So, it's been a few updates since I last played MCPE, so I thought I'd give it another try.
However, when I made a new world, and walked around in the same general direction for a while, all I have found so far are plains, forest, ocean, over and over and over for an hour and a half or so (with two small taiga thrown in). Are these basically the only things it knows how to generate now or are other things just super rare? Or am I just really unlucky?
Why are there even so many gigantic oceans in the first place especially with no boats or ocean monuments or even squid?
Well, boats and squids are coming in the next update
And the answer to your first question is, the biomes that are generally common are Roofed Forest (Dark Oak), Taiga, Forest, Plain, Desert, and Extreme Hills. Some not-so-common ones are mega-taiga (Podzol EVERYWHERE), Ice spikes, Mesas, and Jungles. So I guess for the most part, your world is average, although there are a lot more biomes than you think
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So, it's been a few updates since I last played MCPE, so I thought I'd give it another try.
However, when I made a new world, and walked around in the same general direction for a while, all I have found so far are plains, forest, ocean, over and over and over for an hour and a half or so (with two small taiga thrown in). Are these basically the only things it knows how to generate now or are other things just super rare? Or am I just really unlucky?
Why are there even so many gigantic oceans in the first place especially with no boats or ocean monuments or even squid?
Well, boats and squids are coming in the next update
And the answer to your first question is, the biomes that are generally common are Roofed Forest (Dark Oak), Taiga, Forest, Plain, Desert, and Extreme Hills. Some not-so-common ones are mega-taiga (Podzol EVERYWHERE), Ice spikes, Mesas, and Jungles. So I guess for the most part, your world is average, although there are a lot more biomes than you think