I have found a spawn chunk underground. I opened it up 10 blocks in all directions and 3 above. I lit it up with lanterns (in walls and ceiling) - no torches. I can stand 24-30 blocks away (horizontal) for an hour... nothing. 2 hours, I get maybe one spawn. It's always in the same spot. Fairly mid-center of my open area. Also, all caves around are lit.
I don't think I've ever found slime underground yet.
Instead, I've just built a simple slime farm in a swamp that does okay. A few of them spread out in the swamp would probably net you quite a bit of slime. Here's a link to the tutorial that I used. Even though he is building it on Console Edition, it works the same on Pocket Edition / Windows 10 Edition.
I agree this is annoying. I have the same issue here where I clear out an enormous area and they spawn very infrequently. Like once every hour. Here some helpful??? facts that I have found.
MCPE Differences between MCPC
- The X Z is reversed from the PC version. In MCPE Positive X is south and Positive Z is West.
- The Slime Chunks are static in MCPE vs MCPC. Therefore, it should be easy to create an online map. I do not know how to do this or I would. Here is the Wiki info. http://minecraft.gamepedia.com/Slime. I have looked for slime spawning in a flat map but they just don't seem to spawn.
- Your original spawn and compass point is not necessarily 0,0. For the Map in I have it is 1424,0. (This may not be a difference.)
- Seed explorers like MineAtlas, Chunkbase, and slimefinder do not work because the seeds are different. I have not tried uploading .dat files.
- There is no spawn chunks in MCPE like MCPC. This means that no chunks are all the time active.
Iron Miner, a slime farm in a swamp is better than nothing. Unfortunately I still have not found a swamp in my main world :(.
Maybe we can start a database or something with Slime Chunk locations others have found.
I'm currently playing on a realm with a friend , we found a mineshaft and saw a slime and decided to clear that chunk out, we made 5 levels and we go there on and off. The spawn rates are terrible but we have managed to get a stack of slime each within 2 weeks. They do spawn just very slowly
With the responses on this thread, slime spawns being rare seems to be a bug. Slimes spawn on full moon nights only and can spawn in any light level. However, if the light level is too low, and the conditions are perfect, another mob could potentially spawn therefore ruining chances for the slimes to spawn.
I suspect that the slime chunks in MCPE are only active during the full moon, which is only meant to effect the swamp surface spawns.
It seems to fit my experience anyway. I found several slimes one day/night and marked each location with a wool block. I've spent a few days clearing out 4 high levels between them. Nothing since. Most of the cave system has already been lit up, so the mob count should be low.
One extenuating item, there was a zombie spawner in my approximate chunk area that I destroyed. I wanted to avoid putting torches on the ground when clearing the area so I wanted it gone. I already have one set up as xp farm but it doesn't work as well as my skelly grinder. I also have a spare zombie spawner if I want to set it up for villager conversions.
I lit up some more caves today--found a pond at y11 that wasn't connected to the cave/mine. It had lapis and redstone around it--pretty except for the zombies.
Still no additional slimes in my self-identified "spawn chunk". Fortunately I had a Fortune 3 sword with me when I saw them, so I have enough slime balls for several small projects.
Was lighting up caves so that my mob spawner could be more efficient because the rate of drops were not good. I came acrossed a slime chunk in one of the caves, started digging it up, and lit up every other block. I was AFKing for about 30 minutes and got a total of 4 slimeballs.
Clocks do show the moon cycle, FTR, only at night.
Slime chunks are not moon cycle dependent (at least not in 1.0.7).
Some of my confusion was due to the fact that mobs won't spawn within 24 blocks of the player and won't move if more than 32 blocks. I had been working my way down but then decided to jump down to bedrock, so I would find diamonds while working on it. I found that they would spawn in the top levels while I am working on the bottom. Fortunately the slime particles would flow through many blocks.
Still disappointing rates but I hope to dig out the area between my self-identified chunk and another one nearby so that I can watch it with more active at a time. I'm also confused why they won't spawn while I'm in my base which is less than 120 blocks away.
It would be a lot easier if we could view chunk borders or even the chunk info from the debug/f3 screen.
I'm up to a stack and a half of slime blocks after MUCH work.
Does anyone know a reliable way to find slime chunks in MCPE? I am on IOS and do not have access to block launcher.
Thanks
-Crazylegogeek
Impossible is just a big word thrown around by small people
who find it easier to live in the world they have been given
than to explore the power they have to change it.
Impossible is not a fact. It's an opinion
Impossible is not a declaration. It's a dare.
Impossible is potential.
Impossible is temporary
Impossible is Nothing
-Muhammad Ali
Also seems like the spawn rate isn't right...
