I've got a module of a JL2579 snail iron farm built. 15 villagers, 48 doors... But I can't get a golem to spawn. Any ideas of what I might have wrong? I used top half slabs for the spawning floors, but that should be spawnable, right? It's just the bottom half slabs that block spawn?
I tried replacing them. That wasn't it. I heard someone say in a vid to use oak doors, so I replaced my dark oak doors. That wasn't it. I don't understand why it's not working. It's an identical build to the JL2579 pod farm that I know works on PC and console. The vids I've seen for PE golem farms have the same design, except they're generally smaller, like 10x10 spawning floors instead of my 20x20. Could that be it?
I just tried JL2579's iron farm and it's working perfectly, except I couldn't stack it vertically because of the 128 blocks height limit so I just tiled 2 villages horizontally. It's still spawning golems like crazy. You must have done something wrong...
That's weird. I'm pretty sure I don't have a dimension off, but I'll double check the video. For your spawning floors, are they full block or half slabs? Sorry for all the questions, just trying to figure this out.
Well, I finally got it working. Turns out, the magic number for villagers is 16, like in the older PC version, not 10 like the current PC version or 15 like the PE wiki says. As soon as I moved a 16th villager in, a golem spawned.
I I ran into the same problem trying to stack modules. In hindsight, I should have dug down to about layer 30 to build the first module, then I could have stacked them. I may try that and rebuild it. Or I might just build another module 70 blocks away horizontally and connect them to a central killing area.
Well, I finally got it working. Turns out, the magic number for villagers is 16, like in the older PC version, not 10 like the current PC version or 15 like the PE wiki says. As soon as I moved a 16th villager in, a golem spawned.
Congrats! I didn't notice that because villagers are endlessly breeding in the cells.
I I ran into the same problem trying to stack modules. In hindsight, I should have dug down to about layer 30 to build the first module, then I could have stacked them. I may try that and rebuild it. Or I might just build another module 70 blocks away horizontally and connect them to a central killing area.
I tried building two more modules 65 blocks away horizontally. The result was not satisfiable as I expected. Unlike other mobs, iron golems seem to be very special that they completely freeze when the player is far away from them (about 70 blocks or so), and once they freeze they can't even be pushed by water flow or another golem! You can easily confirm this in Creative mode: when you see a golem being conveyed in a tube, fly away from it until it disappears from your sight, wait a few seconds then slowly approach it until it reappear. You'll see the golem is at exactly the same point when it first disappeared. This means covering a large area with spawning modules is not as effective as it should be, because golems do spawn in villages in the distance but they don't float out from them. I consider this is a bug.
Maybe it would work better to have the kill chamber and afk point halfway in between. Then you'd be 35 blocks when they spawn. Just a thought.
Still thinking of starting over with the first cell at a low enough level that I can stack one on top of it. With phone AFK'ing being more of a pain, more cells would be nice.
Started on the kill chamber and ran into a problem... The signs burn, so I tried open metal trap doors to hold the lava blade. But they're too thick, and he can't fit through the two wide hole with them on either side. How do you hold your lava blade in place?
Started on the kill chamber and ran into a problem... The signs burn, so I tried open metal trap doors to hold the lava blade. But they're too thick, and he can't fit through the two wide hole with them on either side. How do you hold your lava blade in place?
I used the trick that nothing can burn as long as there are no air blocks directly adjacent to them. I assume you have a 2x3 hole in the conveyer tube, so
Dig a 2x3, 1 block deep hole in the ground below the hole in the tube. Fill the entire hole with hoppers to transfer iron ingots (and poppies) to a single collection point.
Build a wall of glass blocks (or something non-flammable) around the hoppers. The height of wall should reach the tube.
Fill the first layer directly above the hoppers with water.
Fill the second layer directly above water with signs.
Fill the third layer directly above the signs with lava.
In this setup signs cannot burn because every single sign is surrounded by lava, water, wall, or another sign. Sorry for not posting a screenshot; I'm currently at work and I don't want my co-workers to see me playing Minecraft at the office
Got her working! Thanks for the tip! I won't be using iron block for building like I do on PC, where I can stack modules and afk for hours, but I'm good with iron armor, tools, and components. In hindsight, I wish I'd dug down for the first module, so I could stack a second one on top. Also, I wish I'd built it near the witch hut so I could afk it and my witch farm (once I build it) at the same time. Guess I can always build another near my witch farm after I get it up and going.
In hindsight, I wish I'd dug down for the first module, so I could stack a second one on top.
Actually I'm planning to try that when I have time. But when you're afk in front of the kill chamber, the upper modules would be >70 blocks away from you so golems are very likely to freeze there. In that case you'll need to pipe up items with a dropper tower to the ground level.
Actually I'm planning to try that when I have time. But when you're afk in front of the kill chamber, the upper modules would be >70 blocks away from you so golems are very likely to freeze there. In that case you'll need to pipe up items with a dropper tower to the ground level.
Ahh. That's a good point. But that's a couple of builds down the road for me. If you do that build before I do, let me know how it works.
I did it. I dug 30 blocks down from the sea level (Y=64). It was ridiculously time-consuming even in Creative. I'd never like to do it in Survival.
It turned out that golems don't freeze no matter how far you're vertically away from them. But since an underground collection point doesn't look really nice, I built a simplified version of Alfabitslp's dropper tower to pipe up items. The output from the tower leads to an item sorter to send only iron ingots to the silo (though it doesn't work for now due to MCPE-12848.) Poppies and overflowed ingots will be thrown into lava via a clocked dropper.
