ok this is the link to the video. i explain how i got the babies and i go thru installation on ipod touch with explorer. android is basically the same.
download the skins here! http://www.mediafire.../?n62rpwojivag4
theres a txt file that has a lil more info on it and a video is being uploaded to youtube at this moment.
all right! as you can see ive made a new skin for my sheep, i made them babies after i saw deevils post and i was reminded of gir shouting out "why is his head so big!?" so i made a gir skin for them. then i thought why stop there? so im going to start on my first texture pack while i wait for the next update. itll be a mix of things from invader zim and johnny the homicidal maniac (jthm). im a huge fan of johnen vasquez so i figured id give it a shot.
zombies now look like professor membrane
front view of zombie
i put the irkin symbol on the back cause plain white lab coats are boring
a family of gir! when you shave the grown ones the robot one comes out! til it eats grass
I really like it. I love Invader Zim so this texture pack will definitely be a download for me.
Thanks man, so far I plan on having the zombies look like scientists, when the sheep is sheared to have look like the robot gir, pigs look a little goofier and the rest will be the terrain. I'm not sure what to do for items yet.
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I'm in the navy and don't play as much as I used to but I'm still a fan. Always scrolling... Watching... Mining...
they have to be hex edited in.
1. open the entites.dat folder for the world you want the babies in
2. scroll down till you see in the sidebar the words "sheared" "id" and "age"
(the numbers corespond with the letters, so if there are 8 numbers in a row on your screen then there should be 8 variables being the letters and symbol in the side column)
3. look for the numbers 41 67 65. this is the word "age"
4. the next 8 numbers should be 00 00 00 00. change those zeros to 3f 2a ff ff
5 so the whole read out should be ..65 3f 2a ff ff 02. save the file.
6. open mcpe and look around, depending on the number of "ages" you change will determine approximatly how many babies youll have.
*also the ones that say sheared before age are sheep, all the others are pigs or zombies. pigs can become babiesgh the exact same process. zombies cant. its a hit miss situation on finding which one you changed unless all your animals are rounded up in one area.
credit for this find ges to deevil748, at least i thinks its 748... hes the one who posted the thread about the animal farm for his baby pig.
if i get the chance ill probly make a video tutorial for this.
Rollback Post to RevisionRollBack
I'm in the navy and don't play as much as I used to but I'm still a fan. Always scrolling... Watching... Mining...
Huh? Im guessing you dont have a hex editor... When i get home from work ill upload the entites file on mediafire, from there all you have to do is copy and paste it over the entites file in your worlds folder
Rollback Post to RevisionRollBack
I'm in the navy and don't play as much as I used to but I'm still a fan. Always scrolling... Watching... Mining...
Right thats basically it, as long as you see age on the side bar along with the numbers then youre good to go
And ok to the download ill have it posted soon
Rollback Post to RevisionRollBack
I'm in the navy and don't play as much as I used to but I'm still a fan. Always scrolling... Watching... Mining...
ok this is the link to the video. i explain how i got the babies and i go thru installation on ipod touch with explorer. android is basically the same.
download the skins here!
http://www.mediafire.../?n62rpwojivag4
theres a txt file that has a lil more info on it and a video is being uploaded to youtube at this moment.
all right! as you can see ive made a new skin for my sheep, i made them babies after i saw deevils post and i was reminded of gir shouting out "why is his head so big!?" so i made a gir skin for them. then i thought why stop there? so im going to start on my first texture pack while i wait for the next update. itll be a mix of things from invader zim and johnny the homicidal maniac (jthm). im a huge fan of johnen vasquez so i figured id give it a shot.
zombies now look like professor membrane
front view of zombie
i put the irkin symbol on the back cause plain white lab coats are boring
a family of gir! when you shave the grown ones the robot one comes out! til it eats grass
the baby sheep look the most like the real gir
i dont see it on the page anywhere, where do i find it?
and mega facepalm on the embed code
Thanks man, so far I plan on having the zombies look like scientists, when the sheep is sheared to have look like the robot gir, pigs look a little goofier and the rest will be the terrain. I'm not sure what to do for items yet.
they have to be hex edited in.
1. open the entites.dat folder for the world you want the babies in
2. scroll down till you see in the sidebar the words "sheared" "id" and "age"
(the numbers corespond with the letters, so if there are 8 numbers in a row on your screen then there should be 8 variables being the letters and symbol in the side column)
3. look for the numbers 41 67 65. this is the word "age"
4. the next 8 numbers should be 00 00 00 00. change those zeros to 3f 2a ff ff
5 so the whole read out should be ..65 3f 2a ff ff 02. save the file.
6. open mcpe and look around, depending on the number of "ages" you change will determine approximatly how many babies youll have.
*also the ones that say sheared before age are sheep, all the others are pigs or zombies. pigs can become babiesgh the exact same process. zombies cant. its a hit miss situation on finding which one you changed unless all your animals are rounded up in one area.
credit for this find ges to deevil748, at least i thinks its 748... hes the one who posted the thread about the animal farm for his baby pig.
if i get the chance ill probly make a video tutorial for this.
tap on the numbers you want to change and a box will pop up with the numbers you selcted, then type in the new values
And ok to the download ill have it posted soon
the download is up!