Basically, 任0洛克 tried to use PocketInvEditor Pro's Edit Armor feature to try to put a block into an armor slot, but accidentally set amount to 0.
Any sane game would then consider the slot to be invalid. Not Minecraft.
When you take off the armor, you get a semitransparent item instead in your inventory, and also an item drop on the ground.
I personally tried this, and it appears that editing the amount value of an item stack in the inventory or a chest cannot trigger this bug. When the inventory loads, the virtual items are automatically cleared. When the stack is moved across from a chest, the count becomes 1 again.
These invalid item stacks get wiped in the player inventory when the world is loaded again. They do not get wiped if they are dropped in the world or if they stay in the armor slots.
There are some interesting properties with these items. Again, I didn't discover them, and I did not test whether these work.
Bows can fire virtual arrows. Virtual flint and steel can light real TNT.
Walk over a virtual block on the ground, and you can't pick it up.
Walk over a virtual item on the ground, and you will keep picking up virtual stacks until your inventory is full.
It is not known whether this glitch exists on iOS.
More observations by another Tieba user, Minezeratul: http://tieba.baidu.com/p/2137566051
- you can only use virtual flint and steel once.
- Virtual arrows can be fired indefinitely
- You can't eat virtual food.
- You can't place virtual blocks.
- You can't use virtual tools or weapons.
- Virtual item drops survive for the same amount of time as regular drops.
Very interesting! If I hadn't screwed up my iMCPEdit I would have tested this out :S
You're better off using Snowbound's TauInvEditor for this. Tap Player, then Armor, and change count to 0 and id to whatever glitch item you want. http://www.minecraftforum.net/topic/1619088-wiptauinveditor/
Edit: don't think TauInvEditor can save yet? Can somebody check?
I take no credit for this. All credit goes to the original poster.
http://tieba.baidu.com/p/2136605270
Basically, 任0洛克 tried to use PocketInvEditor Pro's Edit Armor feature to try to put a block into an armor slot, but accidentally set amount to 0.
Any sane game would then consider the slot to be invalid. Not Minecraft.
When you take off the armor, you get a semitransparent item instead in your inventory, and also an item drop on the ground.
I personally tried this, and it appears that editing the amount value of an item stack in the inventory or a chest cannot trigger this bug. When the inventory loads, the virtual items are automatically cleared. When the stack is moved across from a chest, the count becomes 1 again.
These invalid item stacks get wiped in the player inventory when the world is loaded again. They do not get wiped if they are dropped in the world or if they stay in the armor slots.
There are some interesting properties with these items. Again, I didn't discover them, and I did not test whether these work.
Bows can fire virtual arrows. Virtual flint and steel can light real TNT.
Walk over a virtual block on the ground, and you can't pick it up.
Walk over a virtual item on the ground, and you will keep picking up virtual stacks until your inventory is full.
It is not known whether this glitch exists on iOS.
More observations by another Tieba user, Minezeratul:
http://tieba.baidu.com/p/2137566051
- you can only use virtual flint and steel once.
- Virtual arrows can be fired indefinitely
- You can't eat virtual food.
- You can't place virtual blocks.
- You can't use virtual tools or weapons.
- Virtual item drops survive for the same amount of time as regular drops.
WAKEUP! GRABABRUSHANDPUTALITTLEMAKEUP!
You're better off using Snowbound's TauInvEditor for this. Tap Player, then Armor, and change count to 0 and id to whatever glitch item you want.http://www.minecraftforum.net/topic/1619088-wiptauinveditor/
Edit: don't think TauInvEditor can save yet? Can somebody check?
Whoa, jiayong on MCF? Welcome to the forums!
Cheers!