I'm thinking about buying MPCE, and i'm wondering about the modding thing. I see "mods" like 6 slots, and then there are unlocks like tnt, but no real mods. Could someone explain?
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Because apple is all about security, the app is encoded and it's impossible to disassemble the code into source. The problem with that is that it's incredibly hard to write object oriented code (a necessity to adding new code/relating two pieces of code) in compiled language. That is why mods are only unlocks and changes in values/references; it's all you can do that isn't object oriented.
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I'm not sure about the android version, but nobody has disassembled it into source yet, so I'm assuming that it's also the same for android. The only difference is that apple's encoding makes the methods/values loose their assigned names. With android you can read "creeper.getExplosionTime" with the IOS version that would be something like "sub_582710832". It's incredibly annoying.
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I'm not sure about the android version, but nobody has disassembled it into source yet, so I'm assuming that it's also the same for android. The only difference is that apple's encoding makes the methods/values loose their assigned names. With android you can read "creeper.getExplosionTime" with the IOS version that would be something like "sub_582710832". It's incredibly annoying.