I have found a spawn chunk underground. I opened it up 10 blocks in all directions and 3 above. I lit it up with lanterns (in walls and ceiling) - no torches. I can stand 24-30 blocks away (horizontal) for an hour... nothing. 2 hours, I get maybe one spawn. It's always in the same spot. Fairly mid-center of my open area. Also, all caves around are lit.
Seems buggy to me...
I don't debug code, I have a stair-down until it confesses.
I don't think I've ever found slime underground yet.
Instead, I've just built a simple slime farm in a swamp that does okay. A few of them spread out in the swamp would probably net you quite a bit of slime. Here's a link to the tutorial that I used. Even though he is building it on Console Edition, it works the same on Pocket Edition / Windows 10 Edition.
So the two issues are:
Slimes seem to almost never spawn
We do not know where are the slime chunks
I agree this is annoying. I have the same issue here where I clear out an enormous area and they spawn very infrequently. Like once every hour. Here some helpful??? facts that I have found.
MCPE Differences between MCPC
- The X Z is reversed from the PC version. In MCPE Positive X is south and Positive Z is West.
- The Slime Chunks are static in MCPE vs MCPC. Therefore, it should be easy to create an online map. I do not know how to do this or I would. Here is the Wiki info. http://minecraft.gamepedia.com/Slime. I have looked for slime spawning in a flat map but they just don't seem to spawn.
- Your original spawn and compass point is not necessarily 0,0. For the Map in I have it is 1424,0. (This may not be a difference.)
- Seed explorers like MineAtlas, Chunkbase, and slimefinder do not work because the seeds are different. I have not tried uploading .dat files.
- There is no spawn chunks in MCPE like MCPC. This means that no chunks are all the time active.
Iron Miner, a slime farm in a swamp is better than nothing. Unfortunately I still have not found a swamp in my main world :(.
Maybe we can start a database or something with Slime Chunk locations others have found.
R1ght30us
I'm currently playing on a realm with a friend , we found a mineshaft and saw a slime and decided to clear that chunk out, we made 5 levels and we go there on and off. The spawn rates are terrible but we have managed to get a stack of slime each within 2 weeks. They do spawn just very slowly
With the responses on this thread, slime spawns being rare seems to be a bug. Slimes spawn on full moon nights only and can spawn in any light level. However, if the light level is too low, and the conditions are perfect, another mob could potentially spawn therefore ruining chances for the slimes to spawn.
I suspect that the slime chunks in MCPE are only active during the full moon, which is only meant to effect the swamp surface spawns.
It seems to fit my experience anyway. I found several slimes one day/night and marked each location with a wool block. I've spent a few days clearing out 4 high levels between them. Nothing since. Most of the cave system has already been lit up, so the mob count should be low.
One extenuating item, there was a zombie spawner in my approximate chunk area that I destroyed. I wanted to avoid putting torches on the ground when clearing the area so I wanted it gone. I already have one set up as xp farm but it doesn't work as well as my skelly grinder. I also have a spare zombie spawner if I want to set it up for villager conversions.
Moon cycles don't matter in slime chunks, they only affect slime spawning in swamps
Edit: NVM this has been stated. I'm not sure though if this is a bug or mojangs way of making slimes harder to get in .
I lit up some more caves today--found a pond at y11 that wasn't connected to the cave/mine. It had lapis and redstone around it--pretty except for the zombies.
Still no additional slimes in my self-identified "spawn chunk". Fortunately I had a Fortune 3 sword with me when I saw them, so I have enough slime balls for several small projects.
Does the clock show moon cycles?
M@
Was lighting up caves so that my mob spawner could be more efficient because the rate of drops were not good. I came acrossed a slime chunk in one of the caves, started digging it up, and lit up every other block. I was AFKing for about 30 minutes and got a total of 4 slimeballs.
Clocks do show the moon cycle, FTR, only at night.
Slime chunks are not moon cycle dependent (at least not in 1.0.7).
Some of my confusion was due to the fact that mobs won't spawn within 24 blocks of the player and won't move if more than 32 blocks. I had been working my way down but then decided to jump down to bedrock, so I would find diamonds while working on it. I found that they would spawn in the top levels while I am working on the bottom. Fortunately the slime particles would flow through many blocks.
Still disappointing rates but I hope to dig out the area between my self-identified chunk and another one nearby so that I can watch it with more active at a time. I'm also confused why they won't spawn while I'm in my base which is less than 120 blocks away.
It would be a lot easier if we could view chunk borders or even the chunk info from the debug/f3 screen.
I'm up to a stack and a half of slime blocks after MUCH work.
Blocktopographer will tell you what chunks that you've already explored are slime chunks