I've got a module of a JL2579 snail iron farm built. 15 villagers, 48 doors... But I can't get a golem to spawn. Any ideas of what I might have wrong? I used top half slabs for the spawning floors, but that should be spawnable, right? It's just the bottom half slabs that block spawn?
Mobs (except squids) are supposed to spawn on top-half slabs, but I haven't tested that in MCPE.
I tried replacing them. That wasn't it. I heard someone say in a vid to use oak doors, so I replaced my dark oak doors. That wasn't it. I don't understand why it's not working. It's an identical build to the JL2579 pod farm that I know works on PC and console. The vids I've seen for PE golem farms have the same design, except they're generally smaller, like 10x10 spawning floors instead of my 20x20. Could that be it?
I just tried JL2579's iron farm and it's working perfectly, except I couldn't stack it vertically because of the 128 blocks height limit so I just tiled 2 villages horizontally. It's still spawning golems like crazy. You must have done something wrong...
You did the exact dimensions? I thought I did too. I'll double check. 15 villagers and 48 doors with 20x20 spawn pads, right?
Yeah, I followed the tutorial with no changes. >10 villagers, 48 doors with 20x20 spawn pads.
That's weird. I'm pretty sure I don't have a dimension off, but I'll double check the video. For your spawning floors, are they full block or half slabs? Sorry for all the questions, just trying to figure this out.
Well, I finally got it working. Turns out, the magic number for villagers is 16, like in the older PC version, not 10 like the current PC version or 15 like the PE wiki says. As soon as I moved a 16th villager in, a golem spawned.
I I ran into the same problem trying to stack modules. In hindsight, I should have dug down to about layer 30 to build the first module, then I could have stacked them. I may try that and rebuild it. Or I might just build another module 70 blocks away horizontally and connect them to a central killing area.
Congrats! I didn't notice that because villagers are endlessly breeding in the cells.
I tried building two more modules 65 blocks away horizontally. The result was not satisfiable as I expected. Unlike other mobs, iron golems seem to be very special that they completely freeze when the player is far away from them (about 70 blocks or so), and once they freeze they can't even be pushed by water flow or another golem! You can easily confirm this in Creative mode: when you see a golem being conveyed in a tube, fly away from it until it disappears from your sight, wait a few seconds then slowly approach it until it reappear. You'll see the golem is at exactly the same point when it first disappeared. This means covering a large area with spawning modules is not as effective as it should be, because golems do spawn in villages in the distance but they don't float out from them. I consider this is a bug.
Maybe it would work better to have the kill chamber and afk point halfway in between. Then you'd be 35 blocks when they spawn. Just a thought.
Still thinking of starting over with the first cell at a low enough level that I can stack one on top of it. With phone AFK'ing being more of a pain, more cells would be nice.
Started on the kill chamber and ran into a problem... The signs burn, so I tried open metal trap doors to hold the lava blade. But they're too thick, and he can't fit through the two wide hole with them on either side. How do you hold your lava blade in place?
Yes, that worked. I can only have 4 spawning modules on the ground though.
I used the trick that nothing can burn as long as there are no air blocks directly adjacent to them. I assume you have a 2x3 hole in the conveyer tube, so
In this setup signs cannot burn because every single sign is surrounded by lava, water, wall, or another sign. Sorry for not posting a screenshot; I'm currently at work and I don't want my co-workers to see me playing Minecraft at the office
Ok. I see what you did. When I get a break, I'll try it and report back.
Got her working! Thanks for the tip! I won't be using iron block for building like I do on PC, where I can stack modules and afk for hours, but I'm good with iron armor, tools, and components. In hindsight, I wish I'd dug down for the first module, so I could stack a second one on top. Also, I wish I'd built it near the witch hut so I could afk it and my witch farm (once I build it) at the same time. Guess I can always build another near my witch farm after I get it up and going.
Actually I'm planning to try that when I have time. But when you're afk in front of the kill chamber, the upper modules would be >70 blocks away from you so golems are very likely to freeze there. In that case you'll need to pipe up items with a dropper tower to the ground level.
Ahh. That's a good point. But that's a couple of builds down the road for me. If you do that build before I do, let me know how it works.
I did it. I dug 30 blocks down from the sea level (Y=64). It was ridiculously time-consuming even in Creative. I'd never like to do it in Survival.
It turned out that golems don't freeze no matter how far you're vertically away from them. But since an underground collection point doesn't look really nice, I built a simplified version of Alfabitslp's dropper tower to pipe up items. The output from the tower leads to an item sorter to send only iron ingots to the silo (though it doesn't work for now due to MCPE-12848.) Poppies and overflowed ingots will be thrown into lava via a clocked dropper.
Screenshots:
http://nem.cielonegro.org/tmp/iron-golem-01.jpg
http://nem.cielonegro.org/tmp/iron-golem-02.jpg
http://nem.cielonegro.org/tmp/iron-golem-03.jpg
http://nem.cielonegro.org/tmp/iron-golem-04.jpg
http://nem.cielonegro.org/tmp/iron-golem-05.jpg
http://nem.cielonegro.org/tmp/iron-golem-06.jpg
http://nem.cielonegro.org/tmp/iron-golem-07.jpg
http://nem.cielonegro.org/tmp/iron-golem-08.jpg
http://nem.cielonegro.org/tmp/iron-golem-09.jpg
http://nem.cielonegro.org/tmp/iron-golem-10.jpg
http://nem.cielonegro.org/tmp/iron-golem-11.jpg
http://nem.cielonegro.org/tmp/iron-golem-12.jpg
http://nem.cielonegro.org/tmp/iron-golem-13.jpg
That. Is. Awesome!! Thanks for the screenshots! I'm inspired.