It'd be a real time-saver to have in-game music automatically fade out when a player plays a record and then fade in when it's done. I do see a slight problem with multiplayer worlds if players are too far away to hear a record, so maybe it'd only fade out if the player was in hearing range? Just my two cents.
It'd be a real time-saver to have in-game music automatically fade out when a player plays a record and then fade in when it's done. I do see a slight problem with multiplayer worlds if players are too far away to hear a record, so maybe it'd only fade out if the player was in hearing range? Just my two cents.