Infinite worlds are possible to mcpe because a game called "survival craft" (minecraft immitation) Has infinite worlds to play on 3 mb up memory
You do realize that both games are have differences, right? If you know that both games run C++, then you already know their engines probably have different coding done to them. Like someone said above, MCPE counts air as chunks, which would make world expansion insanely hard to manage, and like Chimeratech said above, probably crash your phone due to overload. The difference between Survivalcraft and MCPE about this would be that MCPE's engine generates the whole world upon entry, and again like Chimeratech said, it would likely break your phone if this generating ability was put to infinite. Survivalcraft probably doesn't count the air as chunks, so that would explain the smaller filesizes of maps, and the ability for infinite worlds. Even then, for MCPE to have infinite worlds, they would need to completely rebuild the engine, which would basically mean you would need to buy another MCPE app, since Apple probably doesn't allow full-on game engine changes like this for updates.
So as you see, yes Survivalcraft has infinite generation, no, MCPE cannot have it, because of the limitations stated in my rant above.
My word, this again? Do me a favor and click my signature since GM027's is broken and takes you to different posts.
Or just read this. In a nutshell, survivalcraft is 10 times more realistic then minecraft, and is more in depth with it's gameplay.
Minecraft is a fantasy game, with horror type mobs, no realism, and is a modded inimitation of Infiniminer. Don't believe me? Why not read for yourself where notch got the idea for minecraft: http://www.minecraftwiki.net/wiki/Minecraft#Development
Also, your post is considered provoking since you can easily start flame wars if the wrong person reads your post the wrong way. I suggest you change it asap to avoid another MCPE vs SC war for the 8th time.
Actually... incorrect. I don't know where you are getting this info from but, no phone will simply break because of overuse of internal storage. Also, it really depends on how much you are looking to generate. Currently, Mcpe worlds contain less than a megabyte of internal storage. So, even if you generate a world that is 50 times the size of our current worlds, you would only be using 100 megabytes, and that is the absolute most. Infinite Worlds are already confirmed for 0.9.0. The mobile devices can absolutely handle infinite worlds. ; )
Yes, I agree.
Another thing. WARNING, OFF TOPIC.
Hopefully, Mojang won't release Minecraft PE for ios 7 and up too soon...
You are entirely incorrect. In fact, I believe that at the time you posted this, Tommo_ already had infinite worlds functioning, I believe on a device only containing 1 GB of RAM. You don't seem to understand how infinite worlds work. You see, the chunks in front of you load, while the ones behind you unload. This makes the game much less resource heavy. Infinite Worlds are definitely possible, and will be included in 0.9.
Hey, if they can make infinite worlds work in 0.9.0 without crashing on lower-end devices:
You are entirely incorrect. In fact, I believe that at the time you posted this, Tommo_ already had infinite worlds functioning, I believe on a device only containing 1 GB of RAM. You don't seem to understand how infinite worlds work. You see, the chunks in front of you load, while the ones behind you unload. This makes the game much less resource heavy. Infinite Worlds are definitely possible, and will be included in 0.9.
What does that say about infinite worlds on iPod 4?
You are entirely incorrect. In fact, I believe that at the time you posted this, Tommo_ already had infinite worlds functioning, I believe on a device only containing 1 GB of RAM. You don't seem to understand how infinite worlds work. You see, the chunks in front of you load, while the ones behind you unload. This makes the game much less resource heavy. Infinite Worlds are definitely possible, and will be included in 0.9.
We will see once the update comes out. Considering right now the whole world loads at once as GM027 was saying, making chunks unload once you get far enough away from them is impossible. You can't unload something like that when it loads right from the start.
You are entirely incorrect. In fact, I believe that at the time you posted this, Tommo_ already had infinite worlds functioning, I believe on a device only containing 1 GB of RAM. You don't seem to understand how infinite worlds work. You see, the chunks in front of you load, while the ones behind you unload. This makes the game much less resource heavy. Infinite Worlds are definitely possible, and will be included in 0.9.
well the update came out and your the one wrong infinite worlds on mcpe are a joke non stop lag and very poor game play (frame rate drops lag spikes and at times its a slide show)
Rollback Post to RevisionRollBack
"good night, good luck" -dying light
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
infinite rendering would be impossible. infinite rendering is seeing the truly infinite world right in front of you. u could see to a hill then crash though.
that is if u dont mean seeing the entire world in front of u just a truly infinite world then yes it is possible.
I can't believe we're already looking past the infinite rendering and now on to the future nether that's currently in development according to tommaso.
& @Lightman, who cares! It's not Minecraft's fault you can't handle it's awesomeness.
You do realize that both games are have differences, right? If you know that both games run C++, then you already know their engines probably have different coding done to them. Like someone said above, MCPE counts air as chunks, which would make world expansion insanely hard to manage, and like Chimeratech said above, probably crash your phone due to overload. The difference between Survivalcraft and MCPE about this would be that MCPE's engine generates the whole world upon entry, and again like Chimeratech said, it would likely break your phone if this generating ability was put to infinite. Survivalcraft probably doesn't count the air as chunks, so that would explain the smaller filesizes of maps, and the ability for infinite worlds. Even then, for MCPE to have infinite worlds, they would need to completely rebuild the engine, which would basically mean you would need to buy another MCPE app, since Apple probably doesn't allow full-on game engine changes like this for updates.
So as you see, yes Survivalcraft has infinite generation, no, MCPE cannot have it, because of the limitations stated in my rant above.
GOOD DAY SIR! *slams door on convo*
My word, this again? Do me a favor and click my signature since GM027's is broken and takes you to different posts.
Or just read this. In a nutshell, survivalcraft is 10 times more realistic then minecraft, and is more in depth with it's gameplay.
Minecraft is a fantasy game, with horror type mobs, no realism, and is a modded inimitation of Infiniminer. Don't believe me? Why not read for yourself where notch got the idea for minecraft: http://www.minecraftwiki.net/wiki/Minecraft#Development
Also, your post is considered provoking since you can easily start flame wars if the wrong person reads your post the wrong way. I suggest you change it asap to avoid another MCPE vs SC war for the 8th time.
Aye, I tried fixing my sig, but the link won't work at all! I've tried reposting the code several times over, and it never works!
Yes, I agree.
Another thing. WARNING, OFF TOPIC.
Hopefully, Mojang won't release Minecraft PE for ios 7 and up too soon...
Hey, if they can make infinite worlds work in 0.9.0 without crashing on lower-end devices:
Bumped this topic. Not cool
Anyways, we Are getting infinite worlds in 0.9.0, if your device is slow then there will be an option to select a world size
This is what happened when I read that post:
You now owe me a new laptop because your off topic-ness made me destroy it.
What does that say about infinite worlds on iPod 4?
We will see once the update comes out. Considering right now the whole world loads at once as GM027 was saying, making chunks unload once you get far enough away from them is impossible. You can't unload something like that when it loads right from the start.
well the update came out and your the one wrong infinite worlds on mcpe are a joke non stop lag and very poor game play (frame rate drops lag spikes and at times its a slide show)
"good night, good luck" -dying light
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
infinite rendering would be impossible. infinite rendering is seeing the truly infinite world right in front of you. u could see to a hill then crash though.
that is if u dont mean seeing the entire world in front of u just a truly infinite world then yes it is possible.
I scored 73% on the Minecraft Trivia Quiz. How much do you know about Minecraft?
I can't believe we're already looking past the infinite rendering and now on to the future nether that's currently in development according to tommaso.
& @Lightman, who cares! It's not Minecraft's fault you can't handle it's awesomeness.