26...
And are you going to extend the road networks as the roads are not interconnected and feel incomplete. (Cycling roads, gas stations and drive-thrus are also nice)
I like to roleplay and be a car/bus and drive around. (Bus stops maybe